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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2011 Google Inc. | 3 * Copyright 2011 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 // This test only works with the GPU backend. | 9 // This test only works with the GPU backend. |
10 | 10 |
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32 return SkString("texdata"); | 32 return SkString("texdata"); |
33 } | 33 } |
34 | 34 |
35 SkISize onISize() override { | 35 SkISize onISize() override { |
36 return SkISize::Make(2*S, 2*S); | 36 return SkISize::Make(2*S, 2*S); |
37 } | 37 } |
38 | 38 |
39 void onDraw(SkCanvas* canvas) override { | 39 void onDraw(SkCanvas* canvas) override { |
40 GrRenderTarget* target = canvas->internal_private_accessTopLayerRenderTa
rget(); | 40 GrRenderTarget* target = canvas->internal_private_accessTopLayerRenderTa
rget(); |
41 GrContext* ctx = canvas->getGrContext(); | 41 GrContext* ctx = canvas->getGrContext(); |
42 GrDrawContext* drawContext = ctx ? ctx->drawContext() : nullptr; | 42 SkAutoTUnref<GrDrawContext> drawContext(ctx ? ctx->drawContext() : nullp
tr); |
43 if (drawContext && target) { | 43 if (drawContext && target) { |
44 SkAutoTArray<SkPMColor> gTextureData((2 * S) * (2 * S)); | 44 SkAutoTArray<SkPMColor> gTextureData((2 * S) * (2 * S)); |
45 static const int stride = 2 * S; | 45 static const int stride = 2 * S; |
46 static const SkPMColor gray = SkPackARGB32(0x40, 0x40, 0x40, 0x40); | 46 static const SkPMColor gray = SkPackARGB32(0x40, 0x40, 0x40, 0x40); |
47 static const SkPMColor white = SkPackARGB32(0xff, 0xff, 0xff, 0xff); | 47 static const SkPMColor white = SkPackARGB32(0xff, 0xff, 0xff, 0xff); |
48 static const SkPMColor red = SkPackARGB32(0x80, 0x80, 0x00, 0x00); | 48 static const SkPMColor red = SkPackARGB32(0x80, 0x80, 0x00, 0x00); |
49 static const SkPMColor blue = SkPackARGB32(0x80, 0x00, 0x00, 0x80); | 49 static const SkPMColor blue = SkPackARGB32(0x80, 0x00, 0x00, 0x80); |
50 static const SkPMColor green = SkPackARGB32(0x80, 0x00, 0x80, 0x00); | 50 static const SkPMColor green = SkPackARGB32(0x80, 0x00, 0x80, 0x00); |
51 static const SkPMColor black = SkPackARGB32(0x00, 0x00, 0x00, 0x00); | 51 static const SkPMColor black = SkPackARGB32(0x00, 0x00, 0x00, 0x00); |
52 for (int i = 0; i < 2; ++i) { | 52 for (int i = 0; i < 2; ++i) { |
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139 }; | 139 }; |
140 | 140 |
141 ////////////////////////////////////////////////////////////////////////////// | 141 ////////////////////////////////////////////////////////////////////////////// |
142 | 142 |
143 static GM* MyFactory(void*) { return new TexDataGM; } | 143 static GM* MyFactory(void*) { return new TexDataGM; } |
144 static GMRegistry reg(MyFactory); | 144 static GMRegistry reg(MyFactory); |
145 | 145 |
146 } | 146 } |
147 | 147 |
148 #endif | 148 #endif |
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