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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_RESOURCES_IMAGE_LAYER_UPDATER_H_ | 5 #ifndef CC_RESOURCES_IMAGE_LAYER_UPDATER_H_ |
6 #define CC_RESOURCES_IMAGE_LAYER_UPDATER_H_ | 6 #define CC_RESOURCES_IMAGE_LAYER_UPDATER_H_ |
7 | 7 |
8 #include "cc/base/cc_export.h" | 8 #include "cc/base/cc_export.h" |
9 #include "cc/resources/layer_updater.h" | 9 #include "cc/resources/layer_updater.h" |
10 #include "third_party/skia/include/core/SkBitmap.h" | 10 #include "third_party/skia/include/core/SkBitmap.h" |
11 | 11 |
12 namespace cc { | 12 namespace cc { |
13 | 13 |
14 class ResourceUpdateQueue; | 14 class ResourceUpdateQueue; |
15 | 15 |
16 class CC_EXPORT ImageLayerUpdater : public LayerUpdater { | 16 class CC_EXPORT ImageLayerUpdater : public LayerUpdater { |
17 public: | 17 public: |
18 class Resource : public LayerUpdater::Resource { | 18 class Resource : public LayerUpdater::Resource { |
19 public: | 19 public: |
20 Resource(ImageLayerUpdater* updater, | 20 Resource(ImageLayerUpdater* updater, |
21 scoped_ptr<PrioritizedResource> texture); | 21 scoped_ptr<PrioritizedResource> texture); |
22 virtual ~Resource(); | 22 virtual ~Resource(); |
23 | 23 |
24 virtual void Update(ResourceUpdateQueue* queue, | 24 virtual void Update(ResourceUpdateQueue* queue, |
25 const gfx::Rect& source_rect, | 25 const gfx::Rect& source_rect, |
26 gfx::Vector2d dest_offset, | 26 const gfx::Vector2d& dest_offset, |
27 bool partial_update) OVERRIDE; | 27 bool partial_update) OVERRIDE; |
28 | 28 |
29 private: | 29 private: |
30 ImageLayerUpdater* updater_; | 30 ImageLayerUpdater* updater_; |
31 | 31 |
32 DISALLOW_COPY_AND_ASSIGN(Resource); | 32 DISALLOW_COPY_AND_ASSIGN(Resource); |
33 }; | 33 }; |
34 | 34 |
35 static scoped_refptr<ImageLayerUpdater> Create(); | 35 static scoped_refptr<ImageLayerUpdater> Create(); |
36 | 36 |
37 virtual scoped_ptr<LayerUpdater::Resource> CreateResource( | 37 virtual scoped_ptr<LayerUpdater::Resource> CreateResource( |
38 PrioritizedResourceManager*) OVERRIDE; | 38 PrioritizedResourceManager*) OVERRIDE; |
39 | 39 |
40 void UpdateTexture(ResourceUpdateQueue* queue, | 40 void UpdateTexture(ResourceUpdateQueue* queue, |
41 PrioritizedResource* texture, | 41 PrioritizedResource* texture, |
42 const gfx::Rect& source_rect, | 42 const gfx::Rect& source_rect, |
43 gfx::Vector2d dest_offset, | 43 const gfx::Vector2d& dest_offset, |
44 bool partial_update); | 44 bool partial_update); |
45 | 45 |
46 void SetBitmap(const SkBitmap& bitmap); | 46 void SetBitmap(const SkBitmap& bitmap); |
47 bool UsingBitmap(const SkBitmap& bitmap) const; | 47 bool UsingBitmap(const SkBitmap& bitmap) const; |
48 | 48 |
49 private: | 49 private: |
50 ImageLayerUpdater() {} | 50 ImageLayerUpdater() {} |
51 virtual ~ImageLayerUpdater() {} | 51 virtual ~ImageLayerUpdater() {} |
52 | 52 |
53 SkBitmap bitmap_; | 53 SkBitmap bitmap_; |
54 | 54 |
55 DISALLOW_COPY_AND_ASSIGN(ImageLayerUpdater); | 55 DISALLOW_COPY_AND_ASSIGN(ImageLayerUpdater); |
56 }; | 56 }; |
57 | 57 |
58 } // namespace cc | 58 } // namespace cc |
59 | 59 |
60 #endif // CC_RESOURCES_IMAGE_LAYER_UPDATER_H_ | 60 #endif // CC_RESOURCES_IMAGE_LAYER_UPDATER_H_ |
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