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Unified Diff: tools/SkBitmapRegionCanvas.cpp

Issue 1321433002: Add subsetting to SkScaledCodec (Closed) Base URL: https://skia.googlesource.com/skia.git@gif-scan
Patch Set: Rebase - it compiles but I'm sure everything is broken Created 5 years, 2 months ago
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Index: tools/SkBitmapRegionCanvas.cpp
diff --git a/tools/SkBitmapRegionCanvas.cpp b/tools/SkBitmapRegionCanvas.cpp
index 086ac19864b3a15e96dae61d26a835eca43cb269..0ed95cbe1528de7d3edd4356ffd0bbece7804de9 100644
--- a/tools/SkBitmapRegionCanvas.cpp
+++ b/tools/SkBitmapRegionCanvas.cpp
@@ -6,7 +6,9 @@
*/
#include "SkBitmapRegionCanvas.h"
+#include "SkBitmapRegionDecoderPriv.h"
#include "SkCanvas.h"
+#include "SkCodecPriv.h"
SkBitmapRegionCanvas::SkBitmapRegionCanvas(SkCodec* decoder)
: INHERITED(decoder->getInfo().width(), decoder->getInfo().height())
@@ -14,36 +16,6 @@ SkBitmapRegionCanvas::SkBitmapRegionCanvas(SkCodec* decoder)
{}
/*
- * Chooses the correct image subset offsets and dimensions for the partial decode.
- */
-static inline void set_subset_region(int inputOffset, int inputDimension,
- int imageOriginalDimension, int* imageSubsetOffset, int* outOffset,
- int* imageSubsetDimension) {
-
- // This must be at least zero, we can't start decoding the image at a negative coordinate.
- *imageSubsetOffset = SkTMax(0, inputOffset);
-
- // If inputOffset is less than zero, we decode to an offset location in the output bitmap.
- *outOffset = *imageSubsetOffset - inputOffset;
-
- // Use imageSusetOffset to make sure we don't decode pixels past the edge of the image.
- // Use outOffset to make sure we don't decode pixels past the edge of the region.
- *imageSubsetDimension = SkTMin(imageOriginalDimension - *imageSubsetOffset,
- inputDimension - *outOffset);
-}
-
-/*
- * Returns a scaled dimension based on the original dimension and the sample size.
- * TODO: Share this implementation with SkScaledCodec.
- */
-static int get_scaled_dimension(int srcDimension, int sampleSize) {
- if (sampleSize > srcDimension) {
- return 1;
- }
- return srcDimension / sampleSize;
-}
-
-/*
* Three differences from the Android version:
* Returns a Skia bitmap instead of an Android bitmap.
* Android version attempts to reuse a recycled bitmap.
@@ -56,10 +28,15 @@ SkBitmap* SkBitmapRegionCanvas::decodeRegion(int inputX, int inputY,
SkColorType dstColorType) {
// Reject color types not supported by this method
if (kIndex_8_SkColorType == dstColorType || kGray_8_SkColorType == dstColorType) {
- SkDebugf("Error: Color type not supported.\n");
+ SkCodecPrintf("Error: Color type not supported.\n");
return nullptr;
}
+ // Fix the input sampleSize if necessary.
+ if (sampleSize < 1) {
+ sampleSize = 1;
+ }
+
// The client may not necessarily request a region that is fully within
// the image. We may need to do some calculation to determine what part
// of the image to decode.
@@ -79,7 +56,8 @@ SkBitmap* SkBitmapRegionCanvas::decodeRegion(int inputX, int inputY,
// bitmap. If the region is not fully contained within the image, this
// will not be the same as inputWidth.
int imageSubsetWidth;
- set_subset_region(inputX, inputWidth, this->width(), &imageSubsetX, &outX, &imageSubsetWidth);
+ bool imageContainsEntireSubset = set_subset_region(inputX, inputWidth, this->width(),
+ &imageSubsetX, &outX, &imageSubsetWidth);
// The top offset of the portion of the image we want, where zero
// indicates the top edge of the image.
@@ -96,11 +74,11 @@ SkBitmap* SkBitmapRegionCanvas::decodeRegion(int inputX, int inputY,
// bitmap. If the region is not fully contained within the image, this
// will not be the same as inputHeight.
int imageSubsetHeight;
- set_subset_region(inputY, inputHeight, this->height(), &imageSubsetY, &outY,
- &imageSubsetHeight);
+ imageContainsEntireSubset &= set_subset_region(inputY, inputHeight, this->height(),
+ &imageSubsetY, &outY, &imageSubsetHeight);
if (imageSubsetWidth <= 0 || imageSubsetHeight <= 0) {
- SkDebugf("Error: Region must intersect part of the image.\n");
+ SkCodecPrintf("Error: Region must intersect part of the image.\n");
return nullptr;
}
@@ -111,11 +89,11 @@ SkBitmap* SkBitmapRegionCanvas::decodeRegion(int inputX, int inputY,
}
SkImageInfo decodeInfo = SkImageInfo::Make(this->width(), this->height(),
dstColorType, dstAlphaType);
-
+
// Start the scanline decoder
SkCodec::Result r = fDecoder->startScanlineDecode(decodeInfo);
if (SkCodec::kSuccess != r) {
- SkDebugf("Error: Could not start scanline decoder.\n");
+ SkCodecPrintf("Error: Could not start scanline decoder.\n");
return nullptr;
}
@@ -123,13 +101,13 @@ SkBitmap* SkBitmapRegionCanvas::decodeRegion(int inputX, int inputY,
SkBitmap tmp;
SkImageInfo tmpInfo = decodeInfo.makeWH(this->width(), imageSubsetHeight);
if (!tmp.tryAllocPixels(tmpInfo)) {
- SkDebugf("Error: Could not allocate pixels.\n");
+ SkCodecPrintf("Error: Could not allocate pixels.\n");
return nullptr;
}
// Skip the unneeded rows
if (!fDecoder->skipScanlines(imageSubsetY)) {
- SkDebugf("Error: Failed to skip scanlines.\n");
+ SkCodecPrintf("Error: Failed to skip scanlines.\n");
return nullptr;
}
@@ -144,7 +122,7 @@ SkBitmap* SkBitmapRegionCanvas::decodeRegion(int inputX, int inputY,
SkAutoTDelete<SkBitmap> bitmap(new SkBitmap());
SkImageInfo dstInfo = decodeInfo.makeWH(outWidth, outHeight);
if (!bitmap->tryAllocPixels(dstInfo)) {
- SkDebugf("Error: Could not allocate pixels.\n");
+ SkCodecPrintf("Error: Could not allocate pixels.\n");
return nullptr;
}
@@ -155,9 +133,7 @@ SkBitmap* SkBitmapRegionCanvas::decodeRegion(int inputX, int inputY,
// TODO (msarett): This could be skipped if memory is zero initialized.
// This would matter if this code is moved to Android and
// uses Android bitmaps.
- if (0 != outX || 0 != outY ||
- inputX + inputWidth > this->width() ||
- inputY + inputHeight > this->height()) {
+ if (!imageContainsEntireSubset) {
bitmap->eraseColor(0);
}
@@ -177,3 +153,15 @@ SkBitmap* SkBitmapRegionCanvas::decodeRegion(int inputX, int inputY,
return bitmap.detach();
}
+
+bool SkBitmapRegionCanvas::conversionSupported(SkColorType colorType) {
+ // SkCanvas does not draw to these color types.
+ if (kIndex_8_SkColorType == colorType || kGray_8_SkColorType == colorType) {
+ return false;
+ }
+
+ // FIXME: Call virtual function when it lands.
+ SkImageInfo info = SkImageInfo::Make(0, 0, colorType, fDecoder->getInfo().alphaType(),
+ fDecoder->getInfo().profileType());
+ return conversion_possible(info, fDecoder->getInfo());
+}
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