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| 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "webkit/common/gpu/context_provider_in_process.h" | 5 #include "webkit/common/gpu/context_provider_in_process.h" |
| 6 | 6 |
| 7 #include <set> | 7 #include <set> |
| 8 | 8 |
| 9 #include "base/bind.h" | 9 #include "base/bind.h" |
| 10 #include "base/callback_helpers.h" | 10 #include "base/callback_helpers.h" |
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| 110 capabilities_ = Capabilities(context3d_->GetImplementation()->capabilities()); | 110 capabilities_ = Capabilities(context3d_->GetImplementation()->capabilities()); |
| 111 } | 111 } |
| 112 | 112 |
| 113 cc::ContextProvider::Capabilities | 113 cc::ContextProvider::Capabilities |
| 114 ContextProviderInProcess::ContextCapabilities() { | 114 ContextProviderInProcess::ContextCapabilities() { |
| 115 DCHECK(lost_context_callback_proxy_); // Is bound to thread. | 115 DCHECK(lost_context_callback_proxy_); // Is bound to thread. |
| 116 DCHECK(context_thread_checker_.CalledOnValidThread()); | 116 DCHECK(context_thread_checker_.CalledOnValidThread()); |
| 117 return capabilities_; | 117 return capabilities_; |
| 118 } | 118 } |
| 119 | 119 |
| 120 blink::WebGraphicsContext3D* ContextProviderInProcess::Context3d() { | |
| 121 DCHECK(lost_context_callback_proxy_); // Is bound to thread. | |
| 122 DCHECK(context_thread_checker_.CalledOnValidThread()); | |
| 123 | |
| 124 return context3d_.get(); | |
| 125 } | |
| 126 | |
| 127 ::gpu::gles2::GLES2Interface* ContextProviderInProcess::ContextGL() { | 120 ::gpu::gles2::GLES2Interface* ContextProviderInProcess::ContextGL() { |
| 128 DCHECK(context3d_); | 121 DCHECK(context3d_); |
| 129 DCHECK(lost_context_callback_proxy_); // Is bound to thread. | 122 DCHECK(lost_context_callback_proxy_); // Is bound to thread. |
| 130 DCHECK(context_thread_checker_.CalledOnValidThread()); | 123 DCHECK(context_thread_checker_.CalledOnValidThread()); |
| 131 | 124 |
| 132 return context3d_->GetGLInterface(); | 125 return context3d_->GetGLInterface(); |
| 133 } | 126 } |
| 134 | 127 |
| 135 ::gpu::ContextSupport* ContextProviderInProcess::ContextSupport() { | 128 ::gpu::ContextSupport* ContextProviderInProcess::ContextSupport() { |
| 136 DCHECK(context3d_); | 129 DCHECK(context3d_); |
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| 204 lost_context_callback_ = lost_context_callback; | 197 lost_context_callback_ = lost_context_callback; |
| 205 } | 198 } |
| 206 | 199 |
| 207 void ContextProviderInProcess::SetMemoryPolicyChangedCallback( | 200 void ContextProviderInProcess::SetMemoryPolicyChangedCallback( |
| 208 const MemoryPolicyChangedCallback& memory_policy_changed_callback) { | 201 const MemoryPolicyChangedCallback& memory_policy_changed_callback) { |
| 209 // There's no memory manager for the in-process implementation. | 202 // There's no memory manager for the in-process implementation. |
| 210 } | 203 } |
| 211 | 204 |
| 212 } // namespace gpu | 205 } // namespace gpu |
| 213 } // namespace webkit | 206 } // namespace webkit |
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