Chromium Code Reviews| Index: components/scheduler/renderer/renderer_scheduler_impl.h |
| diff --git a/components/scheduler/renderer/renderer_scheduler_impl.h b/components/scheduler/renderer/renderer_scheduler_impl.h |
| index 14693460eba115a9d9d1438d7e528d1c0f75fb48..d20a3b8cc1601b85b61d759a5978f56168cee72a 100644 |
| --- a/components/scheduler/renderer/renderer_scheduler_impl.h |
| +++ b/components/scheduler/renderer/renderer_scheduler_impl.h |
| @@ -13,6 +13,7 @@ |
| #include "components/scheduler/renderer/deadline_task_runner.h" |
| #include "components/scheduler/renderer/renderer_scheduler.h" |
| #include "components/scheduler/renderer/task_cost_estimator.h" |
| +#include "components/scheduler/renderer/user_model.h" |
| #include "components/scheduler/scheduler_export.h" |
| namespace base { |
| @@ -65,16 +66,18 @@ class SCHEDULER_EXPORT RendererSchedulerImpl : public RendererScheduler, |
| friend class RendererSchedulerImplTest; |
| friend class RendererSchedulerImplForTest; |
| - // Keep RendererSchedulerImpl::PolicyToString in sync with this enum. |
| - enum class Policy { |
| - NORMAL, |
| - COMPOSITOR_PRIORITY, |
| - COMPOSITOR_CRITICAL_PATH_PRIORITY, |
| - TOUCHSTART_PRIORITY, |
| - LOADING_PRIORITY, |
| - // Must be the last entry. |
| - POLICY_COUNT, |
| - FIRST_POLICY = NORMAL, |
| + struct Policy { |
| + Policy(); |
| + |
| + TaskQueue::QueuePriority compositor_queue_priority; |
| + TaskQueue::QueuePriority loading_queue_priority; |
| + TaskQueue::QueuePriority timer_queue_priority; |
| + |
| + bool operator==(const Policy& other) const { |
| + return compositor_queue_priority == other.compositor_queue_priority && |
| + loading_queue_priority == other.loading_queue_priority && |
| + timer_queue_priority == other.timer_queue_priority; |
| + } |
| }; |
| class PollableNeedsUpdateFlag { |
| @@ -110,14 +113,10 @@ class SCHEDULER_EXPORT RendererSchedulerImpl : public RendererScheduler, |
| base::TimeTicks optional_now) const; |
| scoped_refptr<base::trace_event::ConvertableToTraceFormat> AsValueLocked( |
| base::TimeTicks optional_now) const; |
| - static const char* PolicyToString(Policy policy); |
| static bool ShouldPrioritizeInputEvent( |
| const blink::WebInputEvent& web_input_event); |
| - // The time we should stay in a priority-escalated mode after an input event. |
| - static const int kPriorityEscalationAfterInputMillis = 100; |
| - |
| // The amount of time which idle periods can continue being scheduled when the |
| // renderer has been hidden, before going to sleep for good. |
| static const int kEndIdleWhenHiddenDelayMillis = 10000; |
| @@ -160,19 +159,26 @@ class SCHEDULER_EXPORT RendererSchedulerImpl : public RendererScheduler, |
| virtual void UpdatePolicyLocked(UpdateType update_type); |
| // Returns the amount of time left in the current input escalated priority |
| - // policy. Can be called from any thread. |
| + // policy. Can be called from any thread. |
| base::TimeDelta TimeLeftInInputEscalatedPolicy(base::TimeTicks now) const; |
| - // Helper for computing the new policy. |new_policy_duration| will be filled |
| + // Tries to guess if a Touchstart is expected soon. Currently this is |
|
Sami
2015/08/27 15:15:59
nit: the second sentence is guaranteed to get out
alex clarke (OOO till 29th)
2015/09/03 10:34:25
Done.
|
| + // very simple, but one day I hope to do something more sophisticated here. |
| + bool TouchStartExpectedSoon(UseCase use_case, |
| + const base::TimeTicks now, |
| + base::TimeDelta* new_policy_duration) const; |
| + |
| + // Helper for computing the policy. |expected_usecase_duration| will be filled |
|
Sami
2015/08/27 15:15:59
s/policy/use case/
alex clarke (OOO till 29th)
2015/09/03 10:34:25
Done.
|
| // with the amount of time after which the policy should be updated again. If |
| // the duration is zero, a new policy update will not be scheduled. Must be |
| // called with |any_thread_lock_| held. Can be called from any thread. |
| - Policy ComputeNewPolicy(base::TimeTicks now, |
| - base::TimeDelta* new_policy_duration) const; |
| + UseCase ComputeCurrentUseCase( |
|
Sami
2015/08/27 15:15:59
Idle thought for the future: maybe the use case de
alex clarke (OOO till 29th)
2015/09/03 10:34:25
Acknowledged.
|
| + base::TimeTicks now, |
| + base::TimeDelta* expected_use_case_duration) const; |
| - // Works out if compositor tasks would be prioritized based on the current |
| - // input signals. Can be called from any thread. |
| - bool InputSignalsSuggestCompositorPriority(base::TimeTicks now) const; |
| + // Works out if a gesture appears to be in progress based on the current |
| + // input signals. Can be called from any thread. |
| + bool InputSignalsSuggestGestureInProgress(base::TimeTicks now) const; |
| // An input event of some sort happened, the policy may need updating. |
| void UpdateForInputEventOnCompositorThread(blink::WebInputEvent::Type type, |
| @@ -201,44 +207,47 @@ class SCHEDULER_EXPORT RendererSchedulerImpl : public RendererScheduler, |
| MainThreadOnly(); |
| ~MainThreadOnly(); |
| - TaskCostEstimator timer_task_cost_estimator_; |
| - cc::RollingTimeDeltaHistory short_idle_period_duration_; |
| - Policy current_policy_; |
| - base::TimeTicks current_policy_expiration_time_; |
| - base::TimeTicks estimated_next_frame_begin_; |
| - base::TimeDelta expected_short_idle_period_duration_; |
| - int timer_queue_suspend_count_; // TIMER_TASK_QUEUE suspended if non-zero. |
| - bool renderer_hidden_; |
| - bool was_shutdown_; |
| + TaskCostEstimator loading_task_cost_estimator; |
| + TaskCostEstimator timer_task_cost_estimator; |
| + cc::RollingTimeDeltaHistory short_idle_period_duration; |
| + UseCase current_use_case; |
| + Policy current_policy; |
| + base::TimeTicks current_policy_expiration_time; |
| + base::TimeTicks estimated_next_frame_begin; |
| + base::TimeDelta expected_short_idle_period_duration; |
| + int timer_queue_suspend_count; // TIMER_TASK_QUEUE suspended if non-zero. |
| + bool renderer_hidden; |
| + bool was_shutdown; |
| + bool loading_tasks_seem_expensive; |
| + bool timer_tasks_seem_expensive; |
| + bool touchstart_expected_soon; |
| }; |
| struct AnyThread { |
| AnyThread(); |
| - base::TimeTicks last_input_signal_time_; |
| - base::TimeTicks last_idle_period_end_time_; |
| - base::TimeTicks rails_loading_priority_deadline_; |
| - int pending_main_thread_input_event_count_; |
| - bool awaiting_touch_start_response_; |
| - bool in_idle_period_; |
| - bool begin_main_frame_on_critical_path_; |
| - bool timer_tasks_seem_expensive_; |
| + base::TimeTicks last_idle_period_end_time; |
| + base::TimeTicks rails_loading_priority_deadline; |
| + UserModel user_model; |
| + bool awaiting_touch_start_response; |
| + bool in_idle_period; |
| + bool begin_main_frame_on_critical_path; |
| }; |
| struct CompositorThreadOnly { |
| CompositorThreadOnly(); |
| ~CompositorThreadOnly(); |
| - blink::WebInputEvent::Type last_input_type_; |
| - scoped_ptr<base::ThreadChecker> compositor_thread_checker_; |
| + blink::WebInputEvent::Type last_input_type; |
| + scoped_ptr<base::ThreadChecker> compositor_thread_checker; |
| void CheckOnValidThread() { |
| #if DCHECK_IS_ON() |
| // We don't actually care which thread this called from, just so long as |
| // its consistent. |
| - if (!compositor_thread_checker_) |
| - compositor_thread_checker_.reset(new base::ThreadChecker()); |
| - DCHECK(compositor_thread_checker_->CalledOnValidThread()); |
| + if (!compositor_thread_checker) |
| + compositor_thread_checker.reset(new base::ThreadChecker()); |
| + DCHECK(compositor_thread_checker->CalledOnValidThread()); |
| #endif |
| } |
| }; |