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Side by Side Diff: Source/core/paint/SVGClipPainter.h

Issue 1319893002: Make classes and structures in core/paint fast-allocated. (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Created 5 years, 3 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef SVGClipPainter_h 5 #ifndef SVGClipPainter_h
6 #define SVGClipPainter_h 6 #define SVGClipPainter_h
7 7
8 #include "platform/geometry/FloatRect.h" 8 #include "platform/geometry/FloatRect.h"
9 #include "platform/graphics/paint/DisplayItemClient.h" 9 #include "platform/graphics/paint/DisplayItemClient.h"
10 #include "wtf/Allocator.h"
10 11
11 namespace blink { 12 namespace blink {
12 13
13 class GraphicsContext; 14 class GraphicsContext;
14 class LayoutObject; 15 class LayoutObject;
15 class LayoutSVGResourceClipper; 16 class LayoutSVGResourceClipper;
16 17
17 class SVGClipPainter { 18 class SVGClipPainter {
19 STACK_ALLOCATED();
18 public: 20 public:
19 enum ClipperState { 21 enum ClipperState {
20 ClipperNotApplied, 22 ClipperNotApplied,
21 ClipperAppliedPath, 23 ClipperAppliedPath,
22 ClipperAppliedMask 24 ClipperAppliedMask
23 }; 25 };
24 26
25 SVGClipPainter(LayoutSVGResourceClipper& clip) : m_clip(clip) { } 27 SVGClipPainter(LayoutSVGResourceClipper& clip) : m_clip(clip) { }
26 28
27 // FIXME: Filters are also stateful resources that could benefit from having their state managed 29 // FIXME: Filters are also stateful resources that could benefit from having their state managed
28 // on the caller stack instead of the current hashmap. We should look at refactoring these 30 // on the caller stack instead of the current hashmap. We should look at refactoring these
29 // into a general interface that can be shared. 31 // into a general interface that can be shared.
30 bool prepareEffect(const LayoutObject&, const FloatRect&, const FloatRect&, GraphicsContext*, ClipperState&); 32 bool prepareEffect(const LayoutObject&, const FloatRect&, const FloatRect&, GraphicsContext*, ClipperState&);
31 void finishEffect(const LayoutObject&, GraphicsContext*, ClipperState&); 33 void finishEffect(const LayoutObject&, GraphicsContext*, ClipperState&);
32 34
33 private: 35 private:
34 void drawClipMaskContent(GraphicsContext*, const LayoutObject&, const FloatR ect& targetBoundingBox, const FloatRect& targetPaintInvalidationRect); 36 void drawClipMaskContent(GraphicsContext*, const LayoutObject&, const FloatR ect& targetBoundingBox, const FloatRect& targetPaintInvalidationRect);
35 37
36 LayoutSVGResourceClipper& m_clip; 38 LayoutSVGResourceClipper& m_clip;
37 }; 39 };
38 40
39 } // namespace blink 41 } // namespace blink
40 42
41 #endif // SVGClipPainter_h 43 #endif // SVGClipPainter_h
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