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Side by Side Diff: content/browser/android/in_process/synchronous_compositor_factory_impl.cc

Issue 132163004: Remove WebGraphicsContext3D getter from cc::ContextProvider (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 6 years, 11 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/browser/android/in_process/synchronous_compositor_factory_impl .h" 5 #include "content/browser/android/in_process/synchronous_compositor_factory_impl .h"
6 6
7 #include "content/browser/android/in_process/synchronous_compositor_output_surfa ce.h" 7 #include "content/browser/android/in_process/synchronous_compositor_output_surfa ce.h"
8 #include "content/public/browser/browser_thread.h" 8 #include "content/public/browser/browser_thread.h"
9 #include "gpu/command_buffer/client/gl_in_process_context.h" 9 #include "gpu/command_buffer/client/gl_in_process_context.h"
10 #include "ui/gl/android/surface_texture.h" 10 #include "ui/gl/android/surface_texture.h"
(...skipping 14 matching lines...) Expand all
25 const scoped_refptr<cc::ContextProvider>& context_provider, 25 const scoped_refptr<cc::ContextProvider>& context_provider,
26 gpu::GLInProcessContext* gl_in_process_context) 26 gpu::GLInProcessContext* gl_in_process_context)
27 : context_provider_(context_provider), 27 : context_provider_(context_provider),
28 gl_in_process_context_(gl_in_process_context) {} 28 gl_in_process_context_(gl_in_process_context) {}
29 29
30 virtual scoped_refptr<gfx::SurfaceTexture> GetSurfaceTexture( 30 virtual scoped_refptr<gfx::SurfaceTexture> GetSurfaceTexture(
31 uint32 stream_id) OVERRIDE { 31 uint32 stream_id) OVERRIDE {
32 return gl_in_process_context_->GetSurfaceTexture(stream_id); 32 return gl_in_process_context_->GetSurfaceTexture(stream_id);
33 } 33 }
34 34
35 virtual blink::WebGraphicsContext3D* Context3d() OVERRIDE { 35 virtual gpu::gles2::GLES2Interface* ContextGL() OVERRIDE {
36 return context_provider_->Context3d(); 36 if (context_provider_->IsContextLost())
danakj 2014/01/09 21:23:34 It's kinda weird to have a NULL pointer due to con
jamesr 2014/01/10 00:12:34 sievers@ - do you know why StreamTextureFactory us
37 return NULL;
38 return context_provider_->ContextGL();
37 } 39 }
38 40
39 private: 41 private:
40 friend class base::RefCountedThreadSafe<VideoContextProvider>; 42 friend class base::RefCountedThreadSafe<VideoContextProvider>;
41 virtual ~VideoContextProvider() {} 43 virtual ~VideoContextProvider() {}
42 44
43 scoped_refptr<cc::ContextProvider> context_provider_; 45 scoped_refptr<cc::ContextProvider> context_provider_;
44 gpu::GLInProcessContext* gl_in_process_context_; 46 gpu::GLInProcessContext* gl_in_process_context_;
45 47
46 DISALLOW_COPY_AND_ASSIGN(VideoContextProvider); 48 DISALLOW_COPY_AND_ASSIGN(VideoContextProvider);
(...skipping 155 matching lines...) Expand 10 before | Expand all | Expand 10 after
202 wrapped_gl_context_for_main_thread_ = context.get(); 204 wrapped_gl_context_for_main_thread_ = context.get();
203 if (!context.get()) 205 if (!context.get())
204 return scoped_ptr<WebGraphicsContext3DInProcessCommandBufferImpl>(); 206 return scoped_ptr<WebGraphicsContext3DInProcessCommandBufferImpl>();
205 207
206 return scoped_ptr<WebGraphicsContext3DInProcessCommandBufferImpl>( 208 return scoped_ptr<WebGraphicsContext3DInProcessCommandBufferImpl>(
207 WebGraphicsContext3DInProcessCommandBufferImpl::WrapContext( 209 WebGraphicsContext3DInProcessCommandBufferImpl::WrapContext(
208 context.Pass(), attributes)); 210 context.Pass(), attributes));
209 } 211 }
210 212
211 } // namespace content 213 } // namespace content
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