Index: Source/core/svg/SVGAnimatedPointList.cpp |
diff --git a/Source/core/svg/SVGAnimatedPointList.cpp b/Source/core/svg/SVGAnimatedPointList.cpp |
deleted file mode 100644 |
index fd68ad04e7e47b52635f37cadf5cd5840f634f7a..0000000000000000000000000000000000000000 |
--- a/Source/core/svg/SVGAnimatedPointList.cpp |
+++ /dev/null |
@@ -1,117 +0,0 @@ |
-/* |
- * Copyright (C) Research In Motion Limited 2011, 2012. All rights reserved. |
- * |
- * This library is free software; you can redistribute it and/or |
- * modify it under the terms of the GNU Library General Public |
- * License as published by the Free Software Foundation; either |
- * version 2 of the License, or (at your option) any later version. |
- * |
- * This library is distributed in the hope that it will be useful, |
- * but WITHOUT ANY WARRANTY; without even the implied warranty of |
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
- * Library General Public License for more details. |
- * |
- * You should have received a copy of the GNU Library General Public License |
- * along with this library; see the file COPYING.LIB. If not, write to |
- * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
- * Boston, MA 02110-1301, USA. |
- */ |
- |
-#include "config.h" |
- |
-#include "core/svg/SVGAnimatedPointList.h" |
- |
-#include "core/svg/SVGAnimateElement.h" |
-#include "core/svg/SVGParserUtilities.h" |
- |
-namespace WebCore { |
- |
-SVGAnimatedPointListAnimator::SVGAnimatedPointListAnimator(SVGAnimationElement* animationElement, SVGElement* contextElement) |
- : SVGAnimatedTypeAnimator(AnimatedPoints, animationElement, contextElement) |
-{ |
-} |
- |
-PassOwnPtr<SVGAnimatedType> SVGAnimatedPointListAnimator::constructFromString(const String& string) |
-{ |
- OwnPtr<SVGAnimatedType> animtedType = SVGAnimatedType::createPointList(new SVGPointList); |
- pointsListFromSVGData(animtedType->pointList(), string); |
- return animtedType.release(); |
-} |
- |
-PassOwnPtr<SVGAnimatedType> SVGAnimatedPointListAnimator::startAnimValAnimation(const SVGElementAnimatedPropertyList& animatedTypes) |
-{ |
- return SVGAnimatedType::createPointList(constructFromBaseValue<SVGAnimatedPointList>(animatedTypes)); |
-} |
- |
-void SVGAnimatedPointListAnimator::stopAnimValAnimation(const SVGElementAnimatedPropertyList& animatedTypes) |
-{ |
- stopAnimValAnimationForType<SVGAnimatedPointList>(animatedTypes); |
-} |
- |
-void SVGAnimatedPointListAnimator::resetAnimValToBaseVal(const SVGElementAnimatedPropertyList& animatedTypes, SVGAnimatedType* type) |
-{ |
- resetFromBaseValue<SVGAnimatedPointList>(animatedTypes, type, &SVGAnimatedType::pointList); |
-} |
- |
-void SVGAnimatedPointListAnimator::animValWillChange(const SVGElementAnimatedPropertyList& animatedTypes) |
-{ |
- animValWillChangeForType<SVGAnimatedPointList>(animatedTypes); |
-} |
- |
-void SVGAnimatedPointListAnimator::animValDidChange(const SVGElementAnimatedPropertyList& animatedTypes) |
-{ |
- animValDidChangeForType<SVGAnimatedPointList>(animatedTypes); |
-} |
- |
-void SVGAnimatedPointListAnimator::addAnimatedTypes(SVGAnimatedType* from, SVGAnimatedType* to) |
-{ |
- ASSERT(from->type() == AnimatedPoints); |
- ASSERT(from->type() == to->type()); |
- |
- const SVGPointList& fromPointList = from->pointList(); |
- SVGPointList& toPointList = to->pointList(); |
- |
- unsigned fromPointListSize = fromPointList.size(); |
- if (!fromPointListSize || fromPointListSize != toPointList.size()) |
- return; |
- |
- for (unsigned i = 0; i < fromPointListSize; ++i) |
- toPointList[i] += fromPointList[i]; |
-} |
- |
-void SVGAnimatedPointListAnimator::calculateAnimatedValue(float percentage, unsigned repeatCount, SVGAnimatedType* from, SVGAnimatedType* to, SVGAnimatedType* toAtEndOfDuration, SVGAnimatedType* animated) |
-{ |
- ASSERT(m_animationElement); |
- |
- const SVGPointList& fromPointList = m_animationElement->animationMode() == ToAnimation ? animated->pointList() : from->pointList(); |
- const SVGPointList& toPointList = to->pointList(); |
- const SVGPointList& toAtEndOfDurationPointList = toAtEndOfDuration->pointList(); |
- SVGPointList& animatedPointList = animated->pointList(); |
- if (!m_animationElement->adjustFromToListValues<SVGPointList>(fromPointList, toPointList, animatedPointList, percentage)) |
- return; |
- |
- unsigned fromPointListSize = fromPointList.size(); |
- unsigned toPointListSize = toPointList.size(); |
- unsigned toAtEndOfDurationSize = toAtEndOfDurationPointList.size(); |
- |
- for (unsigned i = 0; i < toPointListSize; ++i) { |
- FloatPoint effectiveFrom; |
- if (fromPointListSize) |
- effectiveFrom = fromPointList[i]; |
- FloatPoint effectiveToAtEnd = i < toAtEndOfDurationSize ? toAtEndOfDurationPointList[i] : FloatPoint(); |
- |
- float animatedX = animatedPointList[i].x(); |
- float animatedY = animatedPointList[i].y(); |
- m_animationElement->animateAdditiveNumber(percentage, repeatCount, effectiveFrom.x(), toPointList[i].x(), effectiveToAtEnd.x(), animatedX); |
- m_animationElement->animateAdditiveNumber(percentage, repeatCount, effectiveFrom.y(), toPointList[i].y(), effectiveToAtEnd.y(), animatedY); |
- animatedPointList[i] = FloatPoint(animatedX, animatedY); |
- } |
-} |
- |
-float SVGAnimatedPointListAnimator::calculateDistance(const String&, const String&) |
-{ |
- // FIXME: Distance calculation is not possible for SVGPointList right now. We need the distance of for every single value. |
- return -1; |
-} |
- |
-} |