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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/common/gpu/client/context_provider_command_buffer.h" | 5 #include "content/common/gpu/client/context_provider_command_buffer.h" |
6 | 6 |
7 #include <set> | 7 #include <set> |
8 #include <vector> | 8 #include <vector> |
9 | 9 |
10 #include "base/callback_helpers.h" | 10 #include "base/callback_helpers.h" |
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52 : context3d_(context3d.Pass()), | 52 : context3d_(context3d.Pass()), |
53 context_type_(type), | 53 context_type_(type), |
54 debug_name_(CommandBufferContextTypeToString(type)), | 54 debug_name_(CommandBufferContextTypeToString(type)), |
55 destroyed_(false) { | 55 destroyed_(false) { |
56 DCHECK(main_thread_checker_.CalledOnValidThread()); | 56 DCHECK(main_thread_checker_.CalledOnValidThread()); |
57 DCHECK(context3d_); | 57 DCHECK(context3d_); |
58 context_thread_checker_.DetachFromThread(); | 58 context_thread_checker_.DetachFromThread(); |
59 } | 59 } |
60 | 60 |
61 ContextProviderCommandBuffer::~ContextProviderCommandBuffer() { | 61 ContextProviderCommandBuffer::~ContextProviderCommandBuffer() { |
62 DCHECK(main_thread_checker_.CalledOnValidThread() || | |
63 context_thread_checker_.CalledOnValidThread()); | |
64 | |
65 base::AutoLock lock(main_thread_lock_); | 62 base::AutoLock lock(main_thread_lock_); |
66 | 63 DestroyWithMainThreadLockAcquired(); |
67 // Destroy references to the context3d_ before leaking it. | |
68 if (context3d_->GetCommandBufferProxy()) { | |
69 context3d_->GetCommandBufferProxy()->SetLock(nullptr); | |
70 context3d_->GetCommandBufferProxy()->SetMemoryAllocationChangedCallback( | |
71 CommandBufferProxyImpl::MemoryAllocationChangedCallback()); | |
72 } | |
73 lost_context_callback_proxy_.reset(); | 64 lost_context_callback_proxy_.reset(); |
74 } | 65 } |
75 | 66 |
76 | 67 |
77 CommandBufferProxyImpl* ContextProviderCommandBuffer::GetCommandBufferProxy() { | 68 CommandBufferProxyImpl* ContextProviderCommandBuffer::GetCommandBufferProxy() { |
78 return context3d_->GetCommandBufferProxy(); | 69 return context3d_->GetCommandBufferProxy(); |
79 } | 70 } |
80 | 71 |
72 void ContextProviderCommandBuffer::Destroy() { | |
73 DCHECK(context_thread_checker_.CalledOnValidThread()); | |
74 // Verify that SetupLock() has been called. | |
75 DCHECK(context3d_->GetCommandBufferProxy()->lock()); | |
76 | |
77 base::AutoLock lock(main_thread_lock_); | |
78 DestroyWithMainThreadLockAcquired(); | |
79 } | |
80 | |
81 WebGraphicsContext3DCommandBufferImpl* | 81 WebGraphicsContext3DCommandBufferImpl* |
82 ContextProviderCommandBuffer::WebContext3D() { | 82 ContextProviderCommandBuffer::WebContext3D() { |
83 DCHECK(context3d_); | 83 DCHECK(context3d_); |
84 DCHECK(lost_context_callback_proxy_); // Is bound to thread. | 84 DCHECK(lost_context_callback_proxy_); // Is bound to thread. |
85 DCHECK(context_thread_checker_.CalledOnValidThread()); | 85 DCHECK(context_thread_checker_.CalledOnValidThread()); |
86 | 86 |
87 return context3d_.get(); | 87 return context3d_.get(); |
88 } | 88 } |
89 | 89 |
90 bool ContextProviderCommandBuffer::BindToCurrentThread() { | 90 bool ContextProviderCommandBuffer::BindToCurrentThread() { |
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144 void ContextProviderCommandBuffer::InvalidateGrContext(uint32_t state) { | 144 void ContextProviderCommandBuffer::InvalidateGrContext(uint32_t state) { |
145 if (gr_context_) { | 145 if (gr_context_) { |
146 DCHECK(lost_context_callback_proxy_); // Is bound to thread. | 146 DCHECK(lost_context_callback_proxy_); // Is bound to thread. |
147 DCHECK(context_thread_checker_.CalledOnValidThread()); | 147 DCHECK(context_thread_checker_.CalledOnValidThread()); |
148 gr_context_->get()->resetContext(state); | 148 gr_context_->get()->resetContext(state); |
149 } | 149 } |
150 } | 150 } |
151 | 151 |
152 void ContextProviderCommandBuffer::SetupLock() { | 152 void ContextProviderCommandBuffer::SetupLock() { |
153 DCHECK(context3d_); | 153 DCHECK(context3d_); |
154 DCHECK(!context3d_->GetCommandBufferProxy()->lock()); | |
154 context3d_->GetCommandBufferProxy()->SetLock(&context_lock_); | 155 context3d_->GetCommandBufferProxy()->SetLock(&context_lock_); |
155 } | 156 } |
156 | 157 |
157 base::Lock* ContextProviderCommandBuffer::GetLock() { | 158 base::Lock* ContextProviderCommandBuffer::GetLock() { |
158 return &context_lock_; | 159 return &context_lock_; |
159 } | 160 } |
160 | 161 |
161 cc::ContextProvider::Capabilities | 162 cc::ContextProvider::Capabilities |
162 ContextProviderCommandBuffer::ContextCapabilities() { | 163 ContextProviderCommandBuffer::ContextCapabilities() { |
163 DCHECK(lost_context_callback_proxy_); // Is bound to thread. | 164 DCHECK(lost_context_callback_proxy_); // Is bound to thread. |
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240 memory_policy_changed_callback_ = memory_policy_changed_callback; | 241 memory_policy_changed_callback_ = memory_policy_changed_callback; |
241 | 242 |
242 if (!memory_policy_changed_callback_.is_null()) { | 243 if (!memory_policy_changed_callback_.is_null()) { |
243 DCHECK(context3d_->GetCommandBufferProxy()); | 244 DCHECK(context3d_->GetCommandBufferProxy()); |
244 context3d_->GetCommandBufferProxy()->SetMemoryAllocationChangedCallback( | 245 context3d_->GetCommandBufferProxy()->SetMemoryAllocationChangedCallback( |
245 base::Bind(&ContextProviderCommandBuffer::OnMemoryAllocationChanged, | 246 base::Bind(&ContextProviderCommandBuffer::OnMemoryAllocationChanged, |
246 base::Unretained(this))); | 247 base::Unretained(this))); |
247 } | 248 } |
248 } | 249 } |
249 | 250 |
251 void ContextProviderCommandBuffer::DestroyWithMainThreadLockAcquired() { | |
252 main_thread_lock_.AssertAcquired(); | |
253 | |
254 if (context3d_->GetCommandBufferProxy()) { | |
255 context3d_->GetCommandBufferProxy()->SetLock(nullptr); | |
piman
2015/09/09 19:14:23
That's unsafe if the lock wasn't taken (or this is
| |
256 context3d_->GetCommandBufferProxy()->SetMemoryAllocationChangedCallback( | |
257 CommandBufferProxyImpl::MemoryAllocationChangedCallback()); | |
258 context3d_->GetCommandBufferProxy()->Destroy(); | |
259 } | |
260 destroyed_ = true; | |
261 } | |
262 | |
250 } // namespace content | 263 } // namespace content |
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