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| +# Chrome Network Stack Common Coding Patterns |
| + |
| +## Combined error and byte count into a single value |
| + |
| +At many places in the network stack, functions return a value that, if |
| +positive, indicate a count of bytes that the the function read or |
| +wrote, and if negative, indicates a network stack error code (see |
| +[net_error_list.h](https://chromium.googlesource.com/chromium/src/+/master/net/base/net_error_list.h#1)). |
| +Zero indicates either net::OK or zero bytes read (usually EOF) |
| +depending on the context. This pattern is generally specified by |
| +an |int| return type. |
| + |
| +Many functions also have variables (often named |result|) containing |
| +such value; this is especially common in the [DoLoop](#DoLoop) pattern |
| +described below. |
| + |
| +## Sync/Async Return |
| + |
| +Many network stack routines may return synchronously or |
| +asynchronously. These functions generally return an int as described |
| +above. There are three cases: |
| + |
| +* If the value is positive or zero, that indicates a synchronous |
| + successful return, with a zero return value possibly indicating zero |
| + bytes/EOF and possibly indicating net::OK, depending on context. |
| +* If the value is negative and != `net::ERR_IO_PENDING`, it is an error |
| + code specifying a synchronous failing return. |
| +* If the return value is the special value `net::ERR_IO_PENDING`, it |
| + indicates that the routine will complete asynchronously. An IOBuffer |
| + provided will be retained by the called entity until completion, to |
| + be written into or read from as required. Other pointers must be kept |
| + alive manually until asynchronous completion is signaled. |
| + If a callback was provided, that callback will be called upon |
| + completion with the return value; if a callback is not provided, it |
| + usually means that some known callback mechanism will be employed. |
| + |
| +## DoLoop |
| + |
| +The DoLoop pattern is a pattern used in the network stack to construct |
| +simple state machines. It is used for cases in which processing is |
| +basically single threaded and could be written in a single function, |
| +if that function could block waiting for input. Generally initiation |
| +of a state machine is triggerred by some method invocation by a class |
| +consumer, and that state machine is driven (possibly across |
| +asynchronous IO initiated by the class) until the operation requested |
| +by the method invocation completes, at which point the state machine |
| +is reset of completed and the consumer notified. |
|
mmenke
2015/09/02 16:41:17
reset if completed?
Randy Smith (Not in Mondays)
2015/09/02 20:25:54
Yep, oops, done.
|
| + |
| +Cases which do not fit into this single-threaded, single consumer |
| +operation model are generally adapted in some way to fit the model, |
| +either by multiple state machines (e.g. independent state machines for |
| +reading and writing, if each can be initiated while the other is |
| +outstanding) or by storing information across consumer invocations and |
| +returns that can be used to restart the state machine in the proper |
| +state. |
| + |
| +Any class using this pattern will contain an enum listing all states |
| +of that machine, and define a function, |DoLoop|, to drive that state |
| +machine. If a class has multiple state machines (as above) it will |
| +have multiple methods (e.g. |DoReadLoop| and |DoWriteLoop|) to drive |
| +those different machines. |
| + |
| +The characteristics of the DoLoop pattern are: |
| + |
| +* Each state has a corresponding function which is called by DoLoop |
| + for handling when the state machine is in that state. Generally the |
| + states are named STATE`_<`STATENAME`>` (upper case separated by |
| + underscores), and the routine is named Do`<`StateName`>` (CamelCase). |
| + Those functions both take and return values that are either |
| + net::Errors or the above combined error and byte count value. |
| +* If a given state may complete synchronously or asynchronously (for example, |
| + writing to an underlying transport socket), then there will often |
| + be pairs of related states, such as `STATE_WRITE` and |
| + `STATE_WRITE_COMPLETE`. The first state is responsible for |
| + starting/continuing the original operation, while the second state |
| + is responsible for handling completion (e.g. success vs error, |
| + complete vs. incomplete writes), and determining the next state to |
| + transition to. |
| +* Each state handling function has two basic responsibilities in |
| + addition to state specific handling: Setting the data member |
| + (named |`next_state_`| or something similar) |
| + to specify the next state, and returning a net::Error (or combined |
| + error and byte count, as above). |
| +* On each DoLoop iteration, it saves the next state to a local |
| + variable and resets to the default/terminal state, and then calls |
| + the appropriate state handling based on the original value of the |
| + next state. This pattern is followed primarily to ensure that in |
| + the event of a bug where the next state isn't set, the loop |
| + terminates rather than loops infinitely. It's not a perfect |
| + mitigation, but works well as a defensive measure. |
| +* If the return value from the state handling function is |
| + `net::ERR_IO_PENDING`, that indicates that the function has arranged |
| + for DoLoop() to be called at some point in the future, when further |
| + progress can be made on the state transitions. The `next_state_` variable |
| + will have been set to the value proper for handling that incoming |
| + call. In this case, DoLoop() will exit. |
| +* A class state machine is generally invoked in response to a consumer |
| + calling one of its methods. While the operation that method |
|
mmenke
2015/09/02 16:41:17
My god! Two spaces after a period.
mmenke
2015/09/02 16:43:05
Worth noting:
1) I'm trying to be silly, not cri
Randy Smith (Not in Mondays)
2015/09/02 20:25:54
Indeed. I will arrange to commit ritual hari-kari
Randy Smith (Not in Mondays)
2015/09/02 20:25:54
No worries on my end; I've basically accepted that
|
| + requested is occuring, the state machine stays active, possibly |
| + over multiple asynchronous operations and state transitions. When |
| + that operation is complete, the state machine transitions to |
| + `STATE_NONE` (by a DoLoop callee not setting `next_state_`) or |
| + `STATE_DONE` (by explicitly setting next_state_ to `STATE_DONE` |
| + indicating that the operation is complete *and* the state machine is |
| + not amenable to further driving). At this point the consumer is |
| + notified of the completion of the operation (by synchronous return |
| + or asynchronous callback). |
| + |
| + Note that this implies that when DoLoop() returns, one of two |
| + things will be true: |
| + |
| + * The return value will be `net::ERR_IO_PENDING`, indicating that the |
| + caller should take no action and instead wait for asynchronous |
| + notification. |
| + * The state of the machine will be either `STATE_DONE` or `STATE_NONE`, |
| + indicating that the operation that first initiated the DoLoop() has |
| + completed. |
| + |
| + This invariant reflects and enforces the single-threaded (though |
| + possibly asynchronous) nature of the driven state machine--the |
| + machine is always executing one requested operation. |
| +* DoLoop is called from two places: a) methods exposed to the consumer |
| + for specific operations (e.g. |ReadHeaders|), and b) an IO completion |
| + callbacks called asynchronously by spawned IO operations. |
| + |
| + In the first case, the return value from DoLoop is returned directly |
| + to the caller; if the operation completed synchronously, that will |
| + contain the operation result, and if it completed asynchronously, it |
| + will be `net::ERR_IO_PENDING`. |
| + |
| + In the second case, the IO completion callback will examine the |
| + return value from DoLoop(). If it is `net::ERR_IO_PENDING`, no |
| + further action will be taken, and the IO completion callback will be |
| + called again at some future point. If it is not |
| + `net::ERR_IO_PENDING`, that is a signal that the operation has |
| + completed, and the IO completion callback will call the appropriate |
| + consumer callback to notify the consumer that the operation has |
| + completed. Note that it is important that this callback be done |
| + from the IO completion callback and not DoLoop or a DoLoop callee, |
| + both to support the sync/async error return (DoLoop and its callees |
| + don't know the difference) and to avoid consumer callbacks deleting |
| + the object out from under DoLoop(). |
| +* The DoLoop pattern has no concept of events; each state, if |
|
mmenke
2015/09/02 16:41:17
This contradicts itself - you say no concept of ev
Randy Smith (Not in Mondays)
2015/09/02 20:25:54
So what I meant was that when the state machine is
mmenke
2015/09/02 20:31:29
Sorry, I mean HttpNetworkTransaction. Notice it's
|
| + waiting, is waiting for one particular event, and when DoLoop is |
| + invoked when the machine is in that state, it will handle that |
| + event. This reflects the single-threaded model for operations |
| + spawned by the state machine. |
| + |
| +Public class methods should have as little processing as possible, |
| +often simply making copies of arguments into data members, setting the |
| +`next_state_` variable to indicate the section of the state diagram to |
| +process, and calling DoLoop(). |
| + |
| +This idiom allows synchronous and asynchronous logic to be written in |
| +the same fashion; it's all just state transition handling. For mostly |
| +linear state diagrams, the handling code can be very easy to |
| +comprehend, as such code is usually written linearly (in different |
| +handling functions) in the order it's executed. If there can be |
| +multiple different events that complete outstanding IO, the framework |
| +doesn't handle that explicitly; the state handling code for the |
| +receiving state must explicitly distinguish between those events and |
| +do the appropriate state transition. |
| + |
| +For examples of this idiom, see |
| + |
| +* [HttpStreamParser::DoLoop](https://code.google.com/p/chromium/codesearch#chromium/src/net/http/http_stream_parser.cc&q=HttpStreamParser::DoLoop&sq=package:chromium). |
| +* [HttpNetworkTransaction::DoLoop](https://code.google.com/p/chromium/codesearch#chromium/src/net/http/http_network_transaction.cc&q=HttpNetworkTransaction::DoLoop&sq=package:chromium) |
| + |