Index: src/utils/SkBitmapRegionCanvas.cpp |
diff --git a/src/utils/SkBitmapRegionCanvas.cpp b/src/utils/SkBitmapRegionCanvas.cpp |
deleted file mode 100644 |
index 2344d9020f8250299151640034bb4d7fae119744..0000000000000000000000000000000000000000 |
--- a/src/utils/SkBitmapRegionCanvas.cpp |
+++ /dev/null |
@@ -1,189 +0,0 @@ |
-/* |
- * Copyright 2015 Google Inc. |
- * |
- * Use of this source code is governed by a BSD-style license that can be |
- * found in the LICENSE file. |
- */ |
- |
-#include "SkBitmapRegionCanvas.h" |
-#include "SkCanvas.h" |
-#include "SkScanlineDecoder.h" |
- |
-SkBitmapRegionCanvas::SkBitmapRegionCanvas(SkScanlineDecoder* decoder) |
- : INHERITED(decoder->getInfo().width(), decoder->getInfo().height()) |
- , fDecoder(decoder) |
-{} |
- |
-/* |
- * Chooses the correct image subset offsets and dimensions for the partial decode. |
- */ |
-static inline void set_subset_region(int inputOffset, int inputDimension, |
- int imageOriginalDimension, int* imageSubsetOffset, int* outOffset, |
- int* imageSubsetDimension) { |
- |
- // This must be at least zero, we can't start decoding the image at a negative coordinate. |
- *imageSubsetOffset = SkTMax(0, inputOffset); |
- |
- // If inputOffset is less than zero, we decode to an offset location in the output bitmap. |
- *outOffset = *imageSubsetOffset - inputOffset; |
- |
- // Use imageSusetOffset to make sure we don't decode pixels past the edge of the image. |
- // Use outOffset to make sure we don't decode pixels past the edge of the region. |
- *imageSubsetDimension = SkTMin(imageOriginalDimension - *imageSubsetOffset, |
- inputDimension - *outOffset); |
-} |
- |
-/* |
- * Returns a scaled dimension based on the original dimension and the sample size. |
- * TODO: Share this implementation with SkScaledCodec. |
- */ |
-static int get_scaled_dimension(int srcDimension, int sampleSize) { |
- if (sampleSize > srcDimension) { |
- return 1; |
- } |
- return srcDimension / sampleSize; |
-} |
- |
-/* |
- * Three differences from the Android version: |
- * Returns a Skia bitmap instead of an Android bitmap. |
- * Android version attempts to reuse a recycled bitmap. |
- * Removed the options object and used parameters for color type and |
- * sample size. |
- */ |
-SkBitmap* SkBitmapRegionCanvas::decodeRegion(int inputX, int inputY, |
- int inputWidth, int inputHeight, |
- int sampleSize, |
- SkColorType dstColorType) { |
- // Reject color types not supported by this method |
- if (kIndex_8_SkColorType == dstColorType || kGray_8_SkColorType == dstColorType) { |
- SkDebugf("Error: Color type not supported.\n"); |
- return nullptr; |
- } |
- |
- // The client may not necessarily request a region that is fully within |
- // the image. We may need to do some calculation to determine what part |
- // of the image to decode. |
- |
- // The left offset of the portion of the image we want, where zero |
- // indicates the left edge of the image. |
- int imageSubsetX; |
- |
- // The size of the output bitmap is determined by the size of the |
- // requested region, not by the size of the intersection of the region |
- // and the image dimensions. If inputX is negative, we will need to |
- // place decoded pixels into the output bitmap starting at a left offset. |
- // If this is non-zero, imageSubsetX must be zero. |
- int outX; |
- |
- // The width of the portion of the image that we will write to the output |
- // bitmap. If the region is not fully contained within the image, this |
- // will not be the same as inputWidth. |
- int imageSubsetWidth; |
- set_subset_region(inputX, inputWidth, this->width(), &imageSubsetX, &outX, &imageSubsetWidth); |
- |
- // The top offset of the portion of the image we want, where zero |
- // indicates the top edge of the image. |
- int imageSubsetY; |
- |
- // The size of the output bitmap is determined by the size of the |
- // requested region, not by the size of the intersection of the region |
- // and the image dimensions. If inputY is negative, we will need to |
- // place decoded pixels into the output bitmap starting at a top offset. |
- // If this is non-zero, imageSubsetY must be zero. |
- int outY; |
- |
- // The height of the portion of the image that we will write to the output |
- // bitmap. If the region is not fully contained within the image, this |
- // will not be the same as inputHeight. |
- int imageSubsetHeight; |
- set_subset_region(inputY, inputHeight, this->height(), &imageSubsetY, &outY, |
- &imageSubsetHeight); |
- |
- if (imageSubsetWidth <= 0 || imageSubsetHeight <= 0) { |
- SkDebugf("Error: Region must intersect part of the image.\n"); |
- return nullptr; |
- } |
- |
- // Create the image info for the decode |
- SkAlphaType dstAlphaType = fDecoder->getInfo().alphaType(); |
- if (kUnpremul_SkAlphaType == dstAlphaType) { |
- dstAlphaType = kPremul_SkAlphaType; |
- } |
- SkImageInfo decodeInfo = SkImageInfo::Make(this->width(), this->height(), |
- dstColorType, dstAlphaType); |
- |
- // Start the scanline decoder |
- SkCodec::Result r = fDecoder->start(decodeInfo); |
- if (SkCodec::kSuccess != r) { |
- SkDebugf("Error: Could not start scanline decoder.\n"); |
- return nullptr; |
- } |
- |
- // Allocate a bitmap for the unscaled decode |
- SkBitmap tmp; |
- SkImageInfo tmpInfo = decodeInfo.makeWH(this->width(), imageSubsetHeight); |
- if (!tmp.tryAllocPixels(tmpInfo)) { |
- SkDebugf("Error: Could not allocate pixels.\n"); |
- return nullptr; |
- } |
- |
- // Skip the unneeded rows |
- if (SkCodec::kSuccess != fDecoder->skipScanlines(imageSubsetY)) { |
- SkDebugf("Error: Failed to skip scanlines.\n"); |
- return nullptr; |
- } |
- |
- // Decode the necessary rows |
- SkCodec::Result result = fDecoder->getScanlines(tmp.getAddr(0, 0), imageSubsetHeight, |
- tmp.rowBytes()); |
- switch (result) { |
- case SkCodec::kSuccess: |
- case SkCodec::kIncompleteInput: |
- break; |
- default: |
- SkDebugf("Error: Failed to get scanlines.\n"); |
- return nullptr; |
- } |
- |
- // Calculate the size of the output |
- const int outWidth = get_scaled_dimension(inputWidth, sampleSize); |
- const int outHeight = get_scaled_dimension(inputHeight, sampleSize); |
- |
- // Initialize the destination bitmap |
- SkAutoTDelete<SkBitmap> bitmap(new SkBitmap()); |
- SkImageInfo dstInfo = decodeInfo.makeWH(outWidth, outHeight); |
- if (!bitmap->tryAllocPixels(dstInfo)) { |
- SkDebugf("Error: Could not allocate pixels.\n"); |
- return nullptr; |
- } |
- |
- // Zero the bitmap if the region is not completely within the image. |
- // TODO (msarett): Can we make this faster by implementing it to only |
- // zero parts of the image that we won't overwrite with |
- // pixels? |
- // TODO (msarett): This could be skipped if memory is zero initialized. |
- // This would matter if this code is moved to Android and |
- // uses Android bitmaps. |
- if (0 != outX || 0 != outY || |
- inputX + inputWidth > this->width() || |
- inputY + inputHeight > this->height()) { |
- bitmap->eraseColor(0); |
- } |
- |
- // Use a canvas to crop and scale to the destination bitmap |
- SkCanvas canvas(*bitmap); |
- // TODO (msarett): Maybe we can take advantage of the fact that SkRect uses floats? |
- SkRect src = SkRect::MakeXYWH((SkScalar) imageSubsetX, (SkScalar) 0, |
- (SkScalar) imageSubsetWidth, (SkScalar) imageSubsetHeight); |
- SkRect dst = SkRect::MakeXYWH((SkScalar) (outX / sampleSize), (SkScalar) (outY / sampleSize), |
- (SkScalar) get_scaled_dimension(imageSubsetWidth, sampleSize), |
- (SkScalar) get_scaled_dimension(imageSubsetHeight, sampleSize)); |
- SkPaint paint; |
- // Overwrite the dst with the src pixels |
- paint.setXfermodeMode(SkXfermode::kSrc_Mode); |
- // TODO (msarett): Test multiple filter qualities. kNone is the default. |
- canvas.drawBitmapRect(tmp, src, dst, &paint); |
- |
- return bitmap.detach(); |
-} |