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1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "src/snapshot/serialize.h" | 5 #include "src/snapshot/serialize.h" |
6 | 6 |
7 #include "src/accessors.h" | 7 #include "src/accessors.h" |
8 #include "src/api.h" | 8 #include "src/api.h" |
9 #include "src/base/platform/platform.h" | 9 #include "src/base/platform/platform.h" |
10 #include "src/bootstrapper.h" | 10 #include "src/bootstrapper.h" |
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769 DCHECK_NULL(StringTable::LookupKeyIfExists(isolate, &key)); | 769 DCHECK_NULL(StringTable::LookupKeyIfExists(isolate, &key)); |
770 StringTable::LookupKey(isolate, &key); | 770 StringTable::LookupKey(isolate, &key); |
771 } | 771 } |
772 | 772 |
773 Heap* heap = isolate->heap(); | 773 Heap* heap = isolate->heap(); |
774 Factory* factory = isolate->factory(); | 774 Factory* factory = isolate->factory(); |
775 for (Handle<Script> script : new_scripts_) { | 775 for (Handle<Script> script : new_scripts_) { |
776 // Assign a new script id to avoid collision. | 776 // Assign a new script id to avoid collision. |
777 script->set_id(isolate_->heap()->NextScriptId()); | 777 script->set_id(isolate_->heap()->NextScriptId()); |
778 // Add script to list. | 778 // Add script to list. |
779 heap->set_script_list(*WeakFixedArray::Add(factory->script_list(), script)); | 779 Handle<Object> list = WeakFixedArray::Add(factory->script_list(), script); |
| 780 heap->SetRootScriptList(*list); |
780 } | 781 } |
781 } | 782 } |
782 | 783 |
783 | 784 |
784 HeapObject* Deserializer::GetBackReferencedObject(int space) { | 785 HeapObject* Deserializer::GetBackReferencedObject(int space) { |
785 HeapObject* obj; | 786 HeapObject* obj; |
786 BackReference back_reference(source_.GetInt()); | 787 BackReference back_reference(source_.GetInt()); |
787 if (space == LO_SPACE) { | 788 if (space == LO_SPACE) { |
788 CHECK(back_reference.chunk_index() == 0); | 789 CHECK(back_reference.chunk_index() == 0); |
789 uint32_t index = back_reference.large_object_index(); | 790 uint32_t index = back_reference.large_object_index(); |
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2879 SerializedCodeData* scd = new SerializedCodeData(cached_data); | 2880 SerializedCodeData* scd = new SerializedCodeData(cached_data); |
2880 SanityCheckResult r = scd->SanityCheck(isolate, source); | 2881 SanityCheckResult r = scd->SanityCheck(isolate, source); |
2881 if (r == CHECK_SUCCESS) return scd; | 2882 if (r == CHECK_SUCCESS) return scd; |
2882 cached_data->Reject(); | 2883 cached_data->Reject(); |
2883 source->GetIsolate()->counters()->code_cache_reject_reason()->AddSample(r); | 2884 source->GetIsolate()->counters()->code_cache_reject_reason()->AddSample(r); |
2884 delete scd; | 2885 delete scd; |
2885 return NULL; | 2886 return NULL; |
2886 } | 2887 } |
2887 } // namespace internal | 2888 } // namespace internal |
2888 } // namespace v8 | 2889 } // namespace v8 |
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