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Issue 1320093002: Command Buffer: read pixels into pixel pack buffer (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: more unittests Created 5 years ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // A class to emulate GLES2 over command buffers. 5 // A class to emulate GLES2 over command buffers.
6 6
7 #include "gpu/command_buffer/client/gles2_implementation.h" 7 #include "gpu/command_buffer/client/gles2_implementation.h"
8 8
9 #include <GLES2/gl2.h> 9 #include <GLES2/gl2.h>
10 #include <GLES2/gl2ext.h> 10 #include <GLES2/gl2ext.h>
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3478 uint32 unpadded_row_size; 3478 uint32 unpadded_row_size;
3479 uint32 padded_row_size; 3479 uint32 padded_row_size;
3480 if (!GLES2Util::ComputeImageDataSizes( 3480 if (!GLES2Util::ComputeImageDataSizes(
3481 width, 2, 1, format, type, pack_alignment_, &temp_size, 3481 width, 2, 1, format, type, pack_alignment_, &temp_size,
3482 &unpadded_row_size, &padded_row_size)) { 3482 &unpadded_row_size, &padded_row_size)) {
3483 SetGLError(GL_INVALID_VALUE, "glReadPixels", "size too large."); 3483 SetGLError(GL_INVALID_VALUE, "glReadPixels", "size too large.");
3484 return; 3484 return;
3485 } 3485 }
3486 3486
3487 if (bound_pixel_pack_buffer_) { 3487 if (bound_pixel_pack_buffer_) {
3488 // TODO(zmo): Need to handle the case of reading into a PIXEL_PACK_BUFFER 3488 GLuint offset = ToGLuint(pixels);
3489 // in ES3. For now, generate a GL error. 3489 helper_->ReadPixels(
3490 SetGLError(GL_INVALID_OPERATION, "glReadPixels", 3490 xoffset, yoffset, width, height, format, type, 0, offset, 0, 0, false);
3491 "ReadPixels to a pixel pack buffer isn't implemented"); 3491 CheckGLError();
3492 return; 3492 return;
3493 } 3493 }
3494 3494
3495 if (bound_pixel_pack_transfer_buffer_id_) { 3495 if (bound_pixel_pack_transfer_buffer_id_) {
3496 GLuint offset = ToGLuint(pixels); 3496 GLuint offset = ToGLuint(pixels);
3497 BufferTracker::Buffer* buffer = GetBoundPixelUnpackTransferBufferIfValid( 3497 BufferTracker::Buffer* buffer = GetBoundPixelUnpackTransferBufferIfValid(
3498 bound_pixel_pack_transfer_buffer_id_, 3498 bound_pixel_pack_transfer_buffer_id_,
3499 "glReadPixels", offset, padded_row_size * height); 3499 "glReadPixels", offset, padded_row_size * height);
3500 if (buffer && buffer->shm_id() != -1) { 3500 if (buffer && buffer->shm_id() != -1) {
3501 helper_->ReadPixels(xoffset, yoffset, width, height, format, type, 3501 helper_->ReadPixels(xoffset, yoffset, width, height, format, type,
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6445 CheckGLError(); 6445 CheckGLError();
6446 } 6446 }
6447 6447
6448 // Include the auto-generated part of this file. We split this because it means 6448 // Include the auto-generated part of this file. We split this because it means
6449 // we can easily edit the non-auto generated parts right here in this file 6449 // we can easily edit the non-auto generated parts right here in this file
6450 // instead of having to edit some template or the code generator. 6450 // instead of having to edit some template or the code generator.
6451 #include "gpu/command_buffer/client/gles2_implementation_impl_autogen.h" 6451 #include "gpu/command_buffer/client/gles2_implementation_impl_autogen.h"
6452 6452
6453 } // namespace gles2 6453 } // namespace gles2
6454 } // namespace gpu 6454 } // namespace gpu
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