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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "gm.h" | 8 #include "gm.h" |
9 #include "SkBlurDrawLooper.h" | 9 #include "SkBlurDrawLooper.h" |
10 #include "SkBlurMask.h" | 10 #include "SkBlurMask.h" |
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21 } else { | 21 } else { |
22 paint->setStyle(SkPaint::kStroke_Style); | 22 paint->setStyle(SkPaint::kStroke_Style); |
23 paint->setStrokeWidth(strokeWidth); | 23 paint->setStrokeWidth(strokeWidth); |
24 } | 24 } |
25 } | 25 } |
26 | 26 |
27 class ShadowsGM : public GM { | 27 class ShadowsGM : public GM { |
28 public: | 28 public: |
29 SkPath fCirclePath; | 29 SkPath fCirclePath; |
30 SkRect fRect; | 30 SkRect fRect; |
| 31 SkBitmap fBitmap; |
31 | 32 |
32 protected: | 33 protected: |
33 void onOnceBeforeDraw() override { | 34 void onOnceBeforeDraw() override { |
34 this->setBGColor(sk_tool_utils::color_to_565(0xFFDDDDDD)); | 35 this->setBGColor(sk_tool_utils::color_to_565(0xFFDDDDDD)); |
35 fCirclePath.addCircle(SkIntToScalar(20), SkIntToScalar(20), SkIntToScala
r(10) ); | 36 fCirclePath.addCircle(SkIntToScalar(20), SkIntToScalar(20), SkIntToScala
r(10) ); |
36 fRect.set(SkIntToScalar(10), SkIntToScalar(10), | 37 fRect.set(SkIntToScalar(10), SkIntToScalar(10), |
37 SkIntToScalar(30), SkIntToScalar(30)); | 38 SkIntToScalar(30), SkIntToScalar(30)); |
| 39 fBitmap.allocPixels(SkImageInfo::Make(20, 20, SkColorType::kAlpha_8_SkCo
lorType, |
| 40 kPremul_SkAlphaType)); |
| 41 SkCanvas canvas(fBitmap); |
| 42 canvas.clear(0x0); |
| 43 SkPaint p; |
| 44 canvas.drawRect(SkRect::MakeXYWH(10, 0, 10, 10), p); |
| 45 canvas.drawRect(SkRect::MakeXYWH(0, 10, 10, 10), p); |
38 } | 46 } |
39 | 47 |
40 SkString onShortName() override { | 48 SkString onShortName() override { |
41 return SkString("shadows"); | 49 return SkString("shadows"); |
42 } | 50 } |
43 | 51 |
44 SkISize onISize() override { | 52 SkISize onISize() override { |
45 return SkISize::Make(200, 120); | 53 return SkISize::Make(200, 120); |
46 } | 54 } |
47 | 55 |
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106 setup(&paint, gRec[0].fColor, gRec[0].fStrokeWidth); | 114 setup(&paint, gRec[0].fColor, gRec[0].fStrokeWidth); |
107 canvas->drawRect(fRect, paint); | 115 canvas->drawRect(fRect, paint); |
108 | 116 |
109 canvas->translate(SkIntToScalar(0), SkIntToScalar(40)); | 117 canvas->translate(SkIntToScalar(0), SkIntToScalar(40)); |
110 setup(&paint, gRec[1].fColor, gRec[1].fStrokeWidth); | 118 setup(&paint, gRec[1].fColor, gRec[1].fStrokeWidth); |
111 canvas->drawPath(fCirclePath, paint); | 119 canvas->drawPath(fCirclePath, paint); |
112 | 120 |
113 canvas->translate(SkIntToScalar(0), SkIntToScalar(40)); | 121 canvas->translate(SkIntToScalar(0), SkIntToScalar(40)); |
114 setup(&paint, gRec[2].fColor, gRec[2].fStrokeWidth); | 122 setup(&paint, gRec[2].fColor, gRec[2].fStrokeWidth); |
115 canvas->drawPath(fCirclePath, paint); | 123 canvas->drawPath(fCirclePath, paint); |
| 124 |
| 125 // see bug.skia.org/562 (reference, draws correct) |
| 126 canvas->translate(0, 40); |
| 127 paint.setColor(SK_ColorBLACK); |
| 128 canvas->drawBitmap(fBitmap, 10, 10, &paint); |
| 129 |
| 130 canvas->translate(0, 40); |
| 131 SkAutoTUnref<SkShader> shader(SkShader::CreateBitmapShader( |
| 132 fBitmap, SkShader::kRepeat_TileMode, |
| 133 SkShader::kRepeat_TileMode)); |
| 134 |
| 135 // see bug.skia.org/562 (shows bug as reported) |
| 136 paint.setShader(shader); |
| 137 paint.setStyle(SkPaint::kFill_Style); |
| 138 canvas->drawRect(SkRect::MakeXYWH(10, 10, 20, 20), paint); |
| 139 paint.setShader(nullptr); |
116 } | 140 } |
117 } | 141 } |
118 | 142 |
119 private: | 143 private: |
120 typedef GM INHERITED; | 144 typedef GM INHERITED; |
121 }; | 145 }; |
122 | 146 |
123 /////////////////////////////////////////////////////////////////////////////// | 147 /////////////////////////////////////////////////////////////////////////////// |
124 | 148 |
125 static GM* MyFactory(void*) { return new ShadowsGM; } | 149 static GM* MyFactory(void*) { return new ShadowsGM; } |
126 static GMRegistry reg(MyFactory); | 150 static GMRegistry reg(MyFactory); |
127 | 151 |
128 } | 152 } |
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