Index: trunk/src/ui/events/gestures/gesture_recognizer_impl.cc |
=================================================================== |
--- trunk/src/ui/events/gestures/gesture_recognizer_impl.cc (revision 244019) |
+++ trunk/src/ui/events/gestures/gesture_recognizer_impl.cc (working copy) |
@@ -78,17 +78,15 @@ |
} |
GestureConsumer* GestureRecognizerImpl::GetTargetForLocation( |
- const gfx::Point& location, int source_device_id) { |
+ const gfx::Point& location) { |
const GesturePoint* closest_point = NULL; |
int64 closest_distance_squared = 0; |
std::map<GestureConsumer*, GestureSequence*>::iterator i; |
for (i = consumer_sequence_.begin(); i != consumer_sequence_.end(); ++i) { |
const GesturePoint* points = i->second->points(); |
for (int j = 0; j < GestureSequence::kMaxGesturePoints; ++j) { |
- if (!points[j].in_use() || |
- source_device_id != points[j].source_device_id()) { |
+ if (!points[j].in_use()) |
continue; |
- } |
gfx::Vector2d delta = points[j].last_touch_position() - location; |
// Relative distance is all we need here, so LengthSquared() is |
// appropriate, and cheaper than Length(). |
@@ -273,11 +271,6 @@ |
return g_gesture_recognizer_instance; |
} |
-// GestureRecognizer, static |
-void GestureRecognizer::Reset() { |
- g_gesture_recognizer_instance = NULL; |
-} |
- |
void SetGestureRecognizerForTesting(GestureRecognizer* gesture_recognizer) { |
// Transfer helpers to the new GR. |
std::vector<GestureEventHelper*>& helpers = |