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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/common/gpu/client/context_provider_command_buffer.h" | 5 #include "content/common/gpu/client/context_provider_command_buffer.h" |
6 | 6 |
7 #include <set> | 7 #include <set> |
8 #include <vector> | 8 #include <vector> |
9 | 9 |
10 #include "base/callback_helpers.h" | 10 #include "base/callback_helpers.h" |
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112 base::StringPrintf("%s-%p", debug_name_.c_str(), context3d_.get()); | 112 base::StringPrintf("%s-%p", debug_name_.c_str(), context3d_.get()); |
113 context3d_->pushGroupMarkerEXT(unique_context_name.c_str()); | 113 context3d_->pushGroupMarkerEXT(unique_context_name.c_str()); |
114 | 114 |
115 lost_context_callback_proxy_.reset(new LostContextCallbackProxy(this)); | 115 lost_context_callback_proxy_.reset(new LostContextCallbackProxy(this)); |
116 context3d_->GetCommandBufferProxy()->SetMemoryAllocationChangedCallback( | 116 context3d_->GetCommandBufferProxy()->SetMemoryAllocationChangedCallback( |
117 base::Bind(&ContextProviderCommandBuffer::OnMemoryAllocationChanged, | 117 base::Bind(&ContextProviderCommandBuffer::OnMemoryAllocationChanged, |
118 base::Unretained(this))); | 118 base::Unretained(this))); |
119 return true; | 119 return true; |
120 } | 120 } |
121 | 121 |
122 blink::WebGraphicsContext3D* ContextProviderCommandBuffer::Context3d() { | |
123 return NULL; | |
124 } | |
125 | |
126 gpu::gles2::GLES2Interface* ContextProviderCommandBuffer::ContextGL() { | 122 gpu::gles2::GLES2Interface* ContextProviderCommandBuffer::ContextGL() { |
127 DCHECK(context3d_); | 123 DCHECK(context3d_); |
128 DCHECK(lost_context_callback_proxy_); // Is bound to thread. | 124 DCHECK(lost_context_callback_proxy_); // Is bound to thread. |
129 DCHECK(context_thread_checker_.CalledOnValidThread()); | 125 DCHECK(context_thread_checker_.CalledOnValidThread()); |
130 | 126 |
131 return context3d_->GetImplementation(); | 127 return context3d_->GetImplementation(); |
132 } | 128 } |
133 | 129 |
134 gpu::ContextSupport* ContextProviderCommandBuffer::ContextSupport() { | 130 gpu::ContextSupport* ContextProviderCommandBuffer::ContextSupport() { |
135 return context3d_->GetContextSupport(); | 131 return context3d_->GetContextSupport(); |
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235 | 231 |
236 void ContextProviderCommandBuffer::SetMemoryPolicyChangedCallback( | 232 void ContextProviderCommandBuffer::SetMemoryPolicyChangedCallback( |
237 const MemoryPolicyChangedCallback& memory_policy_changed_callback) { | 233 const MemoryPolicyChangedCallback& memory_policy_changed_callback) { |
238 DCHECK(context_thread_checker_.CalledOnValidThread()); | 234 DCHECK(context_thread_checker_.CalledOnValidThread()); |
239 DCHECK(memory_policy_changed_callback_.is_null() || | 235 DCHECK(memory_policy_changed_callback_.is_null() || |
240 memory_policy_changed_callback.is_null()); | 236 memory_policy_changed_callback.is_null()); |
241 memory_policy_changed_callback_ = memory_policy_changed_callback; | 237 memory_policy_changed_callback_ = memory_policy_changed_callback; |
242 } | 238 } |
243 | 239 |
244 } // namespace content | 240 } // namespace content |
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