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1 /* | 1 /* |
2 * (C) 1999 Lars Knoll (knoll@kde.org) | 2 * (C) 1999 Lars Knoll (knoll@kde.org) |
3 * (C) 2000 Dirk Mueller (mueller@kde.org) | 3 * (C) 2000 Dirk Mueller (mueller@kde.org) |
4 * Copyright (C) 2004-2009, 2013 Apple Inc. All rights reserved. | 4 * Copyright (C) 2004-2009, 2013 Apple Inc. All rights reserved. |
5 * | 5 * |
6 * This library is free software; you can redistribute it and/or | 6 * This library is free software; you can redistribute it and/or |
7 * modify it under the terms of the GNU Library General Public | 7 * modify it under the terms of the GNU Library General Public |
8 * License as published by the Free Software Foundation; either | 8 * License as published by the Free Software Foundation; either |
9 * version 2 of the License, or (at your option) any later version. | 9 * version 2 of the License, or (at your option) any later version. |
10 * | 10 * |
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30 #include "platform/LengthFunctions.h" | 30 #include "platform/LengthFunctions.h" |
31 #include "platform/text/TextPath.h" | 31 #include "platform/text/TextPath.h" |
32 #include "wtf/Forward.h" | 32 #include "wtf/Forward.h" |
33 #include "wtf/PassRefPtr.h" | 33 #include "wtf/PassRefPtr.h" |
34 | 34 |
35 namespace blink { | 35 namespace blink { |
36 | 36 |
37 class AbstractInlineTextBox; | 37 class AbstractInlineTextBox; |
38 class InlineTextBox; | 38 class InlineTextBox; |
39 | 39 |
40 // LayoutText is the root class for anything that represents | |
41 // a text node (see core/dom/Text.h). | |
42 // | |
43 // This is a common node in the tree so to the limit memory overhead, | |
44 // this class inherits directly from LayoutObject. | |
45 // Also this class is used by both CSS and SVG layouts so LayoutObject | |
46 // was a natural choice. | |
47 // | |
48 // The actual layout of text is handled by the containing inline | |
49 // (LayoutInline) or block (LayoutBlock). They will invoke the Unicode | |
50 // Bidirectional Algorithm algorithm to break the text into actual lines. | |
eae
2015/08/28 00:32:33
s/Algorithm algorithm/algorithm/
Julien - ping for review
2015/08/28 02:18:41
Done.
| |
51 // The result of layout is the line box tree, which represents text lines | |
eae
2015/08/28 00:32:33
s/text lines/lines - as lines can contain inline b
Julien - ping for review
2015/08/28 02:18:41
Done.
| |
52 // on the screen. It is stored into m_firstTextBox and m_lastTextBox. | |
53 // To understand how lines are broken by the bidi algorithm, read e.g. | |
54 // LayoutBlockFlow::layoutInlineChildren. | |
55 // | |
56 // | |
57 // ***** LINE BOXES OWNERSHIP ***** | |
58 // m_firstTextBox and m_lastTextBox are not owned by LayoutText | |
59 // but are pointers into the enclosing inline / block (see LayoutInline's | |
60 // and LayoutBlock's m_lineBoxes). | |
61 // | |
62 // | |
63 // This class implements the preferred logical widths computation | |
64 // for its underlying text. The widths are stored into m_minWidth | |
65 // and m_maxWidth. They are computed lazily based on | |
66 // m_preferredLogicalWidthsDirty. | |
67 // | |
68 // The previous comment applies also for painting. See e.g. | |
69 // BlockPainter::paintContents in particular the use of LineBoxListPainter. | |
40 class CORE_EXPORT LayoutText : public LayoutObject { | 70 class CORE_EXPORT LayoutText : public LayoutObject { |
41 public: | 71 public: |
42 // FIXME: If the node argument is not a Text node or the string argument is | 72 // FIXME: If the node argument is not a Text node or the string argument is |
43 // not the content of the Text node, updating text-transform property | 73 // not the content of the Text node, updating text-transform property |
44 // doesn't re-transform the string. | 74 // doesn't re-transform the string. |
45 LayoutText(Node*, PassRefPtr<StringImpl>); | 75 LayoutText(Node*, PassRefPtr<StringImpl>); |
46 #if ENABLE(ASSERT) | 76 #if ENABLE(ASSERT) |
47 ~LayoutText() override; | 77 ~LayoutText() override; |
48 #endif | 78 #endif |
49 | 79 |
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164 void computePreferredLogicalWidths(float leadWidth); | 194 void computePreferredLogicalWidths(float leadWidth); |
165 void computePreferredLogicalWidths(float leadWidth, HashSet<const SimpleFont Data*>& fallbackFonts, FloatRect& glyphBounds); | 195 void computePreferredLogicalWidths(float leadWidth, HashSet<const SimpleFont Data*>& fallbackFonts, FloatRect& glyphBounds); |
166 | 196 |
167 bool computeCanUseSimpleFontCodePath() const; | 197 bool computeCanUseSimpleFontCodePath() const; |
168 | 198 |
169 // Make length() private so that callers that have a LayoutText* | 199 // Make length() private so that callers that have a LayoutText* |
170 // will use the more efficient textLength() instead, while | 200 // will use the more efficient textLength() instead, while |
171 // callers with a LayoutObject* can continue to use length(). | 201 // callers with a LayoutObject* can continue to use length(). |
172 unsigned length() const final { return textLength(); } | 202 unsigned length() const final { return textLength(); } |
173 | 203 |
204 // See the class comment as to why we shouldn't call this function directly. | |
174 void paint(const PaintInfo&, const LayoutPoint&) final { ASSERT_NOT_REACHED( ); } | 205 void paint(const PaintInfo&, const LayoutPoint&) final { ASSERT_NOT_REACHED( ); } |
175 void layout() final { ASSERT_NOT_REACHED(); } | 206 void layout() final { ASSERT_NOT_REACHED(); } |
176 bool nodeAtPoint(HitTestResult&, const HitTestLocation&, const LayoutPoint&, HitTestAction) final { ASSERT_NOT_REACHED(); return false; } | 207 bool nodeAtPoint(HitTestResult&, const HitTestLocation&, const LayoutPoint&, HitTestAction) final { ASSERT_NOT_REACHED(); return false; } |
177 | 208 |
178 void deleteTextBoxes(); | 209 void deleteTextBoxes(); |
179 bool containsOnlyWhitespace(unsigned from, unsigned len) const; | 210 bool containsOnlyWhitespace(unsigned from, unsigned len) const; |
180 float widthFromFont(const Font&, int start, int len, float leadWidth, float textWidthSoFar, TextDirection, HashSet<const SimpleFontData*>* fallbackFonts, Fl oatRect* glyphBoundsAccumulation) const; | 211 float widthFromFont(const Font&, int start, int len, float leadWidth, float textWidthSoFar, TextDirection, HashSet<const SimpleFontData*>* fallbackFonts, Fl oatRect* glyphBoundsAccumulation) const; |
181 | 212 |
182 void secureText(UChar mask); | 213 void secureText(UChar mask); |
183 | 214 |
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203 bool m_canUseSimpleFontCodePath : 1; | 234 bool m_canUseSimpleFontCodePath : 1; |
204 mutable bool m_knownToHaveNoOverflowAndNoFallbackFonts : 1; | 235 mutable bool m_knownToHaveNoOverflowAndNoFallbackFonts : 1; |
205 | 236 |
206 float m_minWidth; | 237 float m_minWidth; |
207 float m_maxWidth; | 238 float m_maxWidth; |
208 float m_firstLineMinWidth; | 239 float m_firstLineMinWidth; |
209 float m_lastLineLineMinWidth; | 240 float m_lastLineLineMinWidth; |
210 | 241 |
211 String m_text; | 242 String m_text; |
212 | 243 |
244 // The line boxes associated with this object. | |
245 // Read the LINE BOXES OWNERSHIP section in the class header comment. | |
213 InlineTextBox* m_firstTextBox; | 246 InlineTextBox* m_firstTextBox; |
214 InlineTextBox* m_lastTextBox; | 247 InlineTextBox* m_lastTextBox; |
215 }; | 248 }; |
216 | 249 |
217 inline UChar LayoutText::uncheckedCharacterAt(unsigned i) const | 250 inline UChar LayoutText::uncheckedCharacterAt(unsigned i) const |
218 { | 251 { |
219 ASSERT_WITH_SECURITY_IMPLICATION(i < textLength()); | 252 ASSERT_WITH_SECURITY_IMPLICATION(i < textLength()); |
220 return is8Bit() ? characters8()[i] : characters16()[i]; | 253 return is8Bit() ? characters8()[i] : characters16()[i]; |
221 } | 254 } |
222 | 255 |
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245 inline LayoutText* Text::layoutObject() const | 278 inline LayoutText* Text::layoutObject() const |
246 { | 279 { |
247 return toLayoutText(CharacterData::layoutObject()); | 280 return toLayoutText(CharacterData::layoutObject()); |
248 } | 281 } |
249 | 282 |
250 void applyTextTransform(const ComputedStyle*, String&, UChar); | 283 void applyTextTransform(const ComputedStyle*, String&, UChar); |
251 | 284 |
252 } // namespace blink | 285 } // namespace blink |
253 | 286 |
254 #endif // LayoutText_h | 287 #endif // LayoutText_h |
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