Index: third_party/protobuf/src/google/protobuf/stubs/common.h |
diff --git a/third_party/protobuf/src/google/protobuf/stubs/common.h b/third_party/protobuf/src/google/protobuf/stubs/common.h |
index de866e149f9eac95203700848d0d24567994ac4e..bdb6b522138429d468b147c27c873b0d06b344f0 100644 |
--- a/third_party/protobuf/src/google/protobuf/stubs/common.h |
+++ b/third_party/protobuf/src/google/protobuf/stubs/common.h |
@@ -1,6 +1,6 @@ |
// Protocol Buffers - Google's data interchange format |
// Copyright 2008 Google Inc. All rights reserved. |
-// https://developers.google.com/protocol-buffers/ |
+// http://code.google.com/p/protobuf/ |
// |
// Redistribution and use in source and binary forms, with or without |
// modification, are permitted provided that the following conditions are |
@@ -35,16 +35,18 @@ |
#ifndef GOOGLE_PROTOBUF_COMMON_H__ |
#define GOOGLE_PROTOBUF_COMMON_H__ |
- |
-#include <google/protobuf/stubs/port.h> |
-#include <google/protobuf/stubs/macros.h> |
-#include <google/protobuf/stubs/platform_macros.h> |
- |
-// TODO(liujisi): Remove the following includes after the include clean-up. |
-#include <google/protobuf/stubs/logging.h> |
-#include <google/protobuf/stubs/scoped_ptr.h> |
-#include <google/protobuf/stubs/mutex.h> |
-#include <google/protobuf/stubs/callback.h> |
+#include <assert.h> |
+#include <stdlib.h> |
+#include <cstddef> |
+#include <string> |
+#include <string.h> |
+#if defined(__osf__) |
+// Tru64 lacks stdint.h, but has inttypes.h which defines a superset of |
+// what stdint.h would define. |
+#include <inttypes.h> |
+#elif !defined(_MSC_VER) |
+#include <stdint.h> |
+#endif |
#ifndef PROTOBUF_USE_EXCEPTIONS |
#if defined(_MSC_VER) && defined(_CPPUNWIND) |
@@ -59,13 +61,6 @@ |
#if PROTOBUF_USE_EXCEPTIONS |
#include <exception> |
#endif |
-#if defined(__APPLE__) |
-#include <TargetConditionals.h> // for TARGET_OS_IPHONE |
-#endif |
- |
-#if defined(__ANDROID__) || defined(GOOGLE_PROTOBUF_OS_ANDROID) || (defined(TARGET_OS_IPHONE) && TARGET_OS_IPHONE) || defined(GOOGLE_PROTOBUF_OS_IPHONE) |
-#include <pthread.h> |
-#endif |
#if defined(_WIN32) && defined(GetMessage) |
// Allow GetMessage to be used as a valid method name in protobuf classes. |
@@ -84,10 +79,48 @@ inline BOOL GetMessage( |
} |
#endif |
+ |
namespace std {} |
namespace google { |
namespace protobuf { |
+ |
+#undef GOOGLE_DISALLOW_EVIL_CONSTRUCTORS |
+#define GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(TypeName) \ |
+ TypeName(const TypeName&); \ |
+ void operator=(const TypeName&) |
+ |
+// The macros defined below are required in order to make protobuf_lite a |
+// component on all platforms. See http://crbug.com/172800. |
+#if defined(COMPONENT_BUILD) && defined(PROTOBUF_USE_DLLS) |
+ #if defined(_MSC_VER) |
+ #ifdef LIBPROTOBUF_EXPORTS |
+ #define LIBPROTOBUF_EXPORT __declspec(dllexport) |
+ #else |
+ #define LIBPROTOBUF_EXPORT __declspec(dllimport) |
+ #endif |
+ #ifdef LIBPROTOC_EXPORTS |
+ #define LIBPROTOC_EXPORT __declspec(dllexport) |
+ #else |
+ #define LIBPROTOC_EXPORT __declspec(dllimport) |
+ #endif |
+ #else // defined(_MSC_VER) |
+ #ifdef LIBPROTOBUF_EXPORTS |
+ #define LIBPROTOBUF_EXPORT __attribute__((visibility("default"))) |
+ #else |
+ #define LIBPROTOBUF_EXPORT |
+ #endif |
+ #ifdef LIBPROTOC_EXPORTS |
+ #define LIBPROTOC_EXPORT __attribute__((visibility("default"))) |
+ #else |
+ #define LIBPROTOC_EXPORT |
+ #endif |
+ #endif |
+#else // defined(COMPONENT_BUILD) && defined(PROTOBUF_USE_DLLS) |
+ #define LIBPROTOBUF_EXPORT |
+ #define LIBPROTOC_EXPORT |
+#endif |
+ |
namespace internal { |
// Some of these constants are macros rather than const ints so that they can |
@@ -95,24 +128,24 @@ namespace internal { |
// The current version, represented as a single integer to make comparison |
// easier: major * 10^6 + minor * 10^3 + micro |
-#define GOOGLE_PROTOBUF_VERSION 3000000 |
+#define GOOGLE_PROTOBUF_VERSION 2005000 |
// The minimum library version which works with the current version of the |
// headers. |
-#define GOOGLE_PROTOBUF_MIN_LIBRARY_VERSION 3000000 |
+#define GOOGLE_PROTOBUF_MIN_LIBRARY_VERSION 2005000 |
// The minimum header version which works with the current version of |
// the library. This constant should only be used by protoc's C++ code |
// generator. |
-static const int kMinHeaderVersionForLibrary = 3000000; |
+static const int kMinHeaderVersionForLibrary = 2005000; |
// The minimum protoc version which works with the current version of the |
// headers. |
-#define GOOGLE_PROTOBUF_MIN_PROTOC_VERSION 3000000 |
+#define GOOGLE_PROTOBUF_MIN_PROTOC_VERSION 2005000 |
// The minimum header version which works with the current version of |
// protoc. This constant should only be used in VerifyVersion(). |
-static const int kMinHeaderVersionForProtoc = 3000000; |
+static const int kMinHeaderVersionForProtoc = 2005000; |
// Verifies that the headers and libraries are compatible. Use the macro |
// below to call this. |
@@ -133,6 +166,1009 @@ std::string LIBPROTOBUF_EXPORT VersionString(int version); |
GOOGLE_PROTOBUF_VERSION, GOOGLE_PROTOBUF_MIN_LIBRARY_VERSION, \ |
__FILE__) |
+// =================================================================== |
+// from google3/base/port.h |
+ |
+typedef unsigned int uint; |
+ |
+#ifdef _MSC_VER |
+typedef __int8 int8; |
+typedef __int16 int16; |
+typedef __int32 int32; |
+typedef __int64 int64; |
+ |
+typedef unsigned __int8 uint8; |
+typedef unsigned __int16 uint16; |
+typedef unsigned __int32 uint32; |
+typedef unsigned __int64 uint64; |
+#else |
+typedef int8_t int8; |
+typedef int16_t int16; |
+typedef int32_t int32; |
+typedef int64_t int64; |
+ |
+typedef uint8_t uint8; |
+typedef uint16_t uint16; |
+typedef uint32_t uint32; |
+typedef uint64_t uint64; |
+#endif |
+ |
+// long long macros to be used because gcc and vc++ use different suffixes, |
+// and different size specifiers in format strings |
+#undef GOOGLE_LONGLONG |
+#undef GOOGLE_ULONGLONG |
+#undef GOOGLE_LL_FORMAT |
+ |
+#ifdef _MSC_VER |
+#define GOOGLE_LONGLONG(x) x##I64 |
+#define GOOGLE_ULONGLONG(x) x##UI64 |
+#define GOOGLE_LL_FORMAT "I64" // As in printf("%I64d", ...) |
+#else |
+#define GOOGLE_LONGLONG(x) x##LL |
+#define GOOGLE_ULONGLONG(x) x##ULL |
+#define GOOGLE_LL_FORMAT "ll" // As in "%lld". Note that "q" is poor form also. |
+#endif |
+ |
+static const int32 kint32max = 0x7FFFFFFF; |
+static const int32 kint32min = -kint32max - 1; |
+static const int64 kint64max = GOOGLE_LONGLONG(0x7FFFFFFFFFFFFFFF); |
+static const int64 kint64min = -kint64max - 1; |
+static const uint32 kuint32max = 0xFFFFFFFFu; |
+static const uint64 kuint64max = GOOGLE_ULONGLONG(0xFFFFFFFFFFFFFFFF); |
+ |
+// ------------------------------------------------------------------- |
+// Annotations: Some parts of the code have been annotated in ways that might |
+// be useful to some compilers or tools, but are not supported universally. |
+// You can #define these annotations yourself if the default implementation |
+// is not right for you. |
+ |
+#ifndef GOOGLE_ATTRIBUTE_ALWAYS_INLINE |
+#if defined(__GNUC__) && (__GNUC__ > 3 ||(__GNUC__ == 3 && __GNUC_MINOR__ >= 1)) |
+// For functions we want to force inline. |
+// Introduced in gcc 3.1. |
+#define GOOGLE_ATTRIBUTE_ALWAYS_INLINE __attribute__ ((always_inline)) |
+#else |
+// Other compilers will have to figure it out for themselves. |
+#define GOOGLE_ATTRIBUTE_ALWAYS_INLINE |
+#endif |
+#endif |
+ |
+#ifndef GOOGLE_ATTRIBUTE_DEPRECATED |
+#ifdef __GNUC__ |
+// If the method/variable/type is used anywhere, produce a warning. |
+#define GOOGLE_ATTRIBUTE_DEPRECATED __attribute__((deprecated)) |
+#else |
+#define GOOGLE_ATTRIBUTE_DEPRECATED |
+#endif |
+#endif |
+ |
+#ifndef GOOGLE_PREDICT_TRUE |
+#ifdef __GNUC__ |
+// Provided at least since GCC 3.0. |
+#define GOOGLE_PREDICT_TRUE(x) (__builtin_expect(!!(x), 1)) |
+#else |
+#define GOOGLE_PREDICT_TRUE |
+#endif |
+#endif |
+ |
+// Delimits a block of code which may write to memory which is simultaneously |
+// written by other threads, but which has been determined to be thread-safe |
+// (e.g. because it is an idempotent write). |
+#ifndef GOOGLE_SAFE_CONCURRENT_WRITES_BEGIN |
+#define GOOGLE_SAFE_CONCURRENT_WRITES_BEGIN() |
+#endif |
+#ifndef GOOGLE_SAFE_CONCURRENT_WRITES_END |
+#define GOOGLE_SAFE_CONCURRENT_WRITES_END() |
+#endif |
+ |
+// =================================================================== |
+// from google3/base/basictypes.h |
+ |
+// The GOOGLE_ARRAYSIZE(arr) macro returns the # of elements in an array arr. |
+// The expression is a compile-time constant, and therefore can be |
+// used in defining new arrays, for example. |
+// |
+// GOOGLE_ARRAYSIZE catches a few type errors. If you see a compiler error |
+// |
+// "warning: division by zero in ..." |
+// |
+// when using GOOGLE_ARRAYSIZE, you are (wrongfully) giving it a pointer. |
+// You should only use GOOGLE_ARRAYSIZE on statically allocated arrays. |
+// |
+// The following comments are on the implementation details, and can |
+// be ignored by the users. |
+// |
+// ARRAYSIZE(arr) works by inspecting sizeof(arr) (the # of bytes in |
+// the array) and sizeof(*(arr)) (the # of bytes in one array |
+// element). If the former is divisible by the latter, perhaps arr is |
+// indeed an array, in which case the division result is the # of |
+// elements in the array. Otherwise, arr cannot possibly be an array, |
+// and we generate a compiler error to prevent the code from |
+// compiling. |
+// |
+// Since the size of bool is implementation-defined, we need to cast |
+// !(sizeof(a) & sizeof(*(a))) to size_t in order to ensure the final |
+// result has type size_t. |
+// |
+// This macro is not perfect as it wrongfully accepts certain |
+// pointers, namely where the pointer size is divisible by the pointee |
+// size. Since all our code has to go through a 32-bit compiler, |
+// where a pointer is 4 bytes, this means all pointers to a type whose |
+// size is 3 or greater than 4 will be (righteously) rejected. |
+// |
+// Kudos to Jorg Brown for this simple and elegant implementation. |
+ |
+#undef GOOGLE_ARRAYSIZE |
+#define GOOGLE_ARRAYSIZE(a) \ |
+ ((sizeof(a) / sizeof(*(a))) / \ |
+ static_cast<size_t>(!(sizeof(a) % sizeof(*(a))))) |
+ |
+namespace internal { |
+ |
+// Use implicit_cast as a safe version of static_cast or const_cast |
+// for upcasting in the type hierarchy (i.e. casting a pointer to Foo |
+// to a pointer to SuperclassOfFoo or casting a pointer to Foo to |
+// a const pointer to Foo). |
+// When you use implicit_cast, the compiler checks that the cast is safe. |
+// Such explicit implicit_casts are necessary in surprisingly many |
+// situations where C++ demands an exact type match instead of an |
+// argument type convertable to a target type. |
+// |
+// The From type can be inferred, so the preferred syntax for using |
+// implicit_cast is the same as for static_cast etc.: |
+// |
+// implicit_cast<ToType>(expr) |
+// |
+// implicit_cast would have been part of the C++ standard library, |
+// but the proposal was submitted too late. It will probably make |
+// its way into the language in the future. |
+template<typename To, typename From> |
+inline To implicit_cast(From const &f) { |
+ return f; |
+} |
+ |
+// When you upcast (that is, cast a pointer from type Foo to type |
+// SuperclassOfFoo), it's fine to use implicit_cast<>, since upcasts |
+// always succeed. When you downcast (that is, cast a pointer from |
+// type Foo to type SubclassOfFoo), static_cast<> isn't safe, because |
+// how do you know the pointer is really of type SubclassOfFoo? It |
+// could be a bare Foo, or of type DifferentSubclassOfFoo. Thus, |
+// when you downcast, you should use this macro. In debug mode, we |
+// use dynamic_cast<> to double-check the downcast is legal (we die |
+// if it's not). In normal mode, we do the efficient static_cast<> |
+// instead. Thus, it's important to test in debug mode to make sure |
+// the cast is legal! |
+// This is the only place in the code we should use dynamic_cast<>. |
+// In particular, you SHOULDN'T be using dynamic_cast<> in order to |
+// do RTTI (eg code like this: |
+// if (dynamic_cast<Subclass1>(foo)) HandleASubclass1Object(foo); |
+// if (dynamic_cast<Subclass2>(foo)) HandleASubclass2Object(foo); |
+// You should design the code some other way not to need this. |
+ |
+template<typename To, typename From> // use like this: down_cast<T*>(foo); |
+inline To down_cast(From* f) { // so we only accept pointers |
+ // Ensures that To is a sub-type of From *. This test is here only |
+ // for compile-time type checking, and has no overhead in an |
+ // optimized build at run-time, as it will be optimized away |
+ // completely. |
+ if (false) { |
+ implicit_cast<From*, To>(0); |
+ } |
+ |
+#if !defined(NDEBUG) && !defined(GOOGLE_PROTOBUF_NO_RTTI) |
+ assert(f == NULL || dynamic_cast<To>(f) != NULL); // RTTI: debug mode only! |
+#endif |
+ return static_cast<To>(f); |
+} |
+ |
+} // namespace internal |
+ |
+// We made these internal so that they would show up as such in the docs, |
+// but we don't want to stick "internal::" in front of them everywhere. |
+using internal::implicit_cast; |
+using internal::down_cast; |
+ |
+// The COMPILE_ASSERT macro can be used to verify that a compile time |
+// expression is true. For example, you could use it to verify the |
+// size of a static array: |
+// |
+// COMPILE_ASSERT(ARRAYSIZE(content_type_names) == CONTENT_NUM_TYPES, |
+// content_type_names_incorrect_size); |
+// |
+// or to make sure a struct is smaller than a certain size: |
+// |
+// COMPILE_ASSERT(sizeof(foo) < 128, foo_too_large); |
+// |
+// The second argument to the macro is the name of the variable. If |
+// the expression is false, most compilers will issue a warning/error |
+// containing the name of the variable. |
+ |
+namespace internal { |
+ |
+template <bool> |
+struct CompileAssert { |
+}; |
+ |
+} // namespace internal |
+ |
+#undef GOOGLE_COMPILE_ASSERT |
+#if __cplusplus >= 201103L |
+#define GOOGLE_COMPILE_ASSERT(expr, msg) static_assert(expr, #msg) |
+#else |
+#define GOOGLE_COMPILE_ASSERT(expr, msg) \ |
+ typedef ::google::protobuf::internal::CompileAssert<(bool(expr))> \ |
+ msg[bool(expr) ? 1 : -1] |
+// Implementation details of COMPILE_ASSERT: |
+// |
+// - COMPILE_ASSERT works by defining an array type that has -1 |
+// elements (and thus is invalid) when the expression is false. |
+// |
+// - The simpler definition |
+// |
+// #define COMPILE_ASSERT(expr, msg) typedef char msg[(expr) ? 1 : -1] |
+// |
+// does not work, as gcc supports variable-length arrays whose sizes |
+// are determined at run-time (this is gcc's extension and not part |
+// of the C++ standard). As a result, gcc fails to reject the |
+// following code with the simple definition: |
+// |
+// int foo; |
+// COMPILE_ASSERT(foo, msg); // not supposed to compile as foo is |
+// // not a compile-time constant. |
+// |
+// - By using the type CompileAssert<(bool(expr))>, we ensures that |
+// expr is a compile-time constant. (Template arguments must be |
+// determined at compile-time.) |
+// |
+// - The outter parentheses in CompileAssert<(bool(expr))> are necessary |
+// to work around a bug in gcc 3.4.4 and 4.0.1. If we had written |
+// |
+// CompileAssert<bool(expr)> |
+// |
+// instead, these compilers will refuse to compile |
+// |
+// COMPILE_ASSERT(5 > 0, some_message); |
+// |
+// (They seem to think the ">" in "5 > 0" marks the end of the |
+// template argument list.) |
+// |
+// - The array size is (bool(expr) ? 1 : -1), instead of simply |
+// |
+// ((expr) ? 1 : -1). |
+// |
+// This is to avoid running into a bug in MS VC 7.1, which |
+// causes ((0.0) ? 1 : -1) to incorrectly evaluate to 1. |
+#endif // __cplusplus >= 201103L |
+ |
+// =================================================================== |
+// from google3/base/memory/scoped_ptr.h |
+ |
+namespace internal { |
+ |
+// This is an implementation designed to match the anticipated future TR2 |
+// implementation of the scoped_ptr class, and its closely-related brethren, |
+// scoped_array, scoped_ptr_malloc, and make_scoped_ptr. |
+ |
+template <class C> class scoped_ptr; |
+template <class C> class scoped_array; |
+ |
+// A scoped_ptr<T> is like a T*, except that the destructor of scoped_ptr<T> |
+// automatically deletes the pointer it holds (if any). |
+// That is, scoped_ptr<T> owns the T object that it points to. |
+// Like a T*, a scoped_ptr<T> may hold either NULL or a pointer to a T object. |
+// |
+// The size of a scoped_ptr is small: |
+// sizeof(scoped_ptr<C>) == sizeof(C*) |
+template <class C> |
+class scoped_ptr { |
+ public: |
+ |
+ // The element type |
+ typedef C element_type; |
+ |
+ // Constructor. Defaults to intializing with NULL. |
+ // There is no way to create an uninitialized scoped_ptr. |
+ // The input parameter must be allocated with new. |
+ explicit scoped_ptr(C* p = NULL) : ptr_(p) { } |
+ |
+ // Destructor. If there is a C object, delete it. |
+ // We don't need to test ptr_ == NULL because C++ does that for us. |
+ ~scoped_ptr() { |
+ enum { type_must_be_complete = sizeof(C) }; |
+ delete ptr_; |
+ } |
+ |
+ // Reset. Deletes the current owned object, if any. |
+ // Then takes ownership of a new object, if given. |
+ // this->reset(this->get()) works. |
+ void reset(C* p = NULL) { |
+ if (p != ptr_) { |
+ enum { type_must_be_complete = sizeof(C) }; |
+ delete ptr_; |
+ ptr_ = p; |
+ } |
+ } |
+ |
+ // Accessors to get the owned object. |
+ // operator* and operator-> will assert() if there is no current object. |
+ C& operator*() const { |
+ assert(ptr_ != NULL); |
+ return *ptr_; |
+ } |
+ C* operator->() const { |
+ assert(ptr_ != NULL); |
+ return ptr_; |
+ } |
+ C* get() const { return ptr_; } |
+ |
+ // Comparison operators. |
+ // These return whether two scoped_ptr refer to the same object, not just to |
+ // two different but equal objects. |
+ bool operator==(C* p) const { return ptr_ == p; } |
+ bool operator!=(C* p) const { return ptr_ != p; } |
+ |
+ // Swap two scoped pointers. |
+ void swap(scoped_ptr& p2) { |
+ C* tmp = ptr_; |
+ ptr_ = p2.ptr_; |
+ p2.ptr_ = tmp; |
+ } |
+ |
+ // Release a pointer. |
+ // The return value is the current pointer held by this object. |
+ // If this object holds a NULL pointer, the return value is NULL. |
+ // After this operation, this object will hold a NULL pointer, |
+ // and will not own the object any more. |
+ C* release() { |
+ C* retVal = ptr_; |
+ ptr_ = NULL; |
+ return retVal; |
+ } |
+ |
+ private: |
+ C* ptr_; |
+ |
+ // Forbid comparison of scoped_ptr types. If C2 != C, it totally doesn't |
+ // make sense, and if C2 == C, it still doesn't make sense because you should |
+ // never have the same object owned by two different scoped_ptrs. |
+ template <class C2> bool operator==(scoped_ptr<C2> const& p2) const; |
+ template <class C2> bool operator!=(scoped_ptr<C2> const& p2) const; |
+ |
+ // Disallow evil constructors |
+ scoped_ptr(const scoped_ptr&); |
+ void operator=(const scoped_ptr&); |
+}; |
+ |
+// scoped_array<C> is like scoped_ptr<C>, except that the caller must allocate |
+// with new [] and the destructor deletes objects with delete []. |
+// |
+// As with scoped_ptr<C>, a scoped_array<C> either points to an object |
+// or is NULL. A scoped_array<C> owns the object that it points to. |
+// |
+// Size: sizeof(scoped_array<C>) == sizeof(C*) |
+template <class C> |
+class scoped_array { |
+ public: |
+ |
+ // The element type |
+ typedef C element_type; |
+ |
+ // Constructor. Defaults to intializing with NULL. |
+ // There is no way to create an uninitialized scoped_array. |
+ // The input parameter must be allocated with new []. |
+ explicit scoped_array(C* p = NULL) : array_(p) { } |
+ |
+ // Destructor. If there is a C object, delete it. |
+ // We don't need to test ptr_ == NULL because C++ does that for us. |
+ ~scoped_array() { |
+ enum { type_must_be_complete = sizeof(C) }; |
+ delete[] array_; |
+ } |
+ |
+ // Reset. Deletes the current owned object, if any. |
+ // Then takes ownership of a new object, if given. |
+ // this->reset(this->get()) works. |
+ void reset(C* p = NULL) { |
+ if (p != array_) { |
+ enum { type_must_be_complete = sizeof(C) }; |
+ delete[] array_; |
+ array_ = p; |
+ } |
+ } |
+ |
+ // Get one element of the current object. |
+ // Will assert() if there is no current object, or index i is negative. |
+ C& operator[](std::ptrdiff_t i) const { |
+ assert(i >= 0); |
+ assert(array_ != NULL); |
+ return array_[i]; |
+ } |
+ |
+ // Get a pointer to the zeroth element of the current object. |
+ // If there is no current object, return NULL. |
+ C* get() const { |
+ return array_; |
+ } |
+ |
+ // Comparison operators. |
+ // These return whether two scoped_array refer to the same object, not just to |
+ // two different but equal objects. |
+ bool operator==(C* p) const { return array_ == p; } |
+ bool operator!=(C* p) const { return array_ != p; } |
+ |
+ // Swap two scoped arrays. |
+ void swap(scoped_array& p2) { |
+ C* tmp = array_; |
+ array_ = p2.array_; |
+ p2.array_ = tmp; |
+ } |
+ |
+ // Release an array. |
+ // The return value is the current pointer held by this object. |
+ // If this object holds a NULL pointer, the return value is NULL. |
+ // After this operation, this object will hold a NULL pointer, |
+ // and will not own the object any more. |
+ C* release() { |
+ C* retVal = array_; |
+ array_ = NULL; |
+ return retVal; |
+ } |
+ |
+ private: |
+ C* array_; |
+ |
+ // Forbid comparison of different scoped_array types. |
+ template <class C2> bool operator==(scoped_array<C2> const& p2) const; |
+ template <class C2> bool operator!=(scoped_array<C2> const& p2) const; |
+ |
+ // Disallow evil constructors |
+ scoped_array(const scoped_array&); |
+ void operator=(const scoped_array&); |
+}; |
+ |
+} // namespace internal |
+ |
+// We made these internal so that they would show up as such in the docs, |
+// but we don't want to stick "internal::" in front of them everywhere. |
+using internal::scoped_ptr; |
+using internal::scoped_array; |
+ |
+// =================================================================== |
+// emulates google3/base/logging.h |
+ |
+enum LogLevel { |
+ LOGLEVEL_INFO, // Informational. This is never actually used by |
+ // libprotobuf. |
+ LOGLEVEL_WARNING, // Warns about issues that, although not technically a |
+ // problem now, could cause problems in the future. For |
+ // example, a // warning will be printed when parsing a |
+ // message that is near the message size limit. |
+ LOGLEVEL_ERROR, // An error occurred which should never happen during |
+ // normal use. |
+ LOGLEVEL_FATAL, // An error occurred from which the library cannot |
+ // recover. This usually indicates a programming error |
+ // in the code which calls the library, especially when |
+ // compiled in debug mode. |
+ |
+#ifdef NDEBUG |
+ LOGLEVEL_DFATAL = LOGLEVEL_ERROR |
+#else |
+ LOGLEVEL_DFATAL = LOGLEVEL_FATAL |
+#endif |
+}; |
+ |
+namespace internal { |
+ |
+class LogFinisher; |
+ |
+class LIBPROTOBUF_EXPORT LogMessage { |
+ public: |
+ LogMessage(LogLevel level, const char* filename, int line); |
+ ~LogMessage(); |
+ |
+ LogMessage& operator<<(const std::string& value); |
+ LogMessage& operator<<(const char* value); |
+ LogMessage& operator<<(char value); |
+ LogMessage& operator<<(int value); |
+ LogMessage& operator<<(uint value); |
+ LogMessage& operator<<(long value); |
+ LogMessage& operator<<(unsigned long value); |
+ LogMessage& operator<<(double value); |
+ |
+ private: |
+ friend class LogFinisher; |
+ void Finish(); |
+ |
+ LogLevel level_; |
+ const char* filename_; |
+ int line_; |
+ std::string message_; |
+}; |
+ |
+// Used to make the entire "LOG(BLAH) << etc." expression have a void return |
+// type and print a newline after each message. |
+class LIBPROTOBUF_EXPORT LogFinisher { |
+ public: |
+ void operator=(LogMessage& other); |
+}; |
+ |
+} // namespace internal |
+ |
+// Undef everything in case we're being mixed with some other Google library |
+// which already defined them itself. Presumably all Google libraries will |
+// support the same syntax for these so it should not be a big deal if they |
+// end up using our definitions instead. |
+#undef GOOGLE_LOG |
+#undef GOOGLE_LOG_IF |
+ |
+#undef GOOGLE_CHECK |
+#undef GOOGLE_CHECK_EQ |
+#undef GOOGLE_CHECK_NE |
+#undef GOOGLE_CHECK_LT |
+#undef GOOGLE_CHECK_LE |
+#undef GOOGLE_CHECK_GT |
+#undef GOOGLE_CHECK_GE |
+#undef GOOGLE_CHECK_NOTNULL |
+ |
+#undef GOOGLE_DLOG |
+#undef GOOGLE_DCHECK |
+#undef GOOGLE_DCHECK_EQ |
+#undef GOOGLE_DCHECK_NE |
+#undef GOOGLE_DCHECK_LT |
+#undef GOOGLE_DCHECK_LE |
+#undef GOOGLE_DCHECK_GT |
+#undef GOOGLE_DCHECK_GE |
+ |
+#define GOOGLE_LOG(LEVEL) \ |
+ ::google::protobuf::internal::LogFinisher() = \ |
+ ::google::protobuf::internal::LogMessage( \ |
+ ::google::protobuf::LOGLEVEL_##LEVEL, __FILE__, __LINE__) |
+#define GOOGLE_LOG_IF(LEVEL, CONDITION) \ |
+ !(CONDITION) ? (void)0 : GOOGLE_LOG(LEVEL) |
+ |
+#define GOOGLE_CHECK(EXPRESSION) \ |
+ GOOGLE_LOG_IF(FATAL, !(EXPRESSION)) << "CHECK failed: " #EXPRESSION ": " |
+#define GOOGLE_CHECK_EQ(A, B) GOOGLE_CHECK((A) == (B)) |
+#define GOOGLE_CHECK_NE(A, B) GOOGLE_CHECK((A) != (B)) |
+#define GOOGLE_CHECK_LT(A, B) GOOGLE_CHECK((A) < (B)) |
+#define GOOGLE_CHECK_LE(A, B) GOOGLE_CHECK((A) <= (B)) |
+#define GOOGLE_CHECK_GT(A, B) GOOGLE_CHECK((A) > (B)) |
+#define GOOGLE_CHECK_GE(A, B) GOOGLE_CHECK((A) >= (B)) |
+ |
+namespace internal { |
+template<typename T> |
+T* CheckNotNull(const char *file, int line, const char *name, T* val) { |
+ if (val == NULL) { |
+ GOOGLE_LOG(FATAL) << name; |
+ } |
+ return val; |
+} |
+} // namespace internal |
+#define GOOGLE_CHECK_NOTNULL(A) \ |
+ internal::CheckNotNull(__FILE__, __LINE__, "'" #A "' must not be NULL", (A)) |
+ |
+#ifdef NDEBUG |
+ |
+#define GOOGLE_DLOG GOOGLE_LOG_IF(INFO, false) |
+ |
+#define GOOGLE_DCHECK(EXPRESSION) while(false) GOOGLE_CHECK(EXPRESSION) |
+#define GOOGLE_DCHECK_EQ(A, B) GOOGLE_DCHECK((A) == (B)) |
+#define GOOGLE_DCHECK_NE(A, B) GOOGLE_DCHECK((A) != (B)) |
+#define GOOGLE_DCHECK_LT(A, B) GOOGLE_DCHECK((A) < (B)) |
+#define GOOGLE_DCHECK_LE(A, B) GOOGLE_DCHECK((A) <= (B)) |
+#define GOOGLE_DCHECK_GT(A, B) GOOGLE_DCHECK((A) > (B)) |
+#define GOOGLE_DCHECK_GE(A, B) GOOGLE_DCHECK((A) >= (B)) |
+ |
+#else // NDEBUG |
+ |
+#define GOOGLE_DLOG GOOGLE_LOG |
+ |
+#define GOOGLE_DCHECK GOOGLE_CHECK |
+#define GOOGLE_DCHECK_EQ GOOGLE_CHECK_EQ |
+#define GOOGLE_DCHECK_NE GOOGLE_CHECK_NE |
+#define GOOGLE_DCHECK_LT GOOGLE_CHECK_LT |
+#define GOOGLE_DCHECK_LE GOOGLE_CHECK_LE |
+#define GOOGLE_DCHECK_GT GOOGLE_CHECK_GT |
+#define GOOGLE_DCHECK_GE GOOGLE_CHECK_GE |
+ |
+#endif // !NDEBUG |
+ |
+typedef void LogHandler(LogLevel level, const char* filename, int line, |
+ const std::string& message); |
+ |
+// The protobuf library sometimes writes warning and error messages to |
+// stderr. These messages are primarily useful for developers, but may |
+// also help end users figure out a problem. If you would prefer that |
+// these messages be sent somewhere other than stderr, call SetLogHandler() |
+// to set your own handler. This returns the old handler. Set the handler |
+// to NULL to ignore log messages (but see also LogSilencer, below). |
+// |
+// Obviously, SetLogHandler is not thread-safe. You should only call it |
+// at initialization time, and probably not from library code. If you |
+// simply want to suppress log messages temporarily (e.g. because you |
+// have some code that tends to trigger them frequently and you know |
+// the warnings are not important to you), use the LogSilencer class |
+// below. |
+LIBPROTOBUF_EXPORT LogHandler* SetLogHandler(LogHandler* new_func); |
+ |
+// Create a LogSilencer if you want to temporarily suppress all log |
+// messages. As long as any LogSilencer objects exist, non-fatal |
+// log messages will be discarded (the current LogHandler will *not* |
+// be called). Constructing a LogSilencer is thread-safe. You may |
+// accidentally suppress log messages occurring in another thread, but |
+// since messages are generally for debugging purposes only, this isn't |
+// a big deal. If you want to intercept log messages, use SetLogHandler(). |
+class LIBPROTOBUF_EXPORT LogSilencer { |
+ public: |
+ LogSilencer(); |
+ ~LogSilencer(); |
+}; |
+ |
+// =================================================================== |
+// emulates google3/base/callback.h |
+ |
+// Abstract interface for a callback. When calling an RPC, you must provide |
+// a Closure to call when the procedure completes. See the Service interface |
+// in service.h. |
+// |
+// To automatically construct a Closure which calls a particular function or |
+// method with a particular set of parameters, use the NewCallback() function. |
+// Example: |
+// void FooDone(const FooResponse* response) { |
+// ... |
+// } |
+// |
+// void CallFoo() { |
+// ... |
+// // When done, call FooDone() and pass it a pointer to the response. |
+// Closure* callback = NewCallback(&FooDone, response); |
+// // Make the call. |
+// service->Foo(controller, request, response, callback); |
+// } |
+// |
+// Example that calls a method: |
+// class Handler { |
+// public: |
+// ... |
+// |
+// void FooDone(const FooResponse* response) { |
+// ... |
+// } |
+// |
+// void CallFoo() { |
+// ... |
+// // When done, call FooDone() and pass it a pointer to the response. |
+// Closure* callback = NewCallback(this, &Handler::FooDone, response); |
+// // Make the call. |
+// service->Foo(controller, request, response, callback); |
+// } |
+// }; |
+// |
+// Currently NewCallback() supports binding zero, one, or two arguments. |
+// |
+// Callbacks created with NewCallback() automatically delete themselves when |
+// executed. They should be used when a callback is to be called exactly |
+// once (usually the case with RPC callbacks). If a callback may be called |
+// a different number of times (including zero), create it with |
+// NewPermanentCallback() instead. You are then responsible for deleting the |
+// callback (using the "delete" keyword as normal). |
+// |
+// Note that NewCallback() is a bit touchy regarding argument types. Generally, |
+// the values you provide for the parameter bindings must exactly match the |
+// types accepted by the callback function. For example: |
+// void Foo(string s); |
+// NewCallback(&Foo, "foo"); // WON'T WORK: const char* != string |
+// NewCallback(&Foo, string("foo")); // WORKS |
+// Also note that the arguments cannot be references: |
+// void Foo(const string& s); |
+// string my_str; |
+// NewCallback(&Foo, my_str); // WON'T WORK: Can't use referecnes. |
+// However, correctly-typed pointers will work just fine. |
+class LIBPROTOBUF_EXPORT Closure { |
+ public: |
+ Closure() {} |
+ virtual ~Closure(); |
+ |
+ virtual void Run() = 0; |
+ |
+ private: |
+ GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(Closure); |
+}; |
+ |
+namespace internal { |
+ |
+class LIBPROTOBUF_EXPORT FunctionClosure0 : public Closure { |
+ public: |
+ typedef void (*FunctionType)(); |
+ |
+ FunctionClosure0(FunctionType function, bool self_deleting) |
+ : function_(function), self_deleting_(self_deleting) {} |
+ ~FunctionClosure0(); |
+ |
+ void Run() { |
+ bool needs_delete = self_deleting_; // read in case callback deletes |
+ function_(); |
+ if (needs_delete) delete this; |
+ } |
+ |
+ private: |
+ FunctionType function_; |
+ bool self_deleting_; |
+}; |
+ |
+template <typename Class> |
+class MethodClosure0 : public Closure { |
+ public: |
+ typedef void (Class::*MethodType)(); |
+ |
+ MethodClosure0(Class* object, MethodType method, bool self_deleting) |
+ : object_(object), method_(method), self_deleting_(self_deleting) {} |
+ ~MethodClosure0() {} |
+ |
+ void Run() { |
+ bool needs_delete = self_deleting_; // read in case callback deletes |
+ (object_->*method_)(); |
+ if (needs_delete) delete this; |
+ } |
+ |
+ private: |
+ Class* object_; |
+ MethodType method_; |
+ bool self_deleting_; |
+}; |
+ |
+template <typename Arg1> |
+class FunctionClosure1 : public Closure { |
+ public: |
+ typedef void (*FunctionType)(Arg1 arg1); |
+ |
+ FunctionClosure1(FunctionType function, bool self_deleting, |
+ Arg1 arg1) |
+ : function_(function), self_deleting_(self_deleting), |
+ arg1_(arg1) {} |
+ ~FunctionClosure1() {} |
+ |
+ void Run() { |
+ bool needs_delete = self_deleting_; // read in case callback deletes |
+ function_(arg1_); |
+ if (needs_delete) delete this; |
+ } |
+ |
+ private: |
+ FunctionType function_; |
+ bool self_deleting_; |
+ Arg1 arg1_; |
+}; |
+ |
+template <typename Class, typename Arg1> |
+class MethodClosure1 : public Closure { |
+ public: |
+ typedef void (Class::*MethodType)(Arg1 arg1); |
+ |
+ MethodClosure1(Class* object, MethodType method, bool self_deleting, |
+ Arg1 arg1) |
+ : object_(object), method_(method), self_deleting_(self_deleting), |
+ arg1_(arg1) {} |
+ ~MethodClosure1() {} |
+ |
+ void Run() { |
+ bool needs_delete = self_deleting_; // read in case callback deletes |
+ (object_->*method_)(arg1_); |
+ if (needs_delete) delete this; |
+ } |
+ |
+ private: |
+ Class* object_; |
+ MethodType method_; |
+ bool self_deleting_; |
+ Arg1 arg1_; |
+}; |
+ |
+template <typename Arg1, typename Arg2> |
+class FunctionClosure2 : public Closure { |
+ public: |
+ typedef void (*FunctionType)(Arg1 arg1, Arg2 arg2); |
+ |
+ FunctionClosure2(FunctionType function, bool self_deleting, |
+ Arg1 arg1, Arg2 arg2) |
+ : function_(function), self_deleting_(self_deleting), |
+ arg1_(arg1), arg2_(arg2) {} |
+ ~FunctionClosure2() {} |
+ |
+ void Run() { |
+ bool needs_delete = self_deleting_; // read in case callback deletes |
+ function_(arg1_, arg2_); |
+ if (needs_delete) delete this; |
+ } |
+ |
+ private: |
+ FunctionType function_; |
+ bool self_deleting_; |
+ Arg1 arg1_; |
+ Arg2 arg2_; |
+}; |
+ |
+template <typename Class, typename Arg1, typename Arg2> |
+class MethodClosure2 : public Closure { |
+ public: |
+ typedef void (Class::*MethodType)(Arg1 arg1, Arg2 arg2); |
+ |
+ MethodClosure2(Class* object, MethodType method, bool self_deleting, |
+ Arg1 arg1, Arg2 arg2) |
+ : object_(object), method_(method), self_deleting_(self_deleting), |
+ arg1_(arg1), arg2_(arg2) {} |
+ ~MethodClosure2() {} |
+ |
+ void Run() { |
+ bool needs_delete = self_deleting_; // read in case callback deletes |
+ (object_->*method_)(arg1_, arg2_); |
+ if (needs_delete) delete this; |
+ } |
+ |
+ private: |
+ Class* object_; |
+ MethodType method_; |
+ bool self_deleting_; |
+ Arg1 arg1_; |
+ Arg2 arg2_; |
+}; |
+ |
+} // namespace internal |
+ |
+// See Closure. |
+inline Closure* NewCallback(void (*function)()) { |
+ return new internal::FunctionClosure0(function, true); |
+} |
+ |
+// See Closure. |
+inline Closure* NewPermanentCallback(void (*function)()) { |
+ return new internal::FunctionClosure0(function, false); |
+} |
+ |
+// See Closure. |
+template <typename Class> |
+inline Closure* NewCallback(Class* object, void (Class::*method)()) { |
+ return new internal::MethodClosure0<Class>(object, method, true); |
+} |
+ |
+// See Closure. |
+template <typename Class> |
+inline Closure* NewPermanentCallback(Class* object, void (Class::*method)()) { |
+ return new internal::MethodClosure0<Class>(object, method, false); |
+} |
+ |
+// See Closure. |
+template <typename Arg1> |
+inline Closure* NewCallback(void (*function)(Arg1), |
+ Arg1 arg1) { |
+ return new internal::FunctionClosure1<Arg1>(function, true, arg1); |
+} |
+ |
+// See Closure. |
+template <typename Arg1> |
+inline Closure* NewPermanentCallback(void (*function)(Arg1), |
+ Arg1 arg1) { |
+ return new internal::FunctionClosure1<Arg1>(function, false, arg1); |
+} |
+ |
+// See Closure. |
+template <typename Class, typename Arg1> |
+inline Closure* NewCallback(Class* object, void (Class::*method)(Arg1), |
+ Arg1 arg1) { |
+ return new internal::MethodClosure1<Class, Arg1>(object, method, true, arg1); |
+} |
+ |
+// See Closure. |
+template <typename Class, typename Arg1> |
+inline Closure* NewPermanentCallback(Class* object, void (Class::*method)(Arg1), |
+ Arg1 arg1) { |
+ return new internal::MethodClosure1<Class, Arg1>(object, method, false, arg1); |
+} |
+ |
+// See Closure. |
+template <typename Arg1, typename Arg2> |
+inline Closure* NewCallback(void (*function)(Arg1, Arg2), |
+ Arg1 arg1, Arg2 arg2) { |
+ return new internal::FunctionClosure2<Arg1, Arg2>( |
+ function, true, arg1, arg2); |
+} |
+ |
+// See Closure. |
+template <typename Arg1, typename Arg2> |
+inline Closure* NewPermanentCallback(void (*function)(Arg1, Arg2), |
+ Arg1 arg1, Arg2 arg2) { |
+ return new internal::FunctionClosure2<Arg1, Arg2>( |
+ function, false, arg1, arg2); |
+} |
+ |
+// See Closure. |
+template <typename Class, typename Arg1, typename Arg2> |
+inline Closure* NewCallback(Class* object, void (Class::*method)(Arg1, Arg2), |
+ Arg1 arg1, Arg2 arg2) { |
+ return new internal::MethodClosure2<Class, Arg1, Arg2>( |
+ object, method, true, arg1, arg2); |
+} |
+ |
+// See Closure. |
+template <typename Class, typename Arg1, typename Arg2> |
+inline Closure* NewPermanentCallback( |
+ Class* object, void (Class::*method)(Arg1, Arg2), |
+ Arg1 arg1, Arg2 arg2) { |
+ return new internal::MethodClosure2<Class, Arg1, Arg2>( |
+ object, method, false, arg1, arg2); |
+} |
+ |
+// A function which does nothing. Useful for creating no-op callbacks, e.g.: |
+// Closure* nothing = NewCallback(&DoNothing); |
+void LIBPROTOBUF_EXPORT DoNothing(); |
+ |
+// =================================================================== |
+// emulates google3/base/mutex.h |
+ |
+namespace internal { |
+ |
+// A Mutex is a non-reentrant (aka non-recursive) mutex. At most one thread T |
+// may hold a mutex at a given time. If T attempts to Lock() the same Mutex |
+// while holding it, T will deadlock. |
+class LIBPROTOBUF_EXPORT Mutex { |
+ public: |
+ // Create a Mutex that is not held by anybody. |
+ Mutex(); |
+ |
+ // Destructor |
+ ~Mutex(); |
+ |
+ // Block if necessary until this Mutex is free, then acquire it exclusively. |
+ void Lock(); |
+ |
+ // Release this Mutex. Caller must hold it exclusively. |
+ void Unlock(); |
+ |
+ // Crash if this Mutex is not held exclusively by this thread. |
+ // May fail to crash when it should; will never crash when it should not. |
+ void AssertHeld(); |
+ |
+ private: |
+ struct Internal; |
+ Internal* mInternal; |
+ |
+ GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(Mutex); |
+}; |
+ |
+// MutexLock(mu) acquires mu when constructed and releases it when destroyed. |
+class LIBPROTOBUF_EXPORT MutexLock { |
+ public: |
+ explicit MutexLock(Mutex *mu) : mu_(mu) { this->mu_->Lock(); } |
+ ~MutexLock() { this->mu_->Unlock(); } |
+ private: |
+ Mutex *const mu_; |
+ GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(MutexLock); |
+}; |
+ |
+// TODO(kenton): Implement these? Hard to implement portably. |
+typedef MutexLock ReaderMutexLock; |
+typedef MutexLock WriterMutexLock; |
+ |
+// MutexLockMaybe is like MutexLock, but is a no-op when mu is NULL. |
+class LIBPROTOBUF_EXPORT MutexLockMaybe { |
+ public: |
+ explicit MutexLockMaybe(Mutex *mu) : |
+ mu_(mu) { if (this->mu_ != NULL) { this->mu_->Lock(); } } |
+ ~MutexLockMaybe() { if (this->mu_ != NULL) { this->mu_->Unlock(); } } |
+ private: |
+ Mutex *const mu_; |
+ GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(MutexLockMaybe); |
+}; |
+ |
+} // namespace internal |
+ |
+// We made these internal so that they would show up as such in the docs, |
+// but we don't want to stick "internal::" in front of them everywhere. |
+using internal::Mutex; |
+using internal::MutexLock; |
+using internal::ReaderMutexLock; |
+using internal::WriterMutexLock; |
+using internal::MutexLockMaybe; |
// =================================================================== |
// from google3/util/utf8/public/unilib.h |
@@ -145,6 +1181,9 @@ LIBPROTOBUF_EXPORT bool IsStructurallyValidUTF8(const char* buf, int len); |
} // namespace internal |
+// =================================================================== |
+// from google3/util/endian/endian.h |
+LIBPROTOBUF_EXPORT uint32 ghtonl(uint32 x); |
// =================================================================== |
// Shutdown support. |