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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef BASE_THREADING_THREAD_CHECKER_H_ | 5 #ifndef BASE_THREADING_THREAD_CHECKER_H_ |
6 #define BASE_THREADING_THREAD_CHECKER_H_ | 6 #define BASE_THREADING_THREAD_CHECKER_H_ |
7 | 7 |
| 8 #include "base/logging.h" |
| 9 #include "base/threading/thread_checker_impl.h" |
| 10 |
8 // Apart from debug builds, we also enable the thread checker in | 11 // Apart from debug builds, we also enable the thread checker in |
9 // builds with DCHECK_ALWAYS_ON so that trybots and waterfall bots | 12 // builds with DCHECK_ALWAYS_ON so that trybots and waterfall bots |
10 // with this define will get the same level of thread checking as | 13 // with this define will get the same level of thread checking as |
11 // debug bots. | 14 // debug bots. |
12 // | 15 #if DCHECK_IS_ON() |
13 // Note that this does not perfectly match situations where DCHECK is | |
14 // enabled. For example a non-official release build may have | |
15 // DCHECK_ALWAYS_ON undefined (and therefore ThreadChecker would be | |
16 // disabled) but have DCHECKs enabled at runtime. | |
17 #if (!defined(NDEBUG) || defined(DCHECK_ALWAYS_ON)) | |
18 #define ENABLE_THREAD_CHECKER 1 | 16 #define ENABLE_THREAD_CHECKER 1 |
19 #else | 17 #else |
20 #define ENABLE_THREAD_CHECKER 0 | 18 #define ENABLE_THREAD_CHECKER 0 |
21 #endif | 19 #endif |
22 | 20 |
23 #include "base/threading/thread_checker_impl.h" | |
24 | |
25 namespace base { | 21 namespace base { |
26 | 22 |
27 // Do nothing implementation, for use in release mode. | 23 // Do nothing implementation, for use in release mode. |
28 // | 24 // |
29 // Note: You should almost always use the ThreadChecker class to get the | 25 // Note: You should almost always use the ThreadChecker class to get the |
30 // right version for your build configuration. | 26 // right version for your build configuration. |
31 class ThreadCheckerDoNothing { | 27 class ThreadCheckerDoNothing { |
32 public: | 28 public: |
33 bool CalledOnValidThread() const WARN_UNUSED_RESULT { | 29 bool CalledOnValidThread() const WARN_UNUSED_RESULT { |
34 return true; | 30 return true; |
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74 #else | 70 #else |
75 class ThreadChecker : public ThreadCheckerDoNothing { | 71 class ThreadChecker : public ThreadCheckerDoNothing { |
76 }; | 72 }; |
77 #endif // ENABLE_THREAD_CHECKER | 73 #endif // ENABLE_THREAD_CHECKER |
78 | 74 |
79 #undef ENABLE_THREAD_CHECKER | 75 #undef ENABLE_THREAD_CHECKER |
80 | 76 |
81 } // namespace base | 77 } // namespace base |
82 | 78 |
83 #endif // BASE_THREADING_THREAD_CHECKER_H_ | 79 #endif // BASE_THREADING_THREAD_CHECKER_H_ |
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