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| 1 /* | |
| 2 * Copyright (C) Research In Motion Limited 2011, 2012. All rights reserved. | |
| 3 * | |
| 4 * This library is free software; you can redistribute it and/or | |
| 5 * modify it under the terms of the GNU Library General Public | |
| 6 * License as published by the Free Software Foundation; either | |
| 7 * version 2 of the License, or (at your option) any later version. | |
| 8 * | |
| 9 * This library is distributed in the hope that it will be useful, | |
| 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| 11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
| 12 * Library General Public License for more details. | |
| 13 * | |
| 14 * You should have received a copy of the GNU Library General Public License | |
| 15 * along with this library; see the file COPYING.LIB. If not, write to | |
| 16 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, | |
| 17 * Boston, MA 02110-1301, USA. | |
| 18 */ | |
| 19 | |
| 20 #include "config.h" | |
| 21 | |
| 22 #include "core/svg/SVGAnimatedPointList.h" | |
| 23 | |
| 24 #include "core/svg/SVGAnimateElement.h" | |
| 25 #include "core/svg/SVGParserUtilities.h" | |
| 26 | |
| 27 namespace WebCore { | |
| 28 | |
| 29 SVGAnimatedPointListAnimator::SVGAnimatedPointListAnimator(SVGAnimationElement*
animationElement, SVGElement* contextElement) | |
| 30 : SVGAnimatedTypeAnimator(AnimatedPoints, animationElement, contextElement) | |
| 31 { | |
| 32 } | |
| 33 | |
| 34 PassOwnPtr<SVGAnimatedType> SVGAnimatedPointListAnimator::constructFromString(co
nst String& string) | |
| 35 { | |
| 36 OwnPtr<SVGAnimatedType> animtedType = SVGAnimatedType::createPointList(new S
VGPointList); | |
| 37 pointsListFromSVGData(animtedType->pointList(), string); | |
| 38 return animtedType.release(); | |
| 39 } | |
| 40 | |
| 41 PassOwnPtr<SVGAnimatedType> SVGAnimatedPointListAnimator::startAnimValAnimation(
const SVGElementAnimatedPropertyList& animatedTypes) | |
| 42 { | |
| 43 return SVGAnimatedType::createPointList(constructFromBaseValue<SVGAnimatedPo
intList>(animatedTypes)); | |
| 44 } | |
| 45 | |
| 46 void SVGAnimatedPointListAnimator::stopAnimValAnimation(const SVGElementAnimated
PropertyList& animatedTypes) | |
| 47 { | |
| 48 stopAnimValAnimationForType<SVGAnimatedPointList>(animatedTypes); | |
| 49 } | |
| 50 | |
| 51 void SVGAnimatedPointListAnimator::resetAnimValToBaseVal(const SVGElementAnimate
dPropertyList& animatedTypes, SVGAnimatedType* type) | |
| 52 { | |
| 53 resetFromBaseValue<SVGAnimatedPointList>(animatedTypes, type, &SVGAnimatedTy
pe::pointList); | |
| 54 } | |
| 55 | |
| 56 void SVGAnimatedPointListAnimator::animValWillChange(const SVGElementAnimatedPro
pertyList& animatedTypes) | |
| 57 { | |
| 58 animValWillChangeForType<SVGAnimatedPointList>(animatedTypes); | |
| 59 } | |
| 60 | |
| 61 void SVGAnimatedPointListAnimator::animValDidChange(const SVGElementAnimatedProp
ertyList& animatedTypes) | |
| 62 { | |
| 63 animValDidChangeForType<SVGAnimatedPointList>(animatedTypes); | |
| 64 } | |
| 65 | |
| 66 void SVGAnimatedPointListAnimator::addAnimatedTypes(SVGAnimatedType* from, SVGAn
imatedType* to) | |
| 67 { | |
| 68 ASSERT(from->type() == AnimatedPoints); | |
| 69 ASSERT(from->type() == to->type()); | |
| 70 | |
| 71 const SVGPointList& fromPointList = from->pointList(); | |
| 72 SVGPointList& toPointList = to->pointList(); | |
| 73 | |
| 74 unsigned fromPointListSize = fromPointList.size(); | |
| 75 if (!fromPointListSize || fromPointListSize != toPointList.size()) | |
| 76 return; | |
| 77 | |
| 78 for (unsigned i = 0; i < fromPointListSize; ++i) | |
| 79 toPointList[i] += fromPointList[i]; | |
| 80 } | |
| 81 | |
| 82 void SVGAnimatedPointListAnimator::calculateAnimatedValue(float percentage, unsi
gned repeatCount, SVGAnimatedType* from, SVGAnimatedType* to, SVGAnimatedType* t
oAtEndOfDuration, SVGAnimatedType* animated) | |
| 83 { | |
| 84 ASSERT(m_animationElement); | |
| 85 | |
| 86 const SVGPointList& fromPointList = m_animationElement->animationMode() == T
oAnimation ? animated->pointList() : from->pointList(); | |
| 87 const SVGPointList& toPointList = to->pointList(); | |
| 88 const SVGPointList& toAtEndOfDurationPointList = toAtEndOfDuration->pointLis
t(); | |
| 89 SVGPointList& animatedPointList = animated->pointList(); | |
| 90 if (!m_animationElement->adjustFromToListValues<SVGPointList>(fromPointList,
toPointList, animatedPointList, percentage)) | |
| 91 return; | |
| 92 | |
| 93 unsigned fromPointListSize = fromPointList.size(); | |
| 94 unsigned toPointListSize = toPointList.size(); | |
| 95 unsigned toAtEndOfDurationSize = toAtEndOfDurationPointList.size(); | |
| 96 | |
| 97 for (unsigned i = 0; i < toPointListSize; ++i) { | |
| 98 FloatPoint effectiveFrom; | |
| 99 if (fromPointListSize) | |
| 100 effectiveFrom = fromPointList[i]; | |
| 101 FloatPoint effectiveToAtEnd = i < toAtEndOfDurationSize ? toAtEndOfDurat
ionPointList[i] : FloatPoint(); | |
| 102 | |
| 103 float animatedX = animatedPointList[i].x(); | |
| 104 float animatedY = animatedPointList[i].y(); | |
| 105 m_animationElement->animateAdditiveNumber(percentage, repeatCount, effec
tiveFrom.x(), toPointList[i].x(), effectiveToAtEnd.x(), animatedX); | |
| 106 m_animationElement->animateAdditiveNumber(percentage, repeatCount, effec
tiveFrom.y(), toPointList[i].y(), effectiveToAtEnd.y(), animatedY); | |
| 107 animatedPointList[i] = FloatPoint(animatedX, animatedY); | |
| 108 } | |
| 109 } | |
| 110 | |
| 111 float SVGAnimatedPointListAnimator::calculateDistance(const String&, const Strin
g&) | |
| 112 { | |
| 113 // FIXME: Distance calculation is not possible for SVGPointList right now. W
e need the distance of for every single value. | |
| 114 return -1; | |
| 115 } | |
| 116 | |
| 117 } | |
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