Index: cc/output/gl_renderer_unittest.cc |
diff --git a/cc/output/gl_renderer_unittest.cc b/cc/output/gl_renderer_unittest.cc |
index 2e991c5833bba057c5aee1a8a731cd0fd0131850..70e179199f06d0c28203dd6d3b3f9fadb9c3a963 100644 |
--- a/cc/output/gl_renderer_unittest.cc |
+++ b/cc/output/gl_renderer_unittest.cc |
@@ -849,7 +849,7 @@ TEST(GLRendererTest2, ActiveTextureState) { |
cc::DirectRenderer::DrawingFrame drawing_frame; |
renderer.BeginDrawingFrame(&drawing_frame); |
- EXPECT_EQ(context->active_texture(), GL_TEXTURE0); |
+ EXPECT_EQ(static_cast<unsigned>(GL_TEXTURE0), context->active_texture()); |
for (cc::QuadList::BackToFrontIterator |
it = pass->quad_list.BackToFrontBegin(); |
@@ -858,7 +858,7 @@ TEST(GLRendererTest2, ActiveTextureState) { |
renderer.DoDrawQuad(&drawing_frame, *it); |
} |
renderer.FinishDrawingQuadList(); |
- EXPECT_EQ(context->active_texture(), GL_TEXTURE0); |
+ EXPECT_EQ(static_cast<unsigned>(GL_TEXTURE0), context->active_texture()); |
Mock::VerifyAndClearExpectations(context); |
} |