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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/common/gpu/client/context_provider_command_buffer.h" | 5 #include "content/common/gpu/client/context_provider_command_buffer.h" |
6 | 6 |
7 #include <set> | 7 #include <set> |
8 #include <vector> | 8 #include <vector> |
9 | 9 |
10 #include "base/callback_helpers.h" | 10 #include "base/callback_helpers.h" |
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58 context_thread_checker_.DetachFromThread(); | 58 context_thread_checker_.DetachFromThread(); |
59 } | 59 } |
60 | 60 |
61 ContextProviderCommandBuffer::~ContextProviderCommandBuffer() { | 61 ContextProviderCommandBuffer::~ContextProviderCommandBuffer() { |
62 DCHECK(main_thread_checker_.CalledOnValidThread() || | 62 DCHECK(main_thread_checker_.CalledOnValidThread() || |
63 context_thread_checker_.CalledOnValidThread()); | 63 context_thread_checker_.CalledOnValidThread()); |
64 | 64 |
65 base::AutoLock lock(main_thread_lock_); | 65 base::AutoLock lock(main_thread_lock_); |
66 | 66 |
67 // Destroy references to the context3d_ before leaking it. | 67 // Destroy references to the context3d_ before leaking it. |
68 if (context3d_->GetCommandBufferProxy()) { | 68 if (context3d_->GetCommandBufferProxy()) |
69 context3d_->GetCommandBufferProxy()->SetLock(nullptr); | 69 context3d_->GetCommandBufferProxy()->SetLock(nullptr); |
70 context3d_->GetCommandBufferProxy()->SetMemoryAllocationChangedCallback( | |
71 CommandBufferProxyImpl::MemoryAllocationChangedCallback()); | |
72 } | |
73 lost_context_callback_proxy_.reset(); | 70 lost_context_callback_proxy_.reset(); |
74 } | 71 } |
75 | 72 |
76 | 73 |
77 CommandBufferProxyImpl* ContextProviderCommandBuffer::GetCommandBufferProxy() { | 74 CommandBufferProxyImpl* ContextProviderCommandBuffer::GetCommandBufferProxy() { |
78 return context3d_->GetCommandBufferProxy(); | 75 return context3d_->GetCommandBufferProxy(); |
79 } | 76 } |
80 | 77 |
81 WebGraphicsContext3DCommandBufferImpl* | 78 WebGraphicsContext3DCommandBufferImpl* |
82 ContextProviderCommandBuffer::WebContext3D() { | 79 ContextProviderCommandBuffer::WebContext3D() { |
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188 if (destroyed_) | 185 if (destroyed_) |
189 return; | 186 return; |
190 destroyed_ = true; | 187 destroyed_ = true; |
191 } | 188 } |
192 if (!lost_context_callback_.is_null()) | 189 if (!lost_context_callback_.is_null()) |
193 base::ResetAndReturn(&lost_context_callback_).Run(); | 190 base::ResetAndReturn(&lost_context_callback_).Run(); |
194 if (gr_context_) | 191 if (gr_context_) |
195 gr_context_->OnLostContext(); | 192 gr_context_->OnLostContext(); |
196 } | 193 } |
197 | 194 |
198 void ContextProviderCommandBuffer::OnMemoryAllocationChanged( | |
199 const gpu::MemoryAllocation& allocation) { | |
200 DCHECK(context_thread_checker_.CalledOnValidThread()); | |
201 | |
202 if (memory_policy_changed_callback_.is_null()) | |
203 return; | |
204 | |
205 memory_policy_changed_callback_.Run(cc::ManagedMemoryPolicy(allocation)); | |
206 } | |
207 | |
208 void ContextProviderCommandBuffer::InitializeCapabilities() { | 195 void ContextProviderCommandBuffer::InitializeCapabilities() { |
209 Capabilities caps; | 196 Capabilities caps; |
210 caps.gpu = context3d_->GetImplementation()->capabilities(); | 197 caps.gpu = context3d_->GetImplementation()->capabilities(); |
211 | 198 |
212 size_t mapped_memory_limit = context3d_->GetMappedMemoryLimit(); | 199 size_t mapped_memory_limit = context3d_->GetMappedMemoryLimit(); |
213 caps.max_transfer_buffer_usage_bytes = | 200 caps.max_transfer_buffer_usage_bytes = |
214 mapped_memory_limit == WebGraphicsContext3DCommandBufferImpl::kNoLimit | 201 mapped_memory_limit == WebGraphicsContext3DCommandBufferImpl::kNoLimit |
215 ? std::numeric_limits<size_t>::max() : mapped_memory_limit; | 202 ? std::numeric_limits<size_t>::max() : mapped_memory_limit; |
216 | 203 |
217 capabilities_ = caps; | 204 capabilities_ = caps; |
218 } | 205 } |
219 | 206 |
220 bool ContextProviderCommandBuffer::DestroyedOnMainThread() { | 207 bool ContextProviderCommandBuffer::DestroyedOnMainThread() { |
221 DCHECK(main_thread_checker_.CalledOnValidThread()); | 208 DCHECK(main_thread_checker_.CalledOnValidThread()); |
222 | 209 |
223 base::AutoLock lock(main_thread_lock_); | 210 base::AutoLock lock(main_thread_lock_); |
224 return destroyed_; | 211 return destroyed_; |
225 } | 212 } |
226 | 213 |
227 void ContextProviderCommandBuffer::SetLostContextCallback( | 214 void ContextProviderCommandBuffer::SetLostContextCallback( |
228 const LostContextCallback& lost_context_callback) { | 215 const LostContextCallback& lost_context_callback) { |
229 DCHECK(context_thread_checker_.CalledOnValidThread()); | 216 DCHECK(context_thread_checker_.CalledOnValidThread()); |
230 DCHECK(lost_context_callback_.is_null() || | 217 DCHECK(lost_context_callback_.is_null() || |
231 lost_context_callback.is_null()); | 218 lost_context_callback.is_null()); |
232 lost_context_callback_ = lost_context_callback; | 219 lost_context_callback_ = lost_context_callback; |
233 } | 220 } |
234 | 221 |
235 void ContextProviderCommandBuffer::SetMemoryPolicyChangedCallback( | 222 } // namespace content |
236 const MemoryPolicyChangedCallback& memory_policy_changed_callback) { | |
237 DCHECK(context_thread_checker_.CalledOnValidThread()); | |
238 DCHECK(memory_policy_changed_callback_.is_null() || | |
239 memory_policy_changed_callback.is_null()); | |
240 memory_policy_changed_callback_ = memory_policy_changed_callback; | |
241 | |
242 if (!memory_policy_changed_callback_.is_null()) { | |
243 DCHECK(context3d_->GetCommandBufferProxy()); | |
244 context3d_->GetCommandBufferProxy()->SetMemoryAllocationChangedCallback( | |
245 base::Bind(&ContextProviderCommandBuffer::OnMemoryAllocationChanged, | |
246 base::Unretained(this))); | |
247 } | |
248 } | |
249 | |
250 } // namespace content | |
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