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1 /* | 1 /* |
2 * Copyright (C) 2004, 2005, 2006, 2008 Nikolas Zimmermann <zimmermann@kde.org> | 2 * Copyright (C) 2004, 2005, 2006, 2008 Nikolas Zimmermann <zimmermann@kde.org> |
3 * Copyright (C) 2004, 2005 Rob Buis <buis@kde.org> | 3 * Copyright (C) 2004, 2005 Rob Buis <buis@kde.org> |
4 * | 4 * |
5 * This library is free software; you can redistribute it and/or | 5 * This library is free software; you can redistribute it and/or |
6 * modify it under the terms of the GNU Library General Public | 6 * modify it under the terms of the GNU Library General Public |
7 * License as published by the Free Software Foundation; either | 7 * License as published by the Free Software Foundation; either |
8 * version 2 of the License, or (at your option) any later version. | 8 * version 2 of the License, or (at your option) any later version. |
9 * | 9 * |
10 * This library is distributed in the hope that it will be useful, | 10 * This library is distributed in the hope that it will be useful, |
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of | 11 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | 12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
13 * Library General Public License for more details. | 13 * Library General Public License for more details. |
14 * | 14 * |
15 * You should have received a copy of the GNU Library General Public License | 15 * You should have received a copy of the GNU Library General Public License |
16 * along with this library; see the file COPYING.LIB. If not, write to | 16 * along with this library; see the file COPYING.LIB. If not, write to |
17 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, | 17 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
18 * Boston, MA 02110-1301, USA. | 18 * Boston, MA 02110-1301, USA. |
19 */ | 19 */ |
20 | 20 |
21 #include "config.h" | 21 #include "config.h" |
22 #include "core/svg/SVGPointList.h" | 22 #include "core/svg/SVGPointList.h" |
23 | 23 |
| 24 #include "core/svg/SVGAnimationElement.h" |
| 25 #include "core/svg/SVGParserUtilities.h" |
24 #include "platform/geometry/FloatPoint.h" | 26 #include "platform/geometry/FloatPoint.h" |
25 #include "wtf/text/StringBuilder.h" | 27 #include "wtf/text/StringBuilder.h" |
26 #include "wtf/text/WTFString.h" | 28 #include "wtf/text/WTFString.h" |
27 | 29 |
28 namespace WebCore { | 30 namespace WebCore { |
29 | 31 |
| 32 inline PassRefPtr<SVGPointList> toSVGPointList(PassRefPtr<NewSVGPropertyBase> pa
ssBase) |
| 33 { |
| 34 RefPtr<NewSVGPropertyBase> base = passBase; |
| 35 ASSERT(base->type() == SVGPointList::classType()); |
| 36 return static_pointer_cast<SVGPointList>(base.release()); |
| 37 } |
| 38 |
| 39 SVGPointList::SVGPointList() |
| 40 { |
| 41 } |
| 42 |
| 43 SVGPointList::~SVGPointList() |
| 44 { |
| 45 } |
| 46 |
| 47 PassRefPtr<SVGPointList> SVGPointList::clone() |
| 48 { |
| 49 RefPtr<SVGPointList> svgPointList = SVGPointList::create(); |
| 50 svgPointList->deepCopy(this); |
| 51 return svgPointList.release(); |
| 52 } |
| 53 |
| 54 PassRefPtr<NewSVGPropertyBase> SVGPointList::cloneForAnimation(const String& val
ue) const |
| 55 { |
| 56 RefPtr<SVGPointList> svgPointList = SVGPointList::create(); |
| 57 svgPointList->setValueAsString(value, IGNORE_EXCEPTION); |
| 58 return svgPointList.release(); |
| 59 } |
| 60 |
30 String SVGPointList::valueAsString() const | 61 String SVGPointList::valueAsString() const |
31 { | 62 { |
32 StringBuilder builder; | 63 StringBuilder builder; |
33 | 64 |
34 unsigned size = this->size(); | 65 ConstIterator it = begin(); |
35 for (unsigned i = 0; i < size; ++i) { | 66 ConstIterator itEnd = end(); |
36 if (i > 0) | 67 if (it != itEnd) { |
37 builder.append(' '); // FIXME: Shouldn't we use commas to seperate? | 68 builder.append(it->valueAsString()); |
| 69 ++it; |
38 | 70 |
39 const FloatPoint& point = at(i); | 71 for (; it != itEnd; ++it) { |
40 builder.append(String::number(point.x()) + ' ' + String::number(point.y(
))); | 72 builder.append(' '); |
| 73 builder.append(it->valueAsString()); |
| 74 } |
41 } | 75 } |
42 | 76 |
43 return builder.toString(); | 77 return builder.toString(); |
44 } | 78 } |
45 | 79 |
| 80 template <typename CharType> |
| 81 bool SVGPointList::parse(const CharType*& ptr, const CharType* end) |
| 82 { |
| 83 clear(); |
| 84 |
| 85 skipOptionalSVGSpaces(ptr, end); |
| 86 if (ptr >= end) |
| 87 return true; |
| 88 |
| 89 for (;;) { |
| 90 float x = 0.0f; |
| 91 float y = 0.0f; |
| 92 bool valid = parseNumber(ptr, end, x) && parseNumber(ptr, end, y, false)
; |
| 93 if (!valid) { |
| 94 return false; |
| 95 } |
| 96 append(SVGPoint::create(FloatPoint(x, y))); |
| 97 |
| 98 skipOptionalSVGSpaces(ptr, end); |
| 99 if (ptr < end && *ptr == ',') { |
| 100 ++ptr; |
| 101 skipOptionalSVGSpaces(ptr, end); |
| 102 |
| 103 // ',' requires the list to be continued |
| 104 continue; |
| 105 } |
| 106 |
| 107 // check end of list |
| 108 skipOptionalSVGSpaces(ptr, end); |
| 109 if (ptr >= end) |
| 110 return true; |
| 111 } |
46 } | 112 } |
| 113 |
| 114 void SVGPointList::setValueAsString(const String& value, ExceptionState& excepti
onState) |
| 115 { |
| 116 if (value.isEmpty()) { |
| 117 clear(); |
| 118 return; |
| 119 } |
| 120 |
| 121 bool valid = false; |
| 122 if (value.is8Bit()) { |
| 123 const LChar* ptr = value.characters8(); |
| 124 const LChar* end = ptr + value.length(); |
| 125 valid = parse(ptr, end); |
| 126 } else { |
| 127 const UChar* ptr = value.characters16(); |
| 128 const UChar* end = ptr + value.length(); |
| 129 valid = parse(ptr, end); |
| 130 } |
| 131 |
| 132 if (!valid) |
| 133 exceptionState.throwDOMException(SyntaxError, "Problem parsing points=\"
"+value+"\""); |
| 134 } |
| 135 |
| 136 void SVGPointList::add(PassRefPtr<NewSVGPropertyBase> other, SVGElement* context
Element) |
| 137 { |
| 138 RefPtr<SVGPointList> otherList = toSVGPointList(other); |
| 139 |
| 140 if (numberOfItems() != otherList->numberOfItems()) |
| 141 return; |
| 142 |
| 143 for (size_t i = 0; i < numberOfItems(); ++i) |
| 144 at(i)->setValue(at(i)->value() + otherList->at(i)->value()); |
| 145 } |
| 146 |
| 147 bool SVGPointList::adjustFromToListValues(PassRefPtr<SVGPointList> passFromList,
PassRefPtr<SVGPointList> passToList, float percentage, bool isToAnimation, bool
resizeAnimatedListIfNeeded) |
| 148 { |
| 149 RefPtr<SVGPointList> fromList = passFromList; |
| 150 RefPtr<SVGPointList> toList = passToList; |
| 151 |
| 152 // If no 'to' value is given, nothing to animate. |
| 153 size_t toListSize = toList->numberOfItems(); |
| 154 if (!toListSize) |
| 155 return false; |
| 156 |
| 157 // If the 'from' value is given and it's length doesn't match the 'to' value
list length, fallback to a discrete animation. |
| 158 size_t fromListSize = fromList->numberOfItems(); |
| 159 if (fromListSize != toListSize && fromListSize) { |
| 160 if (percentage < 0.5) { |
| 161 if (!isToAnimation) |
| 162 deepCopy(fromList); |
| 163 } else { |
| 164 deepCopy(toList); |
| 165 } |
| 166 |
| 167 return false; |
| 168 } |
| 169 |
| 170 ASSERT(!fromListSize || fromListSize == toListSize); |
| 171 if (resizeAnimatedListIfNeeded && numberOfItems() < toListSize) { |
| 172 size_t paddingCount = toListSize - numberOfItems(); |
| 173 for (size_t i = 0; i < paddingCount; ++i) |
| 174 append(SVGPoint::create()); |
| 175 } |
| 176 |
| 177 return true; |
| 178 } |
| 179 |
| 180 void SVGPointList::calculateAnimatedValue(SVGAnimationElement* animationElement,
float percentage, unsigned repeatCount, PassRefPtr<NewSVGPropertyBase> fromValu
e, PassRefPtr<NewSVGPropertyBase> toValue, PassRefPtr<NewSVGPropertyBase> toAtEn
dOfDurationValue, SVGElement* contextElement) |
| 181 { |
| 182 RefPtr<SVGPointList> fromList = toSVGPointList(fromValue); |
| 183 RefPtr<SVGPointList> toList = toSVGPointList(toValue); |
| 184 RefPtr<SVGPointList> toAtEndOfDurationList = toSVGPointList(toAtEndOfDuratio
nValue); |
| 185 |
| 186 size_t fromPointListSize = fromList->numberOfItems(); |
| 187 size_t toPointListSize = toList->numberOfItems(); |
| 188 size_t toAtEndOfDurationListSize = toAtEndOfDurationList->numberOfItems(); |
| 189 |
| 190 if (!adjustFromToListValues(fromList, toList, percentage, animationElement->
animationMode() == ToAnimation, true)) |
| 191 return; |
| 192 |
| 193 for (size_t i = 0; i < toPointListSize; ++i) { |
| 194 float animatedX = at(i)->x(); |
| 195 float animatedY = at(i)->y(); |
| 196 |
| 197 FloatPoint effectiveFrom; |
| 198 if (fromPointListSize) |
| 199 effectiveFrom = fromList->at(i)->value(); |
| 200 FloatPoint effectiveTo = toList->at(i)->value(); |
| 201 FloatPoint effectiveToAtEnd; |
| 202 if (i < toAtEndOfDurationListSize) |
| 203 effectiveToAtEnd = toAtEndOfDurationList->at(i)->value(); |
| 204 |
| 205 animationElement->animateAdditiveNumber(percentage, repeatCount, effecti
veFrom.x(), effectiveTo.x(), effectiveToAtEnd.x(), animatedX); |
| 206 animationElement->animateAdditiveNumber(percentage, repeatCount, effecti
veFrom.y(), effectiveTo.y(), effectiveToAtEnd.y(), animatedY); |
| 207 at(i)->setValue(FloatPoint(animatedX, animatedY)); |
| 208 } |
| 209 } |
| 210 |
| 211 float SVGPointList::calculateDistance(PassRefPtr<NewSVGPropertyBase> to, SVGElem
ent*) |
| 212 { |
| 213 // FIXME: Distance calculation is not possible for SVGPointList right now. W
e need the distance for every single value. |
| 214 return -1; |
| 215 } |
| 216 |
| 217 } |
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