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1 // Copyright 2015 the V8 project authors. All rights reserved. | 1 // Copyright 2015 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_COMPILER_INTERPRETER_ASSEMBLER_H_ | 5 #ifndef V8_COMPILER_INTERPRETER_ASSEMBLER_H_ |
6 #define V8_COMPILER_INTERPRETER_ASSEMBLER_H_ | 6 #define V8_COMPILER_INTERPRETER_ASSEMBLER_H_ |
7 | 7 |
8 // Clients of this interface shouldn't depend on lots of compiler internals. | 8 // Clients of this interface shouldn't depend on lots of compiler internals. |
9 // Do not include anything from src/compiler here! | 9 // Do not include anything from src/compiler here! |
10 #include "src/allocation.h" | 10 #include "src/allocation.h" |
11 #include "src/base/smart-pointers.h" | 11 #include "src/base/smart-pointers.h" |
12 #include "src/builtins.h" | 12 #include "src/builtins.h" |
13 #include "src/frames.h" | 13 #include "src/frames.h" |
14 #include "src/interpreter/bytecodes.h" | 14 #include "src/interpreter/bytecodes.h" |
15 #include "src/unique.h" | |
16 | 15 |
17 namespace v8 { | 16 namespace v8 { |
18 namespace internal { | 17 namespace internal { |
19 | 18 |
20 class Isolate; | 19 class Isolate; |
21 class Zone; | 20 class Zone; |
22 | 21 |
23 namespace compiler { | 22 namespace compiler { |
24 | 23 |
25 class CallDescriptor; | 24 class CallDescriptor; |
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136 bool code_generated_; | 135 bool code_generated_; |
137 | 136 |
138 DISALLOW_COPY_AND_ASSIGN(InterpreterAssembler); | 137 DISALLOW_COPY_AND_ASSIGN(InterpreterAssembler); |
139 }; | 138 }; |
140 | 139 |
141 } // namespace interpreter | 140 } // namespace interpreter |
142 } // namespace internal | 141 } // namespace internal |
143 } // namespace v8 | 142 } // namespace v8 |
144 | 143 |
145 #endif // V8_COMPILER_INTERPRETER_ASSEMBLER_H_ | 144 #endif // V8_COMPILER_INTERPRETER_ASSEMBLER_H_ |
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