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Side by Side Diff: ui/views/corewm/transient_window_manager.h

Issue 132013004: Moves transient window observer methods out of WindowObserver (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: comments and update gyp Created 6 years, 11 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_VIEWS_COREWM_TRANSIENT_WINDOW_MANAGER_H_ 5 #ifndef UI_VIEWS_COREWM_TRANSIENT_WINDOW_MANAGER_H_
6 #define UI_VIEWS_COREWM_TRANSIENT_WINDOW_MANAGER_H_ 6 #define UI_VIEWS_COREWM_TRANSIENT_WINDOW_MANAGER_H_
7 7
8 #include <vector> 8 #include <vector>
9 9
10 #include "base/observer_list.h"
10 #include "ui/aura/window_observer.h" 11 #include "ui/aura/window_observer.h"
11 #include "ui/views/views_export.h" 12 #include "ui/views/views_export.h"
12 13
13 namespace views { 14 namespace views {
14 namespace corewm { 15 namespace corewm {
15 16
17 class TransientWindowObserver;
18
16 // TransientWindowManager manages the set of transient children for a window 19 // TransientWindowManager manages the set of transient children for a window
17 // along with the transient parent. Transient children get the following 20 // along with the transient parent. Transient children get the following
18 // behavior: 21 // behavior:
19 // . The transient parent destroys any transient children when it is 22 // . The transient parent destroys any transient children when it is
20 // destroyed. This means a transient child is destroyed if either its parent 23 // destroyed. This means a transient child is destroyed if either its parent
21 // or transient parent is destroyed. 24 // or transient parent is destroyed.
22 // . If a transient child and its transient parent share the same parent, then 25 // . If a transient child and its transient parent share the same parent, then
23 // transient children are always ordered above the transient parent. 26 // transient children are always ordered above the transient parent.
24 // Transient windows are typically used for popups and menus. 27 // Transient windows are typically used for popups and menus.
25 // TODO(sky): when we nuke TransientWindowClient rename this to 28 // TODO(sky): when we nuke TransientWindowClient rename this to
26 // TransientWindowController. 29 // TransientWindowController.
27 class VIEWS_EXPORT TransientWindowManager : public aura::WindowObserver { 30 class VIEWS_EXPORT TransientWindowManager : public aura::WindowObserver {
28 public: 31 public:
29 typedef std::vector<aura::Window*> Windows; 32 typedef std::vector<aura::Window*> Windows;
30 33
31 virtual ~TransientWindowManager(); 34 virtual ~TransientWindowManager();
32 35
33 // Returns the TransientWindowManager for |window|. This never returns NULL. 36 // Returns the TransientWindowManager for |window|. This never returns NULL.
34 static TransientWindowManager* Get(aura::Window* window); 37 static TransientWindowManager* Get(aura::Window* window);
35 38
36 // Returns the TransientWindowManager for |window| only if it already exists. 39 // Returns the TransientWindowManager for |window| only if it already exists.
37 // WARNING: this may return NULL. 40 // WARNING: this may return NULL.
38 static const TransientWindowManager* Get(const aura::Window* window); 41 static const TransientWindowManager* Get(const aura::Window* window);
39 42
43 void AddObserver(TransientWindowObserver* observer);
44 void RemoveObserver(TransientWindowObserver* observer);
45
40 // Adds or removes a transient child. 46 // Adds or removes a transient child.
41 void AddTransientChild(aura::Window* child); 47 void AddTransientChild(aura::Window* child);
42 void RemoveTransientChild(aura::Window* child); 48 void RemoveTransientChild(aura::Window* child);
43 49
44 const Windows& transient_children() const { return transient_children_; } 50 const Windows& transient_children() const { return transient_children_; }
45 51
46 aura::Window* transient_parent() { return transient_parent_; } 52 aura::Window* transient_parent() { return transient_parent_; }
47 const aura::Window* transient_parent() const { return transient_parent_; } 53 const aura::Window* transient_parent() const { return transient_parent_; }
48 54
49 // Returns true if in the process of stacking |child| on top of |target|. That 55 // Returns true if in the process of stacking |child| on top of |target|. That
(...skipping 30 matching lines...) Expand all
80 virtual void OnWindowDestroying(aura::Window* window) OVERRIDE; 86 virtual void OnWindowDestroying(aura::Window* window) OVERRIDE;
81 87
82 aura::Window* window_; 88 aura::Window* window_;
83 aura::Window* transient_parent_; 89 aura::Window* transient_parent_;
84 Windows transient_children_; 90 Windows transient_children_;
85 91
86 // If non-null we're actively restacking transient as the result of a 92 // If non-null we're actively restacking transient as the result of a
87 // transient ancestor changing. This is a pointer to a value on the stack. 93 // transient ancestor changing. This is a pointer to a value on the stack.
88 StackingPair* stacking_pair_; 94 StackingPair* stacking_pair_;
89 95
96 ObserverList<TransientWindowObserver> observers_;
97
90 DISALLOW_COPY_AND_ASSIGN(TransientWindowManager); 98 DISALLOW_COPY_AND_ASSIGN(TransientWindowManager);
91 }; 99 };
92 100
93 } // namespace corewm 101 } // namespace corewm
94 } // namespace views 102 } // namespace views
95 103
96 #endif // UI_VIEWS_COREWM_TRANSIENT_WINDOW_MANAGER_H_ 104 #endif // UI_VIEWS_COREWM_TRANSIENT_WINDOW_MANAGER_H_
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