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| 1 /* | 1 /* |
| 2 * Copyright (C) 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009 Apple Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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| 563 long m_vertexAttrib0BufferSize; | 563 long m_vertexAttrib0BufferSize; |
| 564 GLfloat m_vertexAttrib0BufferValue[4]; | 564 GLfloat m_vertexAttrib0BufferValue[4]; |
| 565 bool m_forceAttrib0BufferRefill; | 565 bool m_forceAttrib0BufferRefill; |
| 566 bool m_vertexAttrib0UsedBefore; | 566 bool m_vertexAttrib0UsedBefore; |
| 567 | 567 |
| 568 PersistentWillBeMember<WebGLProgram> m_currentProgram; | 568 PersistentWillBeMember<WebGLProgram> m_currentProgram; |
| 569 PersistentWillBeMember<WebGLFramebuffer> m_framebufferBinding; | 569 PersistentWillBeMember<WebGLFramebuffer> m_framebufferBinding; |
| 570 PersistentWillBeMember<WebGLRenderbuffer> m_renderbufferBinding; | 570 PersistentWillBeMember<WebGLRenderbuffer> m_renderbufferBinding; |
| 571 PersistentWillBeMember<CHROMIUMValuebuffer> m_valuebufferBinding; | 571 PersistentWillBeMember<CHROMIUMValuebuffer> m_valuebufferBinding; |
| 572 | 572 |
| 573 GC_PLUGIN_IGNORE("crbug.com/496496") | |
| 574 PersistentHeapVectorWillBeHeapVector<TextureUnitState> m_textureUnits; | 573 PersistentHeapVectorWillBeHeapVector<TextureUnitState> m_textureUnits; |
| 575 unsigned long m_activeTextureUnit; | 574 unsigned long m_activeTextureUnit; |
| 576 | 575 |
| 577 PersistentWillBeMember<WebGLTexture> m_blackTexture2D; | 576 PersistentWillBeMember<WebGLTexture> m_blackTexture2D; |
| 578 PersistentWillBeMember<WebGLTexture> m_blackTextureCubeMap; | 577 PersistentWillBeMember<WebGLTexture> m_blackTextureCubeMap; |
| 579 | 578 |
| 580 Vector<GLenum> m_compressedTextureFormats; | 579 Vector<GLenum> m_compressedTextureFormats; |
| 581 | 580 |
| 582 // Fixed-size cache of reusable image buffers for video texImage2D calls. | 581 // Fixed-size cache of reusable image buffers for video texImage2D calls. |
| 583 class LRUImageBufferCache { | 582 class LRUImageBufferCache { |
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| 1104 static IntSize oldestContextSize(); | 1103 static IntSize oldestContextSize(); |
| 1105 }; | 1104 }; |
| 1106 | 1105 |
| 1107 DEFINE_TYPE_CASTS(WebGLRenderingContextBase, CanvasRenderingContext, context, co
ntext->is3d(), context.is3d()); | 1106 DEFINE_TYPE_CASTS(WebGLRenderingContextBase, CanvasRenderingContext, context, co
ntext->is3d(), context.is3d()); |
| 1108 | 1107 |
| 1109 } // namespace blink | 1108 } // namespace blink |
| 1110 | 1109 |
| 1111 WTF_ALLOW_MOVE_INIT_AND_COMPARE_WITH_MEM_FUNCTIONS(blink::WebGLRenderingContextB
ase::TextureUnitState); | 1110 WTF_ALLOW_MOVE_INIT_AND_COMPARE_WITH_MEM_FUNCTIONS(blink::WebGLRenderingContextB
ase::TextureUnitState); |
| 1112 | 1111 |
| 1113 #endif // WebGLRenderingContextBase_h | 1112 #endif // WebGLRenderingContextBase_h |
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