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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef ASH_WM_WORKSPACE_PHANTOM_WINDOW_CONTROLLER_H_ | 5 #ifndef ASH_WM_WORKSPACE_PHANTOM_WINDOW_CONTROLLER_H_ |
6 #define ASH_WM_WORKSPACE_PHANTOM_WINDOW_CONTROLLER_H_ | 6 #define ASH_WM_WORKSPACE_PHANTOM_WINDOW_CONTROLLER_H_ |
7 | 7 |
8 #include "ash/ash_export.h" | 8 #include "ash/ash_export.h" |
9 #include "base/basictypes.h" | 9 #include "base/basictypes.h" |
10 #include "base/gtest_prod_util.h" | 10 #include "base/gtest_prod_util.h" |
11 #include "base/memory/scoped_ptr.h" | 11 #include "base/memory/scoped_ptr.h" |
| 12 #include "ui/gfx/animation/animation_delegate.h" |
12 #include "ui/gfx/rect.h" | 13 #include "ui/gfx/rect.h" |
13 | 14 |
14 namespace aura { | 15 namespace aura { |
15 class Window; | 16 class Window; |
16 } | 17 } |
17 | 18 |
| 19 namespace gfx { |
| 20 class SlideAnimation; |
| 21 } |
| 22 |
18 namespace views { | 23 namespace views { |
19 class Widget; | 24 class Widget; |
20 } | 25 } |
21 | 26 |
22 namespace ash { | 27 namespace ash { |
23 namespace internal { | 28 namespace internal { |
24 | 29 |
25 // PhantomWindowController is responsible for showing a phantom representation | 30 // PhantomWindowController is responsible for showing a phantom representation |
26 // of a window. It's used to show a preview of how snapping or docking a window | 31 // of a window. It's used used during dragging a window to show a snap location. |
27 // will affect the window's bounds. | 32 class ASH_EXPORT PhantomWindowController : public gfx::AnimationDelegate { |
28 class ASH_EXPORT PhantomWindowController { | |
29 public: | 33 public: |
30 explicit PhantomWindowController(aura::Window* window); | 34 explicit PhantomWindowController(aura::Window* window); |
| 35 virtual ~PhantomWindowController(); |
31 | 36 |
32 // Hides the phantom window without any animation. | 37 // Bounds last passed to Show(). |
33 virtual ~PhantomWindowController(); | 38 const gfx::Rect& bounds_in_screen() const { return bounds_in_screen_; } |
34 | 39 |
35 // Animates the phantom window towards |bounds_in_screen|. | 40 // Animates the phantom window towards |bounds_in_screen|. |
36 // Creates two (if start bounds intersect any root window other than the | 41 // Creates two (if start bounds intersect any root window other than the |
37 // root window that matches the target bounds) or one (otherwise) phantom | 42 // root window that matches the target bounds) or one (otherwise) phantom |
38 // widgets to display animated rectangle in each root. | 43 // widgets to display animated rectangle in each root. |
39 // This does not immediately show the window. | 44 // This does not immediately show the window. |
40 void Show(const gfx::Rect& bounds_in_screen); | 45 void Show(const gfx::Rect& bounds_in_screen); |
41 | 46 |
| 47 // Hides the phantom. |
| 48 void Hide(); |
| 49 |
| 50 // Returns true if the phantom is showing. |
| 51 bool IsShowing() const; |
| 52 |
42 // If set, the phantom window is stacked below this window, otherwise it | 53 // If set, the phantom window is stacked below this window, otherwise it |
43 // is stacked above the window passed to the constructor. | 54 // is stacked above the window passed to the constructor. |
44 void set_phantom_below_window(aura::Window* phantom_below_window) { | 55 void set_phantom_below_window(aura::Window* phantom_below_window) { |
45 phantom_below_window_ = phantom_below_window; | 56 phantom_below_window_ = phantom_below_window; |
46 } | 57 } |
47 | 58 |
| 59 // gfx::AnimationDelegate overrides: |
| 60 virtual void AnimationProgressed(const gfx::Animation* animation) OVERRIDE; |
| 61 |
48 private: | 62 private: |
49 friend class PhantomWindowControllerTest; | 63 FRIEND_TEST_ALL_PREFIXES(WorkspaceWindowResizerTest, PhantomWindowShow); |
50 | 64 |
51 // Creates, shows and returns a phantom widget at |bounds| | 65 // Creates, shows and returns a phantom widget at |bounds| |
52 // with kShellWindowId_ShelfContainer in |root_window| as a parent. | 66 // with kShellWindowId_ShelfContainer in |root_window| as a parent. |
53 scoped_ptr<views::Widget> CreatePhantomWidget( | 67 views::Widget* CreatePhantomWidget(aura::Window* root_window, |
54 aura::Window* root_window, | 68 const gfx::Rect& bounds_in_screen); |
55 const gfx::Rect& bounds_in_screen); | |
56 | 69 |
57 // Window the phantom is placed beneath. | 70 // Window the phantom is placed beneath. |
58 aura::Window* window_; | 71 aura::Window* window_; |
59 | 72 |
60 // If set, the phantom window should get stacked below this window. | 73 // If set, the phantom window should get stacked below this window. |
61 aura::Window* phantom_below_window_; | 74 aura::Window* phantom_below_window_; |
62 | 75 |
| 76 // Initially the bounds of |window_| (in screen coordinates). |
| 77 // Each time Show() is invoked |start_bounds_| is then reset to the bounds of |
| 78 // |phantom_widget_| and |bounds_| is set to the value passed into Show(). |
| 79 // The animation animates between these two values. |
| 80 gfx::Rect start_bounds_; |
| 81 |
63 // Target bounds of the animation in screen coordinates. | 82 // Target bounds of the animation in screen coordinates. |
64 gfx::Rect target_bounds_in_screen_; | 83 gfx::Rect bounds_in_screen_; |
65 | 84 |
66 // Phantom representation of the window which is in the root window matching | 85 // The primary phantom representation of the window. It is parented by the |
67 // |target_bounds_in_screen_|. | 86 // root window matching the target bounds. |
68 scoped_ptr<views::Widget> phantom_widget_in_target_root_; | 87 views::Widget* phantom_widget_; |
69 | 88 |
70 // Phantom representation of the window which is in the root window matching | 89 // If the animation starts on another display, this is the secondary phantom |
71 // the window's initial bounds. This allows animations to progress from one | 90 // representation of the window used on the initial display, otherwise this is |
72 // display to the other. NULL if the phantom window starts and ends in the | 91 // NULL. This allows animation to progress from one display into the other. |
73 // same root window. | 92 views::Widget* phantom_widget_start_; |
74 scoped_ptr<views::Widget> phantom_widget_in_start_root_; | 93 |
| 94 // Used to transition the bounds. |
| 95 scoped_ptr<gfx::SlideAnimation> animation_; |
75 | 96 |
76 DISALLOW_COPY_AND_ASSIGN(PhantomWindowController); | 97 DISALLOW_COPY_AND_ASSIGN(PhantomWindowController); |
77 }; | 98 }; |
78 | 99 |
79 } // namespace internal | 100 } // namespace internal |
80 } // namespace ash | 101 } // namespace ash |
81 | 102 |
82 #endif // ASH_WM_WORKSPACE_PHANTOM_WINDOW_CONTROLLER_H_ | 103 #endif // ASH_WM_WORKSPACE_PHANTOM_WINDOW_CONTROLLER_H_ |
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