Chromium Code Reviews| OLD | NEW |
|---|---|
| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2011 Google Inc. | 3 * Copyright 2011 Google Inc. |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 | 8 |
| 9 | 9 |
| 10 #include "GrRenderTarget.h" | 10 #include "GrRenderTarget.h" |
| 11 | 11 |
| 12 #include "GrContext.h" | 12 #include "GrContext.h" |
| 13 #include "GrDrawContext.h" | 13 #include "GrDrawContext.h" |
| 14 #include "GrGpu.h" | 14 #include "GrGpu.h" |
| 15 #include "GrRenderTargetPriv.h" | 15 #include "GrRenderTargetPriv.h" |
| 16 #include "GrStencilAttachment.h" | 16 #include "GrStencilAttachment.h" |
| 17 | 17 |
| 18 void GrRenderTarget::discard() { | 18 void GrRenderTarget::discard() { |
| 19 // go through context so that all necessary flushing occurs | 19 // go through context so that all necessary flushing occurs |
| 20 GrContext* context = this->getContext(); | 20 GrContext* context = this->getContext(); |
| 21 GrDrawContext* drawContext = context ? context->drawContext() : nullptr; | 21 if (!context) { |
| 22 return; | |
| 23 } | |
| 24 | |
| 25 SkAutoTUnref<GrDrawContext> drawContext(context->drawContext()); | |
| 22 if (!drawContext) { | 26 if (!drawContext) { |
|
jvanverth1
2015/09/01 14:43:37
Is this check still needed?
robertphillips
2015/09/01 14:49:04
Yep - the context could still be abandoned at this
| |
| 23 return; | 27 return; |
| 24 } | 28 } |
| 25 | 29 |
| 26 drawContext->discard(this); | 30 drawContext->discard(this); |
| 27 } | 31 } |
| 28 | 32 |
| 29 void GrRenderTarget::flagAsNeedingResolve(const SkIRect* rect) { | 33 void GrRenderTarget::flagAsNeedingResolve(const SkIRect* rect) { |
| 30 if (kCanResolve_ResolveType == getResolveType()) { | 34 if (kCanResolve_ResolveType == getResolveType()) { |
| 31 if (rect) { | 35 if (rect) { |
| 32 fResolveRect.join(*rect); | 36 fResolveRect.join(*rect); |
| (...skipping 37 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 70 | 74 |
| 71 GrStencilAttachment* GrRenderTargetPriv::attachStencilAttachment() const { | 75 GrStencilAttachment* GrRenderTargetPriv::attachStencilAttachment() const { |
| 72 if (fRenderTarget->fStencilAttachment) { | 76 if (fRenderTarget->fStencilAttachment) { |
| 73 return fRenderTarget->fStencilAttachment; | 77 return fRenderTarget->fStencilAttachment; |
| 74 } | 78 } |
| 75 if (!fRenderTarget->wasDestroyed() && fRenderTarget->canAttemptStencilAttach ment()) { | 79 if (!fRenderTarget->wasDestroyed() && fRenderTarget->canAttemptStencilAttach ment()) { |
| 76 fRenderTarget->getGpu()->attachStencilAttachmentToRenderTarget(fRenderTa rget); | 80 fRenderTarget->getGpu()->attachStencilAttachmentToRenderTarget(fRenderTa rget); |
| 77 } | 81 } |
| 78 return fRenderTarget->fStencilAttachment; | 82 return fRenderTarget->fStencilAttachment; |
| 79 } | 83 } |
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