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Unified Diff: components/scheduler/renderer/renderer_scheduler_impl_unittest.cc

Issue 1320633002: Optimize for TouchStart responsiveness (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Fix unit tests and prioritize default tasks when loading tasks are priotized. Created 5 years, 3 months ago
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Index: components/scheduler/renderer/renderer_scheduler_impl_unittest.cc
diff --git a/components/scheduler/renderer/renderer_scheduler_impl_unittest.cc b/components/scheduler/renderer/renderer_scheduler_impl_unittest.cc
index f34f2f01fb524c18ca836e10c31361a7b985785f..244fea9f2eca79fb02ca68f87fba987ab06784a9 100644
--- a/components/scheduler/renderer/renderer_scheduler_impl_unittest.cc
+++ b/components/scheduler/renderer/renderer_scheduler_impl_unittest.cc
@@ -126,15 +126,28 @@ void PostingYieldingTestTask(RendererSchedulerImpl* scheduler,
*should_yield_after = scheduler->ShouldYieldForHighPriorityWork();
}
+enum class SimulateInputType { None, TouchStart, TouchEnd };
+
void AnticipationTestTask(RendererSchedulerImpl* scheduler,
- bool simulate_input,
+ SimulateInputType simulate_input,
bool* is_anticipated_before,
bool* is_anticipated_after) {
*is_anticipated_before = scheduler->IsHighPriorityWorkAnticipated();
- if (simulate_input) {
- scheduler->DidHandleInputEventOnCompositorThread(
- FakeInputEvent(blink::WebInputEvent::GestureFlingStart),
- RendererScheduler::InputEventState::EVENT_CONSUMED_BY_COMPOSITOR);
+ switch (simulate_input) {
+ case SimulateInputType::None:
+ break;
+
+ case SimulateInputType::TouchStart:
+ scheduler->DidHandleInputEventOnCompositorThread(
+ FakeInputEvent(blink::WebInputEvent::TouchStart),
+ RendererScheduler::InputEventState::EVENT_CONSUMED_BY_COMPOSITOR);
+ break;
+
+ case SimulateInputType::TouchEnd:
+ scheduler->DidHandleInputEventOnCompositorThread(
+ FakeInputEvent(blink::WebInputEvent::TouchEnd),
+ RendererScheduler::InputEventState::EVENT_CONSUMED_BY_COMPOSITOR);
+ break;
}
*is_anticipated_after = scheduler->IsHighPriorityWorkAnticipated();
}
@@ -145,8 +158,6 @@ class RendererSchedulerImplForTest : public RendererSchedulerImpl {
public:
using RendererSchedulerImpl::OnIdlePeriodEnded;
using RendererSchedulerImpl::OnIdlePeriodStarted;
- using RendererSchedulerImpl::Policy;
- using RendererSchedulerImpl::PolicyToString;
RendererSchedulerImplForTest(
scoped_refptr<SchedulerTaskRunnerDelegate> main_task_runner)
@@ -155,6 +166,14 @@ class RendererSchedulerImplForTest : public RendererSchedulerImpl {
void UpdatePolicyLocked(UpdateType update_type) override {
update_policy_count_++;
RendererSchedulerImpl::UpdatePolicyLocked(update_type);
+
+ std::string use_case =
+ RendererScheduler::UseCaseToString(MainThreadOnly().current_use_case);
+ if (MainThreadOnly().touchstart_expected_soon) {
+ use_cases_.push_back(use_case + " scroll expected");
+ } else {
+ use_cases_.push_back(use_case);
+ }
}
void EnsureUrgentPolicyUpdatePostedOnMainThread() {
@@ -169,21 +188,22 @@ class RendererSchedulerImplForTest : public RendererSchedulerImpl {
bool BeginMainFrameOnCriticalPath() {
base::AutoLock lock(any_thread_lock_);
- return AnyThread().begin_main_frame_on_critical_path_;
+ return AnyThread().begin_main_frame_on_critical_path;
}
int update_policy_count_;
+ std::vector<std::string> use_cases_;
};
// Lets gtest print human readable Policy values.
::std::ostream& operator<<(::std::ostream& os,
- const RendererSchedulerImplForTest::Policy& policy) {
- return os << RendererSchedulerImplForTest::PolicyToString(policy);
+ const RendererScheduler::UseCase& use_case) {
+ return os << RendererScheduler::UseCaseToString(use_case);
}
class RendererSchedulerImplTest : public testing::Test {
public:
- using Policy = RendererSchedulerImpl::Policy;
+ using UseCase = RendererSchedulerImpl::UseCase;
RendererSchedulerImplTest() : clock_(new base::SimpleTestTickClock()) {
clock_->Advance(base::TimeDelta::FromMicroseconds(5000));
@@ -249,16 +269,35 @@ class RendererSchedulerImplTest : public testing::Test {
}
void DoMainFrame() {
- scheduler_->WillBeginFrame(cc::BeginFrameArgs::Create(
+ cc::BeginFrameArgs begin_frame_args = cc::BeginFrameArgs::Create(
BEGINFRAME_FROM_HERE, clock_->NowTicks(), base::TimeTicks(),
- base::TimeDelta::FromMilliseconds(1000), cc::BeginFrameArgs::NORMAL));
+ base::TimeDelta::FromMilliseconds(1000), cc::BeginFrameArgs::NORMAL);
+ begin_frame_args.on_critical_path = false;
+ scheduler_->WillBeginFrame(begin_frame_args);
scheduler_->DidCommitFrameToCompositor();
}
+ void ForceMainThreadScrollingUseCase() {
+ cc::BeginFrameArgs begin_frame_args = cc::BeginFrameArgs::Create(
+ BEGINFRAME_FROM_HERE, clock_->NowTicks(), base::TimeTicks(),
+ base::TimeDelta::FromMilliseconds(1000), cc::BeginFrameArgs::NORMAL);
+ begin_frame_args.on_critical_path = true;
+ scheduler_->WillBeginFrame(begin_frame_args);
+ }
+
void EnableIdleTasks() { DoMainFrame(); }
- Policy CurrentPolicy() {
- return scheduler_->MainThreadOnly().current_policy_;
+ UseCase CurrentUseCase() {
+ return scheduler_->MainThreadOnly().current_use_case;
+ }
+
+ UseCase ForceUpdatePolicyAndGetCurrentUseCase() {
+ scheduler_->ForceUpdatePolicy();
+ return scheduler_->MainThreadOnly().current_use_case;
+ }
+
+ bool TouchStartExpectedSoon() {
+ return scheduler_->MainThreadOnly().touchstart_expected_soon;
}
// Helper for posting several tasks of specific types. |task_descriptor| is a
@@ -306,7 +345,12 @@ class RendererSchedulerImplTest : public testing::Test {
protected:
static base::TimeDelta priority_escalation_after_input_duration() {
return base::TimeDelta::FromMilliseconds(
- RendererSchedulerImpl::kPriorityEscalationAfterInputMillis);
+ UserModel::kGestureEstimationLimitMillis);
+ }
+
+ static base::TimeDelta subsequent_input_expected_after_input_duration() {
+ return base::TimeDelta::FromMilliseconds(
+ UserModel::kExpectSubsequentGestureMillis);
}
static base::TimeDelta maximum_idle_period_duration() {
@@ -339,11 +383,11 @@ class RendererSchedulerImplTest : public testing::Test {
}
}
- static void CheckAllPolicyToString() {
- CallForEachEnumValue<RendererSchedulerImpl::Policy>(
- RendererSchedulerImpl::Policy::FIRST_POLICY,
- RendererSchedulerImpl::Policy::POLICY_COUNT,
- &RendererSchedulerImpl::PolicyToString);
+ static void CheckAllUseCaseToString() {
+ CallForEachEnumValue<RendererSchedulerImpl::UseCase>(
+ RendererSchedulerImpl::UseCase::FIRST_USE_CASE,
+ RendererSchedulerImpl::UseCase::USE_CASE_COUNT,
+ &RendererSchedulerImpl::UseCaseToString);
}
scoped_ptr<base::SimpleTestTickClock> clock_;
@@ -575,8 +619,9 @@ TEST_F(RendererSchedulerImplTest, TestDefaultPolicy) {
RunUntilIdle();
EXPECT_THAT(run_order,
testing::ElementsAre(std::string("L1"), std::string("D1"),
- std::string("C1"), std::string("D2"),
+ std::string("D2"), std::string("C1"),
std::string("C2"), std::string("I1")));
+ EXPECT_EQ(RendererScheduler::UseCase::NONE, CurrentUseCase());
}
TEST_F(RendererSchedulerImplTest, TestCompositorPolicy_CompositorHandlesInput) {
@@ -589,9 +634,10 @@ TEST_F(RendererSchedulerImplTest, TestCompositorPolicy_CompositorHandlesInput) {
EnableIdleTasks();
RunUntilIdle();
EXPECT_THAT(run_order,
- testing::ElementsAre(std::string("C1"), std::string("C2"),
- std::string("L1"), std::string("D1"),
- std::string("D2"), std::string("I1")));
+ testing::ElementsAre(std::string("L1"), std::string("D1"),
+ std::string("C1"), std::string("D2"),
+ std::string("C2"), std::string("I1")));
+ EXPECT_EQ(RendererScheduler::UseCase::COMPOSITOR_GESTURE, CurrentUseCase());
}
TEST_F(RendererSchedulerImplTest, TestCompositorPolicy_MainThreadHandlesInput) {
@@ -604,9 +650,10 @@ TEST_F(RendererSchedulerImplTest, TestCompositorPolicy_MainThreadHandlesInput) {
EnableIdleTasks();
RunUntilIdle();
EXPECT_THAT(run_order,
- testing::ElementsAre(std::string("C1"), std::string("C2"),
- std::string("L1"), std::string("D1"),
- std::string("D2"), std::string("I1")));
+ testing::ElementsAre(std::string("L1"), std::string("D1"),
+ std::string("C1"), std::string("D2"),
+ std::string("C2"), std::string("I1")));
+ EXPECT_EQ(RendererScheduler::UseCase::COMPOSITOR_GESTURE, CurrentUseCase());
scheduler_->DidHandleInputEventOnMainThread(
FakeInputEvent(blink::WebInputEvent::GestureFlingStart));
}
@@ -619,9 +666,10 @@ TEST_F(RendererSchedulerImplTest, TestCompositorPolicy_DidAnimateForInput) {
EnableIdleTasks();
RunUntilIdle();
EXPECT_THAT(run_order,
- testing::ElementsAre(std::string("C1"), std::string("C2"),
- std::string("D1"), std::string("D2"),
+ testing::ElementsAre(std::string("D1"), std::string("C1"),
+ std::string("D2"), std::string("C2"),
std::string("I1")));
+ EXPECT_EQ(RendererScheduler::UseCase::COMPOSITOR_GESTURE, CurrentUseCase());
}
TEST_F(
@@ -642,9 +690,12 @@ TEST_F(
PostTestTasks(&run_order, "C1 T1");
scheduler_->DidAnimateForInputOnCompositorThread();
- scheduler_->WillBeginFrame(cc::BeginFrameArgs::Create(
+ cc::BeginFrameArgs begin_frame_args1 = cc::BeginFrameArgs::Create(
BEGINFRAME_FROM_HERE, clock_->NowTicks(), base::TimeTicks(),
- base::TimeDelta::FromMilliseconds(16), cc::BeginFrameArgs::NORMAL));
+ base::TimeDelta::FromMilliseconds(1000), cc::BeginFrameArgs::NORMAL);
+ begin_frame_args1.on_critical_path = true;
+ scheduler_->WillBeginFrame(begin_frame_args1);
+ scheduler_->DidCommitFrameToCompositor(); // Starts Idle Period
RunUntilIdle();
EXPECT_THAT(run_order, testing::ElementsAre(std::string("C1")));
@@ -798,28 +849,35 @@ TEST_F(RendererSchedulerImplTest, TestTouchstartPolicy_MainThread) {
TEST_F(RendererSchedulerImplTest, LoadingPriorityPolicy) {
std::vector<std::string> run_order;
- PostTestTasks(&run_order, "L1 I1 D1 C1 D2 C2");
+ PostTestTasks(&run_order, "I1 D1 C1 T1 L1 D2 C2 T2 L2");
scheduler_->OnPageLoadStarted();
EnableIdleTasks();
RunUntilIdle();
- // In loading policy compositor tasks are best effort and should be run last.
- EXPECT_THAT(run_order,
- testing::ElementsAre(std::string("L1"), std::string("D1"),
- std::string("D2"), std::string("I1"),
- std::string("C1"), std::string("C2")));
- // Advance 1.5s and try again, the loading policy should have ended and the
- // task order should return to normal.
- clock_->Advance(base::TimeDelta::FromMilliseconds(1500));
+ // In loading policy, loading tasks are prioritized other others.
+ std::string loading_policy_expected[] = {
+ std::string("L1"), std::string("L2"), std::string("D1"),
+ std::string("C1"), std::string("T1"), std::string("D2"),
+ std::string("C2"), std::string("T2"), std::string("I1")};
+ EXPECT_THAT(run_order, testing::ElementsAreArray(loading_policy_expected));
+ EXPECT_EQ(RendererScheduler::UseCase::LOADING, CurrentUseCase());
+
+ // Advance 15s and try again, the loading policy should have ended and the
+ // task order should return to the NONE use case where loading tasks
+ // are prioritized.
+ clock_->Advance(base::TimeDelta::FromMilliseconds(150000));
run_order.clear();
- PostTestTasks(&run_order, "L1 I1 D1 C1 D2 C2");
+ PostTestTasks(&run_order, "I1 D1 C1 T1 L1 D2 C2 T2 L2");
EnableIdleTasks();
RunUntilIdle();
- EXPECT_THAT(run_order,
- testing::ElementsAre(std::string("L1"), std::string("D1"),
- std::string("C1"), std::string("D2"),
- std::string("C2"), std::string("I1")));
+ // Loading tasks are actually still priprized byd efault.
+ std::string default_order_expected[] = {
+ std::string("L1"), std::string("L2"), std::string("D1"),
+ std::string("C1"), std::string("T1"), std::string("D2"),
+ std::string("C2"), std::string("T2"), std::string("I1")};
+ EXPECT_THAT(run_order, testing::ElementsAreArray(default_order_expected));
+ EXPECT_EQ(RendererScheduler::UseCase::NONE, CurrentUseCase());
}
TEST_F(RendererSchedulerImplTest,
@@ -827,15 +885,17 @@ TEST_F(RendererSchedulerImplTest,
std::vector<std::string> run_order;
PostTestTasks(&run_order, "I1 D1 C1 D2 C2");
+ ForceMainThreadScrollingUseCase();
+ scheduler_->DidCommitFrameToCompositor(); // Enable Idle tasks.
scheduler_->DidHandleInputEventOnCompositorThread(
FakeInputEvent(blink::WebInputEvent::MouseMove),
RendererScheduler::InputEventState::EVENT_CONSUMED_BY_COMPOSITOR);
- EnableIdleTasks();
RunUntilIdle();
// Note compositor tasks are not prioritized.
+ EXPECT_EQ(RendererScheduler::UseCase::NONE, CurrentUseCase());
EXPECT_THAT(run_order,
- testing::ElementsAre(std::string("D1"), std::string("C1"),
- std::string("D2"), std::string("C2"),
+ testing::ElementsAre(std::string("D1"), std::string("D2"),
+ std::string("C1"), std::string("C2"),
std::string("I1")));
}
@@ -844,18 +904,18 @@ TEST_F(RendererSchedulerImplTest,
std::vector<std::string> run_order;
PostTestTasks(&run_order, "I1 D1 C1 D2 C2");
+ ForceMainThreadScrollingUseCase();
+ scheduler_->DidCommitFrameToCompositor(); // Enable Idle tasks.
scheduler_->DidHandleInputEventOnCompositorThread(
FakeInputEvent(blink::WebInputEvent::MouseMove),
RendererScheduler::InputEventState::EVENT_FORWARDED_TO_MAIN_THREAD);
- EnableIdleTasks();
RunUntilIdle();
// Note compositor tasks are not prioritized.
+ EXPECT_EQ(RendererScheduler::UseCase::NONE, CurrentUseCase());
EXPECT_THAT(run_order,
- testing::ElementsAre(std::string("D1"), std::string("C1"),
- std::string("D2"), std::string("C2"),
+ testing::ElementsAre(std::string("D1"), std::string("D2"),
+ std::string("C1"), std::string("C2"),
std::string("I1")));
- scheduler_->DidHandleInputEventOnMainThread(
- FakeInputEvent(blink::WebInputEvent::MouseMove));
}
TEST_F(RendererSchedulerImplTest,
@@ -863,11 +923,12 @@ TEST_F(RendererSchedulerImplTest,
std::vector<std::string> run_order;
PostTestTasks(&run_order, "I1 D1 C1 D2 C2");
+ ForceMainThreadScrollingUseCase();
+ scheduler_->DidCommitFrameToCompositor(); // Enable Idle tasks.
scheduler_->DidHandleInputEventOnCompositorThread(
FakeInputEvent(blink::WebInputEvent::MouseMove,
blink::WebInputEvent::LeftButtonDown),
RendererScheduler::InputEventState::EVENT_CONSUMED_BY_COMPOSITOR);
- EnableIdleTasks();
RunUntilIdle();
// Note compositor tasks are prioritized.
EXPECT_THAT(run_order,
@@ -881,11 +942,12 @@ TEST_F(RendererSchedulerImplTest,
std::vector<std::string> run_order;
PostTestTasks(&run_order, "I1 D1 C1 D2 C2");
+ ForceMainThreadScrollingUseCase();
+ scheduler_->DidCommitFrameToCompositor(); // Enable Idle tasks.
scheduler_->DidHandleInputEventOnCompositorThread(
FakeInputEvent(blink::WebInputEvent::MouseMove,
blink::WebInputEvent::LeftButtonDown),
RendererScheduler::InputEventState::EVENT_FORWARDED_TO_MAIN_THREAD);
- EnableIdleTasks();
RunUntilIdle();
// Note compositor tasks are prioritized.
EXPECT_THAT(run_order,
@@ -900,10 +962,11 @@ TEST_F(RendererSchedulerImplTest, EventConsumedOnCompositorThread_MouseWheel) {
std::vector<std::string> run_order;
PostTestTasks(&run_order, "I1 D1 C1 D2 C2");
+ ForceMainThreadScrollingUseCase();
+ scheduler_->DidCommitFrameToCompositor(); // Enable Idle tasks.
scheduler_->DidHandleInputEventOnCompositorThread(
FakeInputEvent(blink::WebInputEvent::MouseWheel),
RendererScheduler::InputEventState::EVENT_CONSUMED_BY_COMPOSITOR);
- EnableIdleTasks();
RunUntilIdle();
// Note compositor tasks are prioritized.
EXPECT_THAT(run_order,
@@ -916,18 +979,18 @@ TEST_F(RendererSchedulerImplTest, EventForwardedToMainThread_MouseWheel) {
std::vector<std::string> run_order;
PostTestTasks(&run_order, "I1 D1 C1 D2 C2");
+ ForceMainThreadScrollingUseCase();
+ scheduler_->DidCommitFrameToCompositor(); // Enable Idle tasks.
scheduler_->DidHandleInputEventOnCompositorThread(
FakeInputEvent(blink::WebInputEvent::MouseWheel),
RendererScheduler::InputEventState::EVENT_FORWARDED_TO_MAIN_THREAD);
- EnableIdleTasks();
RunUntilIdle();
// Note compositor tasks are prioritized.
EXPECT_THAT(run_order,
testing::ElementsAre(std::string("C1"), std::string("C2"),
std::string("D1"), std::string("D2"),
std::string("I1")));
- scheduler_->DidHandleInputEventOnMainThread(
- FakeInputEvent(blink::WebInputEvent::MouseWheel));
+ EXPECT_EQ(RendererScheduler::UseCase::MAIN_THREAD_GESTURE, CurrentUseCase());
}
TEST_F(RendererSchedulerImplTest,
@@ -935,16 +998,18 @@ TEST_F(RendererSchedulerImplTest,
std::vector<std::string> run_order;
PostTestTasks(&run_order, "I1 D1 C1 D2 C2");
+ ForceMainThreadScrollingUseCase();
+ scheduler_->DidCommitFrameToCompositor(); // Enable Idle tasks.
scheduler_->DidHandleInputEventOnCompositorThread(
FakeInputEvent(blink::WebInputEvent::KeyDown),
RendererScheduler::InputEventState::EVENT_CONSUMED_BY_COMPOSITOR);
- EnableIdleTasks();
RunUntilIdle();
// Note compositor tasks are not prioritized.
EXPECT_THAT(run_order,
- testing::ElementsAre(std::string("D1"), std::string("C1"),
- std::string("D2"), std::string("C2"),
+ testing::ElementsAre(std::string("D1"), std::string("D2"),
Sami 2015/09/07 16:57:57 This should change back now that we're no longer p
alex clarke (OOO till 29th) 2015/09/07 17:14:29 It did. I think you're looking at the wrong patch
+ std::string("C1"), std::string("C2"),
std::string("I1")));
+ EXPECT_EQ(RendererScheduler::UseCase::NONE, CurrentUseCase());
}
TEST_F(RendererSchedulerImplTest,
@@ -952,22 +1017,28 @@ TEST_F(RendererSchedulerImplTest,
std::vector<std::string> run_order;
PostTestTasks(&run_order, "I1 D1 C1 D2 C2");
+ ForceMainThreadScrollingUseCase();
+ scheduler_->DidCommitFrameToCompositor(); // Enable Idle tasks.
scheduler_->DidHandleInputEventOnCompositorThread(
FakeInputEvent(blink::WebInputEvent::KeyDown),
RendererScheduler::InputEventState::EVENT_FORWARDED_TO_MAIN_THREAD);
- EnableIdleTasks();
RunUntilIdle();
// Note compositor tasks are not prioritized.
EXPECT_THAT(run_order,
- testing::ElementsAre(std::string("D1"), std::string("C1"),
- std::string("D2"), std::string("C2"),
+ testing::ElementsAre(std::string("D1"), std::string("D2"),
+ std::string("C1"), std::string("C2"),
std::string("I1")));
+ EXPECT_EQ(RendererScheduler::UseCase::NONE, CurrentUseCase());
+ // Note compositor tasks are not prioritized.
scheduler_->DidHandleInputEventOnMainThread(
FakeInputEvent(blink::WebInputEvent::KeyDown));
}
TEST_F(RendererSchedulerImplTest,
- TestCompositorPolicyDoesNotStarveDefaultTasks) {
+ TestMainthreadScrollingUseCaseDoesNotStarveDefaultTasks) {
+ ForceMainThreadScrollingUseCase();
+ scheduler_->DidCommitFrameToCompositor(); // Enable Idle tasks.
+
std::vector<std::string> run_order;
PostTestTasks(&run_order, "D1 C1");
@@ -989,52 +1060,28 @@ TEST_F(RendererSchedulerImplTest,
TEST_F(RendererSchedulerImplTest,
TestCompositorPolicyEnds_CompositorHandlesInput) {
- std::vector<std::string> run_order;
- PostTestTasks(&run_order, "D1 C1 D2 C2");
-
scheduler_->DidHandleInputEventOnCompositorThread(
FakeInputEvent(blink::WebInputEvent::GestureFlingStart),
RendererScheduler::InputEventState::EVENT_CONSUMED_BY_COMPOSITOR);
- RunUntilIdle();
- EXPECT_THAT(run_order,
- testing::ElementsAre(std::string("C1"), std::string("C2"),
- std::string("D1"), std::string("D2")));
+ EXPECT_EQ(UseCase::COMPOSITOR_GESTURE,
+ ForceUpdatePolicyAndGetCurrentUseCase());
- run_order.clear();
clock_->Advance(base::TimeDelta::FromMilliseconds(1000));
- PostTestTasks(&run_order, "D1 C1 D2 C2");
-
- // Compositor policy mode should have ended now that the clock has advanced.
- RunUntilIdle();
- EXPECT_THAT(run_order,
- testing::ElementsAre(std::string("D1"), std::string("C1"),
- std::string("D2"), std::string("C2")));
+ EXPECT_EQ(UseCase::NONE, ForceUpdatePolicyAndGetCurrentUseCase());
}
TEST_F(RendererSchedulerImplTest,
TestCompositorPolicyEnds_MainThreadHandlesInput) {
- std::vector<std::string> run_order;
- PostTestTasks(&run_order, "D1 C1 D2 C2");
-
scheduler_->DidHandleInputEventOnCompositorThread(
FakeInputEvent(blink::WebInputEvent::GestureFlingStart),
RendererScheduler::InputEventState::EVENT_FORWARDED_TO_MAIN_THREAD);
scheduler_->DidHandleInputEventOnMainThread(
FakeInputEvent(blink::WebInputEvent::GestureFlingStart));
- RunUntilIdle();
- EXPECT_THAT(run_order,
- testing::ElementsAre(std::string("C1"), std::string("C2"),
- std::string("D1"), std::string("D2")));
+ EXPECT_EQ(UseCase::COMPOSITOR_GESTURE,
+ ForceUpdatePolicyAndGetCurrentUseCase());
- run_order.clear();
clock_->Advance(base::TimeDelta::FromMilliseconds(1000));
- PostTestTasks(&run_order, "D1 C1 D2 C2");
-
- // Compositor policy mode should have ended now that the clock has advanced.
- RunUntilIdle();
- EXPECT_THAT(run_order,
- testing::ElementsAre(std::string("D1"), std::string("C1"),
- std::string("D2"), std::string("C2")));
+ EXPECT_EQ(UseCase::NONE, ForceUpdatePolicyAndGetCurrentUseCase());
}
TEST_F(RendererSchedulerImplTest, TestTouchstartPolicyEndsAfterTimeout) {
@@ -1098,22 +1145,25 @@ TEST_F(RendererSchedulerImplTest, TestIsHighPriorityWorkAnticipated) {
bool is_anticipated_before = false;
bool is_anticipated_after = false;
- bool simulate_input = false;
default_task_runner_->PostTask(
- FROM_HERE,
- base::Bind(&AnticipationTestTask, scheduler_.get(), simulate_input,
- &is_anticipated_before, &is_anticipated_after));
+ FROM_HERE, base::Bind(&AnticipationTestTask, scheduler_.get(),
+ SimulateInputType::None, &is_anticipated_before,
+ &is_anticipated_after));
RunUntilIdle();
// In its default state, without input receipt, the scheduler should indicate
// that no high-priority is anticipated.
EXPECT_FALSE(is_anticipated_before);
EXPECT_FALSE(is_anticipated_after);
- simulate_input = true;
default_task_runner_->PostTask(
- FROM_HERE,
- base::Bind(&AnticipationTestTask, scheduler_.get(), simulate_input,
- &is_anticipated_before, &is_anticipated_after));
+ FROM_HERE, base::Bind(&AnticipationTestTask, scheduler_.get(),
+ SimulateInputType::TouchStart,
+ &is_anticipated_before, &is_anticipated_after));
+ bool dummy;
+ default_task_runner_->PostTask(
+ FROM_HERE, base::Bind(&AnticipationTestTask, scheduler_.get(),
+ SimulateInputType::TouchEnd, &dummy, &dummy));
+
RunUntilIdle();
// When input is received, the scheduler should indicate that high-priority
// work is anticipated.
@@ -1121,14 +1171,29 @@ TEST_F(RendererSchedulerImplTest, TestIsHighPriorityWorkAnticipated) {
EXPECT_TRUE(is_anticipated_after);
clock_->Advance(priority_escalation_after_input_duration() * 2);
- simulate_input = false;
default_task_runner_->PostTask(
- FROM_HERE,
- base::Bind(&AnticipationTestTask, scheduler_.get(), simulate_input,
- &is_anticipated_before, &is_anticipated_after));
- RunUntilIdle();
- // Without additional input, the scheduler should indicate that high-priority
- // work is no longer anticipated.
+ FROM_HERE, base::Bind(&AnticipationTestTask, scheduler_.get(),
+ SimulateInputType::None, &is_anticipated_before,
+ &is_anticipated_after));
+ RunUntilIdle();
+ // Without additional input, the scheduler should go into NONE
+ // use case but with scrolling expected where high-priority work is still
+ // anticipated.
+ EXPECT_EQ(UseCase::NONE, CurrentUseCase());
+ EXPECT_TRUE(TouchStartExpectedSoon());
+ EXPECT_TRUE(is_anticipated_before);
+ EXPECT_TRUE(is_anticipated_after);
+
+ clock_->Advance(subsequent_input_expected_after_input_duration() * 2);
+ default_task_runner_->PostTask(
+ FROM_HERE, base::Bind(&AnticipationTestTask, scheduler_.get(),
+ SimulateInputType::None, &is_anticipated_before,
+ &is_anticipated_after));
+ RunUntilIdle();
+ // Eventually the scheduler should go into the default use case where
+ // high-priority work is no longer anticipated.
+ EXPECT_EQ(UseCase::NONE, CurrentUseCase());
+ EXPECT_FALSE(TouchStartExpectedSoon());
EXPECT_FALSE(is_anticipated_before);
EXPECT_FALSE(is_anticipated_after);
}
@@ -1137,6 +1202,8 @@ TEST_F(RendererSchedulerImplTest, TestShouldYield) {
bool should_yield_before = false;
bool should_yield_after = false;
+ ForceMainThreadScrollingUseCase();
+
default_task_runner_->PostTask(
FROM_HERE, base::Bind(&PostingYieldingTestTask, scheduler_.get(),
default_task_runner_, false, &should_yield_before,
@@ -1151,7 +1218,7 @@ TEST_F(RendererSchedulerImplTest, TestShouldYield) {
compositor_task_runner_, false,
&should_yield_before, &should_yield_after));
RunUntilIdle();
- // Posting while not in compositor priority shouldn't cause yielding.
+ // Posting while not mainthread scrolling shouldn't cause yielding.
EXPECT_FALSE(should_yield_before);
EXPECT_FALSE(should_yield_after);
@@ -1163,7 +1230,9 @@ TEST_F(RendererSchedulerImplTest, TestShouldYield) {
// We should be able to switch to compositor priority mid-task.
EXPECT_FALSE(should_yield_before);
EXPECT_TRUE(should_yield_after);
+}
+TEST_F(RendererSchedulerImplTest, TestShouldYield_TouchStart) {
// Receiving a touchstart should immediately trigger yielding, even if
// there's no immediately pending work in the compositor queue.
EXPECT_FALSE(scheduler_->ShouldYieldForHighPriorityWork());
@@ -1175,14 +1244,14 @@ TEST_F(RendererSchedulerImplTest, TestShouldYield) {
}
TEST_F(RendererSchedulerImplTest, SlowMainThreadInputEvent) {
- EXPECT_EQ(Policy::NORMAL, CurrentPolicy());
+ EXPECT_EQ(UseCase::NONE, CurrentUseCase());
// An input event should bump us into input priority.
scheduler_->DidHandleInputEventOnCompositorThread(
FakeInputEvent(blink::WebInputEvent::GestureFlingStart),
RendererScheduler::InputEventState::EVENT_FORWARDED_TO_MAIN_THREAD);
RunUntilIdle();
- EXPECT_EQ(Policy::COMPOSITOR_PRIORITY, CurrentPolicy());
+ EXPECT_EQ(UseCase::COMPOSITOR_GESTURE, CurrentUseCase());
// Simulate the input event being queued for a very long time. The compositor
// task we post here represents the enqueued input task.
@@ -1193,12 +1262,12 @@ TEST_F(RendererSchedulerImplTest, SlowMainThreadInputEvent) {
// Even though we exceeded the input priority escalation period, we should
// still be in compositor priority since the input remains queued.
- EXPECT_EQ(Policy::COMPOSITOR_PRIORITY, CurrentPolicy());
+ EXPECT_EQ(UseCase::COMPOSITOR_GESTURE, CurrentUseCase());
// After the escalation period ends we should go back into normal mode.
clock_->Advance(priority_escalation_after_input_duration() * 2);
RunUntilIdle();
- EXPECT_EQ(Policy::NORMAL, CurrentPolicy());
+ EXPECT_EQ(UseCase::NONE, CurrentUseCase());
}
class RendererSchedulerImplWithMockSchedulerTest
@@ -1401,10 +1470,14 @@ TEST_F(RendererSchedulerImplWithMockSchedulerTest,
EXPECT_EQ(1, mock_scheduler_->update_policy_count_);
- RunUntilIdle();
// We expect both the urgent and the delayed updates to run in addition to the
- // earlier updated cause by IsHighPriorityWorkAnticipated.
- EXPECT_EQ(3, mock_scheduler_->update_policy_count_);
+ // earlier updated cause by IsHighPriorityWorkAnticipated, a final update
+ // transitions from 'not_scrolling scroll expected' to 'not_scrolling'.
+ RunUntilIdle();
+ EXPECT_THAT(mock_scheduler_->use_cases_,
+ testing::ElementsAre(
+ std::string("touchstart"), std::string("touchstart"),
+ std::string("none scroll expected"), std::string("none")));
}
class RendererSchedulerImplWithMessageLoopTest
@@ -1759,8 +1832,8 @@ TEST_F(RendererSchedulerImplTest, MultipleSuspendsNeedMultipleResumes) {
testing::ElementsAre(std::string("T1"), std::string("T2")));
}
-TEST_F(RendererSchedulerImplTest, PolicyToString) {
- CheckAllPolicyToString();
+TEST_F(RendererSchedulerImplTest, UseCaseToString) {
+ CheckAllUseCaseToString();
}
TEST_F(RendererSchedulerImplTest, MismatchedDidHandleInputEventOnMainThread) {

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