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1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #if V8_TARGET_ARCH_IA32 | 5 #if V8_TARGET_ARCH_IA32 |
6 | 6 |
7 #include "src/interface-descriptors.h" | 7 #include "src/interface-descriptors.h" |
8 | 8 |
9 namespace v8 { | 9 namespace v8 { |
10 namespace internal { | 10 namespace internal { |
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100 | 100 |
101 void ToNumberDescriptor::InitializePlatformSpecific( | 101 void ToNumberDescriptor::InitializePlatformSpecific( |
102 CallInterfaceDescriptorData* data) { | 102 CallInterfaceDescriptorData* data) { |
103 // ToNumberStub invokes a function, and therefore needs a context. | 103 // ToNumberStub invokes a function, and therefore needs a context. |
104 Register registers[] = {eax}; | 104 Register registers[] = {eax}; |
105 data->InitializePlatformSpecific(arraysize(registers), registers, NULL); | 105 data->InitializePlatformSpecific(arraysize(registers), registers, NULL); |
106 } | 106 } |
107 | 107 |
108 | 108 |
109 // static | 109 // static |
| 110 const Register ToStringDescriptor::ReceiverRegister() { return eax; } |
| 111 |
| 112 |
| 113 // static |
110 const Register ToObjectDescriptor::ReceiverRegister() { return eax; } | 114 const Register ToObjectDescriptor::ReceiverRegister() { return eax; } |
111 | 115 |
112 | 116 |
113 void NumberToStringDescriptor::InitializePlatformSpecific( | 117 void NumberToStringDescriptor::InitializePlatformSpecific( |
114 CallInterfaceDescriptorData* data) { | 118 CallInterfaceDescriptorData* data) { |
115 Register registers[] = {eax}; | 119 Register registers[] = {eax}; |
116 data->InitializePlatformSpecific(arraysize(registers), registers, NULL); | 120 data->InitializePlatformSpecific(arraysize(registers), registers, NULL); |
117 } | 121 } |
118 | 122 |
119 | 123 |
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373 edi, // math rounding function | 377 edi, // math rounding function |
374 edx, // vector slot id | 378 edx, // vector slot id |
375 ebx // type vector | 379 ebx // type vector |
376 }; | 380 }; |
377 data->InitializePlatformSpecific(arraysize(registers), registers); | 381 data->InitializePlatformSpecific(arraysize(registers), registers); |
378 } | 382 } |
379 } // namespace internal | 383 } // namespace internal |
380 } // namespace v8 | 384 } // namespace v8 |
381 | 385 |
382 #endif // V8_TARGET_ARCH_IA32 | 386 #endif // V8_TARGET_ARCH_IA32 |
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