| OLD | NEW | 
|---|
| 1 /* | 1 /* | 
| 2  * Copyright 2012 Google Inc. | 2  * Copyright 2012 Google Inc. | 
| 3  * | 3  * | 
| 4  * Use of this source code is governed by a BSD-style license that can be | 4  * Use of this source code is governed by a BSD-style license that can be | 
| 5  * found in the LICENSE file. | 5  * found in the LICENSE file. | 
| 6  */ | 6  */ | 
| 7 | 7 | 
| 8 #include "Test.h" | 8 #include "Test.h" | 
| 9 #include "TestClassDef.h" | 9 #include "TestClassDef.h" | 
| 10 #include "SkBitmapDevice.h" | 10 #include "SkBitmapDevice.h" | 
| 11 #include "SkCanvas.h" | 11 #include "SkCanvas.h" | 
| 12 #include "SkColorPriv.h" | 12 #include "SkColorPriv.h" | 
| 13 #include "SkData.h" | 13 #include "SkData.h" | 
| 14 #include "SkDecodingImageGenerator.h" | 14 #include "SkDecodingImageGenerator.h" | 
| 15 #include "SkError.h" | 15 #include "SkError.h" | 
| 16 #include "SkImageEncoder.h" | 16 #include "SkImageEncoder.h" | 
| 17 #include "SkImageGenerator.h" | 17 #include "SkImageGenerator.h" | 
| 18 #include "SkPaint.h" | 18 #include "SkPaint.h" | 
| 19 #include "SkPicture.h" | 19 #include "SkPicture.h" | 
| 20 #include "SkPictureUtils.h" | 20 #include "SkPictureUtils.h" | 
| 21 #include "SkRandom.h" | 21 #include "SkRandom.h" | 
| 22 #include "SkRRect.h" | 22 #include "SkRRect.h" | 
| 23 #include "SkShader.h" | 23 #include "SkShader.h" | 
| 24 #include "SkStream.h" | 24 #include "SkStream.h" | 
| 25 | 25 | 
|  | 26 static const int gColorScale = 30; | 
|  | 27 static const int gColorOffset = 60; | 
| 26 | 28 | 
| 27 static void make_bm(SkBitmap* bm, int w, int h, SkColor color, bool immutable) { | 29 static void make_bm(SkBitmap* bm, int w, int h, SkColor color, bool immutable) { | 
| 28     bm->setConfig(SkBitmap::kARGB_8888_Config, w, h); | 30     bm->setConfig(SkBitmap::kARGB_8888_Config, w, h); | 
| 29     bm->allocPixels(); | 31     bm->allocPixels(); | 
| 30     bm->eraseColor(color); | 32     bm->eraseColor(color); | 
| 31     if (immutable) { | 33     if (immutable) { | 
| 32         bm->setImmutable(); | 34         bm->setImmutable(); | 
| 33     } | 35     } | 
| 34 } | 36 } | 
| 35 | 37 | 
| 36 typedef void (*DrawBitmapProc)(SkCanvas*, const SkBitmap&, const SkPoint&); | 38 void make_checkerboard(SkBitmap* bm, int w, int h, bool immutable) { | 
| 37 | 39     SkASSERT(w % 2 == 0); | 
| 38 static void drawbitmap_proc(SkCanvas* canvas, const SkBitmap& bm, | 40     SkASSERT(h % 2 == 0); | 
| 39                             const SkPoint& pos) { | 41     bm->setConfig(SkBitmap::kA8_Config, w, h); | 
|  | 42     bm->allocPixels(); | 
|  | 43     SkAutoLockPixels lock(*bm); | 
|  | 44     for (int y = 0; y < h; y += 2) { | 
|  | 45         uint8_t* s = bm->getAddr8(0, y); | 
|  | 46         for (int x = 0; x < w; x += 2) { | 
|  | 47             *s++ = 0xFF; | 
|  | 48             *s++ = 0x00; | 
|  | 49         } | 
|  | 50         s = bm->getAddr8(0, y + 1); | 
|  | 51         for (int x = 0; x < w; x += 2) { | 
|  | 52             *s++ = 0x00; | 
|  | 53             *s++ = 0xFF; | 
|  | 54         } | 
|  | 55     } | 
|  | 56     if (immutable) { | 
|  | 57         bm->setImmutable(); | 
|  | 58     } | 
|  | 59 } | 
|  | 60 | 
|  | 61 static void init_paint(SkPaint* paint, const SkBitmap &bm) { | 
|  | 62     SkShader* shader = SkShader::CreateBitmapShader(bm, | 
|  | 63                                                     SkShader::kClamp_TileMode, | 
|  | 64                                                     SkShader::kClamp_TileMode); | 
|  | 65     paint->setShader(shader)->unref(); | 
|  | 66 } | 
|  | 67 | 
|  | 68 typedef void (*DrawBitmapProc)(SkCanvas*, const SkBitmap&, const SkBitmap&, cons
     t SkPoint&); | 
|  | 69 | 
|  | 70 static void drawpaint_proc(SkCanvas* canvas, const SkBitmap& bm, | 
|  | 71                            const SkBitmap& altBM, const SkPoint& pos) { | 
|  | 72     SkPaint paint; | 
|  | 73     init_paint(&paint, bm); | 
|  | 74 | 
|  | 75     canvas->drawPaint(paint); | 
|  | 76 } | 
|  | 77 | 
|  | 78 static void drawpoints_proc(SkCanvas* canvas, const SkBitmap& bm, | 
|  | 79                             const SkBitmap& altBM, const SkPoint& pos) { | 
|  | 80     SkPaint paint; | 
|  | 81     init_paint(&paint, bm); | 
|  | 82 | 
|  | 83     // draw a slightly inset rect | 
|  | 84     SkPoint points[5] = { | 
|  | 85         { pos.fX + 1, pos.fY + 1 }, | 
|  | 86         { pos.fX + bm.width() - 2, pos.fY + 1 }, | 
|  | 87         { pos.fX + bm.width() - 2, pos.fY + bm.height() - 2 }, | 
|  | 88         { pos.fX + 1, pos.fY + bm.height() - 2 }, | 
|  | 89         { pos.fX + 1, pos.fY + 1 }, | 
|  | 90     }; | 
|  | 91 | 
|  | 92     canvas->drawPoints(SkCanvas::kPolygon_PointMode, 5, points, paint); | 
|  | 93 } | 
|  | 94 | 
|  | 95 static void drawrect_proc(SkCanvas* canvas, const SkBitmap& bm, | 
|  | 96                           const SkBitmap& altBM, const SkPoint& pos) { | 
|  | 97     SkPaint paint; | 
|  | 98     init_paint(&paint, bm); | 
|  | 99 | 
|  | 100     SkRect r = { 0, 0, SkIntToScalar(bm.width()), SkIntToScalar(bm.height()) }; | 
|  | 101     r.offset(pos.fX, pos.fY); | 
|  | 102 | 
|  | 103     canvas->drawRect(r, paint); | 
|  | 104 } | 
|  | 105 | 
|  | 106 static void drawoval_proc(SkCanvas* canvas, const SkBitmap& bm, | 
|  | 107                           const SkBitmap& altBM, const SkPoint& pos) { | 
|  | 108     SkPaint paint; | 
|  | 109     init_paint(&paint, bm); | 
|  | 110 | 
|  | 111     SkRect r = { 0, 0, SkIntToScalar(bm.width()), SkIntToScalar(bm.height()) }; | 
|  | 112     r.offset(pos.fX, pos.fY); | 
|  | 113 | 
|  | 114     canvas->drawOval(r, paint); | 
|  | 115 } | 
|  | 116 | 
|  | 117 static void drawrrect_proc(SkCanvas* canvas, const SkBitmap& bm, | 
|  | 118                            const SkBitmap& altBM, const SkPoint& pos) { | 
|  | 119     SkPaint paint; | 
|  | 120     init_paint(&paint, bm); | 
|  | 121 | 
|  | 122     SkRect r = { 0, 0, SkIntToScalar(bm.width()), SkIntToScalar(bm.height()) }; | 
|  | 123     r.offset(pos.fX, pos.fY); | 
|  | 124 | 
|  | 125     SkRRect rr; | 
|  | 126     rr.setRectXY(r, SkIntToScalar(bm.width())/4, SkIntToScalar(bm.height())/4); | 
|  | 127     canvas->drawRRect(rr, paint); | 
|  | 128 } | 
|  | 129 | 
|  | 130 static void drawpath_proc(SkCanvas* canvas, const SkBitmap& bm, | 
|  | 131                           const SkBitmap& altBM, const SkPoint& pos) { | 
|  | 132     SkPaint paint; | 
|  | 133     init_paint(&paint, bm); | 
|  | 134 | 
|  | 135     SkPath path; | 
|  | 136     path.lineTo(bm.width()/2.0f, SkIntToScalar(bm.height())); | 
|  | 137     path.lineTo(SkIntToScalar(bm.width()), 0); | 
|  | 138     path.close(); | 
|  | 139     path.offset(pos.fX, pos.fY); | 
|  | 140 | 
|  | 141     canvas->drawPath(path, paint); | 
|  | 142 } | 
|  | 143 | 
|  | 144 static void drawbitmap_proc(SkCanvas* canvas, const SkBitmap& bm, | 
|  | 145                             const SkBitmap& altBM, const SkPoint& pos) { | 
| 40     canvas->drawBitmap(bm, pos.fX, pos.fY, NULL); | 146     canvas->drawBitmap(bm, pos.fX, pos.fY, NULL); | 
| 41 } | 147 } | 
| 42 | 148 | 
| 43 static void drawbitmaprect_proc(SkCanvas* canvas, const SkBitmap& bm, | 149 static void drawbitmap_withshader_proc(SkCanvas* canvas, const SkBitmap& bm, | 
| 44                                 const SkPoint& pos) { | 150                                        const SkBitmap& altBM, const SkPoint& pos
     ) { | 
| 45     SkRect r = { | 151     SkPaint paint; | 
| 46         0, 0, SkIntToScalar(bm.width()), SkIntToScalar(bm.height()) | 152     init_paint(&paint, bm); | 
|  | 153 | 
|  | 154     // The bitmap in the paint is ignored unless we're drawing an A8 bitmap | 
|  | 155     canvas->drawBitmap(altBM, pos.fX, pos.fY, &paint); | 
|  | 156 } | 
|  | 157 | 
|  | 158 static void drawsprite_proc(SkCanvas* canvas, const SkBitmap& bm, | 
|  | 159                             const SkBitmap& altBM, const SkPoint& pos) { | 
|  | 160     const SkMatrix& ctm = canvas->getTotalMatrix(); | 
|  | 161 | 
|  | 162     SkPoint p(pos); | 
|  | 163     ctm.mapPoints(&p, 1); | 
|  | 164 | 
|  | 165     canvas->drawSprite(bm, (int)p.fX, (int)p.fY, NULL); | 
|  | 166 } | 
|  | 167 | 
|  | 168 #if 0 | 
|  | 169 // Although specifiable, this case doesn't seem to make sense (i.e., the | 
|  | 170 // bitmap in the shader is never used). | 
|  | 171 static void drawsprite_withshader_proc(SkCanvas* canvas, const SkBitmap& bm, | 
|  | 172                                        const SkBitmap& altBM, const SkPoint& pos
     ) { | 
|  | 173     SkPaint paint; | 
|  | 174     init_paint(&paint, bm); | 
|  | 175 | 
|  | 176     const SkMatrix& ctm = canvas->getTotalMatrix(); | 
|  | 177 | 
|  | 178     SkPoint p(pos); | 
|  | 179     ctm.mapPoints(&p, 1); | 
|  | 180 | 
|  | 181     canvas->drawSprite(altBM, (int)p.fX, (int)p.fY, &paint); | 
|  | 182 } | 
|  | 183 #endif | 
|  | 184 | 
|  | 185 static void drawbitmaprect_proc(SkCanvas* canvas, const SkBitmap& bm, | 
|  | 186                                 const SkBitmap& altBM, const SkPoint& pos) { | 
|  | 187     SkRect r = { 0, 0, SkIntToScalar(bm.width()), SkIntToScalar(bm.height()) }; | 
|  | 188 | 
|  | 189     r.offset(pos.fX, pos.fY); | 
|  | 190     canvas->drawBitmapRectToRect(bm, NULL, r, NULL); | 
|  | 191 } | 
|  | 192 | 
|  | 193 static void drawbitmaprect_withshader_proc(SkCanvas* canvas, | 
|  | 194                                            const SkBitmap& bm, | 
|  | 195                                            const SkBitmap& altBM, | 
|  | 196                                            const SkPoint& pos) { | 
|  | 197     SkPaint paint; | 
|  | 198     init_paint(&paint, bm); | 
|  | 199 | 
|  | 200     SkRect r = { 0, 0, SkIntToScalar(bm.width()), SkIntToScalar(bm.height()) }; | 
|  | 201     r.offset(pos.fX, pos.fY); | 
|  | 202 | 
|  | 203     // The bitmap in the paint is ignored unless we're drawing an A8 bitmap | 
|  | 204     canvas->drawBitmapRectToRect(altBM, NULL, r, &paint); | 
|  | 205 } | 
|  | 206 | 
|  | 207 static void drawtext_proc(SkCanvas* canvas, const SkBitmap& bm, | 
|  | 208                           const SkBitmap& altBM, const SkPoint& pos) { | 
|  | 209     SkPaint paint; | 
|  | 210     init_paint(&paint, bm); | 
|  | 211     paint.setTextSize(SkIntToScalar(1.5*bm.width())); | 
|  | 212 | 
|  | 213     canvas->drawText("0", 1, pos.fX, pos.fY+bm.width(), paint); | 
|  | 214 } | 
|  | 215 | 
|  | 216 static void drawpostext_proc(SkCanvas* canvas, const SkBitmap& bm, | 
|  | 217                              const SkBitmap& altBM, const SkPoint& pos) { | 
|  | 218     SkPaint paint; | 
|  | 219     init_paint(&paint, bm); | 
|  | 220     paint.setTextSize(SkIntToScalar(1.5*bm.width())); | 
|  | 221 | 
|  | 222     SkPoint point = { pos.fX, pos.fY + bm.height() }; | 
|  | 223     canvas->drawPosText("O", 1, &point, paint); | 
|  | 224 } | 
|  | 225 | 
|  | 226 static void drawtextonpath_proc(SkCanvas* canvas, const SkBitmap& bm, | 
|  | 227                                 const SkBitmap& altBM, const SkPoint& pos) { | 
|  | 228     SkPaint paint; | 
|  | 229 | 
|  | 230     init_paint(&paint, bm); | 
|  | 231     paint.setTextSize(SkIntToScalar(1.5*bm.width())); | 
|  | 232 | 
|  | 233     SkPath path; | 
|  | 234     path.lineTo(SkIntToScalar(bm.width()), 0); | 
|  | 235     path.offset(pos.fX, pos.fY+bm.height()); | 
|  | 236 | 
|  | 237     canvas->drawTextOnPath("O", 1, path, NULL, paint); | 
|  | 238 } | 
|  | 239 | 
|  | 240 static void drawverts_proc(SkCanvas* canvas, const SkBitmap& bm, | 
|  | 241                            const SkBitmap& altBM, const SkPoint& pos) { | 
|  | 242     SkPaint paint; | 
|  | 243     init_paint(&paint, bm); | 
|  | 244 | 
|  | 245     SkPoint verts[4] = { | 
|  | 246         { pos.fX+1, pos.fY+1 }, | 
|  | 247         { pos.fX + bm.width()-1, pos.fY+1 }, | 
|  | 248         { pos.fX + bm.width()-1, pos.fY + bm.height()-1 }, | 
|  | 249         { pos.fX+1, pos.fY + bm.height()-1 } | 
| 47     }; | 250     }; | 
| 48     r.offset(pos.fX, pos.fY); | 251     SkPoint texs[4] = { { 0, 0 }, | 
| 49     canvas->drawBitmapRectToRect(bm, NULL, r, NULL); | 252                         { SkIntToScalar(bm.width()), 0 }, | 
| 50 } | 253                         { SkIntToScalar(bm.width()), SkIntToScalar(bm.height()) 
     }, | 
| 51 | 254                         { 0, SkIntToScalar(bm.height()) } }; | 
| 52 static void drawshader_proc(SkCanvas* canvas, const SkBitmap& bm, | 255     uint16_t indices[6] = { 0, 1, 2, 0, 2, 3 }; | 
| 53                             const SkPoint& pos) { | 256 | 
| 54     SkRect r = { | 257     canvas->drawVertices(SkCanvas::kTriangles_VertexMode, 4, verts, texs, NULL, 
     NULL, | 
| 55         0, 0, SkIntToScalar(bm.width()), SkIntToScalar(bm.height()) | 258                          indices, 6, paint); | 
| 56     }; |  | 
| 57     r.offset(pos.fX, pos.fY); |  | 
| 58 |  | 
| 59     SkShader* s = SkShader::CreateBitmapShader(bm, |  | 
| 60                                                SkShader::kClamp_TileMode, |  | 
| 61                                                SkShader::kClamp_TileMode); |  | 
| 62     SkPaint paint; |  | 
| 63     paint.setShader(s)->unref(); |  | 
| 64     canvas->drawRect(r, paint); |  | 
| 65     canvas->drawOval(r, paint); |  | 
| 66     SkRRect rr; |  | 
| 67     rr.setRectXY(r, 10, 10); |  | 
| 68     canvas->drawRRect(rr, paint); |  | 
| 69 } | 259 } | 
| 70 | 260 | 
| 71 // Return a picture with the bitmaps drawn at the specified positions. | 261 // Return a picture with the bitmaps drawn at the specified positions. | 
| 72 static SkPicture* record_bitmaps(const SkBitmap bm[], const SkPoint pos[], | 262 static SkPicture* record_bitmaps(const SkBitmap bm[], const SkPoint pos[], | 
| 73                                  int count, DrawBitmapProc proc) { | 263                                  int count, DrawBitmapProc proc) { | 
| 74     SkPicture* pic = new SkPicture; | 264     SkPicture* pic = new SkPicture; | 
| 75     SkCanvas* canvas = pic->beginRecording(1000, 1000); | 265     SkCanvas* canvas = pic->beginRecording(1000, 1000); | 
| 76     for (int i = 0; i < count; ++i) { | 266     for (int i = 0; i < count; ++i) { | 
| 77         proc(canvas, bm[i], pos[i]); | 267         canvas->save(); | 
|  | 268         SkRect clipRect = SkRect::MakeXYWH(pos[i].fX, pos[i].fY, | 
|  | 269                                            SkIntToScalar(bm[i].width()), | 
|  | 270                                            SkIntToScalar(bm[i].height())); | 
|  | 271         canvas->clipRect(clipRect, SkRegion::kIntersect_Op); | 
|  | 272         proc(canvas, bm[i], bm[count+i], pos[i]); | 
|  | 273         canvas->restore(); | 
| 78     } | 274     } | 
| 79     pic->endRecording(); | 275     pic->endRecording(); | 
| 80     return pic; | 276     return pic; | 
| 81 } | 277 } | 
| 82 | 278 | 
| 83 static void rand_rect(SkRect* rect, SkRandom& rand, SkScalar W, SkScalar H) { | 279 static void rand_rect(SkRect* rect, SkRandom& rand, SkScalar W, SkScalar H) { | 
| 84     rect->fLeft   = rand.nextRangeScalar(-W, 2*W); | 280     rect->fLeft   = rand.nextRangeScalar(-W, 2*W); | 
| 85     rect->fTop    = rand.nextRangeScalar(-H, 2*H); | 281     rect->fTop    = rand.nextRangeScalar(-H, 2*H); | 
| 86     rect->fRight  = rect->fLeft + rand.nextRangeScalar(0, W); | 282     rect->fRight  = rect->fLeft + rand.nextRangeScalar(0, W); | 
| 87     rect->fBottom = rect->fTop + rand.nextRangeScalar(0, H); | 283     rect->fBottom = rect->fTop + rand.nextRangeScalar(0, H); | 
| 88 | 284 | 
| 89     // we integralize rect to make our tests more predictable, since Gather is | 285     // we integralize rect to make our tests more predictable, since Gather is | 
| 90     // a little sloppy. | 286     // a little sloppy. | 
| 91     SkIRect ir; | 287     SkIRect ir; | 
| 92     rect->round(&ir); | 288     rect->round(&ir); | 
| 93     rect->set(ir); | 289     rect->set(ir); | 
| 94 } | 290 } | 
| 95 | 291 | 
| 96 // Allocate result to be large enough to hold subset, and then draw the picture | 292 static void draw(SkPicture* pic, int width, int height, SkBitmap* result) { | 
| 97 // into it, offsetting by subset's top/left corner. | 293     make_bm(result, width, height, SK_ColorBLACK, false); | 
| 98 static void draw(SkPicture* pic, const SkRect& subset, SkBitmap* result) { |  | 
| 99     SkIRect ir; |  | 
| 100     subset.roundOut(&ir); |  | 
| 101     int w = ir.width(); |  | 
| 102     int h = ir.height(); |  | 
| 103     make_bm(result, w, h, 0, false); |  | 
| 104 | 294 | 
| 105     SkCanvas canvas(*result); | 295     SkCanvas canvas(*result); | 
| 106     canvas.translate(-SkIntToScalar(ir.left()), -SkIntToScalar(ir.top())); |  | 
| 107     canvas.drawPicture(*pic); | 296     canvas.drawPicture(*pic); | 
| 108 } | 297 } | 
| 109 | 298 | 
| 110 template <typename T> int find_index(const T* array, T elem, int count) { | 299 template <typename T> int find_index(const T* array, T elem, int count) { | 
| 111     for (int i = 0; i < count; ++i) { | 300     for (int i = 0; i < count; ++i) { | 
| 112         if (array[i] == elem) { | 301         if (array[i] == elem) { | 
| 113             return i; | 302             return i; | 
| 114         } | 303         } | 
| 115     } | 304     } | 
| 116     return -1; | 305     return -1; | 
| 117 } | 306 } | 
| 118 | 307 | 
| 119 // Return true if 'ref' is found in array[] | 308 // Return true if 'ref' is found in array[] | 
| 120 static bool find(SkPixelRef const * const * array, SkPixelRef const * ref, int c
     ount) { | 309 static bool find(SkPixelRef const * const * array, SkPixelRef const * ref, int c
     ount) { | 
| 121     return find_index<const SkPixelRef*>(array, ref, count) >= 0; | 310     return find_index<const SkPixelRef*>(array, ref, count) >= 0; | 
| 122 } | 311 } | 
| 123 | 312 | 
| 124 // Look at each pixel in bm, and if its color appears in colors[], find the | 313 // Look at each pixel that is inside 'subset', and if its color appears in | 
| 125 // corresponding value in refs[] and append that ref into array, skipping | 314 // colors[], find the corresponding value in refs[] and append that ref into | 
| 126 // duplicates of the same value. | 315 // array, skipping duplicates of the same value. | 
| 127 static void gather_from_colors(const SkBitmap& bm, SkPixelRef* const refs[], | 316 // Note that gathering pixelRefs from rendered colors suffers from the problem | 
| 128                                int count, SkTDArray<SkPixelRef*>* array) { | 317 // that multiple simultaneous textures (e.g., A8 for alpha and 8888 for color) | 
|  | 318 // isn't easy to reconstruct. | 
|  | 319 static void gather_from_image(const SkBitmap& bm, SkPixelRef* const refs[], | 
|  | 320                               int count, SkTDArray<SkPixelRef*>* array, | 
|  | 321                               const SkRect& subset) { | 
|  | 322     SkIRect ir; | 
|  | 323     subset.roundOut(&ir); | 
|  | 324 | 
|  | 325     if (!ir.intersect(0, 0, bm.width()-1, bm.height()-1)) { | 
|  | 326         return; | 
|  | 327     } | 
|  | 328 | 
| 129     // Since we only want to return unique values in array, when we scan we just | 329     // Since we only want to return unique values in array, when we scan we just | 
| 130     // set a bit for each index'd color found. In practice we only have a few | 330     // set a bit for each index'd color found. In practice we only have a few | 
| 131     // distinct colors, so we just use an int's bits as our array. Hence the | 331     // distinct colors, so we just use an int's bits as our array. Hence the | 
| 132     // assert that count <= number-of-bits-in-our-int. | 332     // assert that count <= number-of-bits-in-our-int. | 
| 133     SkASSERT((unsigned)count <= 32); | 333     SkASSERT((unsigned)count <= 32); | 
| 134     uint32_t bitarray = 0; | 334     uint32_t bitarray = 0; | 
| 135 | 335 | 
| 136     SkAutoLockPixels alp(bm); | 336     SkAutoLockPixels alp(bm); | 
| 137 | 337 | 
| 138     for (int y = 0; y < bm.height(); ++y) { | 338     for (int y = ir.fTop; y < ir.fBottom; ++y) { | 
| 139         for (int x = 0; x < bm.width(); ++x) { | 339         for (int x = ir.fLeft; x < ir.fRight; ++x) { | 
| 140             SkPMColor pmc = *bm.getAddr32(x, y); | 340             SkPMColor pmc = *bm.getAddr32(x, y); | 
| 141             // the only good case where the color is not found would be if | 341             // the only good case where the color is not found would be if | 
| 142             // the color is transparent, meaning no bitmap was drawn in that | 342             // the color is transparent, meaning no bitmap was drawn in that | 
| 143             // pixel. | 343             // pixel. | 
| 144             if (pmc) { | 344             if (pmc) { | 
| 145                 uint32_t index = SkGetPackedR32(pmc); | 345                 uint32_t index = SkGetPackedR32(pmc); | 
| 146                 SkASSERT(SkGetPackedG32(pmc) == index); | 346                 SkASSERT(SkGetPackedG32(pmc) == index); | 
| 147                 SkASSERT(SkGetPackedB32(pmc) == index); | 347                 SkASSERT(SkGetPackedB32(pmc) == index); | 
|  | 348                 if (0 == index) { | 
|  | 349                     continue;           // background color | 
|  | 350                 } | 
|  | 351                 SkASSERT(0 == (index - gColorOffset) % gColorScale); | 
|  | 352                 index = (index - gColorOffset) / gColorScale; | 
| 148                 SkASSERT(static_cast<int>(index) < count); | 353                 SkASSERT(static_cast<int>(index) < count); | 
| 149                 bitarray |= 1 << index; | 354                 bitarray |= 1 << index; | 
| 150             } | 355             } | 
| 151         } | 356         } | 
| 152     } | 357     } | 
| 153 | 358 | 
| 154     for (int i = 0; i < count; ++i) { | 359     for (int i = 0; i < count; ++i) { | 
| 155         if (bitarray & (1 << i)) { | 360         if (bitarray & (1 << i)) { | 
| 156             *array->append() = refs[i]; | 361             *array->append() = refs[i]; | 
| 157         } | 362         } | 
| 158     } | 363     } | 
| 159 } | 364 } | 
| 160 | 365 | 
| 161 static void test_gatherpixelrefs(skiatest::Reporter* reporter) { | 366 static void test_gatherpixelrefs(skiatest::Reporter* reporter) { | 
| 162     const int IW = 8; | 367     const int IW = 32; | 
| 163     const int IH = IW; | 368     const int IH = IW; | 
| 164     const SkScalar W = SkIntToScalar(IW); | 369     const SkScalar W = SkIntToScalar(IW); | 
| 165     const SkScalar H = W; | 370     const SkScalar H = W; | 
| 166 | 371 | 
| 167     static const int N = 4; | 372     static const int N = 4; | 
| 168     SkBitmap bm[N]; | 373     SkBitmap bm[2*N]; | 
| 169     SkPixelRef* refs[N]; | 374     SkPixelRef* refs[2*N]; | 
| 170 | 375 | 
| 171     const SkPoint pos[] = { | 376     const SkPoint pos[N] = { | 
| 172         { 0, 0 }, { W, 0 }, { 0, H }, { W, H } | 377         { 0, 0 }, { W, 0 }, { 0, H }, { W, H } | 
| 173     }; | 378     }; | 
| 174 | 379 | 
| 175     // Our convention is that the color components contain the index of their | 380     // Our convention is that the color components contain an encoding of | 
| 176     // corresponding bitmap/pixelref | 381     // the index of their corresponding bitmap/pixelref. (0,0,0,0) is | 
|  | 382     // reserved for the background | 
| 177     for (int i = 0; i < N; ++i) { | 383     for (int i = 0; i < N; ++i) { | 
| 178         make_bm(&bm[i], IW, IH, SkColorSetARGB(0xFF, i, i, i), true); | 384         make_bm(&bm[i], IW, IH, | 
|  | 385                 SkColorSetARGB(0xFF, | 
|  | 386                                gColorScale*i+gColorOffset, | 
|  | 387                                gColorScale*i+gColorOffset, | 
|  | 388                                gColorScale*i+gColorOffset), | 
|  | 389                 true); | 
| 179         refs[i] = bm[i].pixelRef(); | 390         refs[i] = bm[i].pixelRef(); | 
| 180     } | 391     } | 
| 181 | 392 | 
|  | 393     // The A8 alternate bitmaps are all BW checkerboards | 
|  | 394     for (int i = 0; i < N; ++i) { | 
|  | 395         make_checkerboard(&bm[N+i], IW, IH, true); | 
|  | 396         refs[N+i] = bm[N+i].pixelRef(); | 
|  | 397     } | 
|  | 398 | 
| 182     static const DrawBitmapProc procs[] = { | 399     static const DrawBitmapProc procs[] = { | 
| 183         drawbitmap_proc, drawbitmaprect_proc, drawshader_proc | 400             drawpaint_proc, | 
|  | 401             drawpoints_proc, | 
|  | 402             drawrect_proc, | 
|  | 403             drawoval_proc, | 
|  | 404             drawrrect_proc, | 
|  | 405             drawpath_proc, | 
|  | 406             drawbitmap_proc, | 
|  | 407             drawbitmap_withshader_proc, | 
|  | 408             drawsprite_proc, | 
|  | 409 #if 0 | 
|  | 410             drawsprite_withshader_proc, | 
|  | 411 #endif | 
|  | 412             drawbitmaprect_proc, | 
|  | 413             drawbitmaprect_withshader_proc, | 
|  | 414             drawtext_proc, | 
|  | 415             drawpostext_proc, | 
|  | 416             drawtextonpath_proc, | 
|  | 417             drawverts_proc, | 
| 184     }; | 418     }; | 
| 185 | 419 | 
| 186     SkRandom rand; | 420     SkRandom rand; | 
| 187     for (size_t k = 0; k < SK_ARRAY_COUNT(procs); ++k) { | 421     for (size_t k = 0; k < SK_ARRAY_COUNT(procs); ++k) { | 
| 188         SkAutoTUnref<SkPicture> pic(record_bitmaps(bm, pos, N, procs[k])); | 422         SkAutoTUnref<SkPicture> pic(record_bitmaps(bm, pos, N, procs[k])); | 
| 189 | 423 | 
| 190         REPORTER_ASSERT(reporter, pic->willPlayBackBitmaps() || N == 0); | 424         REPORTER_ASSERT(reporter, pic->willPlayBackBitmaps() || N == 0); | 
| 191         // quick check for a small piece of each quadrant, which should just | 425         // quick check for a small piece of each quadrant, which should just | 
| 192         // contain 1 bitmap. | 426         // contain 1 bitmap. | 
| 193         for (size_t  i = 0; i < SK_ARRAY_COUNT(pos); ++i) { | 427         for (size_t  i = 0; i < SK_ARRAY_COUNT(pos); ++i) { | 
| 194             SkRect r; | 428             SkRect r; | 
| 195             r.set(2, 2, W - 2, H - 2); | 429             r.set(2, 2, W - 2, H - 2); | 
| 196             r.offset(pos[i].fX, pos[i].fY); | 430             r.offset(pos[i].fX, pos[i].fY); | 
| 197             SkAutoDataUnref data(SkPictureUtils::GatherPixelRefs(pic, r)); | 431             SkAutoDataUnref data(SkPictureUtils::GatherPixelRefs(pic, r)); | 
| 198             REPORTER_ASSERT(reporter, data); | 432             REPORTER_ASSERT(reporter, data); | 
| 199             if (data) { | 433             if (data) { | 
|  | 434                 SkPixelRef** gatheredRefs = (SkPixelRef**)data->data(); | 
| 200                 int count = static_cast<int>(data->size() / sizeof(SkPixelRef*))
     ; | 435                 int count = static_cast<int>(data->size() / sizeof(SkPixelRef*))
     ; | 
| 201                 REPORTER_ASSERT(reporter, 1 == count); | 436                 REPORTER_ASSERT(reporter, 1 == count || 2 == count); | 
| 202                 REPORTER_ASSERT(reporter, *(SkPixelRef**)data->data() == refs[i]
     ); | 437                 if (1 == count) { | 
|  | 438                     REPORTER_ASSERT(reporter, gatheredRefs[0] == refs[i]); | 
|  | 439                 } else if (2 == count) { | 
|  | 440                     REPORTER_ASSERT(reporter, | 
|  | 441                         (gatheredRefs[0] == refs[i] && gatheredRefs[1] == refs[i
     +N]) || | 
|  | 442                         (gatheredRefs[1] == refs[i] && gatheredRefs[0] == refs[i
     +N])); | 
|  | 443                 } | 
| 203             } | 444             } | 
| 204         } | 445         } | 
| 205 | 446 | 
|  | 447         SkBitmap image; | 
|  | 448         draw(pic, 2*IW, 2*IH, &image); | 
|  | 449 | 
| 206         // Test a bunch of random (mostly) rects, and compare the gather results | 450         // Test a bunch of random (mostly) rects, and compare the gather results | 
| 207         // with a deduced list of refs by looking at the colors drawn. | 451         // with a deduced list of refs by looking at the colors drawn. | 
| 208         for (int j = 0; j < 100; ++j) { | 452         for (int j = 0; j < 100; ++j) { | 
| 209             SkRect r; | 453             SkRect r; | 
| 210             rand_rect(&r, rand, 2*W, 2*H); | 454             rand_rect(&r, rand, 2*W, 2*H); | 
| 211 | 455 | 
| 212             SkBitmap result; |  | 
| 213             draw(pic, r, &result); |  | 
| 214             SkTDArray<SkPixelRef*> array; | 456             SkTDArray<SkPixelRef*> array; | 
| 215 | 457 | 
| 216             SkData* data = SkPictureUtils::GatherPixelRefs(pic, r); | 458             SkData* data = SkPictureUtils::GatherPixelRefs(pic, r); | 
| 217             size_t dataSize = data ? data->size() : 0; | 459             size_t dataSize = data ? data->size() : 0; | 
| 218             int gatherCount = static_cast<int>(dataSize / sizeof(SkPixelRef*)); | 460             int gatherCount = static_cast<int>(dataSize / sizeof(SkPixelRef*)); | 
| 219             SkASSERT(gatherCount * sizeof(SkPixelRef*) == dataSize); | 461             SkASSERT(gatherCount * sizeof(SkPixelRef*) == dataSize); | 
| 220             SkPixelRef** gatherRefs = data ? (SkPixelRef**)(data->data()) : NULL
     ; | 462             SkPixelRef** gatherRefs = data ? (SkPixelRef**)(data->data()) : NULL
     ; | 
| 221             SkAutoDataUnref adu(data); | 463             SkAutoDataUnref adu(data); | 
| 222 | 464 | 
| 223             gather_from_colors(result, refs, N, &array); | 465             gather_from_image(image, refs, N, &array, r); | 
| 224 | 466 | 
| 225             /* | 467             /* | 
| 226              *  GatherPixelRefs is conservative, so it can return more bitmaps | 468              *  GatherPixelRefs is conservative, so it can return more bitmaps | 
| 227              *  that we actually can see (usually because of conservative bounds | 469              *  that we actually can see (usually because of conservative bounds | 
| 228              *  inflation for antialiasing). Thus our check here is only that | 470              *  inflation for antialiasing). Thus our check here is only that | 
| 229              *  Gather didn't miss any that we actually saw. Even that isn't | 471              *  Gather didn't miss any that we actually saw. Even that isn't | 
| 230              *  a strict requirement on Gather, which is meant to be quick and | 472              *  a strict requirement on Gather, which is meant to be quick and | 
| 231              *  only mostly-correct, but at the moment this test should work. | 473              *  only mostly-correct, but at the moment this test should work. | 
| 232              */ | 474              */ | 
| 233             for (int i = 0; i < array.count(); ++i) { | 475             for (int i = 0; i < array.count(); ++i) { | 
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| 633     test_bad_bitmap(); | 875     test_bad_bitmap(); | 
| 634 #endif | 876 #endif | 
| 635     test_peephole(); | 877     test_peephole(); | 
| 636     test_gatherpixelrefs(reporter); | 878     test_gatherpixelrefs(reporter); | 
| 637     test_bitmap_with_encoded_data(reporter); | 879     test_bitmap_with_encoded_data(reporter); | 
| 638     test_clone_empty(reporter); | 880     test_clone_empty(reporter); | 
| 639     test_clip_bound_opt(reporter); | 881     test_clip_bound_opt(reporter); | 
| 640     test_clip_expansion(reporter); | 882     test_clip_expansion(reporter); | 
| 641     test_hierarchical(reporter); | 883     test_hierarchical(reporter); | 
| 642 } | 884 } | 
| OLD | NEW | 
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