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Unified Diff: chrome/browser/apps/app_window_interactive_uitest.cc

Issue 132243004: Revert of Enable all ESC-Fullscreen tests (Chrome Apps) for all platforms. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 6 years, 11 months ago
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Index: chrome/browser/apps/app_window_interactive_uitest.cc
diff --git a/chrome/browser/apps/app_window_interactive_uitest.cc b/chrome/browser/apps/app_window_interactive_uitest.cc
index c6adbcd7d2c51d02d2b2d354345c43e6d73f1d2e..b44bf1412ce31988ac1687e48fdf313e05859cda 100644
--- a/chrome/browser/apps/app_window_interactive_uitest.cc
+++ b/chrome/browser/apps/app_window_interactive_uitest.cc
@@ -7,7 +7,7 @@
#include "chrome/browser/extensions/extension_test_message_listener.h"
#include "chrome/test/base/interactive_test_utils.h"
-using apps::NativeAppWindow;
+using namespace apps;
// Helper class that has to be created in the stack to check if the fullscreen
// setting of a NativeWindow has changed since the creation of the object.
@@ -18,7 +18,7 @@
initial_fullscreen_state_(window_->IsFullscreen()) {}
void Wait() {
- while (initial_fullscreen_state_ == window_->IsFullscreen())
+ while (initial_fullscreen_state_ != window_->IsFullscreen())
content::RunAllPendingInMessageLoop();
}
@@ -59,26 +59,37 @@
false,
false);
}
-
- // This method will wait until the application is able to ack a key event.
- void WaitUntilKeyFocus() {
- ExtensionTestMessageListener key_listener("KeyReceived", false);
-
- while (!key_listener.was_satisfied()) {
- ASSERT_TRUE(SimulateKeyPress(ui::VKEY_Z));
- content::RunAllPendingInMessageLoop();
- }
- }
};
-IN_PROC_BROWSER_TEST_F(AppWindowInteractiveTest, ESCLeavesFullscreenWindow) {
+#if defined(OS_LINUX) && defined(USE_AURA)
+// These tests do not work on Linux Aura because when the window is raised, the
+// content is not focused thus do not get the key events.
+// See http://crbug.com/324346
+#define MAYBE_ESCDoesNotLeaveFullscreenWindow \
+ DISABLED_ESCDoesNotLeaveFullscreenWindow
+#define MAYBE_ESCDoesNotLeaveFullscreenDOM DISABLED_ESCDoesNotLeaveFullscreenDOM
+// These tests are failing on Linux Aura for unknown reasons.
+#define MAYBE_ESCLeavesFullscreenWindow DISABLED_ESCLeavesFullscreenWindow
+#define MAYBE_ESCLeavesFullscreenDOM DISABLED_ESCLeavesFullscreenDOM
+#elif defined(OS_MACOSX)
+// These tests are highly flaky on MacOS.
+#define MAYBE_ESCLeavesFullscreenWindow DISABLED_ESCLeavesFullscreenWindow
+#define MAYBE_ESCLeavesFullscreenDOM DISABLED_ESCLeavesFullscreenDOM
+#define MAYBE_ESCDoesNotLeaveFullscreenWindow \
+ DISABLED_ESCDoesNotLeaveFullscreenWindow
+#define MAYBE_ESCDoesNotLeaveFullscreenDOM DISABLED_ESCDoesNotLeaveFullscreenDOM
+#else
+#define MAYBE_ESCLeavesFullscreenWindow ESCLeavesFullscreenWindow
+#define MAYBE_ESCLeavesFullscreenDOM ESCLeavesFullscreenDOM
+#define MAYBE_ESCDoesNotLeaveFullscreenWindow ESCDoesNotLeaveFullscreenWindow
+#define MAYBE_ESCDoesNotLeaveFullscreenDOM ESCDoesNotLeaveFullscreenDOM
+#endif
+
+IN_PROC_BROWSER_TEST_F(AppWindowInteractiveTest,
+ MAYBE_ESCLeavesFullscreenWindow) {
ExtensionTestMessageListener launched_listener("Launched", true);
LoadAndLaunchPlatformApp("leave_fullscreen");
ASSERT_TRUE(launched_listener.WaitUntilSatisfied());
-
- // We start by making sure the window is actually focused.
- ASSERT_TRUE(ui_test_utils::ShowAndFocusNativeWindow(
- GetFirstShellWindow()->GetNativeWindow()));
// When receiving the reply, the application will try to go fullscreen using
// the Window API but there is no synchronous way to know if that actually
@@ -92,12 +103,6 @@
fs_changed.Wait();
}
- // Depending on the platform, going fullscreen might create an animation.
- // We want to make sure that the ESC key we will send next is actually going
- // to be received and the application might not receive key events during the
- // animation so we should wait for the key focus to be back.
- WaitUntilKeyFocus();
-
// Same idea as above but for leaving fullscreen. Fullscreen mode should be
// left when ESC is received.
{
@@ -109,14 +114,10 @@
}
}
-IN_PROC_BROWSER_TEST_F(AppWindowInteractiveTest, ESCLeavesFullscreenDOM) {
+IN_PROC_BROWSER_TEST_F(AppWindowInteractiveTest, MAYBE_ESCLeavesFullscreenDOM) {
ExtensionTestMessageListener launched_listener("Launched", true);
LoadAndLaunchPlatformApp("leave_fullscreen");
ASSERT_TRUE(launched_listener.WaitUntilSatisfied());
-
- // We start by making sure the window is actually focused.
- ASSERT_TRUE(ui_test_utils::ShowAndFocusNativeWindow(
- GetFirstShellWindow()->GetNativeWindow()));
launched_listener.Reply("dom");
@@ -131,17 +132,10 @@
{
FullscreenChangeWaiter fs_changed(GetFirstShellWindow()->GetBaseWindow());
- WaitUntilKeyFocus();
ASSERT_TRUE(SimulateKeyPress(ui::VKEY_A));
fs_changed.Wait();
}
-
- // Depending on the platform, going fullscreen might create an animation.
- // We want to make sure that the ESC key we will send next is actually going
- // to be received and the application might not receive key events during the
- // animation so we should wait for the key focus to be back.
- WaitUntilKeyFocus();
// Same idea as above but for leaving fullscreen. Fullscreen mode should be
// left when ESC is received.
@@ -155,14 +149,10 @@
}
IN_PROC_BROWSER_TEST_F(AppWindowInteractiveTest,
- ESCDoesNotLeaveFullscreenWindow) {
+ MAYBE_ESCDoesNotLeaveFullscreenWindow) {
ExtensionTestMessageListener launched_listener("Launched", true);
LoadAndLaunchPlatformApp("prevent_leave_fullscreen");
ASSERT_TRUE(launched_listener.WaitUntilSatisfied());
-
- // We start by making sure the window is actually focused.
- ASSERT_TRUE(ui_test_utils::ShowAndFocusNativeWindow(
- GetFirstShellWindow()->GetNativeWindow()));
// When receiving the reply, the application will try to go fullscreen using
// the Window API but there is no synchronous way to know if that actually
@@ -175,12 +165,6 @@
fs_changed.Wait();
}
-
- // Depending on the platform, going fullscreen might create an animation.
- // We want to make sure that the ESC key we will send next is actually going
- // to be received and the application might not receive key events during the
- // animation so we should wait for the key focus to be back.
- WaitUntilKeyFocus();
ASSERT_TRUE(SimulateKeyPress(ui::VKEY_ESCAPE));
@@ -198,14 +182,10 @@
}
IN_PROC_BROWSER_TEST_F(AppWindowInteractiveTest,
- ESCDoesNotLeaveFullscreenDOM) {
+ MAYBE_ESCDoesNotLeaveFullscreenDOM) {
ExtensionTestMessageListener launched_listener("Launched", true);
LoadAndLaunchPlatformApp("prevent_leave_fullscreen");
ASSERT_TRUE(launched_listener.WaitUntilSatisfied());
-
- // We start by making sure the window is actually focused.
- ASSERT_TRUE(ui_test_utils::ShowAndFocusNativeWindow(
- GetFirstShellWindow()->GetNativeWindow()));
launched_listener.Reply("dom");
@@ -220,17 +200,10 @@
{
FullscreenChangeWaiter fs_changed(GetFirstShellWindow()->GetBaseWindow());
- WaitUntilKeyFocus();
ASSERT_TRUE(SimulateKeyPress(ui::VKEY_A));
fs_changed.Wait();
}
-
- // Depending on the platform, going fullscreen might create an animation.
- // We want to make sure that the ESC key we will send next is actually going
- // to be received and the application might not receive key events during the
- // animation so we should wait for the key focus to be back.
- WaitUntilKeyFocus();
ASSERT_TRUE(SimulateKeyPress(ui::VKEY_ESCAPE));
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