Index: build/config/compiler/compiler.gni |
diff --git a/build/config/compiler/compiler.gni b/build/config/compiler/compiler.gni |
new file mode 100644 |
index 0000000000000000000000000000000000000000..d5db930dab419abdc41ceaf4e148f5a7239c759b |
--- /dev/null |
+++ b/build/config/compiler/compiler.gni |
@@ -0,0 +1,30 @@ |
+# Copyright 2015 The Chromium Authors. All rights reserved. |
+# Use of this source code is governed by a BSD-style license that can be |
+# found in the LICENSE file. |
+ |
+import("//build/config/sanitizers/sanitizers.gni") |
+ |
+declare_args() { |
+ # How many symbols to include in the build. This affects the performance of |
+ # the build since the symbols are large and dealing with them is slow. |
+ # 2 means regular build with symbols. |
+ # 1 means minimal symbols, usually enough for backtraces only. |
+ # 0 means no symbols. |
+ # -1 means auto-set according to debug/release and platform. |
+ symbol_level = -1 |
+} |
+ |
+# If it wasn't manually set, set to an appropriate default. |
+assert(symbol_level >= -1 && symbol_level <= 2, "Invalid symbol_level") |
+if (symbol_level == -1) { |
+ # Linux is slowed by having symbols as part of the target binary, whereas |
+ # Mac and Windows have them separate, so in Release Linux, default them off. |
+ if (is_debug || !is_linux) { |
+ symbol_level = 2 |
+ } else if (is_asan || is_lsan || is_tsan || is_msan) { |
+ # Sanitizers require symbols for filename suppressions to work. |
+ symbol_level = 1 |
+ } else { |
+ symbol_level = 0 |
+ } |
+} |