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Side by Side Diff: gpu/command_buffer/service/program_manager.h

Issue 132183002: Report relevant variable names in info logs on failed shader link (Closed) Base URL: http://git.chromium.org/chromium/src.git@master
Patch Set: Created 6 years, 11 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_PROGRAM_MANAGER_H_ 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_PROGRAM_MANAGER_H_
6 #define GPU_COMMAND_BUFFER_SERVICE_PROGRAM_MANAGER_H_ 6 #define GPU_COMMAND_BUFFER_SERVICE_PROGRAM_MANAGER_H_
7 7
8 #include <map> 8 #include <map>
9 #include <string> 9 #include <string>
10 #include <vector> 10 #include <vector>
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181 // returns false if error. 181 // returns false if error.
182 bool SetUniformLocationBinding(const std::string& name, GLint location); 182 bool SetUniformLocationBinding(const std::string& name, GLint location);
183 183
184 // Detects if there are attribute location conflicts from 184 // Detects if there are attribute location conflicts from
185 // glBindAttribLocation() calls. 185 // glBindAttribLocation() calls.
186 // We only consider the declared attributes in the program. 186 // We only consider the declared attributes in the program.
187 bool DetectAttribLocationBindingConflicts() const; 187 bool DetectAttribLocationBindingConflicts() const;
188 188
189 // Detects if there are uniforms of the same name but different type 189 // Detects if there are uniforms of the same name but different type
190 // or precision in vertex/fragment shaders. 190 // or precision in vertex/fragment shaders.
191 // Return true if such cases are detected. 191 // Return true and set the first found conflicting hashed name to
192 bool DetectUniformsMismatch() const; 192 // conflicting_name if such cases are detected.
193 bool DetectUniformsMismatch(std::string& conflicting_name) const;
piman 2014/01/09 18:16:46 nit: style doesn't allow non-const references, ins
193 194
194 // Return true if a varying is statically used in fragment shader, but it 195 // Return true if a varying is statically used in fragment shader, but it
195 // is not declared in vertex shader. 196 // is not declared in vertex shader.
196 bool DetectVaryingsMismatch() const; 197 bool DetectVaryingsMismatch(std::string& conflicting_name) const;
197 198
198 // Return true if an uniform and an attribute share the same name. 199 // Return true if an uniform and an attribute share the same name.
199 bool DetectGlobalNameConflicts() const; 200 bool DetectGlobalNameConflicts(std::string& conflicting_name) const;
200 201
201 // Return false if varyings can't be packed into the max available 202 // Return false if varyings can't be packed into the max available
202 // varying registers. 203 // varying registers.
203 bool CheckVaryingsPacking() const; 204 bool CheckVaryingsPacking() const;
204 205
205 // Visible for testing 206 // Visible for testing
206 const LocationMap& bind_attrib_location_map() const { 207 const LocationMap& bind_attrib_location_map() const {
207 return bind_attrib_location_map_; 208 return bind_attrib_location_map_;
208 } 209 }
209 210
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412 413
413 uint32 max_varying_vectors_; 414 uint32 max_varying_vectors_;
414 415
415 DISALLOW_COPY_AND_ASSIGN(ProgramManager); 416 DISALLOW_COPY_AND_ASSIGN(ProgramManager);
416 }; 417 };
417 418
418 } // namespace gles2 419 } // namespace gles2
419 } // namespace gpu 420 } // namespace gpu
420 421
421 #endif // GPU_COMMAND_BUFFER_SERVICE_PROGRAM_MANAGER_H_ 422 #endif // GPU_COMMAND_BUFFER_SERVICE_PROGRAM_MANAGER_H_
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