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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/common/gpu/client/context_provider_command_buffer.h" | 5 #include "content/common/gpu/client/context_provider_command_buffer.h" |
6 | 6 |
7 #include <set> | 7 #include <set> |
8 #include <vector> | 8 #include <vector> |
9 | 9 |
10 #include "base/callback_helpers.h" | 10 #include "base/callback_helpers.h" |
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56 context_thread_checker_.DetachFromThread(); | 56 context_thread_checker_.DetachFromThread(); |
57 } | 57 } |
58 | 58 |
59 ContextProviderCommandBuffer::~ContextProviderCommandBuffer() { | 59 ContextProviderCommandBuffer::~ContextProviderCommandBuffer() { |
60 DCHECK(main_thread_checker_.CalledOnValidThread() || | 60 DCHECK(main_thread_checker_.CalledOnValidThread() || |
61 context_thread_checker_.CalledOnValidThread()); | 61 context_thread_checker_.CalledOnValidThread()); |
62 | 62 |
63 base::AutoLock lock(main_thread_lock_); | 63 base::AutoLock lock(main_thread_lock_); |
64 | 64 |
65 // Destroy references to the context3d_ before leaking it. | 65 // Destroy references to the context3d_ before leaking it. |
66 if (context3d_->GetCommandBufferProxy()) { | 66 if (context3d_->GetCommandBufferProxy()) |
67 context3d_->GetCommandBufferProxy()->SetLock(nullptr); | 67 context3d_->GetCommandBufferProxy()->SetLock(nullptr); |
68 context3d_->GetCommandBufferProxy()->SetMemoryAllocationChangedCallback( | |
69 CommandBufferProxyImpl::MemoryAllocationChangedCallback()); | |
70 } | |
71 lost_context_callback_proxy_.reset(); | 68 lost_context_callback_proxy_.reset(); |
72 } | 69 } |
73 | 70 |
74 | 71 |
75 CommandBufferProxyImpl* ContextProviderCommandBuffer::GetCommandBufferProxy() { | 72 CommandBufferProxyImpl* ContextProviderCommandBuffer::GetCommandBufferProxy() { |
76 return context3d_->GetCommandBufferProxy(); | 73 return context3d_->GetCommandBufferProxy(); |
77 } | 74 } |
78 | 75 |
79 WebGraphicsContext3DCommandBufferImpl* | 76 WebGraphicsContext3DCommandBufferImpl* |
80 ContextProviderCommandBuffer::WebContext3D() { | 77 ContextProviderCommandBuffer::WebContext3D() { |
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186 if (destroyed_) | 183 if (destroyed_) |
187 return; | 184 return; |
188 destroyed_ = true; | 185 destroyed_ = true; |
189 } | 186 } |
190 if (!lost_context_callback_.is_null()) | 187 if (!lost_context_callback_.is_null()) |
191 base::ResetAndReturn(&lost_context_callback_).Run(); | 188 base::ResetAndReturn(&lost_context_callback_).Run(); |
192 if (gr_context_) | 189 if (gr_context_) |
193 gr_context_->OnLostContext(); | 190 gr_context_->OnLostContext(); |
194 } | 191 } |
195 | 192 |
196 void ContextProviderCommandBuffer::OnMemoryAllocationChanged( | |
197 const gpu::MemoryAllocation& allocation) { | |
198 DCHECK(context_thread_checker_.CalledOnValidThread()); | |
199 | |
200 if (memory_policy_changed_callback_.is_null()) | |
201 return; | |
202 | |
203 memory_policy_changed_callback_.Run(cc::ManagedMemoryPolicy(allocation)); | |
204 } | |
205 | |
206 void ContextProviderCommandBuffer::InitializeCapabilities() { | 193 void ContextProviderCommandBuffer::InitializeCapabilities() { |
207 Capabilities caps; | 194 Capabilities caps; |
208 caps.gpu = context3d_->GetImplementation()->capabilities(); | 195 caps.gpu = context3d_->GetImplementation()->capabilities(); |
209 | 196 |
210 size_t mapped_memory_limit = context3d_->GetMappedMemoryLimit(); | 197 size_t mapped_memory_limit = context3d_->GetMappedMemoryLimit(); |
211 caps.max_transfer_buffer_usage_bytes = | 198 caps.max_transfer_buffer_usage_bytes = |
212 mapped_memory_limit == WebGraphicsContext3DCommandBufferImpl::kNoLimit | 199 mapped_memory_limit == WebGraphicsContext3DCommandBufferImpl::kNoLimit |
213 ? std::numeric_limits<size_t>::max() : mapped_memory_limit; | 200 ? std::numeric_limits<size_t>::max() : mapped_memory_limit; |
214 | 201 |
215 capabilities_ = caps; | 202 capabilities_ = caps; |
216 } | 203 } |
217 | 204 |
218 bool ContextProviderCommandBuffer::DestroyedOnMainThread() { | 205 bool ContextProviderCommandBuffer::DestroyedOnMainThread() { |
219 DCHECK(main_thread_checker_.CalledOnValidThread()); | 206 DCHECK(main_thread_checker_.CalledOnValidThread()); |
220 | 207 |
221 base::AutoLock lock(main_thread_lock_); | 208 base::AutoLock lock(main_thread_lock_); |
222 return destroyed_; | 209 return destroyed_; |
223 } | 210 } |
224 | 211 |
225 void ContextProviderCommandBuffer::SetLostContextCallback( | 212 void ContextProviderCommandBuffer::SetLostContextCallback( |
226 const LostContextCallback& lost_context_callback) { | 213 const LostContextCallback& lost_context_callback) { |
227 DCHECK(context_thread_checker_.CalledOnValidThread()); | 214 DCHECK(context_thread_checker_.CalledOnValidThread()); |
228 DCHECK(lost_context_callback_.is_null() || | 215 DCHECK(lost_context_callback_.is_null() || |
229 lost_context_callback.is_null()); | 216 lost_context_callback.is_null()); |
230 lost_context_callback_ = lost_context_callback; | 217 lost_context_callback_ = lost_context_callback; |
231 } | 218 } |
232 | 219 |
233 void ContextProviderCommandBuffer::SetMemoryPolicyChangedCallback( | |
234 const MemoryPolicyChangedCallback& memory_policy_changed_callback) { | |
235 DCHECK(context_thread_checker_.CalledOnValidThread()); | |
236 DCHECK(memory_policy_changed_callback_.is_null() || | |
237 memory_policy_changed_callback.is_null()); | |
238 memory_policy_changed_callback_ = memory_policy_changed_callback; | |
239 | |
240 if (!memory_policy_changed_callback_.is_null()) { | |
241 DCHECK(context3d_->GetCommandBufferProxy()); | |
242 context3d_->GetCommandBufferProxy()->SetMemoryAllocationChangedCallback( | |
243 base::Bind(&ContextProviderCommandBuffer::OnMemoryAllocationChanged, | |
244 base::Unretained(this))); | |
245 } | |
246 } | |
247 | |
248 } // namespace content | 220 } // namespace content |
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