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1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "sk_tool_utils.h" | 8 #include "sk_tool_utils.h" |
9 #include "SkBitmapSource.h" | 9 #include "SkBitmapSource.h" |
10 #include "SkBlurImageFilter.h" | 10 #include "SkBlurImageFilter.h" |
11 #include "SkColor.h" | 11 #include "SkColor.h" |
12 #include "SkDisplacementMapEffect.h" | 12 #include "SkDisplacementMapEffect.h" |
13 #include "SkDropShadowImageFilter.h" | 13 #include "SkDropShadowImageFilter.h" |
14 #include "SkGradientShader.h" | 14 #include "SkGradientShader.h" |
15 #include "SkLightingImageFilter.h" | 15 #include "SkLightingImageFilter.h" |
16 #include "SkMorphologyImageFilter.h" | 16 #include "SkMorphologyImageFilter.h" |
17 #include "SkOffsetImageFilter.h" | 17 #include "SkOffsetImageFilter.h" |
18 #include "SkPerlinNoiseShader.h" | 18 #include "SkPerlinNoiseShader.h" |
19 #include "SkPoint3.h" | 19 #include "SkPoint3.h" |
20 #include "SkRectShaderImageFilter.h" | 20 #include "SkRectShaderImageFilter.h" |
21 #include "SkScalar.h" | 21 #include "SkScalar.h" |
22 #include "gm.h" | 22 #include "gm.h" |
23 | 23 |
24 #define RESIZE_FACTOR SkIntToScalar(4) | 24 #define RESIZE_FACTOR SkIntToScalar(4) |
25 | 25 |
26 namespace skiagm { | 26 namespace skiagm { |
27 | 27 |
28 class ImageFiltersScaledGM : public GM { | 28 class ImageFiltersScaledGM : public GM { |
29 public: | 29 public: |
30 ImageFiltersScaledGM() : fInitialized(false) { | 30 ImageFiltersScaledGM() { |
31 this->setBGColor(0x00000000); | 31 this->setBGColor(0x00000000); |
32 } | 32 } |
33 | 33 |
34 protected: | 34 protected: |
35 | 35 |
36 virtual SkString onShortName() { | 36 SkString onShortName() override { |
37 return SkString("imagefiltersscaled"); | 37 return SkString("imagefiltersscaled"); |
38 } | 38 } |
39 | 39 |
40 virtual SkISize onISize() { | 40 SkISize onISize() override { |
41 return SkISize::Make(1428, 500); | 41 return SkISize::Make(1428, 500); |
42 } | 42 } |
43 | 43 |
44 void make_gradient_circle(int width, int height) { | 44 void makeGradientCircle(int width, int height) { |
45 SkScalar x = SkIntToScalar(width / 2); | 45 SkScalar x = SkIntToScalar(width / 2); |
46 SkScalar y = SkIntToScalar(height / 2); | 46 SkScalar y = SkIntToScalar(height / 2); |
47 SkScalar radius = SkScalarMul(SkMinScalar(x, y), SkIntToScalar(4) / SkIn
tToScalar(5)); | 47 SkScalar radius = SkScalarMul(SkMinScalar(x, y), SkIntToScalar(4) / SkIn
tToScalar(5)); |
48 fGradientCircle.allocN32Pixels(width, height); | 48 fGradientCircle.allocN32Pixels(width, height); |
49 SkCanvas canvas(fGradientCircle); | 49 SkCanvas canvas(fGradientCircle); |
50 canvas.clear(0x00000000); | 50 canvas.clear(0x00000000); |
51 SkColor colors[2]; | 51 SkColor colors[2]; |
52 colors[0] = SK_ColorWHITE; | 52 colors[0] = SK_ColorWHITE; |
53 colors[1] = SK_ColorBLACK; | 53 colors[1] = SK_ColorBLACK; |
54 SkAutoTUnref<SkShader> shader( | 54 SkAutoTUnref<SkShader> shader( |
55 SkGradientShader::CreateRadial(SkPoint::Make(x, y), radius, colors,
nullptr, 2, | 55 SkGradientShader::CreateRadial(SkPoint::Make(x, y), radius, colors,
nullptr, 2, |
56 SkShader::kClamp_TileMode) | 56 SkShader::kClamp_TileMode) |
57 ); | 57 ); |
58 SkPaint paint; | 58 SkPaint paint; |
59 paint.setShader(shader); | 59 paint.setShader(shader); |
60 canvas.drawCircle(x, y, radius, paint); | 60 canvas.drawCircle(x, y, radius, paint); |
61 } | 61 } |
62 | 62 |
63 virtual void onDraw(SkCanvas* canvas) { | 63 void onOnceBeforeDraw() override { |
64 if (!fInitialized) { | 64 fCheckerboard = sk_tool_utils::create_checkerboard_bitmap(64, 64, |
65 fCheckerboard.allocN32Pixels(64, 64); | 65 0xFFA0A0A0, 0x
FF404040, 8); |
66 SkCanvas checkerboardCanvas(fCheckerboard); | 66 this->makeGradientCircle(64, 64); |
67 sk_tool_utils::draw_checkerboard(&checkerboardCanvas, 0xFFA0A0A0, 0x
FF404040, 8); | 67 } |
68 | 68 |
69 this->make_gradient_circle(64, 64); | 69 void onDraw(SkCanvas* canvas) override { |
70 fInitialized = true; | |
71 } | |
72 canvas->clear(SK_ColorBLACK); | 70 canvas->clear(SK_ColorBLACK); |
73 | 71 |
74 SkAutoTUnref<SkImageFilter> gradient(SkBitmapSource::Create(fGradientCir
cle)); | 72 SkAutoTUnref<SkImageFilter> gradient(SkBitmapSource::Create(fGradientCir
cle)); |
75 SkAutoTUnref<SkImageFilter> checkerboard(SkBitmapSource::Create(fChecker
board)); | 73 SkAutoTUnref<SkImageFilter> checkerboard(SkBitmapSource::Create(fChecker
board)); |
76 SkAutoTUnref<SkShader> noise(SkPerlinNoiseShader::CreateFractalNoise( | 74 SkAutoTUnref<SkShader> noise(SkPerlinNoiseShader::CreateFractalNoise( |
77 SkDoubleToScalar(0.1), SkDoubleToScalar(0.05), 1, 0)); | 75 SkDoubleToScalar(0.1), SkDoubleToScalar(0.05), 1, 0)); |
78 | 76 |
79 SkPoint3 pointLocation = SkPoint3::Make(0, 0, SkIntToScalar(10)); | 77 SkPoint3 pointLocation = SkPoint3::Make(0, 0, SkIntToScalar(10)); |
80 SkPoint3 spotLocation = SkPoint3::Make(SkIntToScalar(-10), | 78 SkPoint3 spotLocation = SkPoint3::Make(SkIntToScalar(-10), |
81 SkIntToScalar(-10), | 79 SkIntToScalar(-10), |
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145 canvas->restore(); | 143 canvas->restore(); |
146 canvas->translate(0, r.height() * scales[j].fY + margin); | 144 canvas->translate(0, r.height() * scales[j].fY + margin); |
147 } | 145 } |
148 | 146 |
149 for (size_t i = 0; i < SK_ARRAY_COUNT(filters); ++i) { | 147 for (size_t i = 0; i < SK_ARRAY_COUNT(filters); ++i) { |
150 filters[i]->unref(); | 148 filters[i]->unref(); |
151 } | 149 } |
152 } | 150 } |
153 | 151 |
154 private: | 152 private: |
155 bool fInitialized; | |
156 SkBitmap fCheckerboard; | 153 SkBitmap fCheckerboard; |
157 SkBitmap fGradientCircle; | 154 SkBitmap fGradientCircle; |
| 155 |
158 typedef GM INHERITED; | 156 typedef GM INHERITED; |
159 }; | 157 }; |
160 | 158 |
161 ////////////////////////////////////////////////////////////////////////////// | 159 ////////////////////////////////////////////////////////////////////////////// |
162 | 160 |
163 static GM* MyFactory(void*) { return new ImageFiltersScaledGM; } | 161 DEF_GM(return new ImageFiltersScaledGM;) |
164 static GMRegistry reg(MyFactory); | |
165 | |
166 } | 162 } |
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