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Issue 13206004: cc: Fix build issues for adding ‘chromium_code’: 1 to cc.gyp and cc_tests.gyp (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 7 years, 8 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/output/delegating_renderer.h" 5 #include "cc/output/delegating_renderer.h"
6 6
7 #include <set> 7 #include <set>
8 #include <string> 8 #include <string>
9 #include <vector> 9 #include <vector>
10 10
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78 78
79 std::vector<std::string> extensions; 79 std::vector<std::string> extensions;
80 base::SplitString(extensions_string, ' ', &extensions); 80 base::SplitString(extensions_string, ' ', &extensions);
81 81
82 // TODO(danakj): We need non-GPU-specific paths for these things. This 82 // TODO(danakj): We need non-GPU-specific paths for these things. This
83 // renderer shouldn't need to use context3d extensions directly. 83 // renderer shouldn't need to use context3d extensions directly.
84 bool has_read_bgra = true; 84 bool has_read_bgra = true;
85 bool has_set_visibility = true; 85 bool has_set_visibility = true;
86 bool has_io_surface = true; 86 bool has_io_surface = true;
87 bool has_arb_texture_rect = true; 87 bool has_arb_texture_rect = true;
88 bool has_gpu_memory_manager = true;
89 bool has_egl_image = true; 88 bool has_egl_image = true;
90 for (size_t i = 0; i < extensions.size(); ++i) { 89 for (size_t i = 0; i < extensions.size(); ++i) {
91 if (extensions[i] == "GL_EXT_read_format_bgra") 90 if (extensions[i] == "GL_EXT_read_format_bgra")
92 has_read_bgra = true; 91 has_read_bgra = true;
93 else if (extensions[i] == "GL_CHROMIUM_set_visibility") 92 else if (extensions[i] == "GL_CHROMIUM_set_visibility")
94 has_set_visibility = true; 93 has_set_visibility = true;
95 else if (extensions[i] == "GL_CHROMIUM_iosurface") 94 else if (extensions[i] == "GL_CHROMIUM_iosurface")
96 has_io_surface = true; 95 has_io_surface = true;
97 else if (extensions[i] == "GL_ARB_texture_rectangle") 96 else if (extensions[i] == "GL_ARB_texture_rectangle")
98 has_arb_texture_rect = true; 97 has_arb_texture_rect = true;
99 else if (extensions[i] == "GL_CHROMIUM_gpu_memory_manager")
100 has_gpu_memory_manager = true;
101 else if (extensions[i] == "GL_OES_EGL_image_external") 98 else if (extensions[i] == "GL_OES_EGL_image_external")
102 has_egl_image = true; 99 has_egl_image = true;
103 } 100 }
104 101
105 if (has_io_surface) 102 if (has_io_surface)
106 DCHECK(has_arb_texture_rect); 103 DCHECK(has_arb_texture_rect);
107 104
108 capabilities_.using_accelerated_painting = 105 capabilities_.using_accelerated_painting =
109 Settings().accelerate_painting && 106 Settings().accelerate_painting &&
110 capabilities_.best_texture_format == GL_BGRA_EXT && 107 capabilities_.best_texture_format == GL_BGRA_EXT &&
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190 187
191 void DelegatingRenderer::SetVisible(bool visible) { 188 void DelegatingRenderer::SetVisible(bool visible) {
192 visible_ = visible; 189 visible_ = visible;
193 } 190 }
194 191
195 void DelegatingRenderer::onContextLost() { 192 void DelegatingRenderer::onContextLost() {
196 client_->DidLoseOutputSurface(); 193 client_->DidLoseOutputSurface();
197 } 194 }
198 195
199 } // namespace cc 196 } // namespace cc
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