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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "config.h" | 5 #include "config.h" |
| 6 #include "modules/webgl/WebGL2RenderingContextBase.h" | 6 #include "modules/webgl/WebGL2RenderingContextBase.h" |
| 7 | 7 |
| 8 #include "bindings/modules/v8/WebGLAny.h" | 8 #include "bindings/modules/v8/WebGLAny.h" |
| 9 #include "core/html/HTMLCanvasElement.h" | 9 #include "core/html/HTMLCanvasElement.h" |
| 10 #include "core/html/HTMLImageElement.h" | 10 #include "core/html/HTMLImageElement.h" |
| (...skipping 66 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 77 | 77 |
| 78 m_max3DTextureSize = 0; | 78 m_max3DTextureSize = 0; |
| 79 webContext()->getIntegerv(GL_MAX_3D_TEXTURE_SIZE, &m_max3DTextureSize); | 79 webContext()->getIntegerv(GL_MAX_3D_TEXTURE_SIZE, &m_max3DTextureSize); |
| 80 m_max3DTextureLevel = WebGLTexture::computeLevelCount(m_max3DTextureSize, m_
max3DTextureSize, m_max3DTextureSize); | 80 m_max3DTextureLevel = WebGLTexture::computeLevelCount(m_max3DTextureSize, m_
max3DTextureSize, m_max3DTextureSize); |
| 81 | 81 |
| 82 GLint numCombinedTextureImageUnits = 0; | 82 GLint numCombinedTextureImageUnits = 0; |
| 83 webContext()->getIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &numCombinedT
extureImageUnits); | 83 webContext()->getIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &numCombinedT
extureImageUnits); |
| 84 m_samplerUnits.clear(); | 84 m_samplerUnits.clear(); |
| 85 m_samplerUnits.resize(numCombinedTextureImageUnits); | 85 m_samplerUnits.resize(numCombinedTextureImageUnits); |
| 86 | 86 |
| 87 GLint maxTransformFeedbackSeparateAttribs = 0; |
| 88 webContext()->getIntegerv(GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, &maxTr
ansformFeedbackSeparateAttribs); |
| 89 m_boundIndexedTransformFeedbackBuffers.clear(); |
| 90 m_boundIndexedTransformFeedbackBuffers.resize(maxTransformFeedbackSeparateAt
tribs); |
| 91 |
| 92 GLint maxUniformBufferBindings = 0; |
| 93 webContext()->getIntegerv(GL_MAX_UNIFORM_BUFFER_BINDINGS, &maxUniformBufferB
indings); |
| 94 m_boundIndexedUniformBuffers.clear(); |
| 95 m_boundIndexedUniformBuffers.resize(maxUniformBufferBindings); |
| 96 m_maxBoundUniformBufferIndex = 0; |
| 97 |
| 87 WebGLRenderingContextBase::initializeNewContext(); | 98 WebGLRenderingContextBase::initializeNewContext(); |
| 88 } | 99 } |
| 89 | 100 |
| 90 void WebGL2RenderingContextBase::copyBufferSubData(GLenum readTarget, GLenum wri
teTarget, long long readOffset, long long writeOffset, long long size) | 101 void WebGL2RenderingContextBase::copyBufferSubData(GLenum readTarget, GLenum wri
teTarget, long long readOffset, long long writeOffset, long long size) |
| 91 { | 102 { |
| 92 if (isContextLost()) | 103 if (isContextLost()) |
| 93 return; | 104 return; |
| 94 | 105 |
| 95 if (!validateValueFitNonNegInt32("copyBufferSubData", "readOffset", readOffs
et) | 106 if (!validateValueFitNonNegInt32("copyBufferSubData", "readOffset", readOffs
et) |
| 96 || !validateValueFitNonNegInt32("copyBufferSubData", "writeOffset", writ
eOffset) | 107 || !validateValueFitNonNegInt32("copyBufferSubData", "writeOffset", writ
eOffset) |
| (...skipping 1546 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 1643 | 1654 |
| 1644 void WebGL2RenderingContextBase::bindBufferBase(GLenum target, GLuint index, Web
GLBuffer* buffer) | 1655 void WebGL2RenderingContextBase::bindBufferBase(GLenum target, GLuint index, Web
GLBuffer* buffer) |
| 1645 { | 1656 { |
| 1646 if (isContextLost()) | 1657 if (isContextLost()) |
| 1647 return; | 1658 return; |
| 1648 bool deleted; | 1659 bool deleted; |
| 1649 if (!checkObjectToBeBound("bindBufferBase", buffer, deleted)) | 1660 if (!checkObjectToBeBound("bindBufferBase", buffer, deleted)) |
| 1650 return; | 1661 return; |
| 1651 if (deleted) | 1662 if (deleted) |
| 1652 buffer = 0; | 1663 buffer = 0; |
| 1664 if (!validateAndUpdateBufferBindBaseTarget("bindBufferBase", target, index,
buffer)) |
| 1665 return; |
| 1653 webContext()->bindBufferBase(target, index, objectOrZero(buffer)); | 1666 webContext()->bindBufferBase(target, index, objectOrZero(buffer)); |
| 1654 } | 1667 } |
| 1655 | 1668 |
| 1656 void WebGL2RenderingContextBase::bindBufferRange(GLenum target, GLuint index, We
bGLBuffer* buffer, long long offset, long long size) | 1669 void WebGL2RenderingContextBase::bindBufferRange(GLenum target, GLuint index, We
bGLBuffer* buffer, long long offset, long long size) |
| 1657 { | 1670 { |
| 1658 if (isContextLost() || !validateWebGLObject("bindBufferRange", buffer)) | 1671 if (isContextLost()) |
| 1659 return; | 1672 return; |
| 1660 | 1673 bool deleted; |
| 1674 if (!checkObjectToBeBound("bindBufferRange", buffer, deleted)) |
| 1675 return; |
| 1676 if (deleted) |
| 1677 buffer = 0; |
| 1661 if (!validateValueFitNonNegInt32("bindBufferRange", "offset", offset) | 1678 if (!validateValueFitNonNegInt32("bindBufferRange", "offset", offset) |
| 1662 || !validateValueFitNonNegInt32("bindBufferRange", "size", size)) { | 1679 || !validateValueFitNonNegInt32("bindBufferRange", "size", size)) { |
| 1663 return; | 1680 return; |
| 1664 } | 1681 } |
| 1665 | 1682 |
| 1683 if (!validateAndUpdateBufferBindBaseTarget("bindBufferRange", target, index,
buffer)) |
| 1684 return; |
| 1685 |
| 1666 webContext()->bindBufferRange(target, index, objectOrZero(buffer), static_ca
st<GLintptr>(offset), static_cast<GLsizeiptr>(size)); | 1686 webContext()->bindBufferRange(target, index, objectOrZero(buffer), static_ca
st<GLintptr>(offset), static_cast<GLsizeiptr>(size)); |
| 1667 } | 1687 } |
| 1668 | 1688 |
| 1669 ScriptValue WebGL2RenderingContextBase::getIndexedParameter(ScriptState* scriptS
tate, GLenum target, GLuint index) | 1689 ScriptValue WebGL2RenderingContextBase::getIndexedParameter(ScriptState* scriptS
tate, GLenum target, GLuint index) |
| 1670 { | 1690 { |
| 1671 if (isContextLost()) | 1691 if (isContextLost()) |
| 1672 return ScriptValue::createNull(scriptState); | 1692 return ScriptValue::createNull(scriptState); |
| 1673 | 1693 |
| 1674 switch (target) { | 1694 switch (target) { |
| 1675 case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING: | 1695 case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING: |
| 1696 if (index >= m_boundIndexedTransformFeedbackBuffers.size()) { |
| 1697 synthesizeGLError(GL_INVALID_VALUE, "getIndexedParameter", "index ou
t of range"); |
| 1698 return ScriptValue::createNull(scriptState); |
| 1699 } |
| 1700 return WebGLAny(scriptState, m_boundIndexedTransformFeedbackBuffers[inde
x].get()); |
| 1676 case GL_UNIFORM_BUFFER_BINDING: | 1701 case GL_UNIFORM_BUFFER_BINDING: |
| 1677 notImplemented(); | 1702 if (index >= m_boundIndexedUniformBuffers.size()) { |
| 1678 return ScriptValue::createNull(scriptState); | 1703 synthesizeGLError(GL_INVALID_VALUE, "getIndexedParameter", "index ou
t of range"); |
| 1704 return ScriptValue::createNull(scriptState); |
| 1705 } |
| 1706 return WebGLAny(scriptState, m_boundIndexedUniformBuffers[index].get()); |
| 1679 case GL_TRANSFORM_FEEDBACK_BUFFER_SIZE: | 1707 case GL_TRANSFORM_FEEDBACK_BUFFER_SIZE: |
| 1680 case GL_TRANSFORM_FEEDBACK_BUFFER_START: | 1708 case GL_TRANSFORM_FEEDBACK_BUFFER_START: |
| 1681 case GL_UNIFORM_BUFFER_SIZE: | 1709 case GL_UNIFORM_BUFFER_SIZE: |
| 1682 case GL_UNIFORM_BUFFER_START: | 1710 case GL_UNIFORM_BUFFER_START: |
| 1683 { | 1711 { |
| 1684 GLint64 value = -1; | 1712 GLint64 value = -1; |
| 1685 webContext()->getInteger64i_v(target, index, &value); | 1713 webContext()->getInteger64i_v(target, index, &value); |
| 1686 return WebGLAny(scriptState, value); | 1714 return WebGLAny(scriptState, value); |
| 1687 } | 1715 } |
| 1688 default: | 1716 default: |
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| 2048 bool WebGL2RenderingContextBase::validateCapability(const char* functionName, GL
enum cap) | 2076 bool WebGL2RenderingContextBase::validateCapability(const char* functionName, GL
enum cap) |
| 2049 { | 2077 { |
| 2050 switch (cap) { | 2078 switch (cap) { |
| 2051 case GL_RASTERIZER_DISCARD: | 2079 case GL_RASTERIZER_DISCARD: |
| 2052 return true; | 2080 return true; |
| 2053 default: | 2081 default: |
| 2054 return WebGLRenderingContextBase::validateCapability(functionName, cap); | 2082 return WebGLRenderingContextBase::validateCapability(functionName, cap); |
| 2055 } | 2083 } |
| 2056 } | 2084 } |
| 2057 | 2085 |
| 2086 bool WebGL2RenderingContextBase::isBufferBoundToTransformFeedback(WebGLBuffer* b
uffer) |
| 2087 { |
| 2088 ASSERT(buffer); |
| 2089 |
| 2090 if (m_boundTransformFeedbackBuffer == buffer) |
| 2091 return true; |
| 2092 |
| 2093 for (size_t i = 0; i < m_boundIndexedTransformFeedbackBuffers.size(); ++i) { |
| 2094 if (m_boundIndexedTransformFeedbackBuffers[i] == buffer) |
| 2095 return true; |
| 2096 } |
| 2097 |
| 2098 return false; |
| 2099 } |
| 2100 |
| 2101 bool WebGL2RenderingContextBase::isBufferBoundToNonTransformFeedback(WebGLBuffer
* buffer) |
| 2102 { |
| 2103 ASSERT(buffer); |
| 2104 |
| 2105 if (m_boundArrayBuffer == buffer |
| 2106 || m_boundVertexArrayObject->boundElementArrayBuffer() == buffer |
| 2107 || m_boundCopyReadBuffer == buffer |
| 2108 || m_boundCopyWriteBuffer == buffer |
| 2109 || m_boundPixelPackBuffer == buffer |
| 2110 || m_boundPixelUnpackBuffer == buffer |
| 2111 || m_boundUniformBuffer == buffer) { |
| 2112 return true; |
| 2113 } |
| 2114 |
| 2115 for (size_t i = 0; i <= m_maxBoundUniformBufferIndex; ++i) { |
| 2116 if (m_boundIndexedUniformBuffers[i] == buffer) |
| 2117 return true; |
| 2118 } |
| 2119 |
| 2120 return false; |
| 2121 } |
| 2122 |
| 2123 bool WebGL2RenderingContextBase::validateBufferTargetCompatibility(const char* f
unctionName, GLenum target, WebGLBuffer* buffer) |
| 2124 { |
| 2125 ASSERT(buffer); |
| 2126 |
| 2127 switch (buffer->getInitialTarget()) { |
| 2128 case GL_ELEMENT_ARRAY_BUFFER: |
| 2129 switch (target) { |
| 2130 case GL_ARRAY_BUFFER: |
| 2131 case GL_PIXEL_PACK_BUFFER: |
| 2132 case GL_PIXEL_UNPACK_BUFFER: |
| 2133 case GL_TRANSFORM_FEEDBACK_BUFFER: |
| 2134 case GL_UNIFORM_BUFFER: |
| 2135 synthesizeGLError(GL_INVALID_OPERATION, functionName, |
| 2136 "element array buffers can not be bound to a different target"); |
| 2137 |
| 2138 return false; |
| 2139 default: |
| 2140 break; |
| 2141 } |
| 2142 break; |
| 2143 case GL_ARRAY_BUFFER: |
| 2144 case GL_COPY_READ_BUFFER: |
| 2145 case GL_COPY_WRITE_BUFFER: |
| 2146 case GL_PIXEL_PACK_BUFFER: |
| 2147 case GL_PIXEL_UNPACK_BUFFER: |
| 2148 case GL_UNIFORM_BUFFER: |
| 2149 case GL_TRANSFORM_FEEDBACK_BUFFER: |
| 2150 if (target == GL_ELEMENT_ARRAY_BUFFER) { |
| 2151 synthesizeGLError(GL_INVALID_OPERATION, functionName, |
| 2152 "buffers bound to non ELEMENT_ARRAY_BUFFER targets can not be bo
und to ELEMENT_ARRAY_BUFFER target"); |
| 2153 return false; |
| 2154 } |
| 2155 break; |
| 2156 default: |
| 2157 break; |
| 2158 } |
| 2159 |
| 2160 if (target == GL_TRANSFORM_FEEDBACK_BUFFER) { |
| 2161 if (isBufferBoundToNonTransformFeedback(buffer)) { |
| 2162 synthesizeGLError(GL_INVALID_OPERATION, functionName, |
| 2163 "a buffer bound to TRANSFORM_FEEDBACK_BUFFER can not be bound to
any other targets"); |
| 2164 return false; |
| 2165 } |
| 2166 } else if (isBufferBoundToTransformFeedback(buffer)) { |
| 2167 synthesizeGLError(GL_INVALID_OPERATION, functionName, |
| 2168 "a buffer bound to TRANSFORM_FEEDBACK_BUFFER can not be bound to any
other targets"); |
| 2169 return false; |
| 2170 } |
| 2171 |
| 2172 return true; |
| 2173 } |
| 2174 |
| 2058 bool WebGL2RenderingContextBase::validateBufferTarget(const char* functionName,
GLenum target) | 2175 bool WebGL2RenderingContextBase::validateBufferTarget(const char* functionName,
GLenum target) |
| 2059 { | 2176 { |
| 2060 switch (target) { | 2177 switch (target) { |
| 2061 case GL_ARRAY_BUFFER: | 2178 case GL_ARRAY_BUFFER: |
| 2062 case GL_COPY_READ_BUFFER: | 2179 case GL_COPY_READ_BUFFER: |
| 2063 case GL_COPY_WRITE_BUFFER: | 2180 case GL_COPY_WRITE_BUFFER: |
| 2064 case GL_ELEMENT_ARRAY_BUFFER: | 2181 case GL_ELEMENT_ARRAY_BUFFER: |
| 2065 case GL_PIXEL_PACK_BUFFER: | 2182 case GL_PIXEL_PACK_BUFFER: |
| 2066 case GL_PIXEL_UNPACK_BUFFER: | 2183 case GL_PIXEL_UNPACK_BUFFER: |
| 2067 case GL_TRANSFORM_FEEDBACK_BUFFER: | 2184 case GL_TRANSFORM_FEEDBACK_BUFFER: |
| 2068 case GL_UNIFORM_BUFFER: | 2185 case GL_UNIFORM_BUFFER: |
| 2069 return true; | 2186 return true; |
| 2070 default: | 2187 default: |
| 2071 synthesizeGLError(GL_INVALID_ENUM, functionName, "invalid target"); | 2188 synthesizeGLError(GL_INVALID_ENUM, functionName, "invalid target"); |
| 2072 return false; | 2189 return false; |
| 2073 } | 2190 } |
| 2074 } | 2191 } |
| 2075 | 2192 |
| 2076 bool WebGL2RenderingContextBase::validateAndUpdateBufferBindTarget(const char* f
unctionName, GLenum target, WebGLBuffer* buffer) | 2193 bool WebGL2RenderingContextBase::validateAndUpdateBufferBindTarget(const char* f
unctionName, GLenum target, WebGLBuffer* buffer) |
| 2077 { | 2194 { |
| 2078 if (!validateBufferTarget(functionName, target)) | 2195 if (!validateBufferTarget(functionName, target)) |
| 2079 return false; | 2196 return false; |
| 2080 | 2197 |
| 2081 if (buffer) { | 2198 if (buffer && !validateBufferTargetCompatibility(functionName, target, buffe
r)) |
| 2082 switch (buffer->getInitialTarget()) { | 2199 return false; |
| 2083 case GL_ELEMENT_ARRAY_BUFFER: | |
| 2084 switch (target) { | |
| 2085 case GL_ARRAY_BUFFER: | |
| 2086 case GL_PIXEL_PACK_BUFFER: | |
| 2087 case GL_PIXEL_UNPACK_BUFFER: | |
| 2088 case GL_TRANSFORM_FEEDBACK_BUFFER: | |
| 2089 case GL_UNIFORM_BUFFER: | |
| 2090 synthesizeGLError(GL_INVALID_OPERATION, functionName, | |
| 2091 "element array buffers can not be bound to a different targe
t"); | |
| 2092 | |
| 2093 return false; | |
| 2094 default: | |
| 2095 break; | |
| 2096 } | |
| 2097 break; | |
| 2098 case GL_ARRAY_BUFFER: | |
| 2099 case GL_COPY_READ_BUFFER: | |
| 2100 case GL_COPY_WRITE_BUFFER: | |
| 2101 case GL_PIXEL_PACK_BUFFER: | |
| 2102 case GL_PIXEL_UNPACK_BUFFER: | |
| 2103 case GL_UNIFORM_BUFFER: | |
| 2104 case GL_TRANSFORM_FEEDBACK_BUFFER: | |
| 2105 if (target == GL_ELEMENT_ARRAY_BUFFER) { | |
| 2106 synthesizeGLError(GL_INVALID_OPERATION, functionName, | |
| 2107 "buffers bound to non ELEMENT_ARRAY_BUFFER targets can not b
e bound to ELEMENT_ARRAY_BUFFER target"); | |
| 2108 return false; | |
| 2109 } | |
| 2110 break; | |
| 2111 default: | |
| 2112 break; | |
| 2113 } | |
| 2114 if (target == GL_TRANSFORM_FEEDBACK_BUFFER) { | |
| 2115 if (m_boundArrayBuffer == buffer | |
| 2116 || m_boundVertexArrayObject->boundElementArrayBuffer() == buffer | |
| 2117 || m_boundCopyReadBuffer == buffer | |
| 2118 || m_boundCopyWriteBuffer == buffer | |
| 2119 || m_boundPixelPackBuffer == buffer | |
| 2120 || m_boundPixelUnpackBuffer == buffer | |
| 2121 || m_boundUniformBuffer == buffer) { | |
| 2122 synthesizeGLError(GL_INVALID_OPERATION, functionName, | |
| 2123 "a buffer bound to TRANSFORM_FEEDBACK_BUFFER can not be boun
d to any other targets"); | |
| 2124 return false; | |
| 2125 } | |
| 2126 } else if (m_boundTransformFeedbackBuffer == buffer) { | |
| 2127 synthesizeGLError(GL_INVALID_OPERATION, functionName, | |
| 2128 "a buffer bound to TRANSFORM_FEEDBACK_BUFFER can not be bound to
any other targets"); | |
| 2129 return false; | |
| 2130 } | |
| 2131 } | |
| 2132 | 2200 |
| 2133 switch (target) { | 2201 switch (target) { |
| 2134 case GL_ARRAY_BUFFER: | 2202 case GL_ARRAY_BUFFER: |
| 2135 m_boundArrayBuffer = buffer; | 2203 m_boundArrayBuffer = buffer; |
| 2136 break; | 2204 break; |
| 2137 case GL_COPY_READ_BUFFER: | 2205 case GL_COPY_READ_BUFFER: |
| 2138 m_boundCopyReadBuffer = buffer; | 2206 m_boundCopyReadBuffer = buffer; |
| 2139 break; | 2207 break; |
| 2140 case GL_COPY_WRITE_BUFFER: | 2208 case GL_COPY_WRITE_BUFFER: |
| 2141 m_boundCopyWriteBuffer = buffer; | 2209 m_boundCopyWriteBuffer = buffer; |
| (...skipping 16 matching lines...) Expand all Loading... |
| 2158 default: | 2226 default: |
| 2159 ASSERT_NOT_REACHED(); | 2227 ASSERT_NOT_REACHED(); |
| 2160 break; | 2228 break; |
| 2161 } | 2229 } |
| 2162 | 2230 |
| 2163 if (buffer && !buffer->getInitialTarget()) | 2231 if (buffer && !buffer->getInitialTarget()) |
| 2164 buffer->setInitialTarget(target); | 2232 buffer->setInitialTarget(target); |
| 2165 return true; | 2233 return true; |
| 2166 } | 2234 } |
| 2167 | 2235 |
| 2236 bool WebGL2RenderingContextBase::validateBufferBaseTarget(const char* functionNa
me, GLenum target) |
| 2237 { |
| 2238 switch (target) { |
| 2239 case GL_TRANSFORM_FEEDBACK_BUFFER: |
| 2240 case GL_UNIFORM_BUFFER: |
| 2241 return true; |
| 2242 default: |
| 2243 synthesizeGLError(GL_INVALID_ENUM, functionName, "invalid target"); |
| 2244 return false; |
| 2245 } |
| 2246 } |
| 2247 |
| 2248 bool WebGL2RenderingContextBase::validateAndUpdateBufferBindBaseTarget(const cha
r* functionName, GLenum target, GLuint index, WebGLBuffer* buffer) |
| 2249 { |
| 2250 if (!validateBufferBaseTarget(functionName, target)) |
| 2251 return false; |
| 2252 |
| 2253 if (buffer && !validateBufferTargetCompatibility(functionName, target, buffe
r)) |
| 2254 return false; |
| 2255 |
| 2256 switch (target) { |
| 2257 case GL_TRANSFORM_FEEDBACK_BUFFER: |
| 2258 if (index >= m_boundIndexedTransformFeedbackBuffers.size()) { |
| 2259 synthesizeGLError(GL_INVALID_OPERATION, functionName, "index out of
range"); |
| 2260 return false; |
| 2261 } |
| 2262 m_boundIndexedTransformFeedbackBuffers[index] = buffer; |
| 2263 m_boundTransformFeedbackBuffer = buffer; |
| 2264 break; |
| 2265 case GL_UNIFORM_BUFFER: |
| 2266 if (index >= m_boundIndexedUniformBuffers.size()) { |
| 2267 synthesizeGLError(GL_INVALID_OPERATION, functionName, "index out of
range"); |
| 2268 return false; |
| 2269 } |
| 2270 m_boundIndexedUniformBuffers[index] = buffer; |
| 2271 m_boundUniformBuffer = buffer; |
| 2272 |
| 2273 // Keep track of what the maximum bound uniform buffer index is |
| 2274 if (buffer) { |
| 2275 if (index > m_maxBoundUniformBufferIndex) |
| 2276 m_maxBoundUniformBufferIndex = index; |
| 2277 } else if (m_maxBoundUniformBufferIndex > 0 && index == m_maxBoundUnifor
mBufferIndex) { |
| 2278 size_t i = m_maxBoundUniformBufferIndex - 1; |
| 2279 for (; i > 0; --i) { |
| 2280 if (m_boundIndexedUniformBuffers[i].get()) |
| 2281 break; |
| 2282 } |
| 2283 m_maxBoundUniformBufferIndex = i; |
| 2284 } |
| 2285 break; |
| 2286 default: |
| 2287 ASSERT_NOT_REACHED(); |
| 2288 break; |
| 2289 } |
| 2290 |
| 2291 if (buffer && !buffer->getInitialTarget()) |
| 2292 buffer->setInitialTarget(target); |
| 2293 return true; |
| 2294 } |
| 2295 |
| 2168 bool WebGL2RenderingContextBase::validateFramebufferTarget(GLenum target) | 2296 bool WebGL2RenderingContextBase::validateFramebufferTarget(GLenum target) |
| 2169 { | 2297 { |
| 2170 switch (target) { | 2298 switch (target) { |
| 2171 case GL_FRAMEBUFFER: | 2299 case GL_FRAMEBUFFER: |
| 2172 case GL_READ_FRAMEBUFFER: | 2300 case GL_READ_FRAMEBUFFER: |
| 2173 case GL_DRAW_FRAMEBUFFER: | 2301 case GL_DRAW_FRAMEBUFFER: |
| 2174 return true; | 2302 return true; |
| 2175 default: | 2303 default: |
| 2176 return false; | 2304 return false; |
| 2177 } | 2305 } |
| (...skipping 367 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 2545 GLenum WebGL2RenderingContextBase::boundFramebufferColorFormat() | 2673 GLenum WebGL2RenderingContextBase::boundFramebufferColorFormat() |
| 2546 { | 2674 { |
| 2547 if (m_readFramebufferBinding && m_readFramebufferBinding->object()) | 2675 if (m_readFramebufferBinding && m_readFramebufferBinding->object()) |
| 2548 return m_readFramebufferBinding->colorBufferFormat(); | 2676 return m_readFramebufferBinding->colorBufferFormat(); |
| 2549 if (m_requestedAttributes.alpha()) | 2677 if (m_requestedAttributes.alpha()) |
| 2550 return GL_RGBA; | 2678 return GL_RGBA; |
| 2551 return GL_RGB; | 2679 return GL_RGB; |
| 2552 } | 2680 } |
| 2553 | 2681 |
| 2554 } // namespace blink | 2682 } // namespace blink |
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