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Unified Diff: ppapi/c/ppb_message_loop.h

Issue 13220002: [PPAPI] Fix a bunch of spelling mistakes (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 7 years, 9 months ago
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Index: ppapi/c/ppb_message_loop.h
diff --git a/ppapi/c/ppb_message_loop.h b/ppapi/c/ppb_message_loop.h
index 2ff9511035b2b77fb3c612678387d1a0f5342827..e9e432efaed42d80346670d1ef211d384291e0bd 100644
--- a/ppapi/c/ppb_message_loop.h
+++ b/ppapi/c/ppb_message_loop.h
@@ -3,7 +3,7 @@
* found in the LICENSE file.
*/
-/* From ppb_message_loop.idl modified Thu Jan 17 12:04:14 2013. */
+/* From ppb_message_loop.idl modified Thu Mar 28 11:08:46 2013. */
#ifndef PPAPI_C_PPB_MESSAGE_LOOP_H_
#define PPAPI_C_PPB_MESSAGE_LOOP_H_
@@ -41,7 +41,7 @@
* suddenly see their PP_Resource handles become invalid. In this case, calls
* will fail with PP_ERROR_BADRESOURCE. If you need to access data associated
* with your instance, you will probably want to create some kind of threadsafe
- * proxy object that can handle asynchonous destruction of the instance object.
+ * proxy object that can handle asynchronous destruction of the instance object.
*
* Typical usage:
* On the main thread:
@@ -54,7 +54,7 @@
* - Call AttachToCurrentThread() with the message loop resource.
* - Call Run() with the message loop resource.
*
- * Your callacks should look like this:
+ * Your callbacks should look like this:
* void DoMyWork(void* user_data, int32_t status) {
* if (status != PP_OK) {
* Cleanup(); // e.g. free user_data.
@@ -219,7 +219,7 @@ struct PPB_MessageLoop_1_0 {
*
* @param callback The completion callback to execute from the message loop.
*
- * @param delay_ms The number of millseconds to delay execution of the given
+ * @param delay_ms The number of milliseconds to delay execution of the given
* completion callback. Passing 0 means it will get queued normally and
* executed in order.
*
@@ -234,7 +234,7 @@ struct PPB_MessageLoop_1_0 {
* run your callback with an error without causing unexpected threading
* problems). If you associate memory with the completion callback (for
* example, you're using the C++ CompletionCallbackFactory), you will need to
- * free this or manually run the callback. See "Desctruction and error
+ * free this or manually run the callback. See "Destruction and error
* handling" above.
*
*
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