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Side by Side Diff: content/common/gpu/client/context_provider_command_buffer.cc

Issue 1324413003: Move gpu memory calculations to Compositor. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: remove more memory alloc codes. Created 5 years, 2 months ago
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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/common/gpu/client/context_provider_command_buffer.h" 5 #include "content/common/gpu/client/context_provider_command_buffer.h"
6 6
7 #include <set> 7 #include <set>
8 #include <vector> 8 #include <vector>
9 9
10 #include "base/callback_helpers.h" 10 #include "base/callback_helpers.h"
(...skipping 49 matching lines...) Expand 10 before | Expand all | Expand 10 after
60 60
61 ContextProviderCommandBuffer::~ContextProviderCommandBuffer() { 61 ContextProviderCommandBuffer::~ContextProviderCommandBuffer() {
62 DCHECK(main_thread_checker_.CalledOnValidThread() || 62 DCHECK(main_thread_checker_.CalledOnValidThread() ||
63 context_thread_checker_.CalledOnValidThread()); 63 context_thread_checker_.CalledOnValidThread());
64 64
65 base::AutoLock lock(main_thread_lock_); 65 base::AutoLock lock(main_thread_lock_);
66 66
67 // Destroy references to the context3d_ before leaking it. 67 // Destroy references to the context3d_ before leaking it.
68 if (context3d_->GetCommandBufferProxy()) { 68 if (context3d_->GetCommandBufferProxy()) {
69 context3d_->GetCommandBufferProxy()->SetLock(nullptr); 69 context3d_->GetCommandBufferProxy()->SetLock(nullptr);
70 context3d_->GetCommandBufferProxy()->SetMemoryAllocationChangedCallback(
71 CommandBufferProxyImpl::MemoryAllocationChangedCallback());
72 } 70 }
73 lost_context_callback_proxy_.reset(); 71 lost_context_callback_proxy_.reset();
74 } 72 }
75 73
76 74
77 CommandBufferProxyImpl* ContextProviderCommandBuffer::GetCommandBufferProxy() { 75 CommandBufferProxyImpl* ContextProviderCommandBuffer::GetCommandBufferProxy() {
78 return context3d_->GetCommandBufferProxy(); 76 return context3d_->GetCommandBufferProxy();
79 } 77 }
80 78
81 WebGraphicsContext3DCommandBufferImpl* 79 WebGraphicsContext3DCommandBufferImpl*
(...skipping 106 matching lines...) Expand 10 before | Expand all | Expand 10 after
188 if (destroyed_) 186 if (destroyed_)
189 return; 187 return;
190 destroyed_ = true; 188 destroyed_ = true;
191 } 189 }
192 if (!lost_context_callback_.is_null()) 190 if (!lost_context_callback_.is_null())
193 base::ResetAndReturn(&lost_context_callback_).Run(); 191 base::ResetAndReturn(&lost_context_callback_).Run();
194 if (gr_context_) 192 if (gr_context_)
195 gr_context_->OnLostContext(); 193 gr_context_->OnLostContext();
196 } 194 }
197 195
198 void ContextProviderCommandBuffer::OnMemoryAllocationChanged( 196 void ContextProviderCommandBuffer::OnMemoryAllocationChanged(
piman 2015/09/24 21:34:08 nit: remove
sohanjg 2015/09/28 07:35:49 Done.
199 const gpu::MemoryAllocation& allocation) { 197 const gpu::MemoryAllocation& allocation) {
200 DCHECK(context_thread_checker_.CalledOnValidThread()); 198 DCHECK(context_thread_checker_.CalledOnValidThread());
201 199
202 if (memory_policy_changed_callback_.is_null()) 200 if (memory_policy_changed_callback_.is_null())
203 return; 201 return;
204 202
205 memory_policy_changed_callback_.Run(cc::ManagedMemoryPolicy(allocation)); 203 memory_policy_changed_callback_.Run(cc::ManagedMemoryPolicy(allocation));
206 } 204 }
207 205
208 void ContextProviderCommandBuffer::InitializeCapabilities() { 206 void ContextProviderCommandBuffer::InitializeCapabilities() {
(...skipping 16 matching lines...) Expand all
225 } 223 }
226 224
227 void ContextProviderCommandBuffer::SetLostContextCallback( 225 void ContextProviderCommandBuffer::SetLostContextCallback(
228 const LostContextCallback& lost_context_callback) { 226 const LostContextCallback& lost_context_callback) {
229 DCHECK(context_thread_checker_.CalledOnValidThread()); 227 DCHECK(context_thread_checker_.CalledOnValidThread());
230 DCHECK(lost_context_callback_.is_null() || 228 DCHECK(lost_context_callback_.is_null() ||
231 lost_context_callback.is_null()); 229 lost_context_callback.is_null());
232 lost_context_callback_ = lost_context_callback; 230 lost_context_callback_ = lost_context_callback;
233 } 231 }
234 232
235 void ContextProviderCommandBuffer::SetMemoryPolicyChangedCallback(
236 const MemoryPolicyChangedCallback& memory_policy_changed_callback) {
237 DCHECK(context_thread_checker_.CalledOnValidThread());
238 DCHECK(memory_policy_changed_callback_.is_null() ||
239 memory_policy_changed_callback.is_null());
240 memory_policy_changed_callback_ = memory_policy_changed_callback;
241
242 if (!memory_policy_changed_callback_.is_null()) {
243 DCHECK(context3d_->GetCommandBufferProxy());
244 context3d_->GetCommandBufferProxy()->SetMemoryAllocationChangedCallback(
245 base::Bind(&ContextProviderCommandBuffer::OnMemoryAllocationChanged,
246 base::Unretained(this)));
247 }
248 }
249
250 } // namespace content 233 } // namespace content
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