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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef SVGMaskPainter_h | 5 #ifndef SVGMaskPainter_h |
6 #define SVGMaskPainter_h | 6 #define SVGMaskPainter_h |
7 | 7 |
8 #include "platform/geometry/FloatRect.h" | 8 #include "platform/geometry/FloatRect.h" |
| 9 #include "wtf/Allocator.h" |
9 | 10 |
10 namespace blink { | 11 namespace blink { |
11 | 12 |
12 class GraphicsContext; | 13 class GraphicsContext; |
13 class LayoutObject; | 14 class LayoutObject; |
14 class LayoutSVGResourceMasker; | 15 class LayoutSVGResourceMasker; |
15 | 16 |
16 class SVGMaskPainter { | 17 class SVGMaskPainter { |
| 18 STACK_ALLOCATED(); |
17 public: | 19 public: |
18 SVGMaskPainter(LayoutSVGResourceMasker& mask) : m_mask(mask) { } | 20 SVGMaskPainter(LayoutSVGResourceMasker& mask) : m_mask(mask) { } |
19 | 21 |
20 bool prepareEffect(const LayoutObject&, GraphicsContext*); | 22 bool prepareEffect(const LayoutObject&, GraphicsContext*); |
21 void finishEffect(const LayoutObject&, GraphicsContext*); | 23 void finishEffect(const LayoutObject&, GraphicsContext*); |
22 | 24 |
23 private: | 25 private: |
24 void drawMaskForLayoutObject(GraphicsContext*, const LayoutObject&, const Fl
oatRect& targetBoundingBox, const FloatRect& targetPaintInvalidationRect); | 26 void drawMaskForLayoutObject(GraphicsContext*, const LayoutObject&, const Fl
oatRect& targetBoundingBox, const FloatRect& targetPaintInvalidationRect); |
25 | 27 |
26 LayoutSVGResourceMasker& m_mask; | 28 LayoutSVGResourceMasker& m_mask; |
27 }; | 29 }; |
28 | 30 |
29 } // namespace blink | 31 } // namespace blink |
30 | 32 |
31 #endif // SVGMaskPainter_h | 33 #endif // SVGMaskPainter_h |
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