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1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "src/compiler/common-node-cache.h" | 5 #include "src/compiler/common-node-cache.h" |
6 | 6 |
7 #include "src/assembler.h" | 7 #include "src/assembler.h" |
8 #include "src/compiler/node.h" | 8 #include "src/compiler/node.h" |
9 #include "src/objects-inl.h" // TODO(mstarzinger): Temporary cycle breaker! | |
10 | 9 |
11 namespace v8 { | 10 namespace v8 { |
12 namespace internal { | 11 namespace internal { |
13 namespace compiler { | 12 namespace compiler { |
14 | 13 |
15 Node** CommonNodeCache::FindExternalConstant(ExternalReference value) { | 14 Node** CommonNodeCache::FindExternalConstant(ExternalReference value) { |
16 return external_constants_.Find(zone(), bit_cast<intptr_t>(value.address())); | 15 return external_constants_.Find(zone(), bit_cast<intptr_t>(value.address())); |
17 } | 16 } |
18 | 17 |
19 | 18 |
20 void CommonNodeCache::GetCachedNodes(ZoneVector<Node*>* nodes) { | 19 void CommonNodeCache::GetCachedNodes(ZoneVector<Node*>* nodes) { |
21 int32_constants_.GetCachedNodes(nodes); | 20 int32_constants_.GetCachedNodes(nodes); |
22 int64_constants_.GetCachedNodes(nodes); | 21 int64_constants_.GetCachedNodes(nodes); |
23 float32_constants_.GetCachedNodes(nodes); | 22 float32_constants_.GetCachedNodes(nodes); |
24 float64_constants_.GetCachedNodes(nodes); | 23 float64_constants_.GetCachedNodes(nodes); |
25 external_constants_.GetCachedNodes(nodes); | 24 external_constants_.GetCachedNodes(nodes); |
26 number_constants_.GetCachedNodes(nodes); | 25 number_constants_.GetCachedNodes(nodes); |
27 } | 26 } |
28 | 27 |
29 } // namespace compiler | 28 } // namespace compiler |
30 } // namespace internal | 29 } // namespace internal |
31 } // namespace v8 | 30 } // namespace v8 |
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