DescriptionFix for rotate from 0deg
This patch causes rotate to use numerical interpolation when either from or to angle is 0deg.
The axis of rotation used will be the axis that has a non-zero angle. If both from and to axis are both zero, then the default (0, 0, 1) axis is used.
Patch by soonm@google.com
BUG=516577
Committed: https://src.chromium.org/viewvc/blink?view=rev&revision=201583
Patch Set 1 #
Total comments: 10
Patch Set 2 : pause #Patch Set 3 : no rotational symmetry #
Total comments: 2
Patch Set 4 : remove redundant div #
Messages
Total messages: 12 (3 generated)
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