| Index: third_party/protobuf/src/google/protobuf/stubs/common.h
|
| diff --git a/third_party/protobuf/src/google/protobuf/stubs/common.h b/third_party/protobuf/src/google/protobuf/stubs/common.h
|
| index de866e149f9eac95203700848d0d24567994ac4e..bdb6b522138429d468b147c27c873b0d06b344f0 100644
|
| --- a/third_party/protobuf/src/google/protobuf/stubs/common.h
|
| +++ b/third_party/protobuf/src/google/protobuf/stubs/common.h
|
| @@ -1,6 +1,6 @@
|
| // Protocol Buffers - Google's data interchange format
|
| // Copyright 2008 Google Inc. All rights reserved.
|
| -// https://developers.google.com/protocol-buffers/
|
| +// http://code.google.com/p/protobuf/
|
| //
|
| // Redistribution and use in source and binary forms, with or without
|
| // modification, are permitted provided that the following conditions are
|
| @@ -35,16 +35,18 @@
|
| #ifndef GOOGLE_PROTOBUF_COMMON_H__
|
| #define GOOGLE_PROTOBUF_COMMON_H__
|
|
|
| -
|
| -#include <google/protobuf/stubs/port.h>
|
| -#include <google/protobuf/stubs/macros.h>
|
| -#include <google/protobuf/stubs/platform_macros.h>
|
| -
|
| -// TODO(liujisi): Remove the following includes after the include clean-up.
|
| -#include <google/protobuf/stubs/logging.h>
|
| -#include <google/protobuf/stubs/scoped_ptr.h>
|
| -#include <google/protobuf/stubs/mutex.h>
|
| -#include <google/protobuf/stubs/callback.h>
|
| +#include <assert.h>
|
| +#include <stdlib.h>
|
| +#include <cstddef>
|
| +#include <string>
|
| +#include <string.h>
|
| +#if defined(__osf__)
|
| +// Tru64 lacks stdint.h, but has inttypes.h which defines a superset of
|
| +// what stdint.h would define.
|
| +#include <inttypes.h>
|
| +#elif !defined(_MSC_VER)
|
| +#include <stdint.h>
|
| +#endif
|
|
|
| #ifndef PROTOBUF_USE_EXCEPTIONS
|
| #if defined(_MSC_VER) && defined(_CPPUNWIND)
|
| @@ -59,13 +61,6 @@
|
| #if PROTOBUF_USE_EXCEPTIONS
|
| #include <exception>
|
| #endif
|
| -#if defined(__APPLE__)
|
| -#include <TargetConditionals.h> // for TARGET_OS_IPHONE
|
| -#endif
|
| -
|
| -#if defined(__ANDROID__) || defined(GOOGLE_PROTOBUF_OS_ANDROID) || (defined(TARGET_OS_IPHONE) && TARGET_OS_IPHONE) || defined(GOOGLE_PROTOBUF_OS_IPHONE)
|
| -#include <pthread.h>
|
| -#endif
|
|
|
| #if defined(_WIN32) && defined(GetMessage)
|
| // Allow GetMessage to be used as a valid method name in protobuf classes.
|
| @@ -84,10 +79,48 @@ inline BOOL GetMessage(
|
| }
|
| #endif
|
|
|
| +
|
| namespace std {}
|
|
|
| namespace google {
|
| namespace protobuf {
|
| +
|
| +#undef GOOGLE_DISALLOW_EVIL_CONSTRUCTORS
|
| +#define GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(TypeName) \
|
| + TypeName(const TypeName&); \
|
| + void operator=(const TypeName&)
|
| +
|
| +// The macros defined below are required in order to make protobuf_lite a
|
| +// component on all platforms. See http://crbug.com/172800.
|
| +#if defined(COMPONENT_BUILD) && defined(PROTOBUF_USE_DLLS)
|
| + #if defined(_MSC_VER)
|
| + #ifdef LIBPROTOBUF_EXPORTS
|
| + #define LIBPROTOBUF_EXPORT __declspec(dllexport)
|
| + #else
|
| + #define LIBPROTOBUF_EXPORT __declspec(dllimport)
|
| + #endif
|
| + #ifdef LIBPROTOC_EXPORTS
|
| + #define LIBPROTOC_EXPORT __declspec(dllexport)
|
| + #else
|
| + #define LIBPROTOC_EXPORT __declspec(dllimport)
|
| + #endif
|
| + #else // defined(_MSC_VER)
|
| + #ifdef LIBPROTOBUF_EXPORTS
|
| + #define LIBPROTOBUF_EXPORT __attribute__((visibility("default")))
|
| + #else
|
| + #define LIBPROTOBUF_EXPORT
|
| + #endif
|
| + #ifdef LIBPROTOC_EXPORTS
|
| + #define LIBPROTOC_EXPORT __attribute__((visibility("default")))
|
| + #else
|
| + #define LIBPROTOC_EXPORT
|
| + #endif
|
| + #endif
|
| +#else // defined(COMPONENT_BUILD) && defined(PROTOBUF_USE_DLLS)
|
| + #define LIBPROTOBUF_EXPORT
|
| + #define LIBPROTOC_EXPORT
|
| +#endif
|
| +
|
| namespace internal {
|
|
|
| // Some of these constants are macros rather than const ints so that they can
|
| @@ -95,24 +128,24 @@ namespace internal {
|
|
|
| // The current version, represented as a single integer to make comparison
|
| // easier: major * 10^6 + minor * 10^3 + micro
|
| -#define GOOGLE_PROTOBUF_VERSION 3000000
|
| +#define GOOGLE_PROTOBUF_VERSION 2005000
|
|
|
| // The minimum library version which works with the current version of the
|
| // headers.
|
| -#define GOOGLE_PROTOBUF_MIN_LIBRARY_VERSION 3000000
|
| +#define GOOGLE_PROTOBUF_MIN_LIBRARY_VERSION 2005000
|
|
|
| // The minimum header version which works with the current version of
|
| // the library. This constant should only be used by protoc's C++ code
|
| // generator.
|
| -static const int kMinHeaderVersionForLibrary = 3000000;
|
| +static const int kMinHeaderVersionForLibrary = 2005000;
|
|
|
| // The minimum protoc version which works with the current version of the
|
| // headers.
|
| -#define GOOGLE_PROTOBUF_MIN_PROTOC_VERSION 3000000
|
| +#define GOOGLE_PROTOBUF_MIN_PROTOC_VERSION 2005000
|
|
|
| // The minimum header version which works with the current version of
|
| // protoc. This constant should only be used in VerifyVersion().
|
| -static const int kMinHeaderVersionForProtoc = 3000000;
|
| +static const int kMinHeaderVersionForProtoc = 2005000;
|
|
|
| // Verifies that the headers and libraries are compatible. Use the macro
|
| // below to call this.
|
| @@ -133,6 +166,1009 @@ std::string LIBPROTOBUF_EXPORT VersionString(int version);
|
| GOOGLE_PROTOBUF_VERSION, GOOGLE_PROTOBUF_MIN_LIBRARY_VERSION, \
|
| __FILE__)
|
|
|
| +// ===================================================================
|
| +// from google3/base/port.h
|
| +
|
| +typedef unsigned int uint;
|
| +
|
| +#ifdef _MSC_VER
|
| +typedef __int8 int8;
|
| +typedef __int16 int16;
|
| +typedef __int32 int32;
|
| +typedef __int64 int64;
|
| +
|
| +typedef unsigned __int8 uint8;
|
| +typedef unsigned __int16 uint16;
|
| +typedef unsigned __int32 uint32;
|
| +typedef unsigned __int64 uint64;
|
| +#else
|
| +typedef int8_t int8;
|
| +typedef int16_t int16;
|
| +typedef int32_t int32;
|
| +typedef int64_t int64;
|
| +
|
| +typedef uint8_t uint8;
|
| +typedef uint16_t uint16;
|
| +typedef uint32_t uint32;
|
| +typedef uint64_t uint64;
|
| +#endif
|
| +
|
| +// long long macros to be used because gcc and vc++ use different suffixes,
|
| +// and different size specifiers in format strings
|
| +#undef GOOGLE_LONGLONG
|
| +#undef GOOGLE_ULONGLONG
|
| +#undef GOOGLE_LL_FORMAT
|
| +
|
| +#ifdef _MSC_VER
|
| +#define GOOGLE_LONGLONG(x) x##I64
|
| +#define GOOGLE_ULONGLONG(x) x##UI64
|
| +#define GOOGLE_LL_FORMAT "I64" // As in printf("%I64d", ...)
|
| +#else
|
| +#define GOOGLE_LONGLONG(x) x##LL
|
| +#define GOOGLE_ULONGLONG(x) x##ULL
|
| +#define GOOGLE_LL_FORMAT "ll" // As in "%lld". Note that "q" is poor form also.
|
| +#endif
|
| +
|
| +static const int32 kint32max = 0x7FFFFFFF;
|
| +static const int32 kint32min = -kint32max - 1;
|
| +static const int64 kint64max = GOOGLE_LONGLONG(0x7FFFFFFFFFFFFFFF);
|
| +static const int64 kint64min = -kint64max - 1;
|
| +static const uint32 kuint32max = 0xFFFFFFFFu;
|
| +static const uint64 kuint64max = GOOGLE_ULONGLONG(0xFFFFFFFFFFFFFFFF);
|
| +
|
| +// -------------------------------------------------------------------
|
| +// Annotations: Some parts of the code have been annotated in ways that might
|
| +// be useful to some compilers or tools, but are not supported universally.
|
| +// You can #define these annotations yourself if the default implementation
|
| +// is not right for you.
|
| +
|
| +#ifndef GOOGLE_ATTRIBUTE_ALWAYS_INLINE
|
| +#if defined(__GNUC__) && (__GNUC__ > 3 ||(__GNUC__ == 3 && __GNUC_MINOR__ >= 1))
|
| +// For functions we want to force inline.
|
| +// Introduced in gcc 3.1.
|
| +#define GOOGLE_ATTRIBUTE_ALWAYS_INLINE __attribute__ ((always_inline))
|
| +#else
|
| +// Other compilers will have to figure it out for themselves.
|
| +#define GOOGLE_ATTRIBUTE_ALWAYS_INLINE
|
| +#endif
|
| +#endif
|
| +
|
| +#ifndef GOOGLE_ATTRIBUTE_DEPRECATED
|
| +#ifdef __GNUC__
|
| +// If the method/variable/type is used anywhere, produce a warning.
|
| +#define GOOGLE_ATTRIBUTE_DEPRECATED __attribute__((deprecated))
|
| +#else
|
| +#define GOOGLE_ATTRIBUTE_DEPRECATED
|
| +#endif
|
| +#endif
|
| +
|
| +#ifndef GOOGLE_PREDICT_TRUE
|
| +#ifdef __GNUC__
|
| +// Provided at least since GCC 3.0.
|
| +#define GOOGLE_PREDICT_TRUE(x) (__builtin_expect(!!(x), 1))
|
| +#else
|
| +#define GOOGLE_PREDICT_TRUE
|
| +#endif
|
| +#endif
|
| +
|
| +// Delimits a block of code which may write to memory which is simultaneously
|
| +// written by other threads, but which has been determined to be thread-safe
|
| +// (e.g. because it is an idempotent write).
|
| +#ifndef GOOGLE_SAFE_CONCURRENT_WRITES_BEGIN
|
| +#define GOOGLE_SAFE_CONCURRENT_WRITES_BEGIN()
|
| +#endif
|
| +#ifndef GOOGLE_SAFE_CONCURRENT_WRITES_END
|
| +#define GOOGLE_SAFE_CONCURRENT_WRITES_END()
|
| +#endif
|
| +
|
| +// ===================================================================
|
| +// from google3/base/basictypes.h
|
| +
|
| +// The GOOGLE_ARRAYSIZE(arr) macro returns the # of elements in an array arr.
|
| +// The expression is a compile-time constant, and therefore can be
|
| +// used in defining new arrays, for example.
|
| +//
|
| +// GOOGLE_ARRAYSIZE catches a few type errors. If you see a compiler error
|
| +//
|
| +// "warning: division by zero in ..."
|
| +//
|
| +// when using GOOGLE_ARRAYSIZE, you are (wrongfully) giving it a pointer.
|
| +// You should only use GOOGLE_ARRAYSIZE on statically allocated arrays.
|
| +//
|
| +// The following comments are on the implementation details, and can
|
| +// be ignored by the users.
|
| +//
|
| +// ARRAYSIZE(arr) works by inspecting sizeof(arr) (the # of bytes in
|
| +// the array) and sizeof(*(arr)) (the # of bytes in one array
|
| +// element). If the former is divisible by the latter, perhaps arr is
|
| +// indeed an array, in which case the division result is the # of
|
| +// elements in the array. Otherwise, arr cannot possibly be an array,
|
| +// and we generate a compiler error to prevent the code from
|
| +// compiling.
|
| +//
|
| +// Since the size of bool is implementation-defined, we need to cast
|
| +// !(sizeof(a) & sizeof(*(a))) to size_t in order to ensure the final
|
| +// result has type size_t.
|
| +//
|
| +// This macro is not perfect as it wrongfully accepts certain
|
| +// pointers, namely where the pointer size is divisible by the pointee
|
| +// size. Since all our code has to go through a 32-bit compiler,
|
| +// where a pointer is 4 bytes, this means all pointers to a type whose
|
| +// size is 3 or greater than 4 will be (righteously) rejected.
|
| +//
|
| +// Kudos to Jorg Brown for this simple and elegant implementation.
|
| +
|
| +#undef GOOGLE_ARRAYSIZE
|
| +#define GOOGLE_ARRAYSIZE(a) \
|
| + ((sizeof(a) / sizeof(*(a))) / \
|
| + static_cast<size_t>(!(sizeof(a) % sizeof(*(a)))))
|
| +
|
| +namespace internal {
|
| +
|
| +// Use implicit_cast as a safe version of static_cast or const_cast
|
| +// for upcasting in the type hierarchy (i.e. casting a pointer to Foo
|
| +// to a pointer to SuperclassOfFoo or casting a pointer to Foo to
|
| +// a const pointer to Foo).
|
| +// When you use implicit_cast, the compiler checks that the cast is safe.
|
| +// Such explicit implicit_casts are necessary in surprisingly many
|
| +// situations where C++ demands an exact type match instead of an
|
| +// argument type convertable to a target type.
|
| +//
|
| +// The From type can be inferred, so the preferred syntax for using
|
| +// implicit_cast is the same as for static_cast etc.:
|
| +//
|
| +// implicit_cast<ToType>(expr)
|
| +//
|
| +// implicit_cast would have been part of the C++ standard library,
|
| +// but the proposal was submitted too late. It will probably make
|
| +// its way into the language in the future.
|
| +template<typename To, typename From>
|
| +inline To implicit_cast(From const &f) {
|
| + return f;
|
| +}
|
| +
|
| +// When you upcast (that is, cast a pointer from type Foo to type
|
| +// SuperclassOfFoo), it's fine to use implicit_cast<>, since upcasts
|
| +// always succeed. When you downcast (that is, cast a pointer from
|
| +// type Foo to type SubclassOfFoo), static_cast<> isn't safe, because
|
| +// how do you know the pointer is really of type SubclassOfFoo? It
|
| +// could be a bare Foo, or of type DifferentSubclassOfFoo. Thus,
|
| +// when you downcast, you should use this macro. In debug mode, we
|
| +// use dynamic_cast<> to double-check the downcast is legal (we die
|
| +// if it's not). In normal mode, we do the efficient static_cast<>
|
| +// instead. Thus, it's important to test in debug mode to make sure
|
| +// the cast is legal!
|
| +// This is the only place in the code we should use dynamic_cast<>.
|
| +// In particular, you SHOULDN'T be using dynamic_cast<> in order to
|
| +// do RTTI (eg code like this:
|
| +// if (dynamic_cast<Subclass1>(foo)) HandleASubclass1Object(foo);
|
| +// if (dynamic_cast<Subclass2>(foo)) HandleASubclass2Object(foo);
|
| +// You should design the code some other way not to need this.
|
| +
|
| +template<typename To, typename From> // use like this: down_cast<T*>(foo);
|
| +inline To down_cast(From* f) { // so we only accept pointers
|
| + // Ensures that To is a sub-type of From *. This test is here only
|
| + // for compile-time type checking, and has no overhead in an
|
| + // optimized build at run-time, as it will be optimized away
|
| + // completely.
|
| + if (false) {
|
| + implicit_cast<From*, To>(0);
|
| + }
|
| +
|
| +#if !defined(NDEBUG) && !defined(GOOGLE_PROTOBUF_NO_RTTI)
|
| + assert(f == NULL || dynamic_cast<To>(f) != NULL); // RTTI: debug mode only!
|
| +#endif
|
| + return static_cast<To>(f);
|
| +}
|
| +
|
| +} // namespace internal
|
| +
|
| +// We made these internal so that they would show up as such in the docs,
|
| +// but we don't want to stick "internal::" in front of them everywhere.
|
| +using internal::implicit_cast;
|
| +using internal::down_cast;
|
| +
|
| +// The COMPILE_ASSERT macro can be used to verify that a compile time
|
| +// expression is true. For example, you could use it to verify the
|
| +// size of a static array:
|
| +//
|
| +// COMPILE_ASSERT(ARRAYSIZE(content_type_names) == CONTENT_NUM_TYPES,
|
| +// content_type_names_incorrect_size);
|
| +//
|
| +// or to make sure a struct is smaller than a certain size:
|
| +//
|
| +// COMPILE_ASSERT(sizeof(foo) < 128, foo_too_large);
|
| +//
|
| +// The second argument to the macro is the name of the variable. If
|
| +// the expression is false, most compilers will issue a warning/error
|
| +// containing the name of the variable.
|
| +
|
| +namespace internal {
|
| +
|
| +template <bool>
|
| +struct CompileAssert {
|
| +};
|
| +
|
| +} // namespace internal
|
| +
|
| +#undef GOOGLE_COMPILE_ASSERT
|
| +#if __cplusplus >= 201103L
|
| +#define GOOGLE_COMPILE_ASSERT(expr, msg) static_assert(expr, #msg)
|
| +#else
|
| +#define GOOGLE_COMPILE_ASSERT(expr, msg) \
|
| + typedef ::google::protobuf::internal::CompileAssert<(bool(expr))> \
|
| + msg[bool(expr) ? 1 : -1]
|
| +// Implementation details of COMPILE_ASSERT:
|
| +//
|
| +// - COMPILE_ASSERT works by defining an array type that has -1
|
| +// elements (and thus is invalid) when the expression is false.
|
| +//
|
| +// - The simpler definition
|
| +//
|
| +// #define COMPILE_ASSERT(expr, msg) typedef char msg[(expr) ? 1 : -1]
|
| +//
|
| +// does not work, as gcc supports variable-length arrays whose sizes
|
| +// are determined at run-time (this is gcc's extension and not part
|
| +// of the C++ standard). As a result, gcc fails to reject the
|
| +// following code with the simple definition:
|
| +//
|
| +// int foo;
|
| +// COMPILE_ASSERT(foo, msg); // not supposed to compile as foo is
|
| +// // not a compile-time constant.
|
| +//
|
| +// - By using the type CompileAssert<(bool(expr))>, we ensures that
|
| +// expr is a compile-time constant. (Template arguments must be
|
| +// determined at compile-time.)
|
| +//
|
| +// - The outter parentheses in CompileAssert<(bool(expr))> are necessary
|
| +// to work around a bug in gcc 3.4.4 and 4.0.1. If we had written
|
| +//
|
| +// CompileAssert<bool(expr)>
|
| +//
|
| +// instead, these compilers will refuse to compile
|
| +//
|
| +// COMPILE_ASSERT(5 > 0, some_message);
|
| +//
|
| +// (They seem to think the ">" in "5 > 0" marks the end of the
|
| +// template argument list.)
|
| +//
|
| +// - The array size is (bool(expr) ? 1 : -1), instead of simply
|
| +//
|
| +// ((expr) ? 1 : -1).
|
| +//
|
| +// This is to avoid running into a bug in MS VC 7.1, which
|
| +// causes ((0.0) ? 1 : -1) to incorrectly evaluate to 1.
|
| +#endif // __cplusplus >= 201103L
|
| +
|
| +// ===================================================================
|
| +// from google3/base/memory/scoped_ptr.h
|
| +
|
| +namespace internal {
|
| +
|
| +// This is an implementation designed to match the anticipated future TR2
|
| +// implementation of the scoped_ptr class, and its closely-related brethren,
|
| +// scoped_array, scoped_ptr_malloc, and make_scoped_ptr.
|
| +
|
| +template <class C> class scoped_ptr;
|
| +template <class C> class scoped_array;
|
| +
|
| +// A scoped_ptr<T> is like a T*, except that the destructor of scoped_ptr<T>
|
| +// automatically deletes the pointer it holds (if any).
|
| +// That is, scoped_ptr<T> owns the T object that it points to.
|
| +// Like a T*, a scoped_ptr<T> may hold either NULL or a pointer to a T object.
|
| +//
|
| +// The size of a scoped_ptr is small:
|
| +// sizeof(scoped_ptr<C>) == sizeof(C*)
|
| +template <class C>
|
| +class scoped_ptr {
|
| + public:
|
| +
|
| + // The element type
|
| + typedef C element_type;
|
| +
|
| + // Constructor. Defaults to intializing with NULL.
|
| + // There is no way to create an uninitialized scoped_ptr.
|
| + // The input parameter must be allocated with new.
|
| + explicit scoped_ptr(C* p = NULL) : ptr_(p) { }
|
| +
|
| + // Destructor. If there is a C object, delete it.
|
| + // We don't need to test ptr_ == NULL because C++ does that for us.
|
| + ~scoped_ptr() {
|
| + enum { type_must_be_complete = sizeof(C) };
|
| + delete ptr_;
|
| + }
|
| +
|
| + // Reset. Deletes the current owned object, if any.
|
| + // Then takes ownership of a new object, if given.
|
| + // this->reset(this->get()) works.
|
| + void reset(C* p = NULL) {
|
| + if (p != ptr_) {
|
| + enum { type_must_be_complete = sizeof(C) };
|
| + delete ptr_;
|
| + ptr_ = p;
|
| + }
|
| + }
|
| +
|
| + // Accessors to get the owned object.
|
| + // operator* and operator-> will assert() if there is no current object.
|
| + C& operator*() const {
|
| + assert(ptr_ != NULL);
|
| + return *ptr_;
|
| + }
|
| + C* operator->() const {
|
| + assert(ptr_ != NULL);
|
| + return ptr_;
|
| + }
|
| + C* get() const { return ptr_; }
|
| +
|
| + // Comparison operators.
|
| + // These return whether two scoped_ptr refer to the same object, not just to
|
| + // two different but equal objects.
|
| + bool operator==(C* p) const { return ptr_ == p; }
|
| + bool operator!=(C* p) const { return ptr_ != p; }
|
| +
|
| + // Swap two scoped pointers.
|
| + void swap(scoped_ptr& p2) {
|
| + C* tmp = ptr_;
|
| + ptr_ = p2.ptr_;
|
| + p2.ptr_ = tmp;
|
| + }
|
| +
|
| + // Release a pointer.
|
| + // The return value is the current pointer held by this object.
|
| + // If this object holds a NULL pointer, the return value is NULL.
|
| + // After this operation, this object will hold a NULL pointer,
|
| + // and will not own the object any more.
|
| + C* release() {
|
| + C* retVal = ptr_;
|
| + ptr_ = NULL;
|
| + return retVal;
|
| + }
|
| +
|
| + private:
|
| + C* ptr_;
|
| +
|
| + // Forbid comparison of scoped_ptr types. If C2 != C, it totally doesn't
|
| + // make sense, and if C2 == C, it still doesn't make sense because you should
|
| + // never have the same object owned by two different scoped_ptrs.
|
| + template <class C2> bool operator==(scoped_ptr<C2> const& p2) const;
|
| + template <class C2> bool operator!=(scoped_ptr<C2> const& p2) const;
|
| +
|
| + // Disallow evil constructors
|
| + scoped_ptr(const scoped_ptr&);
|
| + void operator=(const scoped_ptr&);
|
| +};
|
| +
|
| +// scoped_array<C> is like scoped_ptr<C>, except that the caller must allocate
|
| +// with new [] and the destructor deletes objects with delete [].
|
| +//
|
| +// As with scoped_ptr<C>, a scoped_array<C> either points to an object
|
| +// or is NULL. A scoped_array<C> owns the object that it points to.
|
| +//
|
| +// Size: sizeof(scoped_array<C>) == sizeof(C*)
|
| +template <class C>
|
| +class scoped_array {
|
| + public:
|
| +
|
| + // The element type
|
| + typedef C element_type;
|
| +
|
| + // Constructor. Defaults to intializing with NULL.
|
| + // There is no way to create an uninitialized scoped_array.
|
| + // The input parameter must be allocated with new [].
|
| + explicit scoped_array(C* p = NULL) : array_(p) { }
|
| +
|
| + // Destructor. If there is a C object, delete it.
|
| + // We don't need to test ptr_ == NULL because C++ does that for us.
|
| + ~scoped_array() {
|
| + enum { type_must_be_complete = sizeof(C) };
|
| + delete[] array_;
|
| + }
|
| +
|
| + // Reset. Deletes the current owned object, if any.
|
| + // Then takes ownership of a new object, if given.
|
| + // this->reset(this->get()) works.
|
| + void reset(C* p = NULL) {
|
| + if (p != array_) {
|
| + enum { type_must_be_complete = sizeof(C) };
|
| + delete[] array_;
|
| + array_ = p;
|
| + }
|
| + }
|
| +
|
| + // Get one element of the current object.
|
| + // Will assert() if there is no current object, or index i is negative.
|
| + C& operator[](std::ptrdiff_t i) const {
|
| + assert(i >= 0);
|
| + assert(array_ != NULL);
|
| + return array_[i];
|
| + }
|
| +
|
| + // Get a pointer to the zeroth element of the current object.
|
| + // If there is no current object, return NULL.
|
| + C* get() const {
|
| + return array_;
|
| + }
|
| +
|
| + // Comparison operators.
|
| + // These return whether two scoped_array refer to the same object, not just to
|
| + // two different but equal objects.
|
| + bool operator==(C* p) const { return array_ == p; }
|
| + bool operator!=(C* p) const { return array_ != p; }
|
| +
|
| + // Swap two scoped arrays.
|
| + void swap(scoped_array& p2) {
|
| + C* tmp = array_;
|
| + array_ = p2.array_;
|
| + p2.array_ = tmp;
|
| + }
|
| +
|
| + // Release an array.
|
| + // The return value is the current pointer held by this object.
|
| + // If this object holds a NULL pointer, the return value is NULL.
|
| + // After this operation, this object will hold a NULL pointer,
|
| + // and will not own the object any more.
|
| + C* release() {
|
| + C* retVal = array_;
|
| + array_ = NULL;
|
| + return retVal;
|
| + }
|
| +
|
| + private:
|
| + C* array_;
|
| +
|
| + // Forbid comparison of different scoped_array types.
|
| + template <class C2> bool operator==(scoped_array<C2> const& p2) const;
|
| + template <class C2> bool operator!=(scoped_array<C2> const& p2) const;
|
| +
|
| + // Disallow evil constructors
|
| + scoped_array(const scoped_array&);
|
| + void operator=(const scoped_array&);
|
| +};
|
| +
|
| +} // namespace internal
|
| +
|
| +// We made these internal so that they would show up as such in the docs,
|
| +// but we don't want to stick "internal::" in front of them everywhere.
|
| +using internal::scoped_ptr;
|
| +using internal::scoped_array;
|
| +
|
| +// ===================================================================
|
| +// emulates google3/base/logging.h
|
| +
|
| +enum LogLevel {
|
| + LOGLEVEL_INFO, // Informational. This is never actually used by
|
| + // libprotobuf.
|
| + LOGLEVEL_WARNING, // Warns about issues that, although not technically a
|
| + // problem now, could cause problems in the future. For
|
| + // example, a // warning will be printed when parsing a
|
| + // message that is near the message size limit.
|
| + LOGLEVEL_ERROR, // An error occurred which should never happen during
|
| + // normal use.
|
| + LOGLEVEL_FATAL, // An error occurred from which the library cannot
|
| + // recover. This usually indicates a programming error
|
| + // in the code which calls the library, especially when
|
| + // compiled in debug mode.
|
| +
|
| +#ifdef NDEBUG
|
| + LOGLEVEL_DFATAL = LOGLEVEL_ERROR
|
| +#else
|
| + LOGLEVEL_DFATAL = LOGLEVEL_FATAL
|
| +#endif
|
| +};
|
| +
|
| +namespace internal {
|
| +
|
| +class LogFinisher;
|
| +
|
| +class LIBPROTOBUF_EXPORT LogMessage {
|
| + public:
|
| + LogMessage(LogLevel level, const char* filename, int line);
|
| + ~LogMessage();
|
| +
|
| + LogMessage& operator<<(const std::string& value);
|
| + LogMessage& operator<<(const char* value);
|
| + LogMessage& operator<<(char value);
|
| + LogMessage& operator<<(int value);
|
| + LogMessage& operator<<(uint value);
|
| + LogMessage& operator<<(long value);
|
| + LogMessage& operator<<(unsigned long value);
|
| + LogMessage& operator<<(double value);
|
| +
|
| + private:
|
| + friend class LogFinisher;
|
| + void Finish();
|
| +
|
| + LogLevel level_;
|
| + const char* filename_;
|
| + int line_;
|
| + std::string message_;
|
| +};
|
| +
|
| +// Used to make the entire "LOG(BLAH) << etc." expression have a void return
|
| +// type and print a newline after each message.
|
| +class LIBPROTOBUF_EXPORT LogFinisher {
|
| + public:
|
| + void operator=(LogMessage& other);
|
| +};
|
| +
|
| +} // namespace internal
|
| +
|
| +// Undef everything in case we're being mixed with some other Google library
|
| +// which already defined them itself. Presumably all Google libraries will
|
| +// support the same syntax for these so it should not be a big deal if they
|
| +// end up using our definitions instead.
|
| +#undef GOOGLE_LOG
|
| +#undef GOOGLE_LOG_IF
|
| +
|
| +#undef GOOGLE_CHECK
|
| +#undef GOOGLE_CHECK_EQ
|
| +#undef GOOGLE_CHECK_NE
|
| +#undef GOOGLE_CHECK_LT
|
| +#undef GOOGLE_CHECK_LE
|
| +#undef GOOGLE_CHECK_GT
|
| +#undef GOOGLE_CHECK_GE
|
| +#undef GOOGLE_CHECK_NOTNULL
|
| +
|
| +#undef GOOGLE_DLOG
|
| +#undef GOOGLE_DCHECK
|
| +#undef GOOGLE_DCHECK_EQ
|
| +#undef GOOGLE_DCHECK_NE
|
| +#undef GOOGLE_DCHECK_LT
|
| +#undef GOOGLE_DCHECK_LE
|
| +#undef GOOGLE_DCHECK_GT
|
| +#undef GOOGLE_DCHECK_GE
|
| +
|
| +#define GOOGLE_LOG(LEVEL) \
|
| + ::google::protobuf::internal::LogFinisher() = \
|
| + ::google::protobuf::internal::LogMessage( \
|
| + ::google::protobuf::LOGLEVEL_##LEVEL, __FILE__, __LINE__)
|
| +#define GOOGLE_LOG_IF(LEVEL, CONDITION) \
|
| + !(CONDITION) ? (void)0 : GOOGLE_LOG(LEVEL)
|
| +
|
| +#define GOOGLE_CHECK(EXPRESSION) \
|
| + GOOGLE_LOG_IF(FATAL, !(EXPRESSION)) << "CHECK failed: " #EXPRESSION ": "
|
| +#define GOOGLE_CHECK_EQ(A, B) GOOGLE_CHECK((A) == (B))
|
| +#define GOOGLE_CHECK_NE(A, B) GOOGLE_CHECK((A) != (B))
|
| +#define GOOGLE_CHECK_LT(A, B) GOOGLE_CHECK((A) < (B))
|
| +#define GOOGLE_CHECK_LE(A, B) GOOGLE_CHECK((A) <= (B))
|
| +#define GOOGLE_CHECK_GT(A, B) GOOGLE_CHECK((A) > (B))
|
| +#define GOOGLE_CHECK_GE(A, B) GOOGLE_CHECK((A) >= (B))
|
| +
|
| +namespace internal {
|
| +template<typename T>
|
| +T* CheckNotNull(const char *file, int line, const char *name, T* val) {
|
| + if (val == NULL) {
|
| + GOOGLE_LOG(FATAL) << name;
|
| + }
|
| + return val;
|
| +}
|
| +} // namespace internal
|
| +#define GOOGLE_CHECK_NOTNULL(A) \
|
| + internal::CheckNotNull(__FILE__, __LINE__, "'" #A "' must not be NULL", (A))
|
| +
|
| +#ifdef NDEBUG
|
| +
|
| +#define GOOGLE_DLOG GOOGLE_LOG_IF(INFO, false)
|
| +
|
| +#define GOOGLE_DCHECK(EXPRESSION) while(false) GOOGLE_CHECK(EXPRESSION)
|
| +#define GOOGLE_DCHECK_EQ(A, B) GOOGLE_DCHECK((A) == (B))
|
| +#define GOOGLE_DCHECK_NE(A, B) GOOGLE_DCHECK((A) != (B))
|
| +#define GOOGLE_DCHECK_LT(A, B) GOOGLE_DCHECK((A) < (B))
|
| +#define GOOGLE_DCHECK_LE(A, B) GOOGLE_DCHECK((A) <= (B))
|
| +#define GOOGLE_DCHECK_GT(A, B) GOOGLE_DCHECK((A) > (B))
|
| +#define GOOGLE_DCHECK_GE(A, B) GOOGLE_DCHECK((A) >= (B))
|
| +
|
| +#else // NDEBUG
|
| +
|
| +#define GOOGLE_DLOG GOOGLE_LOG
|
| +
|
| +#define GOOGLE_DCHECK GOOGLE_CHECK
|
| +#define GOOGLE_DCHECK_EQ GOOGLE_CHECK_EQ
|
| +#define GOOGLE_DCHECK_NE GOOGLE_CHECK_NE
|
| +#define GOOGLE_DCHECK_LT GOOGLE_CHECK_LT
|
| +#define GOOGLE_DCHECK_LE GOOGLE_CHECK_LE
|
| +#define GOOGLE_DCHECK_GT GOOGLE_CHECK_GT
|
| +#define GOOGLE_DCHECK_GE GOOGLE_CHECK_GE
|
| +
|
| +#endif // !NDEBUG
|
| +
|
| +typedef void LogHandler(LogLevel level, const char* filename, int line,
|
| + const std::string& message);
|
| +
|
| +// The protobuf library sometimes writes warning and error messages to
|
| +// stderr. These messages are primarily useful for developers, but may
|
| +// also help end users figure out a problem. If you would prefer that
|
| +// these messages be sent somewhere other than stderr, call SetLogHandler()
|
| +// to set your own handler. This returns the old handler. Set the handler
|
| +// to NULL to ignore log messages (but see also LogSilencer, below).
|
| +//
|
| +// Obviously, SetLogHandler is not thread-safe. You should only call it
|
| +// at initialization time, and probably not from library code. If you
|
| +// simply want to suppress log messages temporarily (e.g. because you
|
| +// have some code that tends to trigger them frequently and you know
|
| +// the warnings are not important to you), use the LogSilencer class
|
| +// below.
|
| +LIBPROTOBUF_EXPORT LogHandler* SetLogHandler(LogHandler* new_func);
|
| +
|
| +// Create a LogSilencer if you want to temporarily suppress all log
|
| +// messages. As long as any LogSilencer objects exist, non-fatal
|
| +// log messages will be discarded (the current LogHandler will *not*
|
| +// be called). Constructing a LogSilencer is thread-safe. You may
|
| +// accidentally suppress log messages occurring in another thread, but
|
| +// since messages are generally for debugging purposes only, this isn't
|
| +// a big deal. If you want to intercept log messages, use SetLogHandler().
|
| +class LIBPROTOBUF_EXPORT LogSilencer {
|
| + public:
|
| + LogSilencer();
|
| + ~LogSilencer();
|
| +};
|
| +
|
| +// ===================================================================
|
| +// emulates google3/base/callback.h
|
| +
|
| +// Abstract interface for a callback. When calling an RPC, you must provide
|
| +// a Closure to call when the procedure completes. See the Service interface
|
| +// in service.h.
|
| +//
|
| +// To automatically construct a Closure which calls a particular function or
|
| +// method with a particular set of parameters, use the NewCallback() function.
|
| +// Example:
|
| +// void FooDone(const FooResponse* response) {
|
| +// ...
|
| +// }
|
| +//
|
| +// void CallFoo() {
|
| +// ...
|
| +// // When done, call FooDone() and pass it a pointer to the response.
|
| +// Closure* callback = NewCallback(&FooDone, response);
|
| +// // Make the call.
|
| +// service->Foo(controller, request, response, callback);
|
| +// }
|
| +//
|
| +// Example that calls a method:
|
| +// class Handler {
|
| +// public:
|
| +// ...
|
| +//
|
| +// void FooDone(const FooResponse* response) {
|
| +// ...
|
| +// }
|
| +//
|
| +// void CallFoo() {
|
| +// ...
|
| +// // When done, call FooDone() and pass it a pointer to the response.
|
| +// Closure* callback = NewCallback(this, &Handler::FooDone, response);
|
| +// // Make the call.
|
| +// service->Foo(controller, request, response, callback);
|
| +// }
|
| +// };
|
| +//
|
| +// Currently NewCallback() supports binding zero, one, or two arguments.
|
| +//
|
| +// Callbacks created with NewCallback() automatically delete themselves when
|
| +// executed. They should be used when a callback is to be called exactly
|
| +// once (usually the case with RPC callbacks). If a callback may be called
|
| +// a different number of times (including zero), create it with
|
| +// NewPermanentCallback() instead. You are then responsible for deleting the
|
| +// callback (using the "delete" keyword as normal).
|
| +//
|
| +// Note that NewCallback() is a bit touchy regarding argument types. Generally,
|
| +// the values you provide for the parameter bindings must exactly match the
|
| +// types accepted by the callback function. For example:
|
| +// void Foo(string s);
|
| +// NewCallback(&Foo, "foo"); // WON'T WORK: const char* != string
|
| +// NewCallback(&Foo, string("foo")); // WORKS
|
| +// Also note that the arguments cannot be references:
|
| +// void Foo(const string& s);
|
| +// string my_str;
|
| +// NewCallback(&Foo, my_str); // WON'T WORK: Can't use referecnes.
|
| +// However, correctly-typed pointers will work just fine.
|
| +class LIBPROTOBUF_EXPORT Closure {
|
| + public:
|
| + Closure() {}
|
| + virtual ~Closure();
|
| +
|
| + virtual void Run() = 0;
|
| +
|
| + private:
|
| + GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(Closure);
|
| +};
|
| +
|
| +namespace internal {
|
| +
|
| +class LIBPROTOBUF_EXPORT FunctionClosure0 : public Closure {
|
| + public:
|
| + typedef void (*FunctionType)();
|
| +
|
| + FunctionClosure0(FunctionType function, bool self_deleting)
|
| + : function_(function), self_deleting_(self_deleting) {}
|
| + ~FunctionClosure0();
|
| +
|
| + void Run() {
|
| + bool needs_delete = self_deleting_; // read in case callback deletes
|
| + function_();
|
| + if (needs_delete) delete this;
|
| + }
|
| +
|
| + private:
|
| + FunctionType function_;
|
| + bool self_deleting_;
|
| +};
|
| +
|
| +template <typename Class>
|
| +class MethodClosure0 : public Closure {
|
| + public:
|
| + typedef void (Class::*MethodType)();
|
| +
|
| + MethodClosure0(Class* object, MethodType method, bool self_deleting)
|
| + : object_(object), method_(method), self_deleting_(self_deleting) {}
|
| + ~MethodClosure0() {}
|
| +
|
| + void Run() {
|
| + bool needs_delete = self_deleting_; // read in case callback deletes
|
| + (object_->*method_)();
|
| + if (needs_delete) delete this;
|
| + }
|
| +
|
| + private:
|
| + Class* object_;
|
| + MethodType method_;
|
| + bool self_deleting_;
|
| +};
|
| +
|
| +template <typename Arg1>
|
| +class FunctionClosure1 : public Closure {
|
| + public:
|
| + typedef void (*FunctionType)(Arg1 arg1);
|
| +
|
| + FunctionClosure1(FunctionType function, bool self_deleting,
|
| + Arg1 arg1)
|
| + : function_(function), self_deleting_(self_deleting),
|
| + arg1_(arg1) {}
|
| + ~FunctionClosure1() {}
|
| +
|
| + void Run() {
|
| + bool needs_delete = self_deleting_; // read in case callback deletes
|
| + function_(arg1_);
|
| + if (needs_delete) delete this;
|
| + }
|
| +
|
| + private:
|
| + FunctionType function_;
|
| + bool self_deleting_;
|
| + Arg1 arg1_;
|
| +};
|
| +
|
| +template <typename Class, typename Arg1>
|
| +class MethodClosure1 : public Closure {
|
| + public:
|
| + typedef void (Class::*MethodType)(Arg1 arg1);
|
| +
|
| + MethodClosure1(Class* object, MethodType method, bool self_deleting,
|
| + Arg1 arg1)
|
| + : object_(object), method_(method), self_deleting_(self_deleting),
|
| + arg1_(arg1) {}
|
| + ~MethodClosure1() {}
|
| +
|
| + void Run() {
|
| + bool needs_delete = self_deleting_; // read in case callback deletes
|
| + (object_->*method_)(arg1_);
|
| + if (needs_delete) delete this;
|
| + }
|
| +
|
| + private:
|
| + Class* object_;
|
| + MethodType method_;
|
| + bool self_deleting_;
|
| + Arg1 arg1_;
|
| +};
|
| +
|
| +template <typename Arg1, typename Arg2>
|
| +class FunctionClosure2 : public Closure {
|
| + public:
|
| + typedef void (*FunctionType)(Arg1 arg1, Arg2 arg2);
|
| +
|
| + FunctionClosure2(FunctionType function, bool self_deleting,
|
| + Arg1 arg1, Arg2 arg2)
|
| + : function_(function), self_deleting_(self_deleting),
|
| + arg1_(arg1), arg2_(arg2) {}
|
| + ~FunctionClosure2() {}
|
| +
|
| + void Run() {
|
| + bool needs_delete = self_deleting_; // read in case callback deletes
|
| + function_(arg1_, arg2_);
|
| + if (needs_delete) delete this;
|
| + }
|
| +
|
| + private:
|
| + FunctionType function_;
|
| + bool self_deleting_;
|
| + Arg1 arg1_;
|
| + Arg2 arg2_;
|
| +};
|
| +
|
| +template <typename Class, typename Arg1, typename Arg2>
|
| +class MethodClosure2 : public Closure {
|
| + public:
|
| + typedef void (Class::*MethodType)(Arg1 arg1, Arg2 arg2);
|
| +
|
| + MethodClosure2(Class* object, MethodType method, bool self_deleting,
|
| + Arg1 arg1, Arg2 arg2)
|
| + : object_(object), method_(method), self_deleting_(self_deleting),
|
| + arg1_(arg1), arg2_(arg2) {}
|
| + ~MethodClosure2() {}
|
| +
|
| + void Run() {
|
| + bool needs_delete = self_deleting_; // read in case callback deletes
|
| + (object_->*method_)(arg1_, arg2_);
|
| + if (needs_delete) delete this;
|
| + }
|
| +
|
| + private:
|
| + Class* object_;
|
| + MethodType method_;
|
| + bool self_deleting_;
|
| + Arg1 arg1_;
|
| + Arg2 arg2_;
|
| +};
|
| +
|
| +} // namespace internal
|
| +
|
| +// See Closure.
|
| +inline Closure* NewCallback(void (*function)()) {
|
| + return new internal::FunctionClosure0(function, true);
|
| +}
|
| +
|
| +// See Closure.
|
| +inline Closure* NewPermanentCallback(void (*function)()) {
|
| + return new internal::FunctionClosure0(function, false);
|
| +}
|
| +
|
| +// See Closure.
|
| +template <typename Class>
|
| +inline Closure* NewCallback(Class* object, void (Class::*method)()) {
|
| + return new internal::MethodClosure0<Class>(object, method, true);
|
| +}
|
| +
|
| +// See Closure.
|
| +template <typename Class>
|
| +inline Closure* NewPermanentCallback(Class* object, void (Class::*method)()) {
|
| + return new internal::MethodClosure0<Class>(object, method, false);
|
| +}
|
| +
|
| +// See Closure.
|
| +template <typename Arg1>
|
| +inline Closure* NewCallback(void (*function)(Arg1),
|
| + Arg1 arg1) {
|
| + return new internal::FunctionClosure1<Arg1>(function, true, arg1);
|
| +}
|
| +
|
| +// See Closure.
|
| +template <typename Arg1>
|
| +inline Closure* NewPermanentCallback(void (*function)(Arg1),
|
| + Arg1 arg1) {
|
| + return new internal::FunctionClosure1<Arg1>(function, false, arg1);
|
| +}
|
| +
|
| +// See Closure.
|
| +template <typename Class, typename Arg1>
|
| +inline Closure* NewCallback(Class* object, void (Class::*method)(Arg1),
|
| + Arg1 arg1) {
|
| + return new internal::MethodClosure1<Class, Arg1>(object, method, true, arg1);
|
| +}
|
| +
|
| +// See Closure.
|
| +template <typename Class, typename Arg1>
|
| +inline Closure* NewPermanentCallback(Class* object, void (Class::*method)(Arg1),
|
| + Arg1 arg1) {
|
| + return new internal::MethodClosure1<Class, Arg1>(object, method, false, arg1);
|
| +}
|
| +
|
| +// See Closure.
|
| +template <typename Arg1, typename Arg2>
|
| +inline Closure* NewCallback(void (*function)(Arg1, Arg2),
|
| + Arg1 arg1, Arg2 arg2) {
|
| + return new internal::FunctionClosure2<Arg1, Arg2>(
|
| + function, true, arg1, arg2);
|
| +}
|
| +
|
| +// See Closure.
|
| +template <typename Arg1, typename Arg2>
|
| +inline Closure* NewPermanentCallback(void (*function)(Arg1, Arg2),
|
| + Arg1 arg1, Arg2 arg2) {
|
| + return new internal::FunctionClosure2<Arg1, Arg2>(
|
| + function, false, arg1, arg2);
|
| +}
|
| +
|
| +// See Closure.
|
| +template <typename Class, typename Arg1, typename Arg2>
|
| +inline Closure* NewCallback(Class* object, void (Class::*method)(Arg1, Arg2),
|
| + Arg1 arg1, Arg2 arg2) {
|
| + return new internal::MethodClosure2<Class, Arg1, Arg2>(
|
| + object, method, true, arg1, arg2);
|
| +}
|
| +
|
| +// See Closure.
|
| +template <typename Class, typename Arg1, typename Arg2>
|
| +inline Closure* NewPermanentCallback(
|
| + Class* object, void (Class::*method)(Arg1, Arg2),
|
| + Arg1 arg1, Arg2 arg2) {
|
| + return new internal::MethodClosure2<Class, Arg1, Arg2>(
|
| + object, method, false, arg1, arg2);
|
| +}
|
| +
|
| +// A function which does nothing. Useful for creating no-op callbacks, e.g.:
|
| +// Closure* nothing = NewCallback(&DoNothing);
|
| +void LIBPROTOBUF_EXPORT DoNothing();
|
| +
|
| +// ===================================================================
|
| +// emulates google3/base/mutex.h
|
| +
|
| +namespace internal {
|
| +
|
| +// A Mutex is a non-reentrant (aka non-recursive) mutex. At most one thread T
|
| +// may hold a mutex at a given time. If T attempts to Lock() the same Mutex
|
| +// while holding it, T will deadlock.
|
| +class LIBPROTOBUF_EXPORT Mutex {
|
| + public:
|
| + // Create a Mutex that is not held by anybody.
|
| + Mutex();
|
| +
|
| + // Destructor
|
| + ~Mutex();
|
| +
|
| + // Block if necessary until this Mutex is free, then acquire it exclusively.
|
| + void Lock();
|
| +
|
| + // Release this Mutex. Caller must hold it exclusively.
|
| + void Unlock();
|
| +
|
| + // Crash if this Mutex is not held exclusively by this thread.
|
| + // May fail to crash when it should; will never crash when it should not.
|
| + void AssertHeld();
|
| +
|
| + private:
|
| + struct Internal;
|
| + Internal* mInternal;
|
| +
|
| + GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(Mutex);
|
| +};
|
| +
|
| +// MutexLock(mu) acquires mu when constructed and releases it when destroyed.
|
| +class LIBPROTOBUF_EXPORT MutexLock {
|
| + public:
|
| + explicit MutexLock(Mutex *mu) : mu_(mu) { this->mu_->Lock(); }
|
| + ~MutexLock() { this->mu_->Unlock(); }
|
| + private:
|
| + Mutex *const mu_;
|
| + GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(MutexLock);
|
| +};
|
| +
|
| +// TODO(kenton): Implement these? Hard to implement portably.
|
| +typedef MutexLock ReaderMutexLock;
|
| +typedef MutexLock WriterMutexLock;
|
| +
|
| +// MutexLockMaybe is like MutexLock, but is a no-op when mu is NULL.
|
| +class LIBPROTOBUF_EXPORT MutexLockMaybe {
|
| + public:
|
| + explicit MutexLockMaybe(Mutex *mu) :
|
| + mu_(mu) { if (this->mu_ != NULL) { this->mu_->Lock(); } }
|
| + ~MutexLockMaybe() { if (this->mu_ != NULL) { this->mu_->Unlock(); } }
|
| + private:
|
| + Mutex *const mu_;
|
| + GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(MutexLockMaybe);
|
| +};
|
| +
|
| +} // namespace internal
|
| +
|
| +// We made these internal so that they would show up as such in the docs,
|
| +// but we don't want to stick "internal::" in front of them everywhere.
|
| +using internal::Mutex;
|
| +using internal::MutexLock;
|
| +using internal::ReaderMutexLock;
|
| +using internal::WriterMutexLock;
|
| +using internal::MutexLockMaybe;
|
|
|
| // ===================================================================
|
| // from google3/util/utf8/public/unilib.h
|
| @@ -145,6 +1181,9 @@ LIBPROTOBUF_EXPORT bool IsStructurallyValidUTF8(const char* buf, int len);
|
|
|
| } // namespace internal
|
|
|
| +// ===================================================================
|
| +// from google3/util/endian/endian.h
|
| +LIBPROTOBUF_EXPORT uint32 ghtonl(uint32 x);
|
|
|
| // ===================================================================
|
| // Shutdown support.
|
|
|