Index: ui/keyboard/keyboard_util.cc |
diff --git a/ui/keyboard/keyboard_util.cc b/ui/keyboard/keyboard_util.cc |
index 572aecb92798ad6df80cfabd2c7751ea89042a92..f9b9e5cc9234e6a104534df3aa3581b7766531ff 100644 |
--- a/ui/keyboard/keyboard_util.cc |
+++ b/ui/keyboard/keyboard_util.cc |
@@ -184,10 +184,13 @@ bool IsFloatingVirtualKeyboardEnabled() { |
} |
bool IsGestureTypingEnabled() { |
- std::string keyboard_switch = |
- base::CommandLine::ForCurrentProcess()->GetSwitchValueASCII( |
- switches::kGestureTyping); |
- return keyboard_switch == switches::kGestureTypingEnabled; |
bshe
2015/09/04 14:07:25
perhaps just do:
keyboard_switch != switches::kGes
SteveT
2015/09/04 17:50:13
Oh right, because GetSwitchValueASCII returns "" i
|
+ if (base::CommandLine::ForCurrentProcess()->HasSwitch( |
+ switches::kGestureTyping)) { |
+ return base::CommandLine::ForCurrentProcess()->GetSwitchValueASCII( |
+ switches::kGestureTyping) == switches::kGestureTypingEnabled; |
+ } |
+ // Default value if no command line flags specified. |
+ return true; |
} |
bool IsGestureEditingEnabled() { |