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+# Chrome Network Stack Common Coding Patterns |
+ |
+## Combined error and byte count into a single value |
+ |
+At many places in the network stack, functions return a value that, if |
+positive, indicate a count of bytes that the the function read or |
+wrote, and if negative, indicates a network stack error code (see |
+[net_error_list.h](https://chromium.googlesource.com/chromium/src/+/master/net/base/net_error_list.h#1)). |
+Zero indicates either net::OK or zero bytes read (usually EOF) |
+depending on the context. This pattern is generally specified by |
+an |int| return type. |
+ |
Ryan Sleevi
2015/08/31 22:17:43
Worth discussing the net::CompletionCallback that
Randy Smith (Not in Mondays)
2015/09/02 02:32:28
I detest net::CompletionCallback and consider it a
Ryan Sleevi
2015/09/02 19:14:56
Maybe, but I'm happy to save that discussion for a
|
+Many functions also have variables (often named |result|) containing |
+such value; this is especially common in the [DoLoop](#DoLoop) pattern |
+described below. |
+ |
+## Sync/Async Return |
+ |
+Many network stack routines may return synchronously or |
+asynchronously. These functions generally return an int as described |
+above. There are three cases: |
+ |
+* If the value is positive or zero, that indicates a synchronous |
+ successful return, with a zero return value possibly indicating zero |
+ bytes/EOF and possibly indicating net::OK, depending on context. |
+* If the value is negative and != net::ERR_IO_PENDING, it is an error |
+ code specifying a synchronous failing return. |
+* If the return value is the special value net::ERR_IO_PENDING, it |
+ indicates that the routine will complete asynchronously. An IOBuffer |
+ provided will be retained by the called entity until completion, to |
+ be written into or read from as required. Other buffers must be kept |
Ryan Sleevi
2015/08/31 22:17:43
s/buffers/pointers/ (or objects)
Randy Smith (Not in Mondays)
2015/09/02 02:32:29
Done.
|
+ alive manually until asynchronous completion is signaled. |
+ If a callback was provided, that callback will be called upon |
+ completion with the return value; if a callback is not provided, it |
+ usually means that some known callback mechanism will be employed. |
+ |
+## DoLoop |
+ |
+The pattern usually used to construct state machines in the Chrome |
+network stack is the DoLoop function. Any class that must drive a |
+state machine will contain an enum listing all states of that machine, |
+and define a function, |DoLoop|, to drive that state |
+machine. Sometimes a single class may have multiple state machines, |
+driven by multiple methods (e.g. DoFooLoop and DoBarLoop), and |
+sometimes a larger state machine may be broken into smaller state |
+machines, e.g. |DoHandshakeLoop|. |
+ |
+The characteristics of the DoLoop pattern are: |
+ |
+* Each state has a corresponding function which is called by DoLoop |
Ryan Sleevi
2015/08/31 22:17:43
STYLE PEDANTRY: Google style is three spaces, not
Randy Smith (Not in Mondays)
2015/09/02 02:32:28
Huh. The markdown documentation that I found said
|
+ for handling when the state machine is in that state. Generally the |
+ states are named STATE_<state name> (upper case separated by |
+ underscores), and the routine is named Do<StateName> (CamelCase). |
+ Those functions both take and return values that are either |
+ net::Errors or the above combined error and byte count value. |
+* There are often pairs of related states, such as STATE_SEND_HEADERS |
+ and STATE_SEND_HEADERS_COMPLETE. The routine associated with the |
Ryan Sleevi
2015/08/31 22:17:43
pedantry: You introduced another double space :P [
Randy Smith (Not in Mondays)
2015/09/02 02:32:29
I *did* warn you :-}. Done.
|
+ second state handles completion processing (e.g. success vs. error) |
+ and determining the next state to transition to (e.g. back to |
+ STATE_SEND_HEADERS if the headers haven't actually all been sent). |
Ryan Sleevi
2015/08/31 22:17:43
I would suggest rewording this; we don't do FOO/FO
Randy Smith (Not in Mondays)
2015/09/02 02:32:28
SGTM; this is exactly the kind of thing I'm relyin
|
+* Each state handling function has two basic responsibilities in |
+ addition to state specific handling: Setting the data member |
+ (named |next_state_| or something similar) |
+ to specify the next state, and returning a net::Error (or combined |
+ error and byte count, as above). |
+* DoLoop loops, saving next_state_ to a local variable and resetting |
+ it to STATE_NONE, and then calling the appropriate state handling |
+ based the original value of next_state_. |
Ryan Sleevi
2015/08/31 22:17:43
Suggestion: Add a sentence explaining why
* On
Randy Smith (Not in Mondays)
2015/09/02 02:32:28
Thanks for the explanation; done.
|
+* If the return value from the state handling function is |
+ net::ERR_IO_PENDING, that indicates that the function has arranged |
+ for DoLoop() to be called at some point in the future, when further |
+ progress can be made on the state transitions. The next_state_ variable |
+ will have been set to the value proper for handling that incoming |
+ call. In this case, DoLoop() will exit. |
+* A class state machine is generally invoked in response to a consumer |
+ calling one of its methods. While the operation that method |
+ requested is occuring, the state machine stays actively, possibly |
+ over multiple asynchronous operations and state transitions. When |
+ that operation is complete, the state machine transitions to |
+ STATE_NONE (by a DoLoop callee not setting next_state_) or |
+ STATE_DONE (by explicitly setting next_state_ to STATE_DONE |
+ indicating that the operation is complete *and* the state machine is |
+ not amenable to further driving). At this point the consumer is |
+ notified of the completion of the operation (by synchronous return |
+ or asynchronous callback). |
+ |
+ Note that this implies that when DoLoop() returns, one of two |
+ things will be true: |
+ |
+ * The return value will be net::ERR_IO_PENDING, indicating that the |
+ caller should take no action and instead wait for asynchronous |
+ notification. |
+ * The state of the machine will be either STATE_DONE or STATE_NONE, |
+ indicating that the operation that first initiated the DoLoop() has |
+ completed. |
+ |
+* DoLoop is called from two places: a) methods exposed to the consumer |
+ for specific operations (e.g. |ReadHeaders|), and b) IO completion |
+ callbacks called asynchronously by spawned IO operations. |
+ |
+ In the first case, the return value from DoLoop is returned directly |
+ to the caller; if the operation completed synchronously, that will |
+ contain the operation result, and if it completed asynchronously, it |
+ will be net::ERR_IO_PENDING. |
+ |
+ In the second case, the IO completion callback will examine the |
+ return value from DoLoop(). If it is net::ERR_IO_PENDING, no |
+ further action will be taken, and the IO completion callback will be |
+ called again at some future point. If it is not |
+ net::ERR_IO_PENDING, that is a signal that the operation has |
+ completed, and the IO completion callback will call the appropriate |
+ consumer callback to notify the consumer that the operation has |
+ completed. Note that it is important that this callback be done |
+ from the IO completion callback and not DoLoop or a DoLoop callee, |
+ both to support the sync/async error return (DoLoop and its callees |
+ don't konw the difference) and to avoid consumer callbacks deleting |
Ryan Sleevi
2015/08/31 22:17:43
typo: know
Randy Smith (Not in Mondays)
2015/09/02 02:32:28
Done.
|
+ the object out from under DoLoop(). |
+ |
+Public class methods should have as little processing as possible, |
+often simply making copies of arguments into data members, setting the |
+next_state_ variable to indicate the section of the state diagram to |
+process, and calling DoLoop(). |
+ |
+This idiom allows synchronous and asynchronous logic to be written in |
+the same fashion; it's all just state transition handling. For mostly |
+linear state diagrams, the handling code can be very easy to |
+comprehend, as such code is usually written linearly (in different |
+handling functions) in the order it's executed. If there can be |
+multiple different events that complete outstanding IO, the framework |
+doesn't handle that explicitly; the state handling code for the |
+receiving state must explicitly distinguish between those events and |
+do the appropriate state transition. |
+ |
+For examples of this idiom, see |
+ |
+* [HttpStreamParser::DoLoop](https://code.google.com/p/chromium/codesearch#chromium/src/net/http/http_stream_parser.cc&q=HttpStreamParser::DoLoop&sq=package:chromium). |
+* [HttpNetworkTransaction::DoLoop](https://code.google.com/p/chromium/codesearch#chromium/src/net/http/http_network_transaction.cc&q=HttpNetworkTransaction::DoLoop&sq=package:chromium) |
+ |