Chromium Code Reviews| OLD | NEW |
|---|---|
| 1 /* | 1 /* |
| 2 * Copyright (C) 2004, 2005, 2006, 2008 Nikolas Zimmermann <zimmermann@kde.org> | 2 * Copyright (C) 2004, 2005, 2006, 2008 Nikolas Zimmermann <zimmermann@kde.org> |
| 3 * Copyright (C) 2004, 2005 Rob Buis <buis@kde.org> | 3 * Copyright (C) 2004, 2005 Rob Buis <buis@kde.org> |
| 4 * | 4 * |
| 5 * This library is free software; you can redistribute it and/or | 5 * This library is free software; you can redistribute it and/or |
| 6 * modify it under the terms of the GNU Library General Public | 6 * modify it under the terms of the GNU Library General Public |
| 7 * License as published by the Free Software Foundation; either | 7 * License as published by the Free Software Foundation; either |
| 8 * version 2 of the License, or (at your option) any later version. | 8 * version 2 of the License, or (at your option) any later version. |
| 9 * | 9 * |
| 10 * This library is distributed in the hope that it will be useful, | 10 * This library is distributed in the hope that it will be useful, |
| 11 * but WITHOUT ANY WARRANTY; without even the implied warranty of | 11 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | 12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| 13 * Library General Public License for more details. | 13 * Library General Public License for more details. |
| 14 * | 14 * |
| 15 * You should have received a copy of the GNU Library General Public License | 15 * You should have received a copy of the GNU Library General Public License |
| 16 * along with this library; see the file COPYING.LIB. If not, write to | 16 * along with this library; see the file COPYING.LIB. If not, write to |
| 17 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, | 17 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| 18 * Boston, MA 02110-1301, USA. | 18 * Boston, MA 02110-1301, USA. |
| 19 */ | 19 */ |
| 20 | 20 |
| 21 #include "config.h" | 21 #include "config.h" |
| 22 #include "core/svg/SVGPointList.h" | 22 #include "core/svg/SVGPointList.h" |
| 23 | 23 |
| 24 #include "core/svg/SVGAnimationElement.h" | |
| 25 #include "core/svg/SVGParserUtilities.h" | |
| 24 #include "platform/geometry/FloatPoint.h" | 26 #include "platform/geometry/FloatPoint.h" |
| 25 #include "wtf/text/StringBuilder.h" | 27 #include "wtf/text/StringBuilder.h" |
| 26 #include "wtf/text/WTFString.h" | 28 #include "wtf/text/WTFString.h" |
| 27 | 29 |
| 28 namespace WebCore { | 30 namespace WebCore { |
| 29 | 31 |
| 32 inline PassRefPtr<SVGPointList> toSVGPointList(PassRefPtr<NewSVGPropertyBase> pa ssBase) | |
| 33 { | |
| 34 RefPtr<NewSVGPropertyBase> base = passBase; | |
| 35 ASSERT(base->type() == SVGPointList::classType()); | |
| 36 return static_pointer_cast<SVGPointList>(base.release()); | |
| 37 } | |
| 38 | |
| 39 SVGPointList::SVGPointList() | |
| 40 { | |
| 41 } | |
| 42 | |
| 43 SVGPointList::~SVGPointList() | |
| 44 { | |
| 45 } | |
| 46 | |
| 47 PassRefPtr<SVGPointList> SVGPointList::clone() | |
| 48 { | |
| 49 RefPtr<SVGPointList> ret = SVGPointList::create(); | |
|
haraken
2014/01/17 11:50:18
ret => svgPointList
kouhei (in TOK)
2014/01/20 01:10:26
Done.
| |
| 50 ret->deepCopy(this); | |
| 51 return ret.release(); | |
| 52 } | |
| 53 | |
| 54 PassRefPtr<NewSVGPropertyBase> SVGPointList::cloneForAnimation(const String& val ue) const | |
| 55 { | |
| 56 RefPtr<SVGPointList> ret = SVGPointList::create(); | |
|
haraken
2014/01/17 11:50:18
Ditto.
kouhei (in TOK)
2014/01/20 01:10:26
Done.
| |
| 57 ret->setValueAsString(value, IGNORE_EXCEPTION); | |
| 58 return ret.release(); | |
| 59 } | |
| 60 | |
| 30 String SVGPointList::valueAsString() const | 61 String SVGPointList::valueAsString() const |
| 31 { | 62 { |
| 32 StringBuilder builder; | 63 StringBuilder builder; |
| 33 | 64 |
| 34 unsigned size = this->size(); | 65 Vector<RefPtr<SVGPoint> >::const_iterator it = m_values.begin(); |
| 35 for (unsigned i = 0; i < size; ++i) { | 66 Vector<RefPtr<SVGPoint> >::const_iterator itEnd = m_values.end(); |
| 36 if (i > 0) | 67 if (it != itEnd) { |
| 37 builder.append(' '); // FIXME: Shouldn't we use commas to seperate? | 68 builder.append((*it++)->valueAsString()); |
| 38 | 69 |
| 39 const FloatPoint& point = at(i); | 70 for (; it != itEnd; ++it) { |
| 40 builder.append(String::number(point.x()) + ' ' + String::number(point.y( ))); | 71 builder.append(' '); |
| 72 builder.append((*it)->valueAsString()); | |
| 73 } | |
| 41 } | 74 } |
| 42 | 75 |
| 43 return builder.toString(); | 76 return builder.toString(); |
| 44 } | 77 } |
| 45 | 78 |
| 79 template <typename CharType> | |
| 80 bool SVGPointList::parse(const CharType*& ptr, const CharType* end) | |
| 81 { | |
| 82 m_values.clear(); | |
| 83 | |
| 84 skipOptionalSVGSpaces(ptr, end); | |
| 85 if (ptr >= end) | |
| 86 return true; | |
| 87 | |
| 88 for (;;) { | |
|
haraken
2014/01/17 11:50:18
You can change this to:
while(ptr < end) { ...
kouhei (in TOK)
2014/01/20 01:10:26
No.
| |
| 89 float x = 0.0f; | |
| 90 float y = 0.0f; | |
| 91 bool valid = parseNumber(ptr, end, x) && parseNumber(ptr, end, y, false) ; | |
| 92 if (!valid) { | |
| 93 return false; | |
| 94 } | |
| 95 m_values.append(SVGPoint::create(FloatPoint(x, y))); | |
| 96 | |
| 97 skipOptionalSVGSpaces(ptr, end); | |
| 98 if (ptr < end && *ptr == ',') { | |
|
haraken
2014/01/17 11:50:18
The previous code has |delimParsed| but the new co
kouhei (in TOK)
2014/01/20 01:10:26
Yes. The logic we want to have here is to require
| |
| 99 ++ptr; | |
| 100 skipOptionalSVGSpaces(ptr, end); | |
| 101 | |
| 102 // ',' requires the list to be continued | |
| 103 continue; | |
| 104 } | |
| 105 | |
| 106 // check end of list | |
| 107 skipOptionalSVGSpaces(ptr, end); | |
| 108 if (ptr >= end) | |
| 109 return true; | |
| 110 } | |
| 46 } | 111 } |
| 112 | |
| 113 void SVGPointList::setValueAsString(const String& value, ExceptionState& excepti onState) | |
| 114 { | |
| 115 if (value.isEmpty()) { | |
| 116 m_values.clear(); | |
| 117 return; | |
| 118 } | |
| 119 | |
| 120 bool valid = false; | |
| 121 if (value.is8Bit()) { | |
| 122 const LChar* ptr = value.characters8(); | |
| 123 const LChar* end = ptr + value.length(); | |
| 124 valid = parse(ptr, end); | |
| 125 } else { | |
| 126 const UChar* ptr = value.characters16(); | |
| 127 const UChar* end = ptr + value.length(); | |
| 128 valid = parse(ptr, end); | |
| 129 } | |
| 130 | |
| 131 if (!valid) | |
| 132 exceptionState.throwDOMException(SyntaxError, "Problem parsing points=\" "+value+"\""); | |
| 133 } | |
| 134 | |
| 135 void SVGPointList::add(PassRefPtr<NewSVGPropertyBase> other, SVGElement* context Element) | |
| 136 { | |
| 137 RefPtr<SVGPointList> otherList = toSVGPointList(other); | |
| 138 | |
| 139 if (m_values.size() != otherList->m_values.size()) | |
| 140 return; | |
| 141 | |
| 142 for (size_t i = 0; i < m_values.size(); ++i) | |
| 143 m_values[i]->setValue(m_values[i]->value() + otherList->m_values[i]->val ue()); | |
| 144 } | |
| 145 | |
| 146 bool SVGPointList::adjustFromToListValues(PassRefPtr<SVGPointList> passFromList, PassRefPtr<SVGPointList> passToList, float percentage, bool isToAnimation, bool resizeAnimatedListIfNeeded) | |
| 147 { | |
| 148 RefPtr<SVGPointList> fromList = passFromList; | |
| 149 RefPtr<SVGPointList> toList = passToList; | |
| 150 | |
| 151 // If no 'to' value is given, nothing to animate. | |
| 152 size_t toListSize = toList->m_values.size(); | |
| 153 if (!toListSize) | |
| 154 return false; | |
| 155 | |
| 156 // If the 'from' value is given and it's length doesn't match the 'to' value list length, fallback to a discrete animation. | |
| 157 size_t fromListSize = fromList->m_values.size(); | |
| 158 if (fromListSize != toListSize && fromListSize) { | |
| 159 if (percentage < 0.5) { | |
| 160 if (!isToAnimation) | |
| 161 deepCopy(fromList); | |
| 162 } else { | |
| 163 deepCopy(toList); | |
| 164 } | |
| 165 | |
| 166 return false; | |
| 167 } | |
| 168 | |
| 169 ASSERT(!fromListSize || fromListSize == toListSize); | |
| 170 if (resizeAnimatedListIfNeeded && m_values.size() < toListSize) { | |
| 171 size_t paddingCount = toListSize - m_values.size(); | |
| 172 for (size_t i = 0; i < paddingCount; ++i) | |
| 173 m_values.append(SVGPoint::create()); | |
| 174 } | |
| 175 | |
| 176 return true; | |
| 177 } | |
| 178 | |
| 179 void SVGPointList::calculateAnimatedValue(SVGAnimationElement* animationElement, float percentage, unsigned repeatCount, PassRefPtr<NewSVGPropertyBase> fromValu e, PassRefPtr<NewSVGPropertyBase> toValue, PassRefPtr<NewSVGPropertyBase> toAtEn dOfDurationValue, SVGElement* contextElement) | |
| 180 { | |
| 181 RefPtr<SVGPointList> fromList = toSVGPointList(fromValue); | |
| 182 RefPtr<SVGPointList> toList = toSVGPointList(toValue); | |
| 183 RefPtr<SVGPointList> toAtEndOfDurationList = toSVGPointList(toAtEndOfDuratio nValue); | |
| 184 | |
| 185 size_t fromPointListSize = fromList->m_values.size(); | |
| 186 size_t toPointListSize = toList->m_values.size(); | |
| 187 size_t toAtEndOfDurationListSize = toAtEndOfDurationList->m_values.size(); | |
| 188 | |
| 189 if (!adjustFromToListValues(fromList, toList, percentage, animationElement-> animationMode() == ToAnimation, true)) | |
| 190 return; | |
| 191 | |
| 192 for (size_t i = 0; i < toPointListSize; ++i) { | |
| 193 float animatedX = m_values[i]->x(); | |
| 194 float animatedY = m_values[i]->y(); | |
| 195 | |
| 196 FloatPoint effectiveFrom; | |
| 197 if (fromPointListSize) | |
| 198 effectiveFrom = fromList->m_values[i]->value(); | |
| 199 FloatPoint effectiveTo = toList->m_values[i]->value(); | |
| 200 FloatPoint effectiveToAtEnd; | |
| 201 if (i < toAtEndOfDurationListSize) | |
| 202 effectiveToAtEnd = toAtEndOfDurationList->m_values[i]->value(); | |
| 203 | |
| 204 animationElement->animateAdditiveNumber(percentage, repeatCount, effecti veFrom.x(), effectiveTo.x(), effectiveToAtEnd.x(), animatedX); | |
| 205 animationElement->animateAdditiveNumber(percentage, repeatCount, effecti veFrom.y(), effectiveTo.y(), effectiveToAtEnd.y(), animatedY); | |
| 206 m_values[i]->setValue(FloatPoint(animatedX, animatedY)); | |
| 207 } | |
| 208 } | |
| 209 | |
| 210 float SVGPointList::calculateDistance(PassRefPtr<NewSVGPropertyBase> to, SVGElem ent*) | |
| 211 { | |
| 212 // FIXME: Distance calculation is not possible for SVGPointList right now. W e need the distance for every single value. | |
| 213 return -1; | |
| 214 } | |
| 215 | |
| 216 } | |
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