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Side by Side Diff: Source/core/layout/LayoutText.h

Issue 1323443002: Add a class comment to LayoutText (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 5 years, 3 months ago
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1 /* 1 /*
2 * (C) 1999 Lars Knoll (knoll@kde.org) 2 * (C) 1999 Lars Knoll (knoll@kde.org)
3 * (C) 2000 Dirk Mueller (mueller@kde.org) 3 * (C) 2000 Dirk Mueller (mueller@kde.org)
4 * Copyright (C) 2004-2009, 2013 Apple Inc. All rights reserved. 4 * Copyright (C) 2004-2009, 2013 Apple Inc. All rights reserved.
5 * 5 *
6 * This library is free software; you can redistribute it and/or 6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Library General Public 7 * modify it under the terms of the GNU Library General Public
8 * License as published by the Free Software Foundation; either 8 * License as published by the Free Software Foundation; either
9 * version 2 of the License, or (at your option) any later version. 9 * version 2 of the License, or (at your option) any later version.
10 * 10 *
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30 #include "platform/LengthFunctions.h" 30 #include "platform/LengthFunctions.h"
31 #include "platform/text/TextPath.h" 31 #include "platform/text/TextPath.h"
32 #include "wtf/Forward.h" 32 #include "wtf/Forward.h"
33 #include "wtf/PassRefPtr.h" 33 #include "wtf/PassRefPtr.h"
34 34
35 namespace blink { 35 namespace blink {
36 36
37 class AbstractInlineTextBox; 37 class AbstractInlineTextBox;
38 class InlineTextBox; 38 class InlineTextBox;
39 39
40 // LayoutText is the root class for anything that represents
41 // a text node (see core/dom/Text.h).
42 //
43 // To limit memory overhead, this class inherits directly
44 // from LayoutObject. It also means that it's mostly a
45 // placeholder in the tree for the text node's content and
46 // the line boxes.
47 //
48 // The actual layout of text is handled by the containing inline
49 // or block flow, that will invoke the bidi algorithm to break the
50 // text into lines (m_firstTextBox and m_lastTextBox).
51 // See e.g. LayoutBlockFlow::layoutInlineChildren.
eae 2015/08/27 22:22:25 It is probably worth pointing out that this class
52 //
53 // The previous comment applies also for painting.
40 class CORE_EXPORT LayoutText : public LayoutObject { 54 class CORE_EXPORT LayoutText : public LayoutObject {
41 public: 55 public:
42 // FIXME: If the node argument is not a Text node or the string argument is 56 // FIXME: If the node argument is not a Text node or the string argument is
43 // not the content of the Text node, updating text-transform property 57 // not the content of the Text node, updating text-transform property
44 // doesn't re-transform the string. 58 // doesn't re-transform the string.
45 LayoutText(Node*, PassRefPtr<StringImpl>); 59 LayoutText(Node*, PassRefPtr<StringImpl>);
46 #if ENABLE(ASSERT) 60 #if ENABLE(ASSERT)
47 ~LayoutText() override; 61 ~LayoutText() override;
48 #endif 62 #endif
49 63
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164 void computePreferredLogicalWidths(float leadWidth); 178 void computePreferredLogicalWidths(float leadWidth);
165 void computePreferredLogicalWidths(float leadWidth, HashSet<const SimpleFont Data*>& fallbackFonts, FloatRect& glyphBounds); 179 void computePreferredLogicalWidths(float leadWidth, HashSet<const SimpleFont Data*>& fallbackFonts, FloatRect& glyphBounds);
166 180
167 bool computeCanUseSimpleFontCodePath() const; 181 bool computeCanUseSimpleFontCodePath() const;
168 182
169 // Make length() private so that callers that have a LayoutText* 183 // Make length() private so that callers that have a LayoutText*
170 // will use the more efficient textLength() instead, while 184 // will use the more efficient textLength() instead, while
171 // callers with a LayoutObject* can continue to use length(). 185 // callers with a LayoutObject* can continue to use length().
172 unsigned length() const final { return textLength(); } 186 unsigned length() const final { return textLength(); }
173 187
188 // See the class comment as to why we shouldn't call this function directly.
174 void paint(const PaintInfo&, const LayoutPoint&) final { ASSERT_NOT_REACHED( ); } 189 void paint(const PaintInfo&, const LayoutPoint&) final { ASSERT_NOT_REACHED( ); }
175 void layout() final { ASSERT_NOT_REACHED(); } 190 void layout() final { ASSERT_NOT_REACHED(); }
176 bool nodeAtPoint(HitTestResult&, const HitTestLocation&, const LayoutPoint&, HitTestAction) final { ASSERT_NOT_REACHED(); return false; } 191 bool nodeAtPoint(HitTestResult&, const HitTestLocation&, const LayoutPoint&, HitTestAction) final { ASSERT_NOT_REACHED(); return false; }
177 192
178 void deleteTextBoxes(); 193 void deleteTextBoxes();
179 bool containsOnlyWhitespace(unsigned from, unsigned len) const; 194 bool containsOnlyWhitespace(unsigned from, unsigned len) const;
180 float widthFromFont(const Font&, int start, int len, float leadWidth, float textWidthSoFar, TextDirection, HashSet<const SimpleFontData*>* fallbackFonts, Fl oatRect* glyphBoundsAccumulation) const; 195 float widthFromFont(const Font&, int start, int len, float leadWidth, float textWidthSoFar, TextDirection, HashSet<const SimpleFontData*>* fallbackFonts, Fl oatRect* glyphBoundsAccumulation) const;
181 196
182 void secureText(UChar mask); 197 void secureText(UChar mask);
183 198
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245 inline LayoutText* Text::layoutObject() const 260 inline LayoutText* Text::layoutObject() const
246 { 261 {
247 return toLayoutText(CharacterData::layoutObject()); 262 return toLayoutText(CharacterData::layoutObject());
248 } 263 }
249 264
250 void applyTextTransform(const ComputedStyle*, String&, UChar); 265 void applyTextTransform(const ComputedStyle*, String&, UChar);
251 266
252 } // namespace blink 267 } // namespace blink
253 268
254 #endif // LayoutText_h 269 #endif // LayoutText_h
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