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1 #region Copyright notice and license | |
2 // Protocol Buffers - Google's data interchange format | |
3 // Copyright 2008 Google Inc. All rights reserved. | |
4 // https://developers.google.com/protocol-buffers/ | |
5 // | |
6 // Redistribution and use in source and binary forms, with or without | |
7 // modification, are permitted provided that the following conditions are | |
8 // met: | |
9 // | |
10 // * Redistributions of source code must retain the above copyright | |
11 // notice, this list of conditions and the following disclaimer. | |
12 // * Redistributions in binary form must reproduce the above | |
13 // copyright notice, this list of conditions and the following disclaimer | |
14 // in the documentation and/or other materials provided with the | |
15 // distribution. | |
16 // * Neither the name of Google Inc. nor the names of its | |
17 // contributors may be used to endorse or promote products derived from | |
18 // this software without specific prior written permission. | |
19 // | |
20 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | |
21 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | |
22 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR | |
23 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT | |
24 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | |
25 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | |
26 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | |
27 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | |
28 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
29 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
30 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
31 #endregion | |
32 | |
33 using System; | |
34 using System.IO; | |
35 | |
36 namespace Google.Protobuf.Examples.AddressBook | |
37 { | |
38 internal class SampleUsage | |
39 { | |
40 private static void Main() | |
41 { | |
42 byte[] bytes; | |
43 // Create a new person | |
44 Person person = new Person | |
45 { | |
46 Id = 1, | |
47 Name = "Foo", | |
48 Email = "foo@bar", | |
49 Phones = { new Person.Types.PhoneNumber { Number = "555-1212" }
} | |
50 }; | |
51 using (MemoryStream stream = new MemoryStream()) | |
52 { | |
53 // Save the person to a stream | |
54 person.WriteTo(stream); | |
55 bytes = stream.ToArray(); | |
56 } | |
57 Person copy = Person.Parser.ParseFrom(bytes); | |
58 | |
59 // A more streamlined approach might look like this: | |
60 bytes = copy.ToByteArray(); | |
61 // And read the address book back again | |
62 AddressBook restored = AddressBook.Parser.ParseFrom(bytes); | |
63 // The message performs a deep-comparison on equality: | |
64 if (restored.People.Count != 1 || !person.Equals(restored.People[0])
) | |
65 { | |
66 throw new ApplicationException("There is a bad person in here!")
; | |
67 } | |
68 } | |
69 } | |
70 } | |
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