OLD | NEW |
1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_OUTPUT_CONTEXT_PROVIDER_H_ | 5 #ifndef CC_OUTPUT_CONTEXT_PROVIDER_H_ |
6 #define CC_OUTPUT_CONTEXT_PROVIDER_H_ | 6 #define CC_OUTPUT_CONTEXT_PROVIDER_H_ |
7 | 7 |
8 #include "base/callback.h" | 8 #include "base/callback.h" |
9 #include "base/memory/ref_counted.h" | 9 #include "base/memory/ref_counted.h" |
10 #include "cc/base/cc_export.h" | 10 #include "cc/base/cc_export.h" |
11 #include "gpu/command_buffer/common/capabilities.h" | 11 #include "gpu/command_buffer/common/capabilities.h" |
12 | 12 |
13 class GrContext; | 13 class GrContext; |
14 | 14 |
15 namespace blink { class WebGraphicsContext3D; } | |
16 namespace gpu { | 15 namespace gpu { |
17 class ContextSupport; | 16 class ContextSupport; |
18 namespace gles2 { class GLES2Interface; } | 17 namespace gles2 { class GLES2Interface; } |
19 } | 18 } |
20 | 19 |
21 namespace cc { | 20 namespace cc { |
22 struct ManagedMemoryPolicy; | 21 struct ManagedMemoryPolicy; |
23 | 22 |
24 class ContextProvider : public base::RefCountedThreadSafe<ContextProvider> { | 23 class ContextProvider : public base::RefCountedThreadSafe<ContextProvider> { |
25 public: | 24 public: |
26 // Bind the 3d context to the current thread. This should be called before | 25 // Bind the 3d context to the current thread. This should be called before |
27 // accessing the contexts. Calling it more than once should have no effect. | 26 // accessing the contexts. Calling it more than once should have no effect. |
28 // Once this function has been called, the class should only be accessed | 27 // Once this function has been called, the class should only be accessed |
29 // from the same thread. | 28 // from the same thread. |
30 virtual bool BindToCurrentThread() = 0; | 29 virtual bool BindToCurrentThread() = 0; |
31 | 30 |
32 virtual blink::WebGraphicsContext3D* Context3d() = 0; | |
33 virtual gpu::gles2::GLES2Interface* ContextGL() = 0; | 31 virtual gpu::gles2::GLES2Interface* ContextGL() = 0; |
34 virtual gpu::ContextSupport* ContextSupport() = 0; | 32 virtual gpu::ContextSupport* ContextSupport() = 0; |
35 virtual class GrContext* GrContext() = 0; | 33 virtual class GrContext* GrContext() = 0; |
36 virtual void MakeGrContextCurrent() = 0; | 34 virtual void MakeGrContextCurrent() = 0; |
37 | 35 |
38 struct Capabilities { | 36 struct Capabilities { |
39 gpu::Capabilities gpu; | 37 gpu::Capabilities gpu; |
40 size_t max_transfer_buffer_usage_bytes; | 38 size_t max_transfer_buffer_usage_bytes; |
41 | 39 |
42 CC_EXPORT Capabilities(); | 40 CC_EXPORT Capabilities(); |
(...skipping 30 matching lines...) Expand all Loading... |
73 const MemoryPolicyChangedCallback& memory_policy_changed_callback) = 0; | 71 const MemoryPolicyChangedCallback& memory_policy_changed_callback) = 0; |
74 | 72 |
75 protected: | 73 protected: |
76 friend class base::RefCountedThreadSafe<ContextProvider>; | 74 friend class base::RefCountedThreadSafe<ContextProvider>; |
77 virtual ~ContextProvider() {} | 75 virtual ~ContextProvider() {} |
78 }; | 76 }; |
79 | 77 |
80 } // namespace cc | 78 } // namespace cc |
81 | 79 |
82 #endif // CC_OUTPUT_CONTEXT_PROVIDER_H_ | 80 #endif // CC_OUTPUT_CONTEXT_PROVIDER_H_ |
OLD | NEW |