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| 1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/resources/bitmap_content_layer_updater.h" | 5 #include "cc/resources/bitmap_content_layer_updater.h" |
| 6 | 6 |
| 7 #include "cc/debug/devtools_instrumentation.h" | 7 #include "cc/debug/devtools_instrumentation.h" |
| 8 #include "cc/debug/rendering_stats_instrumentation.h" | 8 #include "cc/debug/rendering_stats_instrumentation.h" |
| 9 #include "cc/resources/layer_painter.h" | 9 #include "cc/resources/layer_painter.h" |
| 10 #include "cc/resources/prioritized_resource.h" | 10 #include "cc/resources/prioritized_resource.h" |
| 11 #include "cc/resources/resource_update.h" | 11 #include "cc/resources/resource_update.h" |
| 12 #include "cc/resources/resource_update_queue.h" | 12 #include "cc/resources/resource_update_queue.h" |
| 13 #include "skia/ext/platform_canvas.h" | 13 #include "skia/ext/platform_canvas.h" |
| 14 | 14 |
| 15 namespace cc { | 15 namespace cc { |
| 16 | 16 |
| 17 BitmapContentLayerUpdater::Resource::Resource( | 17 BitmapContentLayerUpdater::Resource::Resource( |
| 18 BitmapContentLayerUpdater* updater, | 18 BitmapContentLayerUpdater* updater, |
| 19 scoped_ptr<PrioritizedResource> texture) | 19 scoped_ptr<PrioritizedResource> texture) |
| 20 : LayerUpdater::Resource(texture.Pass()), updater_(updater) {} | 20 : LayerUpdater::Resource(texture.Pass()), updater_(updater) {} |
| 21 | 21 |
| 22 BitmapContentLayerUpdater::Resource::~Resource() {} | 22 BitmapContentLayerUpdater::Resource::~Resource() {} |
| 23 | 23 |
| 24 void BitmapContentLayerUpdater::Resource::Update(ResourceUpdateQueue* queue, | 24 void BitmapContentLayerUpdater::Resource::Update(ResourceUpdateQueue* queue, |
| 25 const gfx::Rect& source_rect, | 25 const gfx::Rect& source_rect, |
| 26 gfx::Vector2d dest_offset, | 26 const gfx::Vector2d& dest_offset, |
| 27 bool partial_update) { | 27 bool partial_update) { |
|
r.kasibhatla
2014/01/24 05:32:16
The alignment is wrong. Correct it.
| |
| 28 updater_->UpdateTexture( | 28 updater_->UpdateTexture( |
| 29 queue, texture(), source_rect, dest_offset, partial_update); | 29 queue, texture(), source_rect, dest_offset, partial_update); |
| 30 } | 30 } |
| 31 | 31 |
| 32 scoped_refptr<BitmapContentLayerUpdater> BitmapContentLayerUpdater::Create( | 32 scoped_refptr<BitmapContentLayerUpdater> BitmapContentLayerUpdater::Create( |
| 33 scoped_ptr<LayerPainter> painter, | 33 scoped_ptr<LayerPainter> painter, |
| 34 RenderingStatsInstrumentation* stats_instrumentation, | 34 RenderingStatsInstrumentation* stats_instrumentation, |
| 35 int layer_id) { | 35 int layer_id) { |
| 36 return make_scoped_refptr( | 36 return make_scoped_refptr( |
| 37 new BitmapContentLayerUpdater(painter.Pass(), | 37 new BitmapContentLayerUpdater(painter.Pass(), |
| (...skipping 43 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 81 base::TimeDelta duration = | 81 base::TimeDelta duration = |
| 82 rendering_stats_instrumentation_->EndRecording(start_time); | 82 rendering_stats_instrumentation_->EndRecording(start_time); |
| 83 rendering_stats_instrumentation_->AddPaint( | 83 rendering_stats_instrumentation_->AddPaint( |
| 84 duration, | 84 duration, |
| 85 content_rect.width() * content_rect.height()); | 85 content_rect.width() * content_rect.height()); |
| 86 } | 86 } |
| 87 | 87 |
| 88 void BitmapContentLayerUpdater::UpdateTexture(ResourceUpdateQueue* queue, | 88 void BitmapContentLayerUpdater::UpdateTexture(ResourceUpdateQueue* queue, |
| 89 PrioritizedResource* texture, | 89 PrioritizedResource* texture, |
| 90 const gfx::Rect& source_rect, | 90 const gfx::Rect& source_rect, |
| 91 gfx::Vector2d dest_offset, | 91 const gfx::Vector2d& dest_offset, |
| 92 bool partial_update) { | 92 bool partial_update) { |
| 93 CHECK(canvas_); | 93 CHECK(canvas_); |
| 94 ResourceUpdate upload = ResourceUpdate::Create(texture, | 94 ResourceUpdate upload = ResourceUpdate::Create(texture, |
| 95 &bitmap_backing_, | 95 &bitmap_backing_, |
| 96 content_rect(), | 96 content_rect(), |
| 97 source_rect, | 97 source_rect, |
| 98 dest_offset); | 98 dest_offset); |
| 99 if (partial_update) | 99 if (partial_update) |
| 100 queue->AppendPartialUpload(upload); | 100 queue->AppendPartialUpload(upload); |
| 101 else | 101 else |
| 102 queue->AppendFullUpload(upload); | 102 queue->AppendFullUpload(upload); |
| 103 } | 103 } |
| 104 | 104 |
| 105 void BitmapContentLayerUpdater::ReduceMemoryUsage() { | 105 void BitmapContentLayerUpdater::ReduceMemoryUsage() { |
| 106 canvas_.clear(); | 106 canvas_.clear(); |
| 107 canvas_size_ = gfx::Size(); | 107 canvas_size_ = gfx::Size(); |
| 108 } | 108 } |
| 109 | 109 |
| 110 void BitmapContentLayerUpdater::SetOpaque(bool opaque) { | 110 void BitmapContentLayerUpdater::SetOpaque(bool opaque) { |
| 111 if (opaque != layer_is_opaque_) { | 111 if (opaque != layer_is_opaque_) { |
| 112 canvas_.clear(); | 112 canvas_.clear(); |
| 113 canvas_size_ = gfx::Size(); | 113 canvas_size_ = gfx::Size(); |
| 114 } | 114 } |
| 115 | 115 |
| 116 ContentLayerUpdater::SetOpaque(opaque); | 116 ContentLayerUpdater::SetOpaque(opaque); |
| 117 } | 117 } |
| 118 | 118 |
| 119 } // namespace cc | 119 } // namespace cc |
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